supertux.git
20 years agoForward bug fix port to HEAD.
Ricardo Cruz [Wed, 18 Aug 2004 21:36:00 +0000 (21:36 +0000)]
Forward bug fix port to HEAD.
Bug reported by Seneca.

Also changed UPGRADE_HERRING by UPGRADE_STAR.

SVN-Revision: 1813

20 years agoMade draw() func on Player more sane.
Ricardo Cruz [Wed, 18 Aug 2004 18:27:32 +0000 (18:27 +0000)]
Made draw() func on Player more sane.
Bugfix: blink Tux on safe time.

SVN-Revision: 1811

20 years agoRound frame on checking for last frame, so that the last frame is used.
Ricardo Cruz [Wed, 18 Aug 2004 18:26:40 +0000 (18:26 +0000)]
Round frame on checking for last frame, so that the last frame is used.

SVN-Revision: 1810

20 years agoA few more tiles for World 1 by Demon Night!
Ricardo Cruz [Wed, 18 Aug 2004 11:04:06 +0000 (11:04 +0000)]
A few more tiles for World 1 by Demon Night!

SVN-Revision: 1809

20 years agoAdded menu bugs.
Ricardo Cruz [Wed, 18 Aug 2004 10:44:15 +0000 (10:44 +0000)]
Added menu bugs.

SVN-Revision: 1808

20 years agoJust got rid of the damn reference.
Ricardo Cruz [Wed, 18 Aug 2004 10:38:10 +0000 (10:38 +0000)]
Just got rid of the damn reference.

Can anyone fix this hack with horizontal lines, titles...?
Maybe we should just replace this code by the old one.

SVN-Revision: 1807

20 years agoImprovements.
Ricardo Cruz [Wed, 18 Aug 2004 10:32:26 +0000 (10:32 +0000)]
Improvements.

SVN-Revision: 1806

20 years agoIdle change.
Ricardo Cruz [Wed, 18 Aug 2004 10:31:49 +0000 (10:31 +0000)]
Idle change.

SVN-Revision: 1805

20 years ago- removing generated file
Ryan Flegel [Wed, 18 Aug 2004 00:11:22 +0000 (00:11 +0000)]
- removing generated file

SVN-Revision: 1804

20 years agoChanged next action behavior.
Ricardo Cruz [Tue, 17 Aug 2004 23:23:11 +0000 (23:23 +0000)]
Changed next action behavior.

SVN-Revision: 1803

20 years agoAdded more animations.
Ricardo Cruz [Tue, 17 Aug 2004 23:06:27 +0000 (23:06 +0000)]
Added more animations.
Didn't manage to put idle one working.

SVN-Revision: 1802

20 years agoAdded a few more animations.
Ricardo Cruz [Tue, 17 Aug 2004 23:05:25 +0000 (23:05 +0000)]
Added a few more animations.

SVN-Revision: 1801

20 years agoRenaming images.
Ricardo Cruz [Tue, 17 Aug 2004 23:04:54 +0000 (23:04 +0000)]
Renaming images.

SVN-Revision: 1800

20 years agoAdded next action to sprite.
Ricardo Cruz [Tue, 17 Aug 2004 23:01:58 +0000 (23:01 +0000)]
Added next action to sprite.

SVN-Revision: 1799

20 years agoRenaming images.
Ricardo Cruz [Tue, 17 Aug 2004 22:01:20 +0000 (22:01 +0000)]
Renaming images.

SVN-Revision: 1798

20 years agoRenaming images.
Ricardo Cruz [Tue, 17 Aug 2004 22:01:20 +0000 (22:01 +0000)]
Renaming images.

SVN-Revision: 1797

20 years agoSeparated body parts!
Ricardo Cruz [Tue, 17 Aug 2004 21:54:22 +0000 (21:54 +0000)]
Separated body parts!

SVN-Revision: 1796

20 years agoChanged output message.
Ricardo Cruz [Tue, 17 Aug 2004 21:53:20 +0000 (21:53 +0000)]
Changed output message.

