From 4cfc6553cbfed75bb4ecdff5080c420eb6b6d134 Mon Sep 17 00:00:00 2001 From: Ryan Flegel Date: Thu, 3 Jun 2004 23:26:41 +0000 Subject: [PATCH] - updated TODO SVN-Revision: 1411 --- TODO | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/TODO b/TODO index 429c4ca1b..0b2f60cbd 100644 --- a/TODO +++ b/TODO @@ -25,7 +25,12 @@ L: low priority [H] Make sure there are no invalid tile numbers in the level files - Tile 6 occurs in world1/level5.stl as well as other levels +[H] Adding objects should be done by adding them into a queue and then + physically added at the end of Sector::action() + - may cause crashes otherwise (due to iterators) + - see world1/level7.stl, killing the bombs [H] Worldmap needs to allow multiple maps + - or just one big map with multiple worlds? [H] Change resolution to 800x600 - Levels need to be updated to resolution (half of the levels have been already updated) -- 2.11.0