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Tobias Gläßer [Sun, 1 Feb 2004 22:22:33 +0000 (22:22 +0000)]
update
SVN-Revision: 105
Tobias Gläßer [Sun, 25 Jan 2004 17:40:30 +0000 (17:40 +0000)]
fix for the 'Box appears, but it shouldn't' bug. :)
SVN-Revision: 103
Tobias Gläßer [Sun, 25 Jan 2004 02:29:25 +0000 (02:29 +0000)]
fixed a few bugs. (One of them thanks to a patch from Ricardo). Made more code cleanups. Introduced a keymap/event system, which will provide a place for changeable keys later. (Derived from a patch Ricardo sent)
SVN-Revision: 102
Tobias Gläßer [Thu, 22 Jan 2004 21:59:23 +0000 (21:59 +0000)]
Possibility to compile without OpenGL support.
SVN-Revision: 101
Tobias Gläßer [Thu, 22 Jan 2004 21:57:57 +0000 (21:57 +0000)]
cleanups
SVN-Revision: 100
Tobias Gläßer [Wed, 21 Jan 2004 22:51:32 +0000 (22:51 +0000)]
More code cleanups. Fixed a few bugs.
SVN-Revision: 99
Tobias Gläßer [Tue, 20 Jan 2004 22:21:36 +0000 (22:21 +0000)]
updated
SVN-Revision: 98
Tobias Gläßer [Tue, 20 Jan 2004 22:21:10 +0000 (22:21 +0000)]
arrays are dynamic now, fixed bugs, more code cleanups
SVN-Revision: 97
Ingo Ruhnke [Sun, 18 Jan 2004 13:30:10 +0000 (13:30 +0000)]
- fixed joystick support a bit for analog joysticks, menu is still not really useable with them, but at least it will not go completly crazy
SVN-Revision: 96
Tobias Gläßer [Sun, 18 Jan 2004 11:50:28 +0000 (11:50 +0000)]
Fixed little bug, that prevented you from enabling fullscreen through the command line.
SVN-Revision: 95
Tobias Gläßer [Sun, 18 Jan 2004 11:33:32 +0000 (11:33 +0000)]
applied patch from Ricardo Cruz <rick2@aeiou.pt>. Run and walk were swapped. Moreover he replaced the if-ladder in game_event() by a switch.
SVN-Revision: 94
Tobias Gläßer [Sun, 18 Jan 2004 02:30:12 +0000 (02:30 +0000)]
Huge code merge. This reflects the current status of my rewrite/restructuring. A few new FIXMEs come along with this. :)
SVN-Revision: 93
Tobias Gläßer [Sun, 18 Jan 2004 02:26:36 +0000 (02:26 +0000)]
update
SVN-Revision: 92
Tobias Gläßer [Thu, 1 Jan 2004 17:34:59 +0000 (17:34 +0000)]
update
SVN-Revision: 91
Bill Kendrick [Wed, 31 Dec 2003 06:07:43 +0000 (06:07 +0000)]
Fixed parse errors.
SVN-Revision: 90
Tobias Gläßer [Wed, 31 Dec 2003 03:06:59 +0000 (03:06 +0000)]
I accidently commited a "hacked" level :)
SVN-Revision: 89
Tobias Gläßer [Wed, 31 Dec 2003 03:05:12 +0000 (03:05 +0000)]
remove the damn files * I'm joking
SVN-Revision: 88
Tobias Gläßer [Wed, 31 Dec 2003 03:03:25 +0000 (03:03 +0000)]
moved (it's late, I can't say more :) )
SVN-Revision: 87
Tobias Gläßer [Wed, 31 Dec 2003 02:49:49 +0000 (02:49 +0000)]
little fix for amiga(morphos)-compilation , thanks to SixK <dasixk@free.fr>
SVN-Revision: 86
Tobias Gläßer [Wed, 31 Dec 2003 02:47:08 +0000 (02:47 +0000)]
applied leveleditor and multiline-drawtext patches from Ricardo Cruz <rick2@aeiou.pt> and reorganized level-code / NOTE: this is still work in progress
SVN-Revision: 85
Bill Kendrick [Tue, 30 Dec 2003 08:02:04 +0000 (08:02 +0000)]
Tux doesn't lose mints or coffee upgrade when finishing a level.
SVN-Revision: 84
Bill Kendrick [Tue, 30 Dec 2003 07:44:13 +0000 (07:44 +0000)]
Fixed more parse errors.
SVN-Revision: 83
Bill Kendrick [Tue, 30 Dec 2003 07:42:14 +0000 (07:42 +0000)]
Fixed another parse error.
SVN-Revision: 82
Bill Kendrick [Tue, 30 Dec 2003 07:41:36 +0000 (07:41 +0000)]
Fixed parse error.
