supertux.git
20 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 14:38:27 +0000 (14:38 +0000)]
TODO update

SVN-Revision: 865

20 years agodon't use buggy automake1.8 (install is broken)
Matthias Braun [Fri, 30 Apr 2004 14:31:02 +0000 (14:31 +0000)]
don't use buggy automake1.8 (install is broken)

SVN-Revision: 864

20 years agoremoved outdated Makefile.cvs
Matthias Braun [Fri, 30 Apr 2004 14:29:28 +0000 (14:29 +0000)]
removed outdated Makefile.cvs

SVN-Revision: 863

20 years agoUps!
Ricardo Cruz [Fri, 30 Apr 2004 11:40:55 +0000 (11:40 +0000)]
Ups!

SVN-Revision: 862

20 years agoReturn a string, instead of a char array pointer, in order to please Ingo.
Ricardo Cruz [Fri, 30 Apr 2004 11:20:42 +0000 (11:20 +0000)]
Return a string, instead of a char array pointer, in order to please Ingo.

SVN-Revision: 861

20 years ago- reduced jump tolleranze to two tiles
Ingo Ruhnke [Fri, 30 Apr 2004 09:48:34 +0000 (09:48 +0000)]
- reduced jump tolleranze to two tiles

SVN-Revision: 860

20 years ago- make badguys bounce up when bumped from beneath
Ryan Flegel [Fri, 30 Apr 2004 07:25:37 +0000 (07:25 +0000)]
- make badguys bounce up when bumped from beneath

SVN-Revision: 859

20 years ago- fixed stunned blocks moving when bumped into (as pointed out by Bill)
Ryan Flegel [Fri, 30 Apr 2004 06:07:59 +0000 (06:07 +0000)]
- fixed stunned blocks moving when bumped into (as pointed out by Bill)

SVN-Revision: 858

20 years ago- should fix all cases of bad guys walking/bouncing backwards
Ryan Flegel [Fri, 30 Apr 2004 01:23:15 +0000 (01:23 +0000)]
- should fix all cases of bad guys walking/bouncing backwards

SVN-Revision: 857

20 years ago- Fixed jumping so it works in a way everybody can enjoy :)
Ryan Flegel [Fri, 30 Apr 2004 00:53:35 +0000 (00:53 +0000)]
- Fixed jumping so it works in a way everybody can enjoy :)

SVN-Revision: 856

20 years agoIn the invincible mode, don't bump/squish enemies, just kill them!
Ricardo Cruz [Thu, 29 Apr 2004 23:23:20 +0000 (23:23 +0000)]
In the invincible mode, don't bump/squish enemies, just kill them!

SVN-Revision: 855

20 years agoIn the invincible mode, stars start flickering when the time is almost gone, as reque...
Ricardo Cruz [Thu, 29 Apr 2004 23:12:44 +0000 (23:12 +0000)]
In the invincible mode, stars start flickering when the time is almost gone, as requested by Bill Kendrick.

SVN-Revision: 854

20 years agoJust changed a snowball into a mr.iceblock, as it used to be.
Ricardo Cruz [Thu, 29 Apr 2004 22:27:45 +0000 (22:27 +0000)]
Just changed a snowball into a mr.iceblock, as it used to be.
It turns that place more hard, but player can just grab star anyway.

SVN-Revision: 853

20 years agoFixed a bug that could cause memory segfaults or bad behaviour.
Ricardo Cruz [Thu, 29 Apr 2004 22:08:16 +0000 (22:08 +0000)]
Fixed a bug that could cause memory segfaults or bad behaviour.

SVN-Revision: 852

20 years agoundo'ed Ricardo patch, since it makes small jumps completly impossible instead of...
Ingo Ruhnke [Thu, 29 Apr 2004 19:42:27 +0000 (19:42 +0000)]
undo'ed Ricardo patch, since it makes small jumps completly impossible instead of improving them (ie. velocity starts with vmax, if you don't reset it you will always get the highest possible jump)

SVN-Revision: 851

20 years agoCommented the set_velocity_y(0). I guess this is better than doing a crappy small...
Ricardo Cruz [Thu, 29 Apr 2004 18:58:31 +0000 (18:58 +0000)]
Commented the set_velocity_y(0). I guess this is better than doing a crappy small jump.

