supertux.git
18 years agomade it wav again, but smaller
Marek Moeckel [Fri, 31 Mar 2006 13:13:12 +0000 (13:13 +0000)]
made it wav again, but smaller

SVN-Revision: 3154

18 years agovolume increase
Marek Moeckel [Fri, 31 Mar 2006 13:00:31 +0000 (13:00 +0000)]
volume increase

SVN-Revision: 3153

18 years agousing new sound for WillOWisp
Marek Moeckel [Fri, 31 Mar 2006 12:55:04 +0000 (12:55 +0000)]
using new sound for WillOWisp

SVN-Revision: 3152

18 years agoconverted willowisp sound to ogg
Marek Moeckel [Fri, 31 Mar 2006 12:45:49 +0000 (12:45 +0000)]
converted willowisp sound to ogg

SVN-Revision: 3151

18 years agowisp sound
Marek Moeckel [Fri, 31 Mar 2006 12:42:52 +0000 (12:42 +0000)]
wisp sound

SVN-Revision: 3150

18 years agoadded new version of Boss Attack music
Marek Moeckel [Fri, 31 Mar 2006 12:10:52 +0000 (12:10 +0000)]
added new version of Boss Attack music

SVN-Revision: 3149

18 years agouhoh, stacking is really broken now
Matthias Braun [Fri, 31 Mar 2006 11:53:19 +0000 (11:53 +0000)]
uhoh, stacking is really broken now

SVN-Revision: 3148

18 years agofix shrinking
Matthias Braun [Fri, 31 Mar 2006 11:47:09 +0000 (11:47 +0000)]
fix shrinking

SVN-Revision: 3147

18 years agofix growup, lightmap experiments with willowisp
Matthias Braun [Fri, 31 Mar 2006 11:42:28 +0000 (11:42 +0000)]
fix growup, lightmap experiments with willowisp

SVN-Revision: 3145

18 years agofix memory leak in background object
Matthias Braun [Fri, 31 Mar 2006 10:31:03 +0000 (10:31 +0000)]
fix memory leak in background object

SVN-Revision: 3144

18 years agofix
Matthias Braun [Fri, 31 Mar 2006 10:26:43 +0000 (10:26 +0000)]
fix

SVN-Revision: 3143

18 years agofix collision against spikes too wide, fix paths, try to fix jumping on badguys that...
Matthias Braun [Fri, 31 Mar 2006 10:07:43 +0000 (10:07 +0000)]
fix collision against spikes too wide, fix paths, try to fix jumping on badguys that go up problem...

SVN-Revision: 3142

18 years agoNew Badguy "Will-O-Wisp": eerie light that tracks Tux and warps him to another spawnpoint
Christoph Sommer [Fri, 31 Mar 2006 01:41:15 +0000 (01:41 +0000)]
New Badguy "Will-O-Wisp": eerie light that tracks Tux and warps him to another spawnpoint

SVN-Revision: 3141

18 years agoforgot to add some files, fix invisible tiles
Matthias Braun [Fri, 31 Mar 2006 01:28:07 +0000 (01:28 +0000)]
forgot to add some files, fix invisible tiles

SVN-Revision: 3140

18 years ago- Yet another try in the endless quest for perfect collision detection.
Matthias Braun [Fri, 31 Mar 2006 01:18:10 +0000 (01:18 +0000)]
- Yet another try in the endless quest for perfect collision detection.
   This version seems to be working quiet good. Only bug I could find was when
   jumping on skull tiles that are jumping themselfes at the same moment...
- Change paths to be no game objects anymore
- slightly changed path syntax

SVN-Revision: 3139

18 years agofixed wrong tile attributes
Matthias Braun [Fri, 31 Mar 2006 00:57:20 +0000 (00:57 +0000)]
fixed wrong tile attributes

SVN-Revision: 3138

18 years agoBackground can now render three images: Top, Center and Bottom
Christoph Sommer [Thu, 30 Mar 2006 12:35:23 +0000 (12:35 +0000)]
Background can now render three images: Top, Center and Bottom

