From d781a6745743a4309b3ee8c08ab7e897c3bec56c Mon Sep 17 00:00:00 2001 From: Matthias Braun Date: Sun, 22 May 2005 17:22:21 +0000 Subject: [PATCH] fix badguy flipping for badguys that are already spawned SVN-Revision: 2533 --- src/flip_level_transformer.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/flip_level_transformer.cpp b/src/flip_level_transformer.cpp index 7f8ef95ec..0ac481623 100644 --- a/src/flip_level_transformer.cpp +++ b/src/flip_level_transformer.cpp @@ -51,9 +51,7 @@ FlipLevelTransformer::transform_sector(Sector* sector) BadGuy* badguy = dynamic_cast (object); if(badguy) { transform_badguy(height, badguy); - continue; } - MovingObject* mobject = dynamic_cast (object); if(mobject) { transform_moving_object(height, mobject); -- 2.11.0