From 4d06db1a62cdecefdd97897ef7cee03b05114fd6 Mon Sep 17 00:00:00 2001 From: Ingo Ruhnke Date: Mon, 5 May 2008 12:37:38 +0000 Subject: [PATCH] Changed darkening color when pause is active SVN-Revision: 5407 --- src/game_session.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game_session.cpp b/src/game_session.cpp index e918a0975..26f65f1c4 100644 --- a/src/game_session.cpp +++ b/src/game_session.cpp @@ -444,7 +444,7 @@ GameSession::draw_pause(DrawingContext& context) { context.draw_filled_rect( Vector(0,0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), - Color(.2f, .2f, .2f, .5f), LAYER_FOREGROUND1); + Color(0.0f, 0.0f, 0.0f, .25f), LAYER_FOREGROUND1); } void -- 2.11.0