SVN-Revision: 1795

20 years agoAdded entries for separated body parts.
Ricardo Cruz [Tue, 17 Aug 2004 21:52:45 +0000 (21:52 +0000)]
Added entries for separated body parts.

SVN-Revision: 1794

20 years agoMoved supertux.strf to inside images/.
Ricardo Cruz [Tue, 17 Aug 2004 21:51:31 +0000 (21:51 +0000)]
Moved supertux.strf to inside images/.

SVN-Revision: 1793

20 years agoRenaming images.
Ricardo Cruz [Tue, 17 Aug 2004 21:46:41 +0000 (21:46 +0000)]
Renaming images.

SVN-Revision: 1792

20 years ago...and another one...
Marek Moeckel [Tue, 17 Aug 2004 09:54:23 +0000 (09:54 +0000)]
...and another one...

SVN-Revision: 1791

20 years agosmall fix in level24
Marek Moeckel [Tue, 17 Aug 2004 09:49:34 +0000 (09:49 +0000)]
small fix in level24

SVN-Revision: 1790

20 years ago...and welcome back again! :)
Marek Moeckel [Mon, 16 Aug 2004 23:57:04 +0000 (23:57 +0000)]
...and welcome back again! :)

SVN-Revision: 1789

20 years agosomething went wrong when updating one level file, so good-bye, torfi-level1...
Marek Moeckel [Mon, 16 Aug 2004 23:56:03 +0000 (23:56 +0000)]
something went wrong when updating one level file, so good-bye, torfi-level1...

SVN-Revision: 1788

20 years agocopied 0.1.2 bonus levels to HEAD branch
Marek Moeckel [Mon, 16 Aug 2004 23:52:20 +0000 (23:52 +0000)]
copied 0.1.2 bonus levels to HEAD branch
removed duplicate castle.stl, which is already in "world2" directory

SVN-Revision: 1787

20 years agoremoved old unused waterfall tiles
Marek Moeckel [Mon, 16 Aug 2004 17:09:28 +0000 (17:09 +0000)]
removed old unused waterfall tiles

SVN-Revision: 1786

20 years agoadded new waterfall and transparent water tiles by unDEFER, used it in levels 5,24,25
Marek Moeckel [Mon, 16 Aug 2004 17:02:52 +0000 (17:02 +0000)]
added new waterfall and transparent water tiles by unDEFER, used it in levels 5,24,25

SVN-Revision: 1784

20 years agoBrick graphics improved by Florian Merz!
Ricardo Cruz [Mon, 16 Aug 2004 13:40:07 +0000 (13:40 +0000)]
Brick graphics improved by Florian Merz!

SVN-Revision: 1782

20 years agoTo make the animation of the protagonist easier I've separated the steps of the large...
Benjamin P. Jung [Mon, 16 Aug 2004 13:09:08 +0000 (13:09 +0000)]
To make the animation of the protagonist easier I've separated the steps of the large Tux's animation into different parts.
(Added directory data/images/shared/tux/)
'Tux in action' can be put together by using the following layers:
- extra (such as invincibility stars or a cape maybe)
- arms
- feet
- head
- body

The names of the images I've provided might be confusing at first sight, but they may (or may not) make pretty much sense:
<character-name>-<body-part>-<modification>-<action>-<direction>-<no.>.png

SVN-Revision: 1781

20 years agoJust added more info to warning.
Ricardo Cruz [Mon, 16 Aug 2004 12:13:00 +0000 (12:13 +0000)]
Just added more info to warning.

SVN-Revision: 1780

20 years agoChanged variable name and fixed reverse animation.
Ricardo Cruz [Mon, 16 Aug 2004 11:53:34 +0000 (11:53 +0000)]
Changed variable name and fixed reverse animation.

SVN-Revision: 1779

20 years agoWe could been losting frames. Fixed.
Ricardo Cruz [Sat, 14 Aug 2004 18:45:25 +0000 (18:45 +0000)]
We could been losting frames. Fixed.

