From 096a5a37807630b269cfdded92f2f84ffbb3d0be Mon Sep 17 00:00:00 2001 From: Marek Moeckel Date: Tue, 17 May 2005 11:29:24 +0000 Subject: [PATCH] reduced flappinf strength a litte so that Tux doesn't get more than one tile of height SVN-Revision: 2499 --- src/object/player.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/object/player.h b/src/object/player.h index 45ee08628..444dc526d 100644 --- a/src/object/player.h +++ b/src/object/player.h @@ -39,7 +39,7 @@ static const float TUX_SAFE_TIME = 1.250; static const float TUX_INVINCIBLE_TIME = 10.0; static const float TUX_INVINCIBLE_TIME_WARNING = 2.0; static const float TUX_FLAPPING_TIME = 1; /* How long Tux can flap his wings to gain additional jump height */ -static const float TUX_FLAPPING_STRENGTH = 150; /* How much velocity Tux gains when flapping */ +static const float TUX_FLAPPING_STRENGTH = 100; /* How much velocity Tux gains when flapping */ static const float GROWING_TIME = 1.0; static const int GROWING_FRAMES = 7; -- 2.11.0