From 13b2baf22e0686299aa27982dad180779d00216b Mon Sep 17 00:00:00 2001 From: Ricardo Cruz Date: Tue, 10 Aug 2004 11:43:57 +0000 Subject: [PATCH] There is no point in making a Y inferior to scroll_y checking, since bullets accel is down. Fixes bug reported by unDEFER in the mailing list. SVN-Revision: 1731 --- src/special.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/special.cpp b/src/special.cpp index 0b37359e9..6d062c1af 100644 --- a/src/special.cpp +++ b/src/special.cpp @@ -104,7 +104,7 @@ Bullet::action(float elapsed_time) Sector::current()->camera->get_translation().y; if (base.x < scroll_x || base.x > scroll_x + screen->w || - base.y < scroll_y || +// base.y < scroll_y || base.y > scroll_y + screen->h || life_count <= 0) { -- 2.11.0