SVN-Revision: 1778

20 years agoTrampoline image was not yet working cause:
Ricardo Cruz [Sat, 14 Aug 2004 12:00:58 +0000 (12:00 +0000)]
Trampoline image was not yet working cause:
- forgot to disable animation;
- made a mistake in the supertux.strt entries.
:(

SVN-Revision: 1777

20 years agoChanged Walking Tree direction change behavior.
Ricardo Cruz [Sat, 14 Aug 2004 11:50:58 +0000 (11:50 +0000)]
Changed Walking Tree direction change behavior.

SVN-Revision: 1776

20 years agoImprovements.
Ricardo Cruz [Sat, 14 Aug 2004 11:50:24 +0000 (11:50 +0000)]
Improvements.

SVN-Revision: 1775

20 years agoRemoved trampoline sprites hack.
Ricardo Cruz [Sat, 14 Aug 2004 11:33:53 +0000 (11:33 +0000)]
Removed trampoline sprites hack.

SVN-Revision: 1774

20 years agoImproved Sprites animations.
Ricardo Cruz [Sat, 14 Aug 2004 11:32:51 +0000 (11:32 +0000)]
Improved Sprites animations.

SVN-Revision: 1773

20 years agoAdded support for one time animations to Sprite.
Ricardo Cruz [Fri, 13 Aug 2004 22:32:42 +0000 (22:32 +0000)]
Added support for one time animations to Sprite.
I'll port the one-time animations hacks - if nobody else does - later.

SVN-Revision: 1770

20 years agoShould fix arm crash.
Ricardo Cruz [Fri, 13 Aug 2004 22:22:47 +0000 (22:22 +0000)]
Should fix arm crash.

SVN-Revision: 1769

20 years agoCommented unncessary sprites - there might be others.
Ricardo Cruz [Fri, 13 Aug 2004 14:03:32 +0000 (14:03 +0000)]
Commented unncessary sprites - there might be others.
Don't add entries of not used sprites, since they will be loaded into memory!

SVN-Revision: 1768

20 years agoUsing wrong name for sprite.
Ricardo Cruz [Fri, 13 Aug 2004 14:02:20 +0000 (14:02 +0000)]
Using wrong name for sprite.

SVN-Revision: 1767

20 years agoCheck if this fixes the jamming.
Ricardo Cruz [Fri, 13 Aug 2004 13:39:18 +0000 (13:39 +0000)]
Check if this fixes the jamming.

SVN-Revision: 1766

20 years agoFile not being closed.
Ricardo Cruz [Fri, 13 Aug 2004 11:43:15 +0000 (11:43 +0000)]
File not being closed.

SVN-Revision: 1765

20 years agoChanged player stuff to use actions.
Ricardo Cruz [Thu, 12 Aug 2004 22:06:13 +0000 (22:06 +0000)]
Changed player stuff to use actions.

This was hard work!

SVN-Revision: 1760

20 years agoChanged player stuff to use action. Bad guys should also be changed.
Ricardo Cruz [Thu, 12 Aug 2004 22:05:24 +0000 (22:05 +0000)]
Changed player stuff to use action. Bad guys should also be changed.

It was really time consuming to change all the entries from supertux.strf. There might be problems, especially with the arm. Anyway, since arm, body, head... will be all changed, this will be then fixed.

SVN-Revision: 1759

20 years agoChanged parameter from set_action().
Ricardo Cruz [Thu, 12 Aug 2004 22:03:05 +0000 (22:03 +0000)]
Changed parameter from set_action().

SVN-Revision: 1758

20 years agoAdded what I called of actions to Sprite.
Ricardo Cruz [Thu, 12 Aug 2004 20:55:05 +0000 (20:55 +0000)]
Added what I called of actions to Sprite.
Instead of putting "left", "right", "jump-right"... as different sprites, we can now put them as one, and name them with different actions. To change to an action, just do set_action("jump-left"); , for instance.

Suggested by Ryan.

