From 1b3342a533c17cd3bf81c1854af9ab0428a01e93 Mon Sep 17 00:00:00 2001 From: Ricardo Cruz Date: Tue, 27 Jul 2004 22:46:13 +0000 Subject: [PATCH] Fixed bug to let the player go through messages with no levels on it. SVN-Revision: 1645 --- src/worldmap.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/worldmap.cpp b/src/worldmap.cpp index 37c4cd6ab..5401090d7 100644 --- a/src/worldmap.cpp +++ b/src/worldmap.cpp @@ -261,7 +261,7 @@ Tux::action(float delta) // We got a new direction, so lets start walking when possible Vector next_tile; - if ((!special_tile || special_tile->solved) + if ((!special_tile || special_tile->solved || special_tile->level_name.empty()) && worldmap->path_ok(input_direction, tile_pos, &next_tile)) { tile_pos = next_tile; -- 2.11.0