SVN-Revision: 81
Tobias Gläßer [Mon, 29 Dec 2003 20:40:32 +0000 (20:40 +0000)]
update, the location of themes has changed. You can also find a initial save & load feature, but it is far from beeing finished.
SVN-Revision: 80
Tobias Gläßer [Mon, 29 Dec 2003 20:38:06 +0000 (20:38 +0000)]
moved the themes into their own directory
SVN-Revision: 79
Tobias Gläßer [Mon, 29 Dec 2003 20:35:15 +0000 (20:35 +0000)]
remove
SVN-Revision: 78
Tobias Gläßer [Mon, 29 Dec 2003 12:51:09 +0000 (12:51 +0000)]
draw*text <- functions can now specify the size of the shadow :)
SVN-Revision: 77
Tobias Gläßer [Mon, 29 Dec 2003 12:19:04 +0000 (12:19 +0000)]
initial
SVN-Revision: 76
Tobias Gläßer [Mon, 29 Dec 2003 00:47:24 +0000 (00:47 +0000)]
initial
SVN-Revision: 75
Tobias Gläßer [Mon, 29 Dec 2003 00:42:20 +0000 (00:42 +0000)]
update
SVN-Revision: 74
Tobias Gläßer [Mon, 29 Dec 2003 00:41:09 +0000 (00:41 +0000)]
incoporated patches from Duong-Khang (stereo sound!) and Ricardo Cruz <rick2@aeiou.pt> (LEVELEDITOR!) , improved menu and little fixes.
SVN-Revision: 73
Bill Kendrick [Sun, 28 Dec 2003 11:08:59 +0000 (11:08 +0000)]
No longer needed.
SVN-Revision: 72
Bill Kendrick [Sun, 28 Dec 2003 11:08:30 +0000 (11:08 +0000)]
Oops; only made kick noise when you jumped, not walked, on a flat laptop.
SVN-Revision: 71
Bill Kendrick [Sun, 28 Dec 2003 11:05:42 +0000 (11:05 +0000)]
Kick and stomp sounds when you hit the laptop. Moved sound defs to sound.h
SVN-Revision: 70
Bill Kendrick [Sun, 28 Dec 2003 11:05:04 +0000 (11:05 +0000)]
Laptop kick and stomp sounds.
SVN-Revision: 69
Bill Kendrick [Sun, 28 Dec 2003 10:55:36 +0000 (10:55 +0000)]
Made better looking laptop baddie.
SVN-Revision: 68
Bill Kendrick [Sun, 28 Dec 2003 10:26:55 +0000 (10:26 +0000)]
Tux looks firey when he has coffee, now.
SVN-Revision: 67
Bill Kendrick [Sun, 28 Dec 2003 10:22:19 +0000 (10:22 +0000)]
More firey tuxes.
SVN-Revision: 66
Bill Kendrick [Sun, 28 Dec 2003 10:13:21 +0000 (10:13 +0000)]
Created color variation of Tux for when he can fire.
SVN-Revision: 65
Bill Kendrick [Sun, 28 Dec 2003 10:08:38 +0000 (10:08 +0000)]
Made Tux lives icon look like status fonts.
SVN-Revision: 64
Bill Kendrick [Sun, 28 Dec 2003 10:00:12 +0000 (10:00 +0000)]
Made water wavey.
SVN-Revision: 63
Bill Kendrick [Sun, 28 Dec 2003 09:55:50 +0000 (09:55 +0000)]
Now loads both normal and fast versions of songs; plays according to time left.
SVN-Revision: 62
Bill Kendrick [Sun, 28 Dec 2003 09:42:30 +0000 (09:42 +0000)]
Updated songs in levels. Removed SDL_Mixer-based music speed-up attempt.
SVN-Revision: 61
Bill Kendrick [Sun, 28 Dec 2003 09:41:12 +0000 (09:41 +0000)]
Fast version of Chipdisko.
SVN-Revision: 60
Bill Kendrick [Sun, 28 Dec 2003 09:34:03 +0000 (09:34 +0000)]
Adding a ChipTune song. NOTE: Free to use, EXCEPT for profit, without
author's permission. Need to track down author before next release!
SVN-Revision: 59
Bill Kendrick [Sun, 28 Dec 2003 09:31:58 +0000 (09:31 +0000)]
Removing ji_turn.it. Can't edit with SoundTracker. Not good song for ST, anyway.
SVN-Revision: 58
Bill Kendrick [Sun, 28 Dec 2003 09:17:51 +0000 (09:17 +0000)]
Created a fast version of SALCON MOD.