SVN-Revision: 3137

18 years agoRemoved stray code from -nogl branch
Christoph Sommer [Thu, 30 Mar 2006 12:32:24 +0000 (12:32 +0000)]
Removed stray code from -nogl branch

SVN-Revision: 3136

18 years agochanged image for tile #359 (unisolid experimental)
Christoph Sommer [Wed, 29 Mar 2006 22:45:35 +0000 (22:45 +0000)]
changed image for tile #359 (unisolid experimental)

SVN-Revision: 3134

18 years agosprites.strf is gone, woohoo, thanks to Christoph
Matthias Braun [Wed, 29 Mar 2006 21:29:00 +0000 (21:29 +0000)]
sprites.strf is gone, woohoo, thanks to Christoph

SVN-Revision: 3126

18 years agoTried merging some snow tiles
Christoph Sommer [Wed, 29 Mar 2006 17:15:53 +0000 (17:15 +0000)]
Tried merging some snow tiles

SVN-Revision: 3125

18 years agoTwo new levels to have fun in / Sync with trunk
Christoph Sommer [Wed, 29 Mar 2006 15:50:26 +0000 (15:50 +0000)]
Two new levels to have fun in / Sync with trunk

SVN-Revision: 3124

18 years agoTitlescreen features a jumping Tux again
Christoph Sommer [Mon, 27 Mar 2006 23:12:28 +0000 (23:12 +0000)]
Titlescreen features a jumping Tux again

SVN-Revision: 3123

18 years agowe can't work without sound
Matthias Braun [Sun, 26 Mar 2006 22:58:46 +0000 (22:58 +0000)]
we can't work without sound

SVN-Revision: 3122

18 years agoMade Totem jump a bit before stacking
Christoph Sommer [Sun, 26 Mar 2006 12:42:23 +0000 (12:42 +0000)]
Made Totem jump a bit before stacking

SVN-Revision: 3121

18 years agoNew Badguy "Totem" - a variable-height stack of wooden faces
Christoph Sommer [Sun, 26 Mar 2006 01:03:24 +0000 (01:03 +0000)]
New Badguy "Totem" - a variable-height stack of wooden faces

SVN-Revision: 3120

18 years agoPhone rings again. /
Christoph Sommer [Sat, 25 Mar 2006 17:46:04 +0000 (17:46 +0000)]
Phone rings again. /
Fixed some unused parameters.

SVN-Revision: 3119

18 years agoUnified Messaging Subsystem
Christoph Sommer [Sat, 25 Mar 2006 17:29:08 +0000 (17:29 +0000)]
Unified Messaging Subsystem

SVN-Revision: 3118

18 years agounofficial kdevelop project
Matthias Braun [Sat, 25 Mar 2006 14:49:04 +0000 (14:49 +0000)]
unofficial kdevelop project

SVN-Revision: 3116

18 years agoBetter Doxyfile
Christoph Sommer [Fri, 24 Mar 2006 23:17:51 +0000 (23:17 +0000)]
Better Doxyfile

SVN-Revision: 3115

18 years agoForward declarations stink / Path is now serializable / Forward declarations stink
Christoph Sommer [Thu, 23 Mar 2006 23:47:04 +0000 (23:47 +0000)]
Forward declarations stink / Path is now serializable / Forward declarations stink

SVN-Revision: 3114

18 years agoNew Doxyfile
Christoph Sommer [Thu, 23 Mar 2006 17:25:28 +0000 (17:25 +0000)]
New Doxyfile

SVN-Revision: 3113

18 years agoautoscoll Camera now references Path, just like the Platform does
Christoph Sommer [Wed, 22 Mar 2006 12:51:22 +0000 (12:51 +0000)]
autoscoll Camera now references Path, just like the Platform does

SVN-Revision: 3112

18 years agotoo many )
Matthias Braun [Tue, 21 Mar 2006 22:14:07 +0000 (22:14 +0000)]
too many )

SVN-Revision: 3111

18 years agoNew Path based on time intervals; see levels/test/platform.stl
Christoph Sommer [Tue, 21 Mar 2006 21:04:24 +0000 (21:04 +0000)]
New Path based on time intervals; see levels/test/platform.stl

