From a9703187eb1d05964a279f6064755a831a8d0aeb Mon Sep 17 00:00:00 2001 From: Ricardo Cruz Date: Thu, 26 Aug 2004 23:05:52 +0000 Subject: [PATCH] This file a list of the different special tiles. SVN-Revision: 1847 --- WORLDMAPDESIGN | 65 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 WORLDMAPDESIGN diff --git a/WORLDMAPDESIGN b/WORLDMAPDESIGN new file mode 100644 index 000000000..0edeaaffd --- /dev/null +++ b/WORLDMAPDESIGN @@ -0,0 +1,65 @@ + +- World Map editing for SuperTux - +http://super-tux.sf.net/ + +Last update: August 26, 2004 + +This document describes how to edit a world map. + += EDITING WORLDMAP TILES = + +To edit a World Map, please use FlexLay. Thought it might have problems with +the editing of level and special tiles, since it isn't sync with CVS. + += AVAILABLE SPECIAL TILES = + +This are the available special tiles (even if 0_1_1 branch has some of them, they +will most likely have different names or used in another way): + +; This is a comment! + +(special-tile +; X and Y position [NECESSARY] + (x 10) + (y 14) + +; If this is a level: + (level "file_name.stl") + +; Flip the level vertically [NEEDS: level] - default: false + (vertical-flip #t) + +; Stop auto-walking - default: false + (auto-path #f) + +; Add a message tile. You can also use this together with a teleporter. + (map-message "Hello World!" + +; Instead of showing a fix message, show while the player +; passes by [NEEDS: map-message]- default: false + (passive-message #t) + +; Apply action only in this/these direction(s) [WORKS FOR: passive-message] - +; default: true for all - possible values: north/south/east/west. More than one can +; be used with a separator or not + (apply-to-direction "north-east") + +; Add a teleporter tile to + (teleport-to-x 20) + (teleport-to-y 13) + +; Don't show this tile [WORKS FOR: level, teleporter, map-message] + (invisible-tile #t) + +; Show this text file after completing this level [NEEDS: level] + (extro-filename "filename") + +; Go to this world after completing this level [NEEDS: level] + (next-world "worldmap.stwt) + +; Exit world map after completing this level [NEEDS: level] + (exit-game #t) + +) ; end of special-tile + + - SuperTux developers -- 2.11.0