From 346cfafa5f51735ffbdada359aa34ea88a3fd592 Mon Sep 17 00:00:00 2001 From: Ricardo Cruz Date: Mon, 16 Aug 2004 11:53:34 +0000 Subject: [PATCH] Changed variable name and fixed reverse animation. SVN-Revision: 1779 --- lib/special/sprite.cpp | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/lib/special/sprite.cpp b/lib/special/sprite.cpp index f37e5eebb..8fe622c19 100644 --- a/lib/special/sprite.cpp +++ b/lib/special/sprite.cpp @@ -92,8 +92,7 @@ Sprite::init_defaults(Action* act) act->y_hotspot = 0; act->fps = 10; - animation_loops = -1; - last_tick = 0; + start_animation(-1); } void @@ -115,7 +114,7 @@ Sprite::reset() { frame = 0; last_tick = SDL_GetTicks(); -animation_reversed = false; +animation_reversed = true; } bool @@ -152,28 +151,28 @@ last_tick = SDL_GetTicks(); if(animation_reversed) { - float expedient = frame - 0; - if(expedient < 0) - { - frame = get_frames()-1; + float excedent = frame - 0; + if(excedent < 0 || excedent >= get_frames()) + { // last case can happen when not used reverse_animation() + frame = get_frames() - 1; if(animation_loops > 0) animation_loops--; - if(expedient > -get_frames()) - frame -= expedient; + if(fabsf(excedent) < get_frames()) + frame += excedent; } } else { - float expedient = frame - action->surfaces.size(); - if(expedient >= 0) + float excedent = frame - action->surfaces.size(); + if(excedent >= 0) { frame = 0; if(animation_loops > 0) animation_loops--; - if(expedient < get_frames()) - frame += expedient; + if(excedent < get_frames()) + frame += excedent; } } } @@ -185,7 +184,8 @@ Sprite::draw(DrawingContext& context, const Vector& pos, int layer, update(); if((int)frame >= get_frames() || (int)frame < 0) - std::cerr << "Warning: frame higher than total frames or lower than 0!\n"; + std::cerr << "Warning: frame out of range: " << (int)frame + << "/" << get_frames() << std::endl; else context.draw_surface(action->surfaces[(int)frame], pos - Vector(action->x_hotspot, action->y_hotspot), layer, drawing_effect); -- 2.11.0