From 558c1e6fdada05884c276fea0dc2db80031984e7 Mon Sep 17 00:00:00 2001 From: Ryan Flegel Date: Fri, 14 May 2004 02:29:15 +0000 Subject: [PATCH] - added some joystick config options.. I think - I don't have a joystick/gamepad so this could use some testing SVN-Revision: 1168 --- src/menu.cpp | 108 +++++++++++++++++++++++++++++++++------------------------- src/setup.cpp | 12 +++---- 2 files changed, 68 insertions(+), 52 deletions(-) diff --git a/src/menu.cpp b/src/menu.cpp index b462e127a..afd02e646 100644 --- a/src/menu.cpp +++ b/src/menu.cpp @@ -23,9 +23,10 @@ #endif #include +#include #include #include -#include +#include #include #include "defines.h" @@ -242,51 +243,61 @@ std::string MenuItem::get_input_with_symbol(bool active_item) /* Set ControlField a key */ void Menu::get_controlfield_key_into_input(MenuItem *item) { - switch(*item->int_p) + if (this == options_joystick_menu) { - case SDLK_UP: - item->change_input("Up cursor"); - break; - case SDLK_DOWN: - item->change_input("Down cursor"); - break; - case SDLK_LEFT: - item->change_input("Left cursor"); - break; - case SDLK_RIGHT: - item->change_input("Right cursor"); - break; - case SDLK_RETURN: - item->change_input("Return"); - break; - case SDLK_SPACE: - item->change_input("Space"); - break; - case SDLK_RSHIFT: - item->change_input("Right Shift"); - break; - case SDLK_LSHIFT: - item->change_input("Left Shift"); - break; - case SDLK_RCTRL: - item->change_input("Right Control"); - break; - case SDLK_LCTRL: - item->change_input("Left Control"); - break; - case SDLK_RALT: - item->change_input("Right Alt"); - break; - case SDLK_LALT: - item->change_input("Left Alt"); - break; - default: + std::ostringstream oss; + oss << "Button " << *item->int_p; + item->change_input(oss.str().c_str()); + } + + else if (this == options_keys_menu) + { + switch(*item->int_p) { - char tmp[64]; - snprintf(tmp, 64, "%d", *item->int_p); - item->change_input(tmp); + case SDLK_UP: + item->change_input("Up cursor"); + break; + case SDLK_DOWN: + item->change_input("Down cursor"); + break; + case SDLK_LEFT: + item->change_input("Left cursor"); + break; + case SDLK_RIGHT: + item->change_input("Right cursor"); + break; + case SDLK_RETURN: + item->change_input("Return"); + break; + case SDLK_SPACE: + item->change_input("Space"); + break; + case SDLK_RSHIFT: + item->change_input("Right Shift"); + break; + case SDLK_LSHIFT: + item->change_input("Left Shift"); + break; + case SDLK_RCTRL: + item->change_input("Right Control"); + break; + case SDLK_LCTRL: + item->change_input("Left Control"); + break; + case SDLK_RALT: + item->change_input("Right Alt"); + break; + case SDLK_LALT: + item->change_input("Left Alt"); + break; + default: + { + char tmp[64]; + snprintf(tmp, 64, "%d", *item->int_p); + item->change_input(tmp); + } + break; } - break; } } @@ -481,8 +492,8 @@ Menu::action() menuaction = MENU_ACTION_NONE; - if (active_item >= int(item.size())) - active_item = int(item.size()) - 1; + //if (active_item >= int(item.size())) + // active_item = int(item.size()) - 1; } int @@ -745,7 +756,7 @@ Menu::event(SDL_Event& event) /* An International Character. */ } - if(item[active_item].kind == MN_CONTROLFIELD) + if(item[active_item].kind == MN_CONTROLFIELD && this == options_keys_menu) { if(key == SDLK_ESCAPE) { @@ -813,6 +824,11 @@ Menu::event(SDL_Event& event) } break; case SDL_JOYBUTTONDOWN: + if (item[active_item].kind == MN_CONTROLFIELD && this == options_joystick_menu) + { + *item[active_item].int_p = key; + menuaction = MENU_ACTION_DOWN; + } menuaction = MENU_ACTION_HIT; break; case SDL_MOUSEBUTTONDOWN: diff --git a/src/setup.cpp b/src/setup.cpp index b891b49d0..6476053d4 100644 --- a/src/setup.cpp +++ b/src/setup.cpp @@ -412,8 +412,8 @@ void st_menu(void) options_menu->additem(MN_TOGGLE,"Show FPS ",show_fps,0, MNID_SHOWFPS); options_menu->additem(MN_GOTO,"Keyboard Setup",0,options_keys_menu); - //if(use_joystick) - // options_menu->additem(MN_GOTO,"Joystick Setup",0,options_joystick_menu); + if(use_joystick) + options_menu->additem(MN_GOTO,"Joystick Setup",0,options_joystick_menu); options_menu->additem(MN_HL,"",0,0); options_menu->additem(MN_BACK,"Back",0,0); @@ -432,12 +432,12 @@ void st_menu(void) { options_joystick_menu->additem(MN_LABEL,"Joystick Setup",0,0); options_joystick_menu->additem(MN_HL,"",0,0); - options_joystick_menu->additem(MN_CONTROLFIELD,"X axis", 0,0, 0,&joystick_keymap.x_axis); - options_joystick_menu->additem(MN_CONTROLFIELD,"Y axis", 0,0, 0,&joystick_keymap.y_axis); + //options_joystick_menu->additem(MN_CONTROLFIELD,"X axis", 0,0, 0,&joystick_keymap.x_axis); + //options_joystick_menu->additem(MN_CONTROLFIELD,"Y axis", 0,0, 0,&joystick_keymap.y_axis); options_joystick_menu->additem(MN_CONTROLFIELD,"A button", 0,0, 0,&joystick_keymap.a_button); options_joystick_menu->additem(MN_CONTROLFIELD,"B button", 0,0, 0,&joystick_keymap.b_button); - options_joystick_menu->additem(MN_CONTROLFIELD,"Start", 0,0, 0,&joystick_keymap.start_button); - options_joystick_menu->additem(MN_CONTROLFIELD,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone); + //options_joystick_menu->additem(MN_CONTROLFIELD,"Start", 0,0, 0,&joystick_keymap.start_button); + //options_joystick_menu->additem(MN_CONTROLFIELD,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone); options_joystick_menu->additem(MN_HL,"",0,0); options_joystick_menu->additem(MN_BACK,"Back",0,0); } -- 2.11.0