SVN-Revision: 3110

18 years ago- some win32 fixes
Matthias Braun [Tue, 21 Mar 2006 01:00:29 +0000 (01:00 +0000)]
- some win32 fixes

SVN-Revision: 3108

18 years agofix autogen.sh for old seds like found on msys
Matthias Braun [Mon, 20 Mar 2006 22:59:36 +0000 (22:59 +0000)]
fix autogen.sh for old seds like found on msys

SVN-Revision: 3107

18 years agoSquished Poison Ivy no longer sticks through floor
Christoph Sommer [Mon, 20 Mar 2006 00:01:26 +0000 (00:01 +0000)]
Squished Poison Ivy no longer sticks through floor

SVN-Revision: 3106

18 years agoBadguys rely on new (dummy-)function get_nearest_player. /
Christoph Sommer [Sun, 19 Mar 2006 23:52:06 +0000 (23:52 +0000)]
Badguys rely on new (dummy-)function get_nearest_player. /
Improved Sleeping Spiky wakeup trigger

SVN-Revision: 3105

18 years agoSplit game objects into separate .sprite files
Christoph Sommer [Sun, 19 Mar 2006 21:31:03 +0000 (21:31 +0000)]
Split game objects into separate .sprite files

SVN-Revision: 3102

18 years agochanged castle door, remove door object. cleaned up empty message id warning.
Stephen Groundwater [Sat, 18 Mar 2006 14:58:54 +0000 (14:58 +0000)]
changed castle door, remove door object.  cleaned up empty message id warning.

SVN-Revision: 3100

18 years agochanged forest worldmap, removed purple-snow-ice tree tiles and replaced with a darke...
Stephen Groundwater [Sat, 18 Mar 2006 14:33:09 +0000 (14:33 +0000)]
changed forest worldmap, removed purple-snow-ice tree tiles and replaced with a darker green tree set

SVN-Revision: 3099

18 years agoChanges to castle door graphic and test level.
Stephen Groundwater [Fri, 17 Mar 2006 12:47:57 +0000 (12:47 +0000)]
Changes to castle door graphic and test level.

SVN-Revision: 3098

18 years agoMr. Tree now spawns two badguys when hit
Christoph Sommer [Fri, 17 Mar 2006 12:03:37 +0000 (12:03 +0000)]
Mr. Tree now spawns two badguys when hit

SVN-Revision: 3097

18 years agoFixed sprite, bounding-boxes and behaviour of Mr. Tree
Christoph Sommer [Thu, 16 Mar 2006 20:08:43 +0000 (20:08 +0000)]
Fixed sprite, bounding-boxes and behaviour of Mr. Tree

SVN-Revision: 3095

18 years agoworking on the castle door, still testing other ideas for this image
Stephen Groundwater [Thu, 16 Mar 2006 13:15:52 +0000 (13:15 +0000)]
working on the castle door, still testing other ideas for this image

SVN-Revision: 3092

18 years agouse full paths for sound objects
Matthias Braun [Wed, 15 Mar 2006 22:43:51 +0000 (22:43 +0000)]
use full paths for sound objects

SVN-Revision: 3091

18 years agorenamed icebox to icecube
Stephen Groundwater [Tue, 14 Mar 2006 13:28:39 +0000 (13:28 +0000)]
renamed icebox to icecube

SVN-Revision: 3090

18 years agoadded ice box object
Stephen Groundwater [Tue, 14 Mar 2006 13:08:58 +0000 (13:08 +0000)]
added ice box object

SVN-Revision: 3089

18 years agoadded flame/burn animation to strawbox object
Stephen Groundwater [Tue, 14 Mar 2006 03:34:01 +0000 (03:34 +0000)]
added flame/burn animation to strawbox object

SVN-Revision: 3088

18 years agoadded straw box object
Stephen Groundwater [Tue, 14 Mar 2006 02:49:50 +0000 (02:49 +0000)]
added straw box object