SVN-Revision: 1757

20 years agoReverted last commit of Ricardo. The change led to unavoidable crashs in many X confi...
Tobias Gläßer [Wed, 11 Aug 2004 15:32:21 +0000 (15:32 +0000)]
Reverted last commit of Ricardo. The change led to unavoidable crashs in many X configurations including mine. The old behaviour should work correctly under a wide varity of platforms.

SVN-Revision: 1749

20 years agoUse SDL toggle call in non-windows systems.
Ricardo Cruz [Tue, 10 Aug 2004 16:07:28 +0000 (16:07 +0000)]
Use SDL toggle call in non-windows systems.
This should be faster and more X11 friendly.

SVN-Revision: 1732

20 years agoThere is no point in making a Y inferior to scroll_y checking, since bullets accel...
Ricardo Cruz [Tue, 10 Aug 2004 11:43:57 +0000 (11:43 +0000)]
There is no point in making a Y inferior to scroll_y checking, since bullets accel is down.
Fixes bug reported by unDEFER in the mailing list.

SVN-Revision: 1731

20 years agoAdded a space on --version.
Ricardo Cruz [Tue, 10 Aug 2004 11:34:54 +0000 (11:34 +0000)]
Added a space on --version.

SVN-Revision: 1730

20 years agoChanged 0.1.1 version to 0.2-cvs in HEAD.
Ricardo Cruz [Tue, 10 Aug 2004 11:32:54 +0000 (11:32 +0000)]
Changed 0.1.1 version to 0.2-cvs in HEAD.

SVN-Revision: 1727

20 years agoMerged the bitmask code with a newer version (1.3) of the bitmask library.
Tobias Gläßer [Sun, 8 Aug 2004 15:46:21 +0000 (15:46 +0000)]
Merged the bitmask code with a newer version (1.3) of the bitmask library.

SVN-Revision: 1726

20 years agoFinally tested and implemented the bitmask_create_SDL function right. It should actua...
Tobias Gläßer [Sun, 8 Aug 2004 13:07:22 +0000 (13:07 +0000)]
Finally tested and implemented the bitmask_create_SDL function right. It should actually work now and is a good option for an advanced collision detection implementation.

SVN-Revision: 1725

20 years agoadded waterfall tiles
Marek Moeckel [Sun, 8 Aug 2004 10:34:33 +0000 (10:34 +0000)]
added waterfall tiles

SVN-Revision: 1722

20 years agofixed some visible blank tiles in the levels
Marek Moeckel [Sun, 8 Aug 2004 09:42:50 +0000 (09:42 +0000)]
fixed some visible blank tiles in the levels
There are more invalid tile id's; does anyone know where they come from??

SVN-Revision: 1721

20 years agoEmpty menus shouldn't lead to crashs anymore.
Tobias Gläßer [Sat, 7 Aug 2004 11:34:41 +0000 (11:34 +0000)]
Empty menus shouldn't lead to crashs anymore.

SVN-Revision: 1719

20 years agoReplaced insert() by this cleaner way to add entries.
Ricardo Cruz [Fri, 6 Aug 2004 17:37:56 +0000 (17:37 +0000)]
Replaced insert() by this cleaner way to add entries.

SVN-Revision: 1717

20 years agoThe right (source) data directory should now be found whether you use libtool to...
Tobias Gläßer [Fri, 6 Aug 2004 12:10:54 +0000 (12:10 +0000)]
The right (source) data directory should now be found whether you use libtool to link your application against the SuperTux library or not.

SVN-Revision: 1716

20 years agoConverted many char*s to std::strings. This is providing more safety from buffer...
Tobias Gläßer [Fri, 6 Aug 2004 11:43:10 +0000 (11:43 +0000)]
Converted many char*s to std::strings. This is providing more safety from buffer overflows and anyway more straightforward string handling.

