From dd80f17756e31486d9fcfbfbff938f0d7102b98e Mon Sep 17 00:00:00 2001 From: =?utf8?q?Tobias=20Gl=C3=A4=C3=9Fer?= Date: Sat, 27 Mar 2004 13:04:39 +0000 Subject: [PATCH] MN_BACK works for multiple layers of menus now. SVN-Revision: 389 --- src/menu.cpp | 61 +++++++++++++++++++++++++++++++----------------------------- src/menu.h | 3 ++- 2 files changed, 34 insertions(+), 30 deletions(-) diff --git a/src/menu.cpp b/src/menu.cpp index 646121875..5f6d56156 100644 --- a/src/menu.cpp +++ b/src/menu.cpp @@ -39,12 +39,12 @@ texture_type checkbox, checkbox_checked, back, arrow_left, arrow_right; Menu* main_menu = 0; Menu* game_menu = 0; Menu* options_menu = 0; +Menu* options_controls_menu = 0; Menu* highscore_menu = 0; Menu* load_game_menu = 0; Menu* save_game_menu = 0; Menu* current_menu = 0; -Menu* last_menu = 0; /* input implementation variables */ int delete_character; @@ -57,8 +57,12 @@ Menu::set_current(Menu* pmenu) if(pmenu != current_menu) { menu_change = true; - last_menu = current_menu; + Menu* tmp = current_menu; current_menu = pmenu; + if(tmp) + if(tmp->last_menu != pmenu) + current_menu->last_menu = tmp; + timer_start(&pmenu->effect, 500); } } @@ -139,7 +143,7 @@ Menu::additem(MenuItemKind kind, char *text, int toggle, Menu* menu) } /* Add an item to a menu */ -void +void Menu::additem(menu_item_type* pmenu_item) { ++num_items; @@ -172,7 +176,7 @@ Menu::action() case MENU_ACTION_LEFT: if(item[active_item].kind == MN_STRINGSELECT - && item[active_item].list->num_items != 0) + && item[active_item].list->num_items != 0) { if(item[active_item].list->active_item > 0) --item[active_item].list->active_item; @@ -181,8 +185,8 @@ Menu::action() } break; case MENU_ACTION_RIGHT: - if(item[active_item].kind == MN_STRINGSELECT - && item[active_item].list->num_items != 0) + if(item[active_item].kind == MN_STRINGSELECT + && item[active_item].list->num_items != 0) { if(item[active_item].list->active_item < item[active_item].list->num_items-1) ++item[active_item].list->active_item; @@ -195,18 +199,18 @@ Menu::action() { switch (item[active_item].kind) { - case MN_GOTO: + case MN_GOTO: if (item[active_item].target_menu != NULL) Menu::set_current(item[active_item].target_menu); else puts("NULLL"); break; - + case MN_TOGGLE: item[active_item].toggled = !item[active_item].toggled; menu_change = true; break; - + case MN_ACTION: case MN_TEXTFIELD: case MN_NUMFIELD: @@ -225,7 +229,7 @@ Menu::action() case MENU_ACTION_REMOVE: if(item[active_item].kind == MN_TEXTFIELD - || item[active_item].kind == MN_NUMFIELD) + || item[active_item].kind == MN_NUMFIELD) { if(item[active_item].input != NULL) { @@ -242,7 +246,7 @@ Menu::action() case MENU_ACTION_INPUT: if(item[active_item].kind == MN_TEXTFIELD - || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9')) + || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9')) { if(item[active_item].input != NULL) { @@ -267,8 +271,8 @@ Menu::action() menu_item_type& new_item = item[active_item]; if(new_item.kind == MN_DEACTIVE - || new_item.kind == MN_LABEL - || new_item.kind == MN_HL) + || new_item.kind == MN_LABEL + || new_item.kind == MN_HL) { // Skip the horzontal line item if(menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN) @@ -285,10 +289,10 @@ Menu::check() { if(num_items != 0 && item != NULL) { - if((item[active_item].kind == MN_ACTION + if((item[active_item].kind == MN_ACTION || item[active_item].kind == MN_TEXTFIELD || item[active_item].kind == MN_NUMFIELD) - && item[active_item].toggled) + && item[active_item].toggled) { item[active_item].toggled = false; show_menu = 0; @@ -307,7 +311,7 @@ Menu::check() void Menu::draw_item(int index, // Position of the current item in the menu - int menu_width, + int menu_width, int menu_height) { int font_width = 16; @@ -333,7 +337,7 @@ Menu::draw_item(int index, // Position of the current item in the menu if (arrange_left) x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2; - + if(index == active_item) { shadow_size = 3; @@ -344,7 +348,7 @@ Menu::draw_item(int index, // Position of the current item in the menu { case MN_DEACTIVE: { - text_draw_align(&black_text, pitem.text, + text_draw_align(&black_text, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2); break; @@ -352,20 +356,20 @@ Menu::draw_item(int index, // Position of the current item in the menu case MN_HL: { - int x = pos_x - menu_width/2; + int x = pos_x - menu_width/2; int y = y_pos - 12 - effect_offset; /* Draw a horizontal line with a little 3d effect */ fillrect(x, y + 6, menu_width, 4, 210,50,50,225); - fillrect(x, y + 6, + fillrect(x, y + 6, menu_width, 2, 0,0,0,255); break; } case MN_LABEL: { - text_draw_align(&white_big_text, pitem.text, + text_draw_align(&white_big_text, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2); break; @@ -384,10 +388,10 @@ Menu::draw_item(int index, // Position of the current item in the menu 0,0,0,128); text_draw_align(&gold_text, pitem.input, - x_pos + text_pos, y_pos, + x_pos + text_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2); - text_draw_align(text_font, pitem.text, + text_draw_align(text_font, pitem.text, x_pos - (input_width + font_width)/2, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size); break; @@ -410,7 +414,7 @@ Menu::draw_item(int index, // Position of the current item in the menu list_pos_2, 18, 0,0,0,128); - text_draw_align(&gold_text, string_list_active(pitem.list), + text_draw_align(&gold_text, string_list_active(pitem.list), x_pos + text_pos, y_pos, A_HMIDDLE, A_VMIDDLE,2); @@ -429,13 +433,13 @@ Menu::draw_item(int index, // Position of the current item in the menu case MN_TOGGLE: { text_draw_align(text_font, pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size); - + if(pitem.toggled) - texture_draw(&checkbox_checked, + texture_draw(&checkbox_checked, x_pos + (text_width+font_width)/2, y_pos - 8); else - texture_draw(&checkbox, + texture_draw(&checkbox, x_pos + (text_width+font_width)/2, y_pos - 8); break; @@ -456,7 +460,7 @@ Menu::draw() { int menu_height; int menu_width; - + /* The width of the menu has to be more than the width of the text with the most characters */ menu_width = 0; @@ -492,7 +496,6 @@ void menu_reset(void) show_menu = false; menuaction = MENU_ACTION_NONE; current_menu = NULL; - last_menu = NULL; delete_character = 0; mn_input_char = '\0'; diff --git a/src/menu.h b/src/menu.h index 1a3669136..7f50c6f7c 100644 --- a/src/menu.h +++ b/src/menu.h @@ -56,6 +56,7 @@ private: int pos_y; int num_items; + Menu* last_menu; public: timer_type effect; @@ -98,11 +99,11 @@ extern texture_type checkbox, checkbox_checked, back, arrow_left, arrow_right; extern Menu* main_menu; extern Menu* game_menu; extern Menu* options_menu; +extern Menu* options_controls_menu; extern Menu* highscore_menu; extern Menu* load_game_menu; extern Menu* save_game_menu; extern Menu* current_menu; -extern Menu* last_menu; /* input implementation variables */ extern int delete_character; -- 2.11.0