From 361c04772c1edc35e5c58c00489d77068560b546 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Tobias=20Gl=C3=A4=C3=9Fer?= Date: Tue, 20 Jul 2004 17:59:37 +0000 Subject: [PATCH] misc stuff goes here. It is at least temporarly needed to realize the SuperTux library. SVN-Revision: 1595 --- src/misc.cpp | 195 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ src/misc.h | 55 +++++++++++++++++ 2 files changed, 250 insertions(+) create mode 100644 src/misc.cpp create mode 100644 src/misc.h diff --git a/src/misc.cpp b/src/misc.cpp new file mode 100644 index 000000000..e07d46f65 --- /dev/null +++ b/src/misc.cpp @@ -0,0 +1,195 @@ +// SuperTux +// Copyright (C) 2004 Tobas Glaesser +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +#include "misc.h" + +void MyConfig::customload(LispReader& reader) +{ + reader.read_int ("keyboard-jump", keymap.jump); + reader.read_int ("keyboard-activate", keymap.activate); + reader.read_int ("keyboard-duck", keymap.duck); + reader.read_int ("keyboard-left", keymap.left); + reader.read_int ("keyboard-right", keymap.right); + reader.read_int ("keyboard-fire", keymap.fire); +} +void MyConfig::customsave(FILE * config) +{ + fprintf(config, "\t(keyboard-jump %d)\n", keymap.jump); + fprintf(config, "\t(keyboard-duck %d)\n", keymap.duck); + fprintf(config, "\t(keyboard-left %d)\n", keymap.left); + fprintf(config, "\t(keyboard-right %d)\n", keymap.right); + fprintf(config, "\t(keyboard-fire %d)\n", keymap.fire); + fprintf(config, "\t(keyboard-activate %d)\n", keymap.activate); + +} + +void process_options_menu(void) +{ + switch (options_menu->check()) + { + case MNID_OPENGL: +#ifndef NOOPENGL + if(use_gl != options_menu->isToggled(MNID_OPENGL)) + { + use_gl = !use_gl; + st_video_setup(); + } +#else + options_menu->get_item_by_id(MNID_OPENGL).toggled = false; +#endif + break; + case MNID_FULLSCREEN: + if(use_fullscreen != options_menu->isToggled(MNID_FULLSCREEN)) + { + use_fullscreen = !use_fullscreen; + st_video_setup(); + } + break; + case MNID_SOUND: + if(use_sound != options_menu->isToggled(MNID_SOUND)) + use_sound = !use_sound; + break; + case MNID_MUSIC: + if(use_music != options_menu->isToggled(MNID_MUSIC)) + { + use_music = !use_music; + sound_manager->enable_music(use_music); + } + break; + case MNID_SHOWFPS: + if(show_fps != options_menu->isToggled(MNID_SHOWFPS)) + show_fps = !show_fps; + break; + } +} + +void st_menu(void) +{ + main_menu = new Menu(); + options_menu = new Menu(); + options_keys_menu = new Menu(); + options_joystick_menu = new Menu(); + load_game_menu = new Menu(); + save_game_menu = new Menu(); + game_menu = new Menu(); + highscore_menu = new Menu(); + contrib_menu = new Menu(); + contrib_subset_menu = new Menu(); + worldmap_menu = new Menu(); + + main_menu->set_pos(screen->w/2, 335); + main_menu->additem(MN_GOTO, _("Start Game"),0,load_game_menu, MNID_STARTGAME); + main_menu->additem(MN_GOTO, _("Contrib Levels"),0,contrib_menu, MNID_LEVELS_CONTRIB); + main_menu->additem(MN_GOTO, _("Options"),0,options_menu, MNID_OPTIONMENU); + main_menu->additem(MN_ACTION, _("Level Editor"),0,0, MNID_LEVELEDITOR); + main_menu->additem(MN_ACTION, _("Credits"),0,0, MNID_CREDITS); + main_menu->additem(MN_ACTION, _("Quit"),0,0, MNID_QUITMAINMENU); + + options_menu->additem(MN_LABEL,_("Options"),0,0); + options_menu->additem(MN_HL,"",0,0); +#ifndef NOOPENGL + options_menu->additem(MN_TOGGLE,_("OpenGL "),use_gl,0, MNID_OPENGL); +#else + options_menu->additem(MN_DEACTIVE,_("OpenGL (not supported)"),use_gl, 0, MNID_OPENGL); +#endif + options_menu->additem(MN_TOGGLE,_("Fullscreen"),use_fullscreen,0, MNID_FULLSCREEN); + if(audio_device) + { + options_menu->additem(MN_TOGGLE,_("Sound "), use_sound,0, MNID_SOUND); + options_menu->additem(MN_TOGGLE,_("Music "), use_music,0, MNID_MUSIC); + } + else + { + options_menu->additem(MN_DEACTIVE,_("Sound "), false,0, MNID_SOUND); + options_menu->additem(MN_DEACTIVE,_("Music "), false,0, MNID_MUSIC); + } + options_menu->additem(MN_TOGGLE,_("Show FPS "),show_fps,0, MNID_SHOWFPS); + options_menu->additem(MN_GOTO,_("Setup Keys"),0,options_keys_menu); + + if(use_joystick) + options_menu->additem(MN_GOTO,_("Setup Joystick"),0,options_joystick_menu); + + options_menu->additem(MN_HL,"",0,0); + options_menu->additem(MN_BACK,_("Back"),0,0); + + options_keys_menu->additem(MN_LABEL,_("Keyboard