From 95ced921c0e3aaae17b23992d7bf88dc00a4744c Mon Sep 17 00:00:00 2001 From: Ryan Flegel Date: Tue, 1 Jun 2004 21:12:29 +0000 Subject: [PATCH] - updated TODO SVN-Revision: 1381 --- TODO | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/TODO b/TODO index 6b33bb0fa..44c9bbcd1 100644 --- a/TODO +++ b/TODO @@ -23,13 +23,15 @@ L: low priority [?] Default keyboard setup should change. Up will be needed for other features like going through doors and looking up, etc. +[H] Make sure there are no invalid tile numbers in the level files + - Tile 6 occurs in world1/level5.stl as well as other levels [H] Change resolution to 800x600 - Levels need to be updated to resolution (half of the levels have been already updated) [H] Buttjump related things ? Right now only breaks bricks beneath tux - what else should it break - - Breaks 1 box too much at the left when tux is facing left. - Should kill enemies with a certain range + - Done--now needs to be tweaked - Animation (need images) ? Should disable Tux's movement temporarily (1 second?) [H] Tux should fall while walking in tiles that have a space between. -- 2.11.0