SVN-Revision: 1715

20 years ago- fixed search path for datadir
Ryan Flegel [Fri, 6 Aug 2004 01:36:47 +0000 (01:36 +0000)]
- fixed search path for datadir

SVN-Revision: 1714

20 years agoFixed #include introduced by the last commit.
Tobias Gläßer [Thu, 5 Aug 2004 20:11:30 +0000 (20:11 +0000)]
Fixed #include introduced by the last commit.
In the library all includes have to be in "#include ../libsubdir/foo.h" style, so that the relations between the includes work correctly inside your /usr/(local)/include/ directory as well.

SVN-Revision: 1713

20 years agoRemoved commented code.
Ricardo Cruz [Thu, 5 Aug 2004 19:29:02 +0000 (19:29 +0000)]
Removed commented code.

SVN-Revision: 1712

20 years agoReplaced the use of a vector for the tiles placement by a map one.
Ricardo Cruz [Thu, 5 Aug 2004 18:58:08 +0000 (18:58 +0000)]
Replaced the use of a vector for the tiles placement by a map one.
This way, empty tiles are not created, and so, we can now have the organization I posted on the ml.

SVN-Revision: 1711

20 years agoWhen there is no entries in a menu, there is a crash. This delays the crash until...
Ricardo Cruz [Thu, 5 Aug 2004 14:09:12 +0000 (14:09 +0000)]
When there is no entries in a menu, there is a crash. This delays the crash until an event is triggered. Select a level from Contrib Levels for testing.
I dunno what changes Tobias made to menu, but I don't think that ugly checking for horizontal lines was in there.

SVN-Revision: 1707

20 years agoJust tweaked the stomp cloud values a little.
Ricardo Cruz [Thu, 5 Aug 2004 13:49:20 +0000 (13:49 +0000)]
Just tweaked the stomp cloud values a little.

A destroying animation would fit nicely, if anyone is willing to do it.

SVN-Revision: 1706

20 years agoMade the stomp cloud to have an independent movement from Tux by making it a GameObject.
Ricardo Cruz [Thu, 5 Aug 2004 10:10:19 +0000 (10:10 +0000)]
Made the stomp cloud to have an independent movement from Tux by making it a GameObject.

Next time, please don't implement it, unless you do it properly.

SVN-Revision: 1705

20 years agoAdded base_type to vector constructor.
Ricardo Cruz [Thu, 5 Aug 2004 10:08:43 +0000 (10:08 +0000)]
Added base_type to vector constructor.
This way it is possible to just pass the object's base to draw() and other functions that want Vectors.

SVN-Revision: 1704

20 years agoforgot one image :)
Marek Moeckel [Thu, 5 Aug 2004 08:02:46 +0000 (08:02 +0000)]
forgot one image :)

SVN-Revision: 1702

20 years agogave the coins another paint job, according to Ingo's suggestions
Marek Moeckel [Thu, 5 Aug 2004 07:58:54 +0000 (07:58 +0000)]
gave the coins another paint job, according to Ingo's suggestions
minor fix in level3

SVN-Revision: 1701

20 years agoadded Ingo's new coin
Marek Moeckel [Wed, 4 Aug 2004 17:59:54 +0000 (17:59 +0000)]
added Ingo's new coin
please have a look and decide if you like it :)

SVN-Revision: 1700

20 years ago- Added new Tornado enemy
Benjamin P. Jung [Mon, 2 Aug 2004 10:21:09 +0000 (10:21 +0000)]
- Added new Tornado enemy

SVN-Revision: 1693

20 years agoGrowing Tux animation without stars by Benjamin!! Thx!
Ricardo Cruz [Sun, 1 Aug 2004 21:56:49 +0000 (21:56 +0000)]
Growing Tux animation without stars by Benjamin!! Thx!
I believe the stars are odd for the players.