SVN-Revision: 850

20 years agoFixed a couple of bugs when deleting slots:
Ricardo Cruz [Thu, 29 Apr 2004 17:32:01 +0000 (17:32 +0000)]
Fixed a couple of bugs when deleting slots:
- don't quit when back button is pressed;
- refresh slots when one is deleted.

SVN-Revision: 849

20 years agoyou can't bump flying snowballs
Matthias Braun [Thu, 29 Apr 2004 17:20:13 +0000 (17:20 +0000)]
you can't bump flying snowballs

SVN-Revision: 848

20 years agoanother leak fix for the leveleditor
Matthias Braun [Thu, 29 Apr 2004 16:23:32 +0000 (16:23 +0000)]
another leak fix for the leveleditor

SVN-Revision: 847

20 years agofixed some memory leaks in the leveleditor and level code
Matthias Braun [Thu, 29 Apr 2004 16:16:07 +0000 (16:16 +0000)]
fixed some memory leaks in the leveleditor and level code

SVN-Revision: 846

20 years agofixed broken leveleditor menus
Matthias Braun [Thu, 29 Apr 2004 15:41:40 +0000 (15:41 +0000)]
fixed broken leveleditor menus

SVN-Revision: 845

20 years agoMoved some old and unused graphics to the old dir.
Ricardo Cruz [Thu, 29 Apr 2004 15:18:27 +0000 (15:18 +0000)]
Moved some old and unused graphics to the old dir.
Also removed red-glow dependecy from the game.

Congratulations Ingo, now we are using 100% original graphics.

SVN-Revision: 844

20 years agoWhen Enter is pressed in an input field, instead of hidding the menu, go to the next...
Ricardo Cruz [Thu, 29 Apr 2004 14:07:39 +0000 (14:07 +0000)]
When Enter is pressed in an input field, instead of hidding the menu, go to the next item.

SVN-Revision: 843

20 years agoapparently we get a 0 tile from time to time, no idea yet why
Matthias Braun [Thu, 29 Apr 2004 13:54:21 +0000 (13:54 +0000)]
apparently we get a 0 tile from time to time, no idea yet why

SVN-Revision: 842

20 years ago-optimized and cleaned up collision_object_map
Matthias Braun [Thu, 29 Apr 2004 13:44:58 +0000 (13:44 +0000)]
-optimized and cleaned up collision_object_map
-fixed collision detection moving tux far away from his last position
-fixed fuck code not resetting old_base.

All in all ducking and sliding in small areas should work like expected now.

SVN-Revision: 841

20 years agopower -> power/run
Ingo Ruhnke [Thu, 29 Apr 2004 13:36:30 +0000 (13:36 +0000)]
power -> power/run

SVN-Revision: 840

20 years ago- added missing files
Ingo Ruhnke [Thu, 29 Apr 2004 13:30:37 +0000 (13:30 +0000)]
- added missing files

SVN-Revision: 839

20 years ago- fixed endseq
Ingo Ruhnke [Thu, 29 Apr 2004 13:07:19 +0000 (13:07 +0000)]
- fixed endseq

SVN-Revision: 838

20 years agoWhen removing a slot, keep the menu in the slots' menu.
Ricardo Cruz [Thu, 29 Apr 2004 13:02:02 +0000 (13:02 +0000)]
When removing a slot, keep the menu in the slots' menu.

SVN-Revision: 837

20 years agoAdded a flickering cursor for input menu fields. The code is kinda of sucky, so feel...
Ricardo Cruz [Thu, 29 Apr 2004 11:32:13 +0000 (11:32 +0000)]
Added a flickering cursor for input menu fields. The code is kinda of sucky, so feel free to clean it up.

Unfortanely, there isn't any '_' charcter, so I have to use '-' :(
I hope, we will soon add a new row of characters.

