From 997dcb6c1cb148b33bad88592851c051378237fb Mon Sep 17 00:00:00 2001 From: Florian Forster Date: Sat, 30 Jan 2010 09:17:20 +0000 Subject: [PATCH] src/video/sdl_renderer.cpp: Work around a segmentation fault in SDL. This closes bug #512. SVN-Revision: 6283 --- src/video/sdl/sdl_renderer.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/video/sdl/sdl_renderer.cpp b/src/video/sdl/sdl_renderer.cpp index 6d6a357a5..39e8860f8 100644 --- a/src/video/sdl/sdl_renderer.cpp +++ b/src/video/sdl/sdl_renderer.cpp @@ -370,6 +370,9 @@ SDLRenderer::draw_filled_rect(const DrawingRequest& request) rect.y = (Sint16)request.pos.y * screen->h / SCREEN_HEIGHT; rect.w = (Uint16)fillrectrequest->size.x * screen->w / SCREEN_WIDTH; rect.h = (Uint16)fillrectrequest->size.y * screen->h / SCREEN_HEIGHT; + if((rect.w == 0) || (rect.h == 0)) { + return; + } Uint8 r = static_cast(fillrectrequest->color.red * 255); Uint8 g = static_cast(fillrectrequest->color.green * 255); Uint8 b = static_cast(fillrectrequest->color.blue * 255); -- 2.11.0