From 190124c466acf5c79b023f11cf7b87f686bacec1 Mon Sep 17 00:00:00 2001 From: Matthias Braun Date: Sun, 8 May 2005 20:40:50 +0000 Subject: [PATCH] oops SVN-Revision: 2448 --- basest/levels/test/script.stl | 165 +----------------------------------------- basest/levels/test/yeti.stl | 159 +--------------------------------------- 2 files changed, 5 insertions(+), 319 deletions(-) diff --git a/basest/levels/test/script.stl b/basest/levels/test/script.stl index 9622f08bc..c14894885 100644 --- a/basest/levels/test/script.stl +++ b/basest/levels/test/script.stl @@ -1,144 +1,4 @@ - - - - - - - - -[supertux] View of /trunk/supertux/data/levels/test/script.stl - - - - - - - - - -
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View of /trunk/supertux/data/levels/test/script.stl

- - Parent Directory - -| Revision Log - - - -
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-Revision: 2428 - -(download) - - - -
Sat May 7 00:58:24 2005 UTC (43 hours, 39 minutes ago) by matzebraun - - - - - -
File size: 5940 byte(s) - - - -
- Change ScriptInterpreter to a gameobject, so we can now have several script
-interpreters running
-- Added a dead-script option to the yeti and added a small script when the
-yeti is dead
-- worked a bit more on the yeti
-- Implement Level::spawn and Level::finish scripting API
-
-
- -
-
;; Generated by Flexlay Editor
+;; Generated by Flexlay Editor
 (supertux-level
   (version 2)
   (name   (_ "Scripting Test"))
@@ -275,15 +135,15 @@ wait(4);
 Text.fade_out(1);
 wait(1);
 NOLOK.set_visible(true);
-tuxjumps <- 2;
+tuxjumps <- 2;
 while(true) {
   wait(0.8);
   Sound.play_sound(\"jump\");
-  if(tuxjumps >= 0) {
+  if(tuxjumps >= 0) {
     TUX.set_velocity(50, 300);
   } else {
     TUX.set_velocity(-50, 300);
-    if(tuxjumps < -2)
+    if(tuxjumps < -2)
       tuxjumps = 3;
   }
   tuxjumps--;
@@ -304,20 +164,3 @@ while(true) {
    )
 )
 
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- - - diff --git a/basest/levels/test/yeti.stl b/basest/levels/test/yeti.stl index 60c8279ef..0673514ea 100644 --- a/basest/levels/test/yeti.stl +++ b/basest/levels/test/yeti.stl @@ -1,144 +1,4 @@ - - - - - - - - -[supertux] View of /trunk/supertux/data/levels/test/yeti.stl - - - - - - - - - -
  -Home | -About us | -Partners | -Contact - -
- - - - - - - - - - -
 SVN Repository -FOKUS -
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- - - -[supertux] -/ - - - -trunk -/ - - - -supertux -/ - - - -data -/ - - - -levels -/ - - - -test -/ - - - -yeti.stl - - -
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-

View of /trunk/supertux/data/levels/test/yeti.stl

- - Parent Directory - -| Revision Log - - - -
-
-Revision: 2428 - -(download) - - - -
Sat May 7 00:58:24 2005 UTC (43 hours, 39 minutes ago) by matzebraun - - - - - -
File size: 5553 byte(s) - - - -
- Change ScriptInterpreter to a gameobject, so we can now have several script
-interpreters running
-- Added a dead-script option to the yeti and added a small script when the
-yeti is dead
-- worked a bit more on the yeti
-- Implement Level::spawn and Level::finish scripting API
-
-
- -
-
;; Generated by Flexlay Editor
+;; Generated by Flexlay Editor
 (supertux-level
   (version 2)
   (name   (_ "Yeti Test"))
@@ -281,20 +141,3 @@ Level.finish();
  )
 
 ;; EOF ;;
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- - - -- 2.11.0