From 1967dd15850af2a85a51edfe744b4555beddd711 Mon Sep 17 00:00:00 2001 From: Mathnerd314 Date: Sun, 17 Aug 2008 19:28:21 +0000 Subject: [PATCH] Rewrite Tux drawing code to be a bit cleaner. (and test out committing) SVN-Revision: 5730 --- src/object/player.cpp | 33 ++++++++++++++++++++------------- 1 file changed, 20 insertions(+), 13 deletions(-) diff --git a/src/object/player.cpp b/src/object/player.cpp index 951fb718a..0cc997cfe 100644 --- a/src/object/player.cpp +++ b/src/object/player.cpp @@ -949,6 +949,8 @@ Player::draw(DrawingContext& context) } std::string sa_prefix = ""; + std::string sa_postfix = ""; + if (player_status->bonus == GROWUP_BONUS) sa_prefix = "big"; else if (player_status->bonus == FIRE_BONUS) @@ -958,36 +960,41 @@ Player::draw(DrawingContext& context) else sa_prefix = "small"; + if(dir == LEFT) + sa_postfix = "-left"; + else + sa_postfix = "-right"; + /* Set Tux sprite action */ if(dying) { sprite->set_action("gameover"); } else if (growing) { - sprite->set_action_continued((dir == LEFT)?"grow-left":"grow-right"); + sprite->set_action_continued("grow"+sa_postfix); // while growing, do not change action // do_duck() will take care of cancelling growing manually // update() will take care of cancelling when growing completed } else if (climbing) { - sprite->set_action(sa_prefix+((dir == LEFT)?"-skid-left":"-skid-right")); + sprite->set_action(sa_prefix+"-skid"+sa_postfix); } else if (backflipping) { - sprite->set_action(sa_prefix+((dir == LEFT)?"-backflip-left":"-backflip-right")); + sprite->set_action(sa_prefix+"-backflip"+sa_postfix); } else if (duck && is_big()) { - sprite->set_action(sa_prefix+((dir == LEFT)?"-duck-left":"-duck-right")); + sprite->set_action(sa_prefix+"-duck"+sa_postfix); } else if (skidding_timer.started() && !skidding_timer.check()) { - sprite->set_action(sa_prefix+((dir == LEFT)?"-skid-left":"-skid-right")); + sprite->set_action(sa_prefix+"-skid"+sa_postfix); } else if (kick_timer.started() && !kick_timer.check()) { - sprite->set_action(sa_prefix+((dir == LEFT)?"-kick-left":"-kick-right")); + sprite->set_action(sa_prefix+"-kick"+sa_postfix); } else if ((wants_buttjump || does_buttjump) && is_big()) { - sprite->set_action(sa_prefix+((dir == LEFT)?"-buttjump-left":"-buttjump-right")); + sprite->set_action(sa_prefix+"-buttjump"+sa_postfix); } else if (!on_ground()) { - sprite->set_action(sa_prefix+((dir == LEFT)?"-jump-left":"-jump-right")); + sprite->set_action(sa_prefix+"-jump"+sa_postfix); } else { if (fabsf(physic.get_velocity_x()) < 1.0f) { @@ -996,7 +1003,7 @@ Player::draw(DrawingContext& context) idle_stage = 0; idle_timer.start(IDLE_TIME[idle_stage]/1000.0f); - sprite->set_action_continued(sa_prefix+((dir == LEFT)?"-" + IDLE_STAGES[idle_stage] + "-left":"-" + IDLE_STAGES[idle_stage] + "-right")); + sprite->set_action_continued(sa_prefix+("-" + IDLE_STAGES[idle_stage])+sa_postfix); } else if (idle_timer.check() || (IDLE_TIME[idle_stage] == 0 && sprite->animation_done())) { idle_stage++; @@ -1006,16 +1013,16 @@ Player::draw(DrawingContext& context) idle_timer.start(IDLE_TIME[idle_stage]/1000.0f); if (IDLE_TIME[idle_stage] == 0) - sprite->set_action(sa_prefix+((dir == LEFT)?"-" + IDLE_STAGES[idle_stage] + "-left":"-" + IDLE_STAGES[idle_stage] + "-right"), 1); + sprite->set_action(sa_prefix+("-" + IDLE_STAGES[idle_stage])+sa_postfix, 1); else - sprite->set_action(sa_prefix+((dir == LEFT)?"-" + IDLE_STAGES[idle_stage] + "-left":"-" + IDLE_STAGES[idle_stage] + "-right")); + sprite->set_action(sa_prefix+("-" + IDLE_STAGES[idle_stage])+sa_postfix); } else { - sprite->set_action_continued(sa_prefix+((dir == LEFT)?"-" + IDLE_STAGES[idle_stage] + "-left":"-" + IDLE_STAGES[idle_stage] + "-right")); + sprite->set_action_continued(sa_prefix+("-" + IDLE_STAGES[idle_stage])+sa_postfix); } } else { - sprite->set_action(sa_prefix+((dir == LEFT)?"-walk-left":"-walk-right")); + sprite->set_action(sa_prefix+"-walk"+sa_postfix); } } -- 2.11.0