From 97918fd66667ddb51f3ddc781441f80d26ac89d2 Mon Sep 17 00:00:00 2001 From: Ricardo Cruz Date: Tue, 18 May 2004 14:02:47 +0000 Subject: [PATCH] Just pushed the level info down. SVN-Revision: 1247 --- src/gameloop.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gameloop.cpp b/src/gameloop.cpp index 625afee49..cb670d5ff 100644 --- a/src/gameloop.cpp +++ b/src/gameloop.cpp @@ -151,13 +151,13 @@ GameSession::levelintro(void) drawgradient(get_level()->bkgd_top, get_level()->bkgd_bottom); sprintf(str, "%s", world->get_level()->name.c_str()); - gold_text->drawf(str, 0, 200, A_HMIDDLE, A_TOP, 1); + gold_text->drawf(str, 0, 220, A_HMIDDLE, A_TOP, 1); sprintf(str, "TUX x %d", player_status.lives); - white_text->drawf(str, 0, 224, A_HMIDDLE, A_TOP, 1); + white_text->drawf(str, 0, 240, A_HMIDDLE, A_TOP, 1); sprintf(str, "by %s", world->get_level()->author.c_str()); - white_small_text->drawf(str, 0, 360, A_HMIDDLE, A_TOP, 1); + white_small_text->drawf(str, 0, 400, A_HMIDDLE, A_TOP, 1); flipscreen(); -- 2.11.0