From 1299139d443ce1236ca706338e070d1a70b93764 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Tobias=20Gl=C3=A4=C3=9Fer?= Date: Wed, 17 Dec 2003 22:31:23 +0000 Subject: [PATCH] initial SVN-Revision: 16 --- LEVELDESIGN | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 LEVELDESIGN diff --git a/LEVELDESIGN b/LEVELDESIGN new file mode 100644 index 000000000..1c4c81144 --- /dev/null +++ b/LEVELDESIGN @@ -0,0 +1,43 @@ +HEAD: +-------- + +1. Name of the level. +2. The time you have to finish the level. +3. Defines the music file, which should be played. +4,5,6. RGB values for the background of the level. +7. Defines the level's length. + +Example: +---------- +Antarctica +240 +ji_turn.it +128 +192 +255 +375 + +MAIN: +------- + +Levels are created with the following characters: +(15 lines and as many columns as defined in the seventh line of the levelfile) + +X/x <- Brick0 +Y/y <- Brick1 +A/B/! <- Box full +a <- Box empty +C-F <- Cloud0 +c-f <- Cloud1 +G-J <- Bkgd0 +g-j <- Bkgd1 +# <- Solid0 +[ <- Solid1 += <- Solid2 +] <- Solid3 +$ <- Distro +^ <- Waves +* <- Poletop +| <- Pole +\ <- Flag +& <- Water \ No newline at end of file -- 2.11.0