SVN-Revision: 3087

18 years agoadded base for a possible second intro scene in which tux tries to pursuit nolok
Marek Moeckel [Mon, 13 Mar 2006 17:21:24 +0000 (17:21 +0000)]
added base for a possible second intro scene in which tux tries to pursuit nolok

SVN-Revision: 3086

18 years agonot needed anymore
Matthias Braun [Sun, 12 Mar 2006 02:35:06 +0000 (02:35 +0000)]
not needed anymore

SVN-Revision: 3085

18 years agosvn:ignore udpate
Matthias Braun [Sat, 11 Mar 2006 23:38:42 +0000 (23:38 +0000)]
svn:ignore udpate

SVN-Revision: 3084

18 years agodisable gravity for tux when he is on ground, this improves handling of 1 tile holes
Matthias Braun [Sat, 11 Mar 2006 23:33:44 +0000 (23:33 +0000)]
disable gravity for tux when he is on ground, this improves handling of 1 tile holes

SVN-Revision: 3083

18 years agoMade Mr_Tree graphic smaller, from 99 to 85 pixels.
Stephen Groundwater [Fri, 10 Mar 2006 23:53:04 +0000 (23:53 +0000)]
Made Mr_Tree graphic smaller, from 99 to 85 pixels.

SVN-Revision: 3082

18 years agoTrying our a new Mr_Tree graphic.
Stephen Groundwater [Fri, 10 Mar 2006 13:02:56 +0000 (13:02 +0000)]
Trying our a new Mr_Tree graphic.

SVN-Revision: 3081

18 years agoTrying our a new Mr_Tree graphic.
Stephen Groundwater [Fri, 10 Mar 2006 12:58:35 +0000 (12:58 +0000)]
Trying our a new Mr_Tree graphic.

SVN-Revision: 3080

18 years agoMoved powerups to separate .sprite files
Christoph Sommer [Wed, 8 Mar 2006 11:46:45 +0000 (11:46 +0000)]
Moved powerups to separate .sprite files

SVN-Revision: 3079

18 years agoDraft of some new signs
Christoph Sommer [Wed, 8 Mar 2006 10:32:05 +0000 (10:32 +0000)]
Draft of some new signs

SVN-Revision: 3077

18 years agoMoved Tux' and Badguys' sprites from sprites.strf to individual .sprite files
Christoph Sommer [Wed, 8 Mar 2006 09:34:12 +0000 (09:34 +0000)]
Moved Tux' and Badguys' sprites from sprites.strf to individual .sprite files

SVN-Revision: 3075

18 years agoexperimental Zeekling mod - swoops down when she spots the player
Christoph Sommer [Sat, 4 Mar 2006 00:08:09 +0000 (00:08 +0000)]
experimental Zeekling mod - swoops down when she spots the player

SVN-Revision: 3071

18 years agoNew badguy SkullHop - a skull that hops around on one foot. Graphics based on data...
Christoph Sommer [Fri, 3 Mar 2006 22:30:17 +0000 (22:30 +0000)]
New badguy SkullHop - a skull that hops around on one foot. Graphics based on data/images/creatures/skullhead/skullhead.xcf

SVN-Revision: 3070

18 years agoFinite sprite animations now stop at last frame, not first.
Christoph Sommer [Fri, 3 Mar 2006 22:23:29 +0000 (22:23 +0000)]
Finite sprite animations now stop at last frame, not first.
Sprite::set_frame(int) crops frame numbers that are out of range.
Sprite::check_animation() renamed to Sprite::animation_done().

SVN-Revision: 3069

18 years agoangrystone is now invulnerable
Christoph Sommer [Fri, 3 Mar 2006 22:17:15 +0000 (22:17 +0000)]
angrystone is now invulnerable

SVN-Revision: 3068

18 years agomoved paragraph describing how to generate ./configure to step 1 of install instructions
Christoph Sommer [Fri, 3 Mar 2006 21:47:41 +0000 (21:47 +0000)]
moved paragraph describing how to generate ./configure to step 1 of install instructions

SVN-Revision: 3067

18 years agoChanging bell reset point object to a firefly graphic. This is a test to see if peopl...
Stephen Groundwater [Fri, 3 Mar 2006 13:00:04 +0000 (13:00 +0000)]
Changing bell reset point object to a firefly graphic. This is a test to see if people like, can be changed back to a bell.

