From d5382cf193ec852caa1d3f66206a2e6f95efc5e1 Mon Sep 17 00:00:00 2001 From: Ricardo Cruz Date: Thu, 3 Jun 2004 22:17:57 +0000 Subject: [PATCH] Fixed lives positon. SVN-Revision: 1410 --- src/gameloop.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/gameloop.cpp b/src/gameloop.cpp index 0fc9978e4..fc09ba7c2 100644 --- a/src/gameloop.cpp +++ b/src/gameloop.cpp @@ -726,9 +726,6 @@ GameSession::drawstatus(DrawingContext& context) context.draw_text(gold_text, str, Vector(screen->w - gold_text->get_text_width(" 99"), 0),LAYER_FOREGROUND1); - context.draw_text(white_text, _("LIVES"), - Vector(screen->w - white_text->get_text_width(_("LIVES"))-white_text->get_text_width(str), 20), - LAYER_FOREGROUND1); if (player_status.lives >= 5) { sprintf(str, "%dx", player_status.lives); @@ -745,6 +742,10 @@ GameSession::drawstatus(DrawingContext& context) LAYER_FOREGROUND1); } + context.draw_text(white_text, _("LIVES"), + Vector(screen->w - white_text->get_text_width(_("LIVES")) - white_text->get_text_width(" 99"), 20), + LAYER_FOREGROUND1); + if(show_fps) { sprintf(str, "%2.1f", fps_fps); -- 2.11.0