From 99f35e1c7a7c8d0f095a4dc8c18c57997337fcea Mon Sep 17 00:00:00 2001 From: Ricardo Cruz Date: Wed, 12 May 2004 14:59:39 +0000 Subject: [PATCH] Added the "Tux doesn't fall between two tiles" bug. SVN-Revision: 1132 --- TODO | 1 + 1 file changed, 1 insertion(+) diff --git a/TODO b/TODO index 73f5c1c0a..d98057d5b 100644 --- a/TODO +++ b/TODO @@ -17,6 +17,7 @@ L: low priority or just backup those variables before starting a level. [M] When jumping into a brick and there is a powerup, it should change direction or not, depending where the collision was. It currently sucks. +[M] Tux should fall while walking in tiles that have a space between. [L] time runs while being in in-game menu, at least a bit (jump, go to menu, wait a bit, leave menu, Tux will 'flip' to the ground, instead of fall, pause mode doesn't seem to have this problem, only -- 2.11.0