From 7bbabd4064d99eaff49b7b7379cf23e705a56689 Mon Sep 17 00:00:00 2001 From: Wolfgang Becker Date: Sun, 14 May 2006 12:43:58 +0000 Subject: [PATCH] Prevent crash when tux dies while carrying iceblock. SVN-Revision: 3517 --- src/object/player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/object/player.cpp b/src/object/player.cpp index de697975c..eefc7bb3f 100644 --- a/src/object/player.cpp +++ b/src/object/player.cpp @@ -190,7 +190,7 @@ Player::update(float elapsed_time) movement = physic.get_movement(elapsed_time); - if(grabbed_object != 0) { + if(grabbed_object != 0 && !dying ) { Vector pos = get_pos() + Vector(dir == LEFT ? -16 : 16, bbox.get_height()*0.66666 - 32); -- 2.11.0