Tobias Gläßer [Thu, 4 Mar 2004 23:14:43 +0000 (23:14 +0000)]
rubber resized. new save icon.
SVN-Revision: 169
Tobias Gläßer [Wed, 3 Mar 2004 23:45:18 +0000 (23:45 +0000)]
fixes and leveleditor interface improvements.
SVN-Revision: 168
Tobias Gläßer [Wed, 3 Mar 2004 17:58:46 +0000 (17:58 +0000)]
Patch from Steven Geens <old_belge@hotmail.com> - You couldn't jump while running into a wall.- Moving into a wall while falling
SVN-Revision: 165
Tobias Gläßer [Tue, 2 Mar 2004 19:24:00 +0000 (19:24 +0000)]
visual improvement
SVN-Revision: 164
Tobias Gläßer [Tue, 2 Mar 2004 19:23:14 +0000 (19:23 +0000)]
made releaseable
SVN-Revision: 163
Tobias Gläßer [Tue, 2 Mar 2004 15:42:36 +0000 (15:42 +0000)]
Improved buttons. You can create new level-subsets via the leveleditor now. Better portability.
SVN-Revision: 162
Tobias Gläßer [Sun, 29 Feb 2004 21:59:17 +0000 (21:59 +0000)]
fixed bug which caused tux to "swing" on low frame rates
SVN-Revision: 161
Tobias Gläßer [Sun, 29 Feb 2004 20:59:18 +0000 (20:59 +0000)]
initial
SVN-Revision: 160
Tobias Gläßer [Sun, 29 Feb 2004 20:47:13 +0000 (20:47 +0000)]
initial
SVN-Revision: 159
Tobias Gläßer [Sun, 29 Feb 2004 20:44:57 +0000 (20:44 +0000)]
more gameplay improvements. level-editor is getting closer to a useable state . etc.
SVN-Revision: 158
Tobias Gläßer [Sun, 29 Feb 2004 16:45:49 +0000 (16:45 +0000)]
some files were missing
SVN-Revision: 157
Tobias Gläßer [Sun, 29 Feb 2004 13:19:49 +0000 (13:19 +0000)]
polished version
SVN-Revision: 156
Tobias Gläßer [Sat, 28 Feb 2004 19:53:01 +0000 (19:53 +0000)]
remove what not exists
SVN-Revision: 154
Tobias Gläßer [Sat, 28 Feb 2004 19:50:18 +0000 (19:50 +0000)]
update
SVN-Revision: 153
Tobias Gläßer [Sat, 28 Feb 2004 18:18:00 +0000 (18:18 +0000)]
removed a few useless DEBUG_MSGs :)
SVN-Revision: 152
Tobias Gläßer [Sat, 28 Feb 2004 18:13:08 +0000 (18:13 +0000)]
Gameplay has been repaired a bit. A menu effect was added. OpenGL works without SDL_OPENGLBLIT now. The leveleditor get closer to a useable state. Lots of cleanups.
SVN-Revision: 151
Duong-Khang Nguyen [Fri, 27 Feb 2004 07:52:40 +0000 (07:52 +0000)]
loser.xm removed
SVN-Revision: 150
Tobias Gläßer [Tue, 24 Feb 2004 16:49:52 +0000 (16:49 +0000)]
a bit nicer
SVN-Revision: 149
Tobias Gläßer [Tue, 24 Feb 2004 15:34:00 +0000 (15:34 +0000)]
gameplay improvements
SVN-Revision: 148
Tobias Gläßer [Tue, 24 Feb 2004 14:43:27 +0000 (14:43 +0000)]
many code-cleanups. merged leveleditor patch from Ricardo Cruz. Fixed bugs. many improvements to the leveleditor. gameplay is still broken, but a bit better now. a lot more things ...
SVN-Revision: 147
Ricardo Cruz [Sun, 22 Feb 2004 18:28:37 +0000 (18:28 +0000)]
Improved scrolling.
SVN-Revision: 146
Duong-Khang Nguyen [Sun, 22 Feb 2004 10:06:40 +0000 (10:06 +0000)]
herring_song
SVN-Revision: 145
Tobias Gläßer [Sat, 21 Feb 2004 18:51:42 +0000 (18:51 +0000)]
ugly but working fix for the beam bug.
SVN-Revision: 144
Ricardo Cruz [Sat, 21 Feb 2004 16:25:48 +0000 (16:25 +0000)]
Corrected collition with bag of money
SVN-Revision: 143
Tobias Gläßer [Sat, 21 Feb 2004 15:33:58 +0000 (15:33 +0000)]
Fixed EventPoll bug.