SVN-Revision: 1692

20 years agoadded lava tiles
Marek Moeckel [Sun, 1 Aug 2004 18:37:10 +0000 (18:37 +0000)]
added lava tiles

SVN-Revision: 1689

20 years ago- Added mrflame-left-{1..4}.png and mrflame-right-{1..4}.png
Benjamin P. Jung [Sun, 1 Aug 2004 16:21:46 +0000 (16:21 +0000)]
- Added mrflame-left-{1..4}.png and mrflame-right-{1..4}.png

SVN-Revision: 1688

20 years agoupdated music here, too
Marek Moeckel [Sun, 1 Aug 2004 12:11:10 +0000 (12:11 +0000)]
updated music here, too

SVN-Revision: 1687

20 years agocreated world2 directory and put Iceberg Fortress in there
Marek Moeckel [Sat, 31 Jul 2004 22:20:42 +0000 (22:20 +0000)]
created world2 directory and put Iceberg Fortress in there

SVN-Revision: 1683

20 years agothe last change didn't work portable
Tobias Gläßer [Thu, 29 Jul 2004 23:11:03 +0000 (23:11 +0000)]
the last change didn't work portable

SVN-Revision: 1669

20 years agoDebugging and testing SuperTux from within the source directory should be easier...
Tobias Gläßer [Thu, 29 Jul 2004 12:54:25 +0000 (12:54 +0000)]
Debugging and testing SuperTux from within the source directory should be easier now.

SVN-Revision: 1668

20 years agoAdded support for break lines for get_text_width() - returns the size of the largest...
Ricardo Cruz [Thu, 29 Jul 2004 11:24:41 +0000 (11:24 +0000)]
Added support for break lines for get_text_width() - returns the size of the largest paragraph.
Also added a get_text_height() that also supports break lines - returns the size of all the paragraphs.

SVN-Revision: 1667

20 years agoRemoved unnecessary (?) FIXME comment.
Ricardo Cruz [Thu, 29 Jul 2004 11:23:21 +0000 (11:23 +0000)]
Removed unnecessary (?) FIXME comment.

SVN-Revision: 1666

20 years ago- FrameRate class is more flexible
Tobias Gläßer [Thu, 29 Jul 2004 11:05:28 +0000 (11:05 +0000)]
- FrameRate class is more flexible
- All "game-loops" use the FrameRate class now

SVN-Revision: 1665

20 years agofixed compilation problem
Tobias Gläßer [Wed, 28 Jul 2004 23:47:54 +0000 (23:47 +0000)]
fixed compilation problem

SVN-Revision: 1664

20 years agofix for the compilation problem of many pre gcc3.4.x users.
Tobias Gläßer [Wed, 28 Jul 2004 23:33:23 +0000 (23:33 +0000)]
fix for the compilation problem of many pre gcc3.4.x users.

SVN-Revision: 1663

20 years ago- Various fixes and cleanups.
Tobias Gläßer [Wed, 28 Jul 2004 23:06:12 +0000 (23:06 +0000)]
- Various fixes and cleanups.
- Added FrameRate class to SuperTux library
- More menu code C++ing.

SVN-Revision: 1662

20 years ago- Fixed gradient not working when cached (SDL mode);
Ricardo Cruz [Wed, 28 Jul 2004 22:23:23 +0000 (22:23 +0000)]
- Fixed gradient not working when cached (SDL mode);
- Fixed and enabled draw_stretched() that allows zooming.

SVN-Revision: 1661

20 years agoAdded a --flip-levels argument, I guess it doesn't need any description of what it...
Ricardo Cruz [Wed, 28 Jul 2004 21:47:43 +0000 (21:47 +0000)]
Added a --flip-levels argument, I guess it doesn't need any description of what it does. :)

SVN-Revision: 1660

20 years agoImproved passive messages code. Fixed bug of showing a previous passive message when...
Ricardo Cruz [Wed, 28 Jul 2004 20:41:59 +0000 (20:41 +0000)]
Improved passive messages code. Fixed bug of showing a previous passive message when a new one should be being displayed now.
A bug still to fix is that when going from a passive message to a map one, both will be displayed. Anyway, first we need to test if this all code of passive/map messages is working.

