From ad598ddc930be3607e9b9948fd3991a466b2badd Mon Sep 17 00:00:00 2001 From: Ricardo Cruz Date: Sat, 23 Oct 2004 11:30:12 +0000 Subject: [PATCH] Bugfix: Fixed the visible black pixel, for instance, when jumping facing left. SVN-Revision: 2052 --- lib/video/surface.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/lib/video/surface.cpp b/lib/video/surface.cpp index bcb8dc866..c72b5a308 100644 --- a/lib/video/surface.cpp +++ b/lib/video/surface.cpp @@ -276,7 +276,7 @@ if(filter == HORIZONTAL_FLIP_FILTER) src.h = dst.h = sur_copy->h; for(int x = 0; x < sur_copy->w; x++) { - src.x = x; dst.x = sur_copy->w - x; + src.x = x; dst.x = sur_copy->w-1 - x; SDL_BlitSurface(sur_copy, &src, surface, &dst); } @@ -784,9 +784,6 @@ SurfaceOpenGL::draw_part(float sx, float sy, float x, float y, float w, float h, int SurfaceOpenGL::draw_stretched(float x, float y, int sw, int sh, Uint8 alpha, Uint32 effect) { - if(effect & SEMI_TRANSPARENT) - alpha = 128; - float pw = power_of_two(sw); float ph = power_of_two(sh); -- 2.11.0