SVN-Revision: 142
Ricardo Cruz [Sat, 21 Feb 2004 15:27:31 +0000 (15:27 +0000)]
disables key repeating at the end
SVN-Revision: 141
Ricardo Cruz [Sat, 21 Feb 2004 15:08:59 +0000 (15:08 +0000)]
merged player's keydown and keyup code
SVN-Revision: 140
Tobias Gläßer [Sat, 21 Feb 2004 00:38:07 +0000 (00:38 +0000)]
revert previous commit
SVN-Revision: 139
Tobias Gläßer [Sat, 21 Feb 2004 00:21:44 +0000 (00:21 +0000)]
revert previous commit
SVN-Revision: 138
Tobias Gläßer [Sat, 21 Feb 2004 00:15:59 +0000 (00:15 +0000)]
initial
SVN-Revision: 137
Tobias Gläßer [Sat, 21 Feb 2004 00:14:03 +0000 (00:14 +0000)]
merged a patch from Ricardo Cruz for faster letter loading.
SVN-Revision: 136
Ingo Ruhnke [Fri, 20 Feb 2004 19:45:05 +0000 (19:45 +0000)]
- replaced d_type with a stat() call (the former doesn't work with reiserfs)
SVN-Revision: 135
Tobias Gläßer [Thu, 19 Feb 2004 23:03:45 +0000 (23:03 +0000)]
little switch() fix
SVN-Revision: 134
Tobias Gläßer [Thu, 19 Feb 2004 23:00:49 +0000 (23:00 +0000)]
initial
SVN-Revision: 133
Tobias Gläßer [Thu, 19 Feb 2004 22:57:08 +0000 (22:57 +0000)]
fixed hopefully a crash
SVN-Revision: 132
Tobias Gläßer [Thu, 19 Feb 2004 22:02:41 +0000 (22:02 +0000)]
more bad guy physics improvements
SVN-Revision: 131
Tobias Gläßer [Thu, 19 Feb 2004 19:07:34 +0000 (19:07 +0000)]
improved physic
SVN-Revision: 130
Tobias Gläßer [Wed, 18 Feb 2004 21:44:46 +0000 (21:44 +0000)]
Added drawline() function.
SVN-Revision: 129
Tobias Gläßer [Wed, 18 Feb 2004 12:04:54 +0000 (12:04 +0000)]
update
SVN-Revision: 128
Tobias Gläßer [Wed, 18 Feb 2004 00:15:36 +0000 (00:15 +0000)]
initial
SVN-Revision: 127
Tobias Gläßer [Wed, 18 Feb 2004 00:13:33 +0000 (00:13 +0000)]
grumbel it!
SVN-Revision: 126
Tobias Gläßer [Wed, 18 Feb 2004 00:09:55 +0000 (00:09 +0000)]
huge CVS merge, see ChangeLog for details.
SVN-Revision: 125
Tobias Gläßer [Wed, 18 Feb 2004 00:09:06 +0000 (00:09 +0000)]
update
SVN-Revision: 124
Bill Kendrick [Sun, 15 Feb 2004 10:26:15 +0000 (10:26 +0000)]
Fixed more inappropriate variable declarations. It compiles now! ;^)
(gcc 2.95.4; debian stable :^P )
SVN-Revision: 123
Bill Kendrick [Sun, 15 Feb 2004 10:24:38 +0000 (10:24 +0000)]
Fixed more inappropriate variable decl's.
SVN-Revision: 122
Bill Kendrick [Sun, 15 Feb 2004 10:23:16 +0000 (10:23 +0000)]
Fixed inappropriate variable decl.
SVN-Revision: 121
Tobias Gläßer [Tue, 3 Feb 2004 12:32:49 +0000 (12:32 +0000)]
Fixed level end position bug. The FIXME: Under.... bug doesn't hang up in a loop anymore at least.
SVN-Revision: 118
Tobias Gläßer [Mon, 2 Feb 2004 22:16:25 +0000 (22:16 +0000)]
moved savelevel() code to level.h/c where it belongs to. :)
SVN-Revision: 117
Tobias Gläßer [Mon, 2 Feb 2004 21:47:56 +0000 (21:47 +0000)]
bouncy bricks are drawn correctly now, if a level has a background image.