SVN-Revision: 57
Bill Kendrick [Sun, 28 Dec 2003 08:54:34 +0000 (08:54 +0000)]
Temp. make-calling script to test SDL_mixer 1.2.5 API
SVN-Revision: 56
Bill Kendrick [Sun, 28 Dec 2003 08:52:36 +0000 (08:52 +0000)]
Attempt to use Mix_SetMusicPosition to speed up MOD music. (Not very good)
SVN-Revision: 55
Tobias Gläßer [Sat, 27 Dec 2003 13:00:32 +0000 (13:00 +0000)]
bug hunter course
SVN-Revision: 54
Tobias Gläßer [Sat, 27 Dec 2003 12:39:10 +0000 (12:39 +0000)]
update
SVN-Revision: 53
Tobias Gläßer [Sat, 27 Dec 2003 12:36:43 +0000 (12:36 +0000)]
enemy.h -> badguy.h
SVN-Revision: 52
Tobias Gläßer [Sat, 27 Dec 2003 12:35:59 +0000 (12:35 +0000)]
renamed from enemy.h to badguy.h
SVN-Revision: 51
Tobias Gläßer [Sat, 27 Dec 2003 12:34:02 +0000 (12:34 +0000)]
remove
SVN-Revision: 50
Tobias Gläßer [Sat, 27 Dec 2003 00:13:33 +0000 (00:13 +0000)]
cheats are only possible in debug-mode now. sorry cheaters :)
SVN-Revision: 49
Tobias Gläßer [Fri, 26 Dec 2003 23:26:00 +0000 (23:26 +0000)]
debug-mode featuring backscrolling! Split up of st_setup.
SVN-Revision: 48
Tobias Gläßer [Fri, 26 Dec 2003 22:01:15 +0000 (22:01 +0000)]
applied a patch by Duong-Khang NGUYEN <neoneurone@users.sf.net> and fixed it. ;) Moreover I started to reorganize the code.
SVN-Revision: 47
Tobias Gläßer [Fri, 26 Dec 2003 21:58:22 +0000 (21:58 +0000)]
update
SVN-Revision: 46
Tobias Gläßer [Thu, 25 Dec 2003 20:46:10 +0000 (20:46 +0000)]
initial
SVN-Revision: 45
Tobias Gläßer [Thu, 25 Dec 2003 20:45:08 +0000 (20:45 +0000)]
ye another sound patch from Duong-Khang NGUYEN <neoneurone@users.sf.net>.
Moreover you can see tux's lives now! ;) And the highscore file is now found in $HOME/.supertux/
SVN-Revision: 44
Tobias Gläßer [Thu, 25 Dec 2003 13:13:16 +0000 (13:13 +0000)]
first item in menu is highlighted by default now.
SVN-Revision: 43
Tobias Gläßer [Wed, 24 Dec 2003 23:25:43 +0000 (23:25 +0000)]
fixed a memory leak
SVN-Revision: 42
Tobias Gläßer [Wed, 24 Dec 2003 23:06:04 +0000 (23:06 +0000)]
fixed bug / patch by Duong-Khang NGUYEN <neoneurone@users.sf.net>
SVN-Revision: 41
Tobias Gläßer [Wed, 24 Dec 2003 23:00:24 +0000 (23:00 +0000)]
back to the good old mints :)
SVN-Revision: 40
Tobias Gläßer [Wed, 24 Dec 2003 12:50:31 +0000 (12:50 +0000)]
initial
SVN-Revision: 39
Tobias Gläßer [Wed, 24 Dec 2003 12:49:34 +0000 (12:49 +0000)]
changed level names and completed level 2. (it's playable now at least :) )
SVN-Revision: 38
Tobias Gläßer [Wed, 24 Dec 2003 12:46:16 +0000 (12:46 +0000)]
A brandnew MENU!
AND a patch from Duong-Khang NGUYEN <neoneurone@users.sf.net> for better sound handling and the possibility to play different music in one level.
SVN-Revision: 37
Tobias Gläßer [Wed, 24 Dec 2003 12:43:42 +0000 (12:43 +0000)]
update
SVN-Revision: 36
Tobias Gläßer [Wed, 24 Dec 2003 12:42:40 +0000 (12:42 +0000)]
improved
SVN-Revision: 35
Tobias Gläßer [Sun, 21 Dec 2003 14:47:36 +0000 (14:47 +0000)]
set defaults for game_pause and end_pos.
SVN-Revision: 34
Tobias Gläßer [Sun, 21 Dec 2003 14:29:22 +0000 (14:29 +0000)]
I forgot to remove DEBUG line. ;)
SVN-Revision: 33
Tobias Gläßer [Sun, 21 Dec 2003 14:24:17 +0000 (14:24 +0000)]
applied patch from Duong-Khang NGUYEN <neoneurone@users.sf.net>, which
improves the sound-infrastructure and adds a Debug-Macro.
Furthermore a segfault has been hopefully prevented by me.
