From 1dd7efd08b81efc1066381c5a1723592bb653d7d Mon Sep 17 00:00:00 2001 From: Ricardo Cruz Date: Mon, 20 Sep 2004 19:02:46 +0000 Subject: [PATCH] When swap keep statistics so far. (not tested - I'd appreaciate if someone would test this) Also, when you go to some swap, you'll always stay there, even if you die before it - requested by various players. SVN-Revision: 1950 --- src/gameloop.cpp | 16 +++++++++++++++- src/gameloop.h | 9 +++++++-- 2 files changed, 22 insertions(+), 3 deletions(-) diff --git a/src/gameloop.cpp b/src/gameloop.cpp index a6c3a5fcb..63f7791f7 100644 --- a/src/gameloop.cpp +++ b/src/gameloop.cpp @@ -99,6 +99,9 @@ GameSession::GameSession(const std::string& levelname_, int mode, bool flip_leve if(flip_levels_mode) flip_level = true; + last_swap_point = Vector(-1, -1); + last_swap_stats.reset(); + restart_level(); } @@ -143,9 +146,19 @@ GameSession::restart_level() if(tux_pos.x != -1) { tux_pos = currentsector->get_best_spawn_point(tux_pos); + + if(last_swap_point.x > tux_pos.x) + tux_pos = last_swap_point; + else // new swap point + { + last_swap_point = tux_pos; + + last_swap_stats += global_stats; + } + currentsector->player->base.x = tux_pos.x; currentsector->player->base.y = tux_pos.y; - + // has to reset camera on swapping currentsector->camera->reset(Vector(currentsector->player->base.x, currentsector->player->base.y)); @@ -543,6 +556,7 @@ GameSession::check_end_conditions() if(end_sequence && !endsequence_timer.check()) { exit_status = ES_LEVEL_FINISHED; + global_stats += last_swap_stats; // add swap points stats return; } else if(end_sequence == ENDSEQUENCE_RUNNING && endtile && endtile->data >= 1) diff --git a/src/gameloop.h b/src/gameloop.h index 1bc6b1072..d98ff54f4 100644 --- a/src/gameloop.h +++ b/src/gameloop.h @@ -25,6 +25,7 @@ #include "special/timer.h" #include "special/base.h" #include "special/frame_rate.h" +#include "statistics.h" using namespace SuperTux; @@ -122,6 +123,12 @@ private: // for fire works Timer random_timer; + // swap points + Vector last_swap_point; + Statistics last_swap_stats; + + Statistics* best_level_statistics; + void restart_level(); void check_end_conditions(); @@ -135,8 +142,6 @@ private: void on_escape_press(); void process_menu(); - - Statistics* best_level_statistics; }; std::string slotinfo(int slot); -- 2.11.0