SVN-Revision: 116
Tobias Gläßer [Mon, 2 Feb 2004 20:36:56 +0000 (20:36 +0000)]
all effects work under OpenGL now.
SVN-Revision: 115
Tobias Gläßer [Mon, 2 Feb 2004 17:35:16 +0000 (17:35 +0000)]
very little fix. ;)
SVN-Revision: 114
Tobias Gläßer [Mon, 2 Feb 2004 17:25:15 +0000 (17:25 +0000)]
fixed FIXME
SVN-Revision: 113
Ingo Ruhnke [Mon, 2 Feb 2004 17:05:57 +0000 (17:05 +0000)]
- fixed texture edge problem
SVN-Revision: 112
Tobias Gläßer [Mon, 2 Feb 2004 16:42:30 +0000 (16:42 +0000)]
update
SVN-Revision: 111
Tobias Gläßer [Mon, 2 Feb 2004 16:42:06 +0000 (16:42 +0000)]
Got rid of the TEXTURE_RECTANGLE NVIDIA extension for the OpenGl mode.
SVN-Revision: 110
Tobias Gläßer [Mon, 2 Feb 2004 13:35:53 +0000 (13:35 +0000)]
fixed compilation. fixed a bug in the level-save function.
SVN-Revision: 109
Tobias Gläßer [Sun, 1 Feb 2004 22:29:36 +0000 (22:29 +0000)]
Yet another huge code merge representing the current status of my rewrite. It includes several patches from the mailing list.
SVN-Revision: 108
Tobias Gläßer [Sun, 1 Feb 2004 22:28:19 +0000 (22:28 +0000)]
initial
SVN-Revision: 107
Tobias Gläßer [Sun, 1 Feb 2004 22:27:23 +0000 (22:27 +0000)]
set background
SVN-Revision: 106
Tobias Gläßer [Sun, 1 Feb 2004 22:22:33 +0000 (22:22 +0000)]
update
SVN-Revision: 105
Tobias Gläßer [Sun, 25 Jan 2004 17:40:30 +0000 (17:40 +0000)]
fix for the 'Box appears, but it shouldn't' bug. :)
SVN-Revision: 103
Tobias Gläßer [Sun, 25 Jan 2004 02:29:25 +0000 (02:29 +0000)]
fixed a few bugs. (One of them thanks to a patch from Ricardo). Made more code cleanups. Introduced a keymap/event system, which will provide a place for changeable keys later. (Derived from a patch Ricardo sent)
SVN-Revision: 102
Tobias Gläßer [Thu, 22 Jan 2004 21:59:23 +0000 (21:59 +0000)]
Possibility to compile without OpenGL support.
SVN-Revision: 101
Tobias Gläßer [Thu, 22 Jan 2004 21:57:57 +0000 (21:57 +0000)]
cleanups
SVN-Revision: 100
Tobias Gläßer [Wed, 21 Jan 2004 22:51:32 +0000 (22:51 +0000)]
More code cleanups. Fixed a few bugs.
SVN-Revision: 99
Tobias Gläßer [Tue, 20 Jan 2004 22:21:36 +0000 (22:21 +0000)]
updated
SVN-Revision: 98
Tobias Gläßer [Tue, 20 Jan 2004 22:21:10 +0000 (22:21 +0000)]
arrays are dynamic now, fixed bugs, more code cleanups
SVN-Revision: 97
Ingo Ruhnke [Sun, 18 Jan 2004 13:30:10 +0000 (13:30 +0000)]
- fixed joystick support a bit for analog joysticks, menu is still not really useable with them, but at least it will not go completly crazy
SVN-Revision: 96
Tobias Gläßer [Sun, 18 Jan 2004 11:50:28 +0000 (11:50 +0000)]
Fixed little bug, that prevented you from enabling fullscreen through the command line.
SVN-Revision: 95
Tobias Gläßer [Sun, 18 Jan 2004 11:33:32 +0000 (11:33 +0000)]
applied patch from Ricardo Cruz <rick2@aeiou.pt>. Run and walk were swapped. Moreover he replaced the if-ladder in game_event() by a switch.
SVN-Revision: 94
Tobias Gläßer [Sun, 18 Jan 2004 02:30:12 +0000 (02:30 +0000)]
Huge code merge. This reflects the current status of my rewrite/restructuring. A few new FIXMEs come along with this. :)
SVN-Revision: 93
Tobias Gläßer [Sun, 18 Jan 2004 02:26:36 +0000 (02:26 +0000