SVN-Revision: 835

20 years agoadded missing #include <algorithm>
Matthias Braun [Thu, 29 Apr 2004 10:45:24 +0000 (10:45 +0000)]
added missing #include <algorithm>

SVN-Revision: 834

20 years agoAdded removing of slots when Delete is pressed.
Ricardo Cruz [Thu, 29 Apr 2004 10:34:45 +0000 (10:34 +0000)]
Added removing of slots when Delete is pressed.

SVN-Revision: 833

20 years agoCreated a simple confirm_dialog. Currently only used by the level editor, but can...
Ricardo Cruz [Thu, 29 Apr 2004 10:00:51 +0000 (10:00 +0000)]
Created a simple confirm_dialog. Currently only used by the level editor, but can be used, for instance, by slot delete confirmation.

SVN-Revision: 832

20 years ago- fixed typo, and gwen/penny
Ingo Ruhnke [Thu, 29 Apr 2004 00:53:58 +0000 (00:53 +0000)]
- fixed typo, and gwen/penny

SVN-Revision: 831

20 years ago- fixed typo
Ingo Ruhnke [Thu, 29 Apr 2004 00:53:19 +0000 (00:53 +0000)]
- fixed typo

SVN-Revision: 830

20 years ago- fixed align of lives display to handle >10 lives
Ingo Ruhnke [Thu, 29 Apr 2004 00:51:23 +0000 (00:51 +0000)]
- fixed align of lives display to handle >10 lives

SVN-Revision: 829

20 years ago- removed auto-repeat of jump events, now one has to press again to jump and can...
Ingo Ruhnke [Thu, 29 Apr 2004 00:43:17 +0000 (00:43 +0000)]
- removed auto-repeat of jump events, now one has to press again to jump and can't just hold button, makes the game a little bit more difficult, but removes the ugly situations with largetux stuck directly under a tile and bouncing up and down all the time

SVN-Revision: 828

20 years ago<MatzeB> -updates the TODO file
Ingo Ruhnke [Thu, 29 Apr 2004 00:15:11 +0000 (00:15 +0000)]
<MatzeB> -updates the TODO file
<MatzeB> -should really fix the problems when picking up specials
<MatzeB> -should fix mriceblock not falling down
<MatzeB> -you can duck again while jumping
<MatzeB> -textscroller isn't framerate limited anymore
<MatzeB> -changes to the endsequence code, so that you can always hear the complete music single

grumbel: removed the duck while jumping thing, since that is reserved for the butt-jump

SVN-Revision: 827

20 years agoMarek update for musics.
Ricardo Cruz [Wed, 28 Apr 2004 22:32:01 +0000 (22:32 +0000)]
Marek update for musics.
It looks like due to a SDL_mixer bug, all musics loaded need to have the same channel.

SVN-Revision: 825

20 years ago- fixed author of level7
Ingo Ruhnke [Wed, 28 Apr 2004 21:27:16 +0000 (21:27 +0000)]
- fixed author of level7
- added 'tutorial' for run

SVN-Revision: 822

20 years agoTux kicking animation wasn't being used in some circustances - fixed.
Ricardo Cruz [Wed, 28 Apr 2004 21:23:14 +0000 (21:23 +0000)]
Tux kicking animation wasn't being used in some circustances - fixed.

SVN-Revision: 821

20 years ago- removed joystick setup menu, since it won't work anyway
Ingo Ruhnke [Wed, 28 Apr 2004 20:51:25 +0000 (20:51 +0000)]
- removed joystick setup menu, since it won't work anyway
- changed wording from key to keyboard
- fixed strcpy versus change_input

SVN-Revision: 820

20 years ago- memleak fix for my last patch
Ingo Ruhnke [Wed, 28 Apr 2004 20:34:24 +0000 (20:34 +0000)]
- memleak fix for my last patch
- iceflower/growup crash fix (well, maybe)

SVN-Revision: 819

20 years ago- replaced evil cast with std::find
Ingo Ruhnke [Wed, 28 Apr 2004 20:28:38 +0000 (20:28 +0000)]
- replaced evil cast with std::find

