From 9a01b9f95278bd34e2d4f2668bfeff55d5ec4f5a Mon Sep 17 00:00:00 2001 From: Tim Goya Date: Fri, 24 Aug 2007 18:22:23 +0000 Subject: [PATCH] SDL: use E(X^2) - E(X)^2 for variance to reduce an optimizer pass SVN-Revision: 5155 --- src/video/sdl_texture.cpp | 44 ++++++-------------------------------------- 1 file changed, 6 insertions(+), 38 deletions(-) diff --git a/src/video/sdl_texture.cpp b/src/video/sdl_texture.cpp index a536ad3b4..b5b6dc689 100644 --- a/src/video/sdl_texture.cpp +++ b/src/video/sdl_texture.cpp @@ -431,6 +431,7 @@ namespace int opaque = 0; int semitransparent = 0; int alphasum = 0; + int squaredalphasum = 0; bool colors[(1 << 12)]; memset(colors, 0, (1 << 12) * sizeof(bool)); @@ -475,56 +476,23 @@ namespace { opaque++; alphasum += alpha; + squaredalphasum += alpha * alpha; } else { semitransparent++; - alphasum += alpha; + squaredalphasum += alpha * alpha; } colors[((red & 0xf0) << 4) | (green & 0xf0) | ((blue & 0xf0) >> 4)] = true; } } - int avgalpha = (opaque + semitransparent) ? alphasum / (opaque + semitransparent) : 0; - int alphavariance = 0; - for(int y = 0;y < src->h;y++) { - for(int x = 0;x < src->w;x++) { - Uint8 *pixel = (Uint8 *) src->pixels + y * src->pitch + x * bpp; - Uint32 mapped = 0; - switch(bpp) { - case 1: - mapped = *pixel; - break; - case 2: - mapped = *(Uint16 *)pixel; - break; - case 3: -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - mapped |= pixel[0] << 16; - mapped |= pixel[1] << 8; - mapped |= pixel[2] << 0; -#else - mapped |= pixel[0] << 0; - mapped |= pixel[1] << 8; - mapped |= pixel[2] << 16; -#endif - break; - case 4: - mapped = *(Uint32 *)pixel; - break; - } - Uint8 red, green, blue, alpha; - SDL_GetRGBA(mapped, src->format, &red, &green, &blue, &alpha); - if(alpha >= 16) - { - alphavariance += (alpha - avgalpha) * (alpha - avgalpha); - } - } - } if(SDL_MUSTLOCK(src)) { SDL_UnlockSurface(src); } - alphavariance /= (opaque + semitransparent) ? (opaque + semitransparent) : 1; + int avgalpha = (opaque + semitransparent) ? alphasum / (opaque + semitransparent) : 0; + int avgsquaredalpha = (opaque + semitransparent) ? squaredalphasum / (opaque + semitransparent) : 0; + int alphavariance = avgsquaredalpha - avgalpha * avgalpha; if(semitransparent > ((transparent + opaque + semitransparent) / 8) && alphavariance > 16) { return SDL_DisplayFormatAlpha(src); -- 2.11.0