From d670c00ca40baa06fce919119524edd47c8a7169 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Tobias=20Gl=C3=A4=C3=9Fer?= Date: Sat, 28 Feb 2004 18:18:00 +0000 Subject: [PATCH] removed a few useless DEBUG_MSGs :) SVN-Revision: 152 --- src/leveleditor.c | 3 --- src/player.c | 8 -------- 2 files changed, 11 deletions(-) diff --git a/src/leveleditor.c b/src/leveleditor.c index 1e3756fa7..68c3b33cb 100644 --- a/src/leveleditor.c +++ b/src/leveleditor.c @@ -220,14 +220,11 @@ int leveleditor(int levelnb) default: if(i != -1) { - printf("%d",i); - printf("Load %s\n",level_subsets[i-2]); subset_load(&le_level_subset,level_subsets[i-2]); leveleditor_menu.item[3].kind = MN_GOTO; le_level = 1; arrays_init(); loadshared(); - printf("%s\n",le_level_subset.name); le_current_level = (st_level*) malloc(sizeof(st_level)); if(level_load(le_current_level, le_level_subset.name, le_level) != 0) { diff --git a/src/player.c b/src/player.c index 919596c2e..3d4871e40 100644 --- a/src/player.c +++ b/src/player.c @@ -155,7 +155,6 @@ void player_action(player_type* pplayer) { physic_set_state(&pplayer->vphysic,PH_VT); physic_set_start_vy(&pplayer->vphysic,0.); - DEBUG_MSG("Ich bin jetzt ordentlich am Punkten"); } pplayer->base.ym = physic_get_velocity(&pplayer->vphysic); } @@ -166,7 +165,6 @@ void player_action(player_type* pplayer) if (pplayer->base.ym > 0) { pplayer->base.y = (int)(((int)(pplayer->base.y +1) / 32) * 32); - printf("%f",pplayer->base.y); pplayer->base.ym = 0; } physic_init(&pplayer->vphysic); @@ -195,7 +193,6 @@ void player_action(player_type* pplayer) if (isbrick(pplayer->base.x, pplayer->base.y) || isfullbox(pplayer->base.x, pplayer->base.y)) { - DEBUG_MSG("My sear"); trygrabdistro(pplayer->base.x, pplayer->base.y - 32,BOUNCE); trybumpbadguy(pplayer->base.x, pplayer->base.y - 64); @@ -230,7 +227,6 @@ void player_action(player_type* pplayer) add_bouncy_distro((((int)pplayer->base.x) / 32) * 32, ((int)pplayer->base.y / 32) * 32); - DEBUG_MSG("should work"); if (counting_distros == NO) { counting_distros = YES; @@ -250,7 +246,6 @@ void player_action(player_type* pplayer) add_bouncy_distro((((int)pplayer->base.x + 31) / 32) * 32, ((int)pplayer->base.y / 32) * 32); - DEBUG_MSG("+31?"); if (counting_distros == NO) { counting_distros = YES; @@ -834,16 +829,13 @@ void player_handle_vertical_input(player_type *pplayer) if(physic_get_velocity(&pplayer->vphysic) < 0.) { physic_set_state(&pplayer->vphysic,PH_VT); - DEBUG_MSG("DUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUDE"); physic_set_start_vy(&pplayer->vphysic,0); } } else { - DEBUG_MSG("CHUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUHHHHAAA"); if(!physic_is_set(&pplayer->vphysic)) { - DEBUG_MSG("CHUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUHHHHAAA"); physic_set_state(&pplayer->vphysic,PH_VT); } } -- 2.11.0