SVN-Revision: 32
Tobias Gläßer [Sun, 21 Dec 2003 11:45:59 +0000 (11:45 +0000)]
update
SVN-Revision: 31
Tobias Gläßer [Sun, 21 Dec 2003 11:44:33 +0000 (11:44 +0000)]
split up gameloop() into game_event() game_action() and game_draw(),
added a "PAUSE" feature.
SVN-Revision: 30
Tobias Gläßer [Sat, 20 Dec 2003 17:43:17 +0000 (17:43 +0000)]
Fixed sound loading bug. ji_turn.it was hardcoded.
SVN-Revision: 29
Tobias Gläßer [Sat, 20 Dec 2003 13:34:46 +0000 (13:34 +0000)]
update
SVN-Revision: 28
Tobias Gläßer [Sat, 20 Dec 2003 13:29:03 +0000 (13:29 +0000)]
levelthemes aren't related to the "levelnumber" anymore
SVN-Revision: 27
Tobias Gläßer [Sat, 20 Dec 2003 13:28:05 +0000 (13:28 +0000)]
removed
SVN-Revision: 26
Tobias Gläßer [Sat, 20 Dec 2003 13:27:32 +0000 (13:27 +0000)]
moved to /data/images/antarctica
SVN-Revision: 25
Tobias Gläßer [Sat, 20 Dec 2003 13:24:39 +0000 (13:24 +0000)]
Update
SVN-Revision: 24
Tobias Gläßer [Sat, 20 Dec 2003 12:46:37 +0000 (12:46 +0000)]
update
SVN-Revision: 23
Tobias Gläßer [Sat, 20 Dec 2003 12:44:23 +0000 (12:44 +0000)]
Fixed FIXME. Tux doesn't die anymore, when he reaches the end of a level.
Added resultscreen.
SVN-Revision: 22
Tobias Gläßer [Sat, 20 Dec 2003 12:03:14 +0000 (12:03 +0000)]
update
SVN-Revision: 21
Tobias Gläßer [Sat, 20 Dec 2003 12:02:40 +0000 (12:02 +0000)]
Old images.
SVN-Revision: 20
Tobias Gläßer [Sat, 20 Dec 2003 12:00:56 +0000 (12:00 +0000)]
Improved images by Duong-Khang NGUYEN <neoneurone@users.sf.net>
SVN-Revision: 19
Tobias Gläßer [Fri, 19 Dec 2003 21:42:30 +0000 (21:42 +0000)]
Initial. You are right, this wav-file doesn't sound nice. Create a better one and send it to super-tux-devel@lists.sf.net . :)
SVN-Revision: 18
Tobias Gläßer [Fri, 19 Dec 2003 21:40:22 +0000 (21:40 +0000)]
Implemented --help and --disable-sound (patch by Duong-Khang NGUYEN <neoneurone@users.sf.net> ) , cleaned up some #define NOSOUNDs.
Play a sound, when tux gets a new live. Improved 'make clean'.
SVN-Revision: 17
Tobias Gläßer [Wed, 17 Dec 2003 22:31:23 +0000 (22:31 +0000)]
initial
SVN-Revision: 16
Tobias Gläßer [Thu, 11 Dec 2003 18:21:44 +0000 (18:21 +0000)]
Very minor visual fix for HIGH :)
SVN-Revision: 15
Tobias Gläßer [Thu, 11 Dec 2003 18:12:10 +0000 (18:12 +0000)]
Improved install and added uninstall. Added a prefix, which defaults to /usr/local, if the user is root and otherwise is the current directory. Other lil' improvements.
SVN-Revision: 14
Bill Kendrick [Wed, 10 Dec 2003 08:18:03 +0000 (08:18 +0000)]
Fixed parse error (missing "}")
SVN-Revision: 13
Bill Kendrick [Wed, 10 Dec 2003 08:17:26 +0000 (08:17 +0000)]
(Added high score code from Adam Czachorowski)
SVN-Revision: 12
Bill Kendrick [Wed, 10 Dec 2003 08:16:46 +0000 (08:16 +0000)]
Added high score code by Adam Czachorowski.
SVN-Revision: 11
Bill Kendrick [Wed, 10 Dec 2003 07:47:59 +0000 (07:47 +0000)]
Now loads level-specific graphics.
SVN-Revision: 10
Bill Kendrick [Wed, 10 Dec 2003 07:38:52 +0000 (07:38 +0000)]
Lots of updates! Level 2 support, mostly. (Thanks, Tobias Glaesser)
SVN-Revision: 9
Bill Kendrick [Wed, 10 Dec 2003 06:41:19 +0000 (06:41 +0000)]
Game isn't played with a mouse!!
SVN-Revision: 8
Bill Kendrick [Wed, 9 Apr 2003 05:45:33 +0000 (05:45 +0000)]
Initial revision
SVN-Revision: 4