SVN-Revision: 3066

18 years agofix warning
Matthias Braun [Fri, 3 Mar 2006 12:29:44 +0000 (12:29 +0000)]
fix warning

SVN-Revision: 3065

18 years agoadding Christoph's badguy code for Grumbel's AngryStone
Stephen Groundwater [Fri, 3 Mar 2006 12:21:35 +0000 (12:21 +0000)]
adding Christoph's badguy code for Grumbel's AngryStone

SVN-Revision: 3064

18 years agoadded small smoke graphic for when castle levels are complete on the FW map. -level...
Stephen Groundwater [Sat, 18 Feb 2006 14:41:31 +0000 (14:41 +0000)]
added small smoke graphic for when castle levels are complete on the FW map. -level dot completion graphic.

SVN-Revision: 3063

18 years agoadded ForestWorld fishbone fossil, removed background block tile from under the reset...
Stephen Groundwater [Sat, 18 Feb 2006 13:58:04 +0000 (13:58 +0000)]
added ForestWorld fishbone fossil, removed background block tile from under the reset points in FW level2

SVN-Revision: 3062

18 years agoChanging the bell reset point, trying to make a little cleaner.
Stephen Groundwater [Sat, 18 Feb 2006 02:44:16 +0000 (02:44 +0000)]
Changing the bell reset point, trying to make a little cleaner.

SVN-Revision: 3061

18 years agoadded Christoph's sleepy spiky, created a plant badguy using Grumbel's plant.xcf...
Stephen Groundwater [Tue, 14 Feb 2006 16:42:29 +0000 (16:42 +0000)]
added Christoph's sleepy spiky, created a plant badguy using Grumbel's plant.xcf -still wip, added a sound for Mr.Tree -still WIP, changed the castle door level some, added Christoph to the credits

SVN-Revision: 3060

18 years agoadded Rosegarden source files
Marek Moeckel [Sun, 12 Feb 2006 14:54:34 +0000 (14:54 +0000)]
added Rosegarden source files

SVN-Revision: 3059

18 years agoadded new version of forest2
Marek Moeckel [Sun, 12 Feb 2006 14:44:50 +0000 (14:44 +0000)]
added new version of forest2
small changes to forest1

SVN-Revision: 3058

18 years agoapplied patch from christoph sommer (thanks alot)
Matthias Braun [Sun, 12 Feb 2006 13:02:11 +0000 (13:02 +0000)]
applied patch from christoph sommer (thanks alot)

SVN-Revision: 3057

18 years agotesting changes to nolok image
Stephen Groundwater [Sat, 11 Feb 2006 14:05:34 +0000 (14:05 +0000)]
testing changes to nolok image

SVN-Revision: 3056

18 years agoodd line there
Matthias Braun [Sat, 11 Feb 2006 11:32:04 +0000 (11:32 +0000)]
odd line there

SVN-Revision: 3055

18 years agoodd line there
Matthias Braun [Sat, 11 Feb 2006 11:31:11 +0000 (11:31 +0000)]
odd line there

SVN-Revision: 3054

18 years agofix warning
Matthias Braun [Sat, 11 Feb 2006 11:07:10 +0000 (11:07 +0000)]
fix warning

SVN-Revision: 3053

18 years agoforgot some files, sorry
Matthias Braun [Sat, 11 Feb 2006 09:06:20 +0000 (09:06 +0000)]
forgot some files, sorry

SVN-Revision: 3052

18 years agotry to fix 64 bit problems
Matthias Braun [Thu, 9 Feb 2006 01:05:30 +0000 (01:05 +0000)]
try to fix 64 bit problems

SVN-Revision: 3051

18 years agofirst version of floating image
Matthias Braun [Thu, 9 Feb 2006 00:54:38 +0000 (00:54 +0000)]
first version of floating image