Setup"),0,0); + options_keys_menu->additem(MN_HL,"",0,0); + options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Left move"), 0,0, 0,&keymap.left); + options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Right move"), 0,0, 0,&keymap.right); + options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Jump"), 0,0, 0,&keymap.jump); + options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Duck"), 0,0, 0,&keymap.duck); + options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Activate"), 0, 0, 0, + &keymap.activate); + options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Power/Run"), 0,0, 0,&keymap.fire); + options_keys_menu->additem(MN_HL,"",0,0); + options_keys_menu->additem(MN_BACK,_("Back"),0,0); + + if(use_joystick) + { + options_joystick_menu->additem(MN_LABEL,_("Joystick Setup"),0,0); + options_joystick_menu->additem(MN_HL,"",0,0); + //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"X axis", 0,0, 0,&joystick_keymap.x_axis); + //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"Y axis", 0,0, 0,&joystick_keymap.y_axis); + options_joystick_menu->additem(MN_CONTROLFIELD_JS,_("A button"), 0,0, 0,&joystick_keymap.a_button); + options_joystick_menu->additem(MN_CONTROLFIELD_JS,_("B button"), 0,0, 0,&joystick_keymap.b_button); + //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"Start", 0,0, 0,&joystick_keymap.start_button); + //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone); + options_joystick_menu->additem(MN_HL,"",0,0); + options_joystick_menu->additem(MN_BACK,_("Back"),0,0); + } + + load_game_menu->additem(MN_LABEL,_("Start Game"),0,0); + load_game_menu->additem(MN_HL,"",0,0); + load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1); + load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2); + load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3); + load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4); + load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5); + load_game_menu->additem(MN_HL,"",0,0); + load_game_menu->additem(MN_BACK,_("Back"),0,0); + + save_game_menu->additem(MN_LABEL,_("Save Game"),0,0); + save_game_menu->additem(MN_HL,"",0,0); + save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1); + save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2); + save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3); + save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4); + save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5); + save_game_menu->additem(MN_HL,"",0,0); + save_game_menu->additem(MN_BACK,"Back",0,0); + + game_menu->additem(MN_LABEL,_("Pause"),0,0); + game_menu->additem(MN_HL,"",0,0); + game_menu->additem(MN_ACTION,_("Continue"),0,0,MNID_CONTINUE); + game_menu->additem(MN_GOTO,_("Options"),0,options_menu); + game_menu->additem(MN_HL,"",0,0); + game_menu->additem(MN_ACTION,_("Abort Level"),0,0,MNID_ABORTLEVEL); + + worldmap_menu->additem(MN_LABEL,_("Pause"),0,0); + worldmap_menu->additem(MN_HL,"",0,0); + worldmap_menu->additem(MN_ACTION,_("Continue"),0,0, WorldMapNS::MNID_RETURNWORLDMAP); + worldmap_menu->additem(MN_GOTO,_("Options"),0, options_menu); + worldmap_menu->additem(MN_HL,"",0,0); + worldmap_menu->additem(MN_ACTION,_("Quit Game"),0,0, WorldMapNS::MNID_QUITWORLDMAP); + + highscore_menu->additem(MN_TEXTFIELD,_("Enter your name:"),0,0); +} + +void st_menu_free() +{ + delete worldmap_menu; +} diff --git a/src/misc.h b/src/misc.h new file mode 100644 index 000000000..0fba8c792 --- /dev/null +++ b/src/misc.h @@ -0,0 +1,55 @@ +// SuperTux +// Copyright (C) 2004 Tobas Glaesser +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +#ifndef SUPERTUX_MISC_H +#define SUPERTUX_MISC_H + +#include "app/setup.h" +#include "app/globals.h" +#include "resources.h" +#include "gui/menu.h" +#include "utils/configfile.h" +#include "player.h" +#include "title.h" +#include "worldmap.h" +#include "gameloop.h" +#include "app/gettext.h" + +class MyConfig : public Config +{ + public: + void customload(LispReader& reader); + void customsave(FILE * config); +}; + +enum OptionsMenuIDs { + MNID_OPENGL, + MNID_FULLSCREEN, + MNID_SOUND, + MNID_MUSIC, + MNID_SHOWFPS + }; + +/* Handle changes made to global settings in the options menu. */ +void process_options_menu(void); + +/* Create and setup menus. */ +void st_menu(void); +void st_menu_free(); + +#endif //SUPERTUX_MISC_H + -- 2.11.0