From 2a4363527382d6b1f3b1384cd806c10cd0fb53d8 Mon Sep 17 00:00:00 2001 From: Ingo Ruhnke Date: Mon, 7 Dec 2009 18:10:10 +0000 Subject: [PATCH] TODO updates SVN-Revision: 6196 --- TODO | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/TODO b/TODO index f1aad9870..bf9d4a55f 100644 --- a/TODO +++ b/TODO @@ -180,6 +180,15 @@ drivers = oss * gluBuild2DMipmaps leads to blurriness, maybe lack of magic offset (0.375f, 0.375f, 0.0f) or something else +* font system has blending artifacts at non-1x magnifications, need to + have an transparent pixel between letters + +* add a (border #t) flag to fonts, that allows to use fonts which have + a 1px transparent border around glyphs, which is needed to get rid + of blending artifacts in OpenGL + +* Change Font code to use glyph.offset, instead of Rect() for variable + width fonts, as using Rect leads to shadows being cut off Scenegraph and Physics Engine Restructuring =========================================== -- 2.11.0