SVN-Revision: 818

20 years agoMatzeB: that shoudl fix the cases where you die when picking up an iceflower
Ingo Ruhnke [Wed, 28 Apr 2004 20:24:34 +0000 (20:24 +0000)]
MatzeB: that shoudl fix the cases where you die when picking up an iceflower

SVN-Revision: 817

20 years agoMatzeBs patch for evil cast
Ingo Ruhnke [Wed, 28 Apr 2004 20:07:20 +0000 (20:07 +0000)]
MatzeBs patch for evil cast

SVN-Revision: 816

20 years agoadded story credits
Ingo Ruhnke [Wed, 28 Apr 2004 18:46:14 +0000 (18:46 +0000)]
added story credits

SVN-Revision: 815

20 years ago<MatzeB> my patch fixes another leak in the levelsubset code and cleans that up a...
Ingo Ruhnke [Wed, 28 Apr 2004 18:45:26 +0000 (18:45 +0000)]
<MatzeB> my patch fixes another leak in the levelsubset code and cleans that up a little bit
<MatzeB> it also removes the code for the bsod badguy, since that was a duplication of the snowball code anyway

SVN-Revision: 814

20 years ago- added level done song, endseq needs to be a bit longer to get the song right
Ingo Ruhnke [Wed, 28 Apr 2004 17:27:15 +0000 (17:27 +0000)]
- added level done song, endseq needs to be a bit longer to get the song right

SVN-Revision: 813

20 years ago-changed wording
Ingo Ruhnke [Wed, 28 Apr 2004 15:07:40 +0000 (15:07 +0000)]
-changed wording

SVN-Revision: 812

20 years agoMade display_text_file() to get the scroll speed as an argument. This way we can...
Ricardo Cruz [Wed, 28 Apr 2004 14:58:24 +0000 (14:58 +0000)]
Made display_text_file() to get the scroll speed as an argument. This way we can make the intro slower than the credits, for instance. It was just impossible to read them.
Anyway, you can easily change their speed in defines.h .

Also fixes a bug that was making the text to take while before starting to be displayed.

SVN-Revision: 811

20 years ago- leveldone music from Wansti
Ingo Ruhnke [Wed, 28 Apr 2004 14:28:57 +0000 (14:28 +0000)]
- leveldone music from Wansti

SVN-Revision: 809

20 years agoForgot to commit this file. It used badguy's killme() somewhere.
Ricardo Cruz [Wed, 28 Apr 2004 14:12:37 +0000 (14:12 +0000)]
Forgot to commit this file. It used badguy's killme() somewhere.

SVN-Revision: 808

20 years agoChanged kill_me() in order to get the score has an argument.
Ricardo Cruz [Wed, 28 Apr 2004 14:09:26 +0000 (14:09 +0000)]
Changed kill_me() in order to get the score has an argument.
This way, it makes much more flexible the way we give scores.

SVN-Revision: 807

20 years ago- added new extro background
Ingo Ruhnke [Wed, 28 Apr 2004 14:02:02 +0000 (14:02 +0000)]
- added new extro background

SVN-Revision: 806

20 years ago- added fire duck tux
Ingo Ruhnke [Wed, 28 Apr 2004 13:45:37 +0000 (13:45 +0000)]
- added fire duck tux
- turned iceflower into a fire flower

SVN-Revision: 805

20 years ago- added two music authors
Ingo Ruhnke [Wed, 28 Apr 2004 13:27:56 +0000 (13:27 +0000)]
- added two music authors

SVN-Revision: 804

20 years ago<MatzeB> fixes some remaining memory leaks
Ingo Ruhnke [Wed, 28 Apr 2004 13:18:54 +0000 (13:18 +0000)]
<MatzeB> fixes some remaining memory leaks

SVN-Revision: 803

20 years agoRemoved Marek's email... I must have forgotten
Ricardo Cruz [Wed, 28 Apr 2004 12:39:01 +0000 (12:39 +0000)]
Removed Marek's email... I must have forgotten

SVN-Revision: 802

20 years agoApplied patch from Ryan (the one sent to the mailing list).
Ricardo Cruz [Wed, 28 Apr 2004 12:15:42 +0000 (12:15 +0000)]
Applied patch from Ryan (the one sent to the mailing list).
Basically it corrects a few grammar errors from me ;) and also formats some stuff.