SVN-Revision: 1659

20 years agoAdded an ugly message flag. Any artists there?
Ricardo Cruz [Wed, 28 Jul 2004 16:08:13 +0000 (16:08 +0000)]
Added an ugly message flag. Any artists there?

Also removed depricated levelmarker.png image.

SVN-Revision: 1656

20 years agoBug fix: When using map-message field and there is a level there, don't draw message...
Ricardo Cruz [Wed, 28 Jul 2004 16:07:08 +0000 (16:07 +0000)]
Bug fix: When using map-message field and there is a level there, don't draw message flag.

For the record, I haven't testes the last two commits to head. I guess I've an excuse this time, since It's not pretty to test stuff when you have to work with data files on /usr/../supertux/ folder.

SVN-Revision: 1655

20 years agoNew field: (passive-message "blabla") . This will show blabla in a passive way. ie...
Ricardo Cruz [Wed, 28 Jul 2004 16:04:25 +0000 (16:04 +0000)]
New field: (passive-message "blabla") . This will show blabla in a passive way. ie. when a player passed throught it, it will be shown for almost 3 seconds.
As I said in my previous commit to 0_1_1_branch that �When you go from a message to another, you might notice that only a random of those will be displayed, not necessarly the last one. Will be fixed.�.

Also, if you use (map-message "blabla"), a message flag will be shown in that field.

SVN-Revision: 1654

20 years agoAdded support for break lines in centered text.
Ricardo Cruz [Wed, 28 Jul 2004 14:57:24 +0000 (14:57 +0000)]
Added support for break lines in centered text.
The code is pretty hacky, but seems to work fine, and such a feature was really needed to avoid hacks (for instance, the one found in display_text_file()).

In the future, it would be a good idea to add break lines support for get_text_width() and get_text_height().

SVN-Revision: 1652

20 years agoFixed the not saving bug.
Ricardo Cruz [Wed, 28 Jul 2004 10:59:00 +0000 (10:59 +0000)]
Fixed the not saving bug.

It's odd, there was this code in savegame():

if(filename != "")
  return;

?!?!?!? :O

SVN-Revision: 1651

20 years agoTux growing animation and door opening alpha was not being applied. Fixed.
Ricardo Cruz [Wed, 28 Jul 2004 10:48:49 +0000 (10:48 +0000)]
Tux growing animation and door opening alpha was not being applied. Fixed.
Why haven't anyone noticed it yet?!

SVN-Revision: 1650

20 years agoChanges in worldmap:
Ricardo Cruz [Wed, 28 Jul 2004 10:47:49 +0000 (10:47 +0000)]
Changes in worldmap:
- Fixed bugs created by myself due to the Level SpecialTile replacement variable names.
- Changed movement code a bit - could use a deeper look. Now possible to change direction during movement. Also movement stops when the Menu is called.

Saving (and loading?) doesn't seem to work. Not sure who faults it is, but I prefer to blaim the new library path code. :)

SVN-Revision: 1649

20 years agoFixed bug to let the player go through messages with no levels on it.
Ricardo Cruz [Tue, 27 Jul 2004 22:46:13 +0000 (22:46 +0000)]
Fixed bug to let the player go through messages with no levels on it.

SVN-Revision: 1645

20 years agoRenamed Level by SpecialTile.
Ricardo Cruz [Tue, 27 Jul 2004 22:31:30 +0000 (22:31 +0000)]
Renamed Level by SpecialTile.
Fixed bug that was causing every special tiles to be saved, not just levels.

SVN-Revision: 1642

20 years agoremoved special/stringlist.cpp/h
Tobias Gläßer [Tue, 27 Jul 2004 20:07:35 +0000 (20:07 +0000)]
removed special/stringlist.cpp/h

SVN-Revision: 1641

20 years ago- Cleanups
Tobias Gläßer [Tue, 27 Jul 2004 19:31:39 +0000 (19:31 +0000)]
- Cleanups
- Got rid of string_list_type (caution! Bugs with the replacement solutions are likely to happen, that will be fixed)

SVN-Revision: 1640