SVN-Revision: 3050

18 years agosquirrel update
Matthias Braun [Thu, 9 Feb 2006 00:23:05 +0000 (00:23 +0000)]
squirrel update

SVN-Revision: 3049

18 years agouploaded remastered forest1 music
Marek Moeckel [Wed, 8 Feb 2006 21:27:47 +0000 (21:27 +0000)]
uploaded remastered forest1 music
properly tagged intro.ogg

SVN-Revision: 3048

18 years agomore work on castle door, changed nolok image
Stephen Groundwater [Sun, 5 Feb 2006 18:31:17 +0000 (18:31 +0000)]
more work on castle door, changed nolok image

SVN-Revision: 3047

18 years agoadding castledoor torch flame
Stephen Groundwater [Sat, 4 Feb 2006 14:12:56 +0000 (14:12 +0000)]
adding castledoor torch flame

SVN-Revision: 3046

18 years agoadded sprite files for door and keyholes
Marek Moeckel [Sat, 4 Feb 2006 14:10:50 +0000 (14:10 +0000)]
added sprite files for door and keyholes

SVN-Revision: 3045

18 years agofixed small error with new clover tile
Stephen Groundwater [Sat, 4 Feb 2006 14:00:08 +0000 (14:00 +0000)]
fixed small error with new clover tile

SVN-Revision: 3044

18 years agosplit castle door from background image. added new images for door/keyhole objects...
Stephen Groundwater [Sat, 4 Feb 2006 13:46:09 +0000 (13:46 +0000)]
split castle door from background image. added new images for door/keyhole objects instead

SVN-Revision: 3043

18 years agoadded castledoor background, worked on door entry level, added small clover to doodads
Stephen Groundwater [Sat, 4 Feb 2006 13:18:30 +0000 (13:18 +0000)]
added castledoor background, worked on door entry level, added small clover to doodads

SVN-Revision: 3042

18 years agoadded castledoor background, worked on door entry level, added small clover to doodads
Stephen Groundwater [Sat, 4 Feb 2006 13:13:06 +0000 (13:13 +0000)]
added castledoor background, worked on door entry level, added small clover to doodads

SVN-Revision: 3041

18 years ago* Updated the Czech translation to reflect the new year
Ondřej Hošek [Sat, 28 Jan 2006 19:05:53 +0000 (19:05 +0000)]
* Updated the Czech translation to reflect the new year
* Snow particles no longer disappear when in frame
* Fixed w2l2's reference to the red potion sprite file

SVN-Revision: 3040

18 years agosmall additions to the intro
Marek Moeckel [Sat, 28 Jan 2006 12:41:13 +0000 (12:41 +0000)]
small additions to the intro

SVN-Revision: 3039

18 years agomore work on intro cutscene
Marek Moeckel [Sat, 28 Jan 2006 12:17:11 +0000 (12:17 +0000)]
more work on intro cutscene

SVN-Revision: 3038

18 years agoChanged Mr.Tree, first hit drops leafs, second hit hollows his shell. Also made the...
Stephen Groundwater [Tue, 24 Jan 2006 03:09:38 +0000 (03:09 +0000)]
Changed Mr.Tree, first hit drops leafs, second hit hollows his shell. Also made the ice shrub object more blue and removed my duplicate tile defs.

SVN-Revision: 3037

18 years agoanother uninitialized var
Matthias Braun [Mon, 23 Jan 2006 22:49:42 +0000 (22:49 +0000)]
another uninitialized var

SVN-Revision: 3036

18 years agoinitialize visible flag
Matthias Braun [Mon, 23 Jan 2006 22:45:12 +0000 (22:45 +0000)]
initialize visible flag

SVN-Revision: 3035

18 years agoadded a FIXME file for minor issues
Marek Moeckel [Mon, 23 Jan 2006 20:53:00 +0000 (20:53 +0000)]
added a FIXME file for minor issues
corrected music path in a few levels

SVN-Revision: 3034

18 years agominor tweaks to intro
Marek Moeckel [Sun, 22 Jan 2006 23:24:35 +0000 (23:24 +0000)]
minor tweaks to intro

SVN-Revision: 3033