SVN-Revision: 801

20 years agoDon't give score when flatting a badguy, since this leaves to unfair situations....
Ricardo Cruz [Wed, 28 Apr 2004 12:13:00 +0000 (12:13 +0000)]
Don't give score when flatting a badguy, since this leaves to unfair situations. Besides, we are already giving score for when he kills other enemies...

I also think that we should give (let's say) half of the score, when a badguy is killed by a bullet. Since it is so easy to do that... What do you say?

SVN-Revision: 800

20 years agoFixed bug told in the mailing list:
Ricardo Cruz [Wed, 28 Apr 2004 11:43:47 +0000 (11:43 +0000)]
Fixed bug told in the mailing list:
�- fireballs don't shoot if you are above screen (they're destroyed because
    they're off screen)�
There is not point in removing them when they are above y=0.

SVN-Revision: 799

20 years ago- fixed endsequences and a few other minor issues
Ingo Ruhnke [Wed, 28 Apr 2004 00:14:55 +0000 (00:14 +0000)]
- fixed endsequences and a few other minor issues

SVN-Revision: 798

20 years agoupdate
Ingo Ruhnke [Tue, 27 Apr 2004 21:49:34 +0000 (21:49 +0000)]
update

SVN-Revision: 797

20 years ago- added nolok statue to the throne room
Ingo Ruhnke [Tue, 27 Apr 2004 21:33:28 +0000 (21:33 +0000)]
- added nolok statue to the throne room

SVN-Revision: 796

20 years agoImproved the CREDITS a little bit:
Ricardo Cruz [Tue, 27 Apr 2004 21:11:41 +0000 (21:11 +0000)]
Improved the CREDITS a little bit:
- removed emails (Ingo, in a irc discussion, you were the 1st one to say that emails should go to the package CREDITS file, not the in-game one). I have already done that.
- and just made something here and there.

I don't really like the nicknames, but I left them there. I think we should have a credits section in the webpage and there will be the best place to put them. (OT: we also need a screenshots section and old version downloads should be avaible).
Futhermore, I would still prefer one in-game credits with descriptions.

SVN-Revision: 795

20 years agoMatze made eggs not to be removed at all during a level saying that they shouldn...
Ricardo Cruz [Tue, 27 Apr 2004 21:00:58 +0000 (21:00 +0000)]
Matze made eggs not to be removed at all during a level saying that they shouldn't be destroyed when off the screen.
The fact is that OFFSCREEN_DISTANCE is already pretty generous, but if you don't think so, just increase it.

SVN-Revision: 794

20 years agoupdated todo
Ingo Ruhnke [Tue, 27 Apr 2004 19:18:48 +0000 (19:18 +0000)]
updated todo

SVN-Revision: 793

20 years agoremoved debug stuff
Ingo Ruhnke [Tue, 27 Apr 2004 19:17:15 +0000 (19:17 +0000)]
removed debug stuff

SVN-Revision: 792

20 years ago- added credit after extro, might need a bit fadeout stuff
Ingo Ruhnke [Tue, 27 Apr 2004 19:16:01 +0000 (19:16 +0000)]
- added credit after extro, might need a bit fadeout stuff

SVN-Revision: 791

20 years ago- added oiltux
Ingo Ruhnke [Tue, 27 Apr 2004 19:01:34 +0000 (19:01 +0000)]
- added oiltux

SVN-Revision: 790

20 years ago- decreased kick time even more, fixed type error
Ingo Ruhnke [Tue, 27 Apr 2004 18:55:57 +0000 (18:55 +0000)]
- decreased kick time even more, fixed type error

SVN-Revision: 789

20 years ago- made worldmap CPU independend, needs testing
Ingo Ruhnke [Tue, 27 Apr 2004 18:44:19 +0000 (18:44 +0000)]
- made worldmap CPU independend, needs testing

SVN-Revision: 788

20 years ago- added 'falling' graphics, well, not really, but better than invisible
Ingo Ruhnke [Tue, 27 Apr 2004 18:35:18 +0000 (18:35 +0000)]
- added 'falling' graphics, well, not really, but better than invisible

SVN-Revision: 787

20 years ago- reset bonus on kill
Ingo Ruhnke [Tue, 27 Apr 2004 18:29:17 +0000 (18:29 +0000)]
- reset bonus on kill

SVN-Revision: 786

20 years ago<MatzeB> -adds a workaround for the disappearing eggs (they're just not removed anymo...
Ingo Ruhnke [Tue, 27 Apr 2004 17:09:35 +0000 (17:09 +0000)]
<MatzeB> -adds a workaround for the disappearing eggs (they're just not removed anymore when off screen)
<MatzeB> -updates the TODO file
<MatzeB> -small fix for mrbomb exploding and hitting other mrbomb
<MatzeB> -renaming money/laptop to jumpy/mriceblock
<MatzeB> -fix for enemies running backwards

SVN-Revision: 785

20 years ago- endseq fixing
Ingo Ruhnke [Tue, 27 Apr 2004 17:06:51 +0000 (17:06 +0000)]
- endseq fixing

SVN-Revision: 784

20 years agoname fix
Ingo Ruhnke [Tue, 27 Apr 2004 15:45:35 +0000 (15:45 +0000)]
name fix

SVN-Revision: 783

20 years ago- added extro support to worldmap, crashes however, no idea why:
Ingo Ruhnke [Tue, 27 Apr 2004 15:15:18 +0000 (15:15 +0000)]
- added extro support to worldmap, crashes however, no idea why:

0x080826f5 in display_text_file(std::string const&, Surface*) () at music_manager.cpp:26
26      MusicManager::MusicManager()
(gdb) where
#0  0x080826f5 in display_text_file(std::string const&, Surface*) () at music_manager.cpp:26
#1  0x080826b5 in display_text_file(std::string const&, std::string const&) (file=@0x88ad5d0, surface=@0xbffff230)
    at text.cpp:234
#2  0x08093b31 in WorldMapNS::WorldMap::update() (this=0xbffff3b0) at worldmap.cpp:685

SVN-Revision: 782

20 years ago-m added extro
Ingo Ruhnke [Tue, 27 Apr 2004 15:07:20 +0000 (15:07 +0000)]
-m added extro

SVN-Revision: 781

20 years ago- changed brick color a little bit to look less yellow/green-ish
Ingo Ruhnke [Tue, 27 Apr 2004 14:26:34 +0000 (14:26 +0000)]
- changed brick color a little bit to look less yellow/green-ish

SVN-Revision: 780

20 years agoJust decreased the kicking time (the 3 secs were only for testing purposes).
Ricardo Cruz [Tue, 27 Apr 2004 13:59:15 +0000 (13:59 +0000)]
Just decreased the kicking time (the 3 secs were only for testing purposes).

SVN-Revision: 779

20 years ago- added some mail addresses, but looks bloated again, might be a good idea to reorder...
Ingo Ruhnke [Tue, 27 Apr 2004 12:10:04 +0000 (12:10 +0000)]
- added some mail addresses, but looks bloated again, might be a good idea to reorder it for people instead of for jobs

SVN-Revision: 778

20 years ago- fixed align
Ingo Ruhnke [Tue, 27 Apr 2004 12:08:14 +0000 (12:08 +0000)]
- fixed align

SVN-Revision: 777

20 years agothis new CREDITS file *IS* an improvement, it might not be perfect, but its a lot...
Ingo Ruhnke [Tue, 27 Apr 2004 11:46:02 +0000 (11:46 +0000)]
this new CREDITS file *IS* an improvement, it might not be perfect, but its a lot better then the old one, if you miss something in this one *ADD* that stuff and don't replace it with an rather obsolete file

SVN-Revision: 776

20 years agoUpdated the TODO list and changed the extension.
Ricardo Cruz [Tue, 27 Apr 2004 11:11:00 +0000 (11:11 +0000)]
Updated the TODO list and changed the extension.

Please, use these headers in every documentation file, in order to keep consistency:

- Those behind SuperTux -
http://super-tux.sf.net/

Last update: April 26, 2004

Obviously, replacing - * - by a description and Last update by the last update date.

SVN-Revision: 775

20 years agoApplied patch from Matze Braun that was sent to the mailing list.
Ricardo Cruz [Tue, 27 Apr 2004 11:06:02 +0000 (11:06 +0000)]
Applied patch from Matze Braun that was sent to the mailing list.
According to Matzes, changes are:

-fixes fast music being replayed again and again
-fixes time being displayed negatively when tux dies because of timeout
-fixes exploding bombs that hit mrbomb, so that the hit mrbomb now really
 transform into a bomb
-updates the TODO file


I've also fixed two more bugs listed in the TODO:

- enemies start running backwards, when they collide with a flame
- egg gets removed when leaving the screen, while badguys don't or at
  least much later, thus its not possible to wait for an egg that
  would bounce back


SVN-Revision: 774

20 years agoYet another change of old images to the old dir.
Ricardo Cruz [Tue, 27 Apr 2004 10:22:40 +0000 (10:22 +0000)]
Yet another change of old images to the old dir.
I guess we are now using new fresh graphics! Congrats, especially to Ingo!

SVN-Revision: 773

20 years agoImprove this file or leave it.
Ricardo Cruz [Tue, 27 Apr 2004 10:14:27 +0000 (10:14 +0000)]
Improve this file or leave it.

SVN-Revision: 772

20 years agoUpdated the documentation. There is still a few flaws.
Ricardo Cruz [Mon, 26 Apr 2004 22:11:41 +0000 (22:11 +0000)]
Updated the documentation. There is still a few flaws.
It would be usefull to have an English-speaker reading these, since my English sux a bit (being modest ;) ).

SVN-Revision: 771

20 years ago- more endseq stuff
Ingo Ruhnke [Mon, 26 Apr 2004 21:39:56 +0000 (21:39 +0000)]
- more endseq stuff

SVN-Revision: 770

20 years ago- little bugfix
Ingo Ruhnke [Mon, 26 Apr 2004 21:10:59 +0000 (21:10 +0000)]
- little bugfix

SVN-Revision: 769

20 years agobump patch for upgrades from matzeb
Ingo Ruhnke [Mon, 26 Apr 2004 21:09:31 +0000 (21:09 +0000)]
bump patch for upgrades from matzeb

SVN-Revision: 768

20 years agocredits for SuperTux development team
Duong-Khang Nguyen [Mon, 26 Apr 2004 20:46:44 +0000 (20:46 +0000)]
credits for SuperTux development team

SVN-Revision: 767

20 years ago- more endseq
Ingo Ruhnke [Mon, 26 Apr 2004 20:36:46 +0000 (20:36 +0000)]
- more endseq

SVN-Revision: 766

20 years ago- more endseq
Ingo Ruhnke [Mon, 26 Apr 2004 20:22:52 +0000 (20:22 +0000)]
- more endseq

SVN-Revision: 765

20 years ago- more endseq
Ingo Ruhnke [Mon, 26 Apr 2004 20:09:28 +0000 (20:09 +0000)]
- more endseq

SVN-Revision: 764

20 years ago- 'nother badguy fix from MatzeB:
Ingo Ruhnke [Mon, 26 Apr 2004 19:58:11 +0000 (19:58 +0000)]
- 'nother badguy fix from MatzeB:
<MatzeB> -fixes the bumping problem for badguys
<MatzeB> -implements bill kendricks proposal about helding iceblock (if you hit another enemy while

SVN-Revision: 763

20 years ago- fixed levels for new end seq code
Ingo Ruhnke [Mon, 26 Apr 2004 19:37:23 +0000 (19:37 +0000)]
- fixed levels for new end seq code

SVN-Revision: 762

20 years ago- added endseq/finalgoal tiles
Ingo Ruhnke [Mon, 26 Apr 2004 19:35:37 +0000 (19:35 +0000)]
- added endseq/finalgoal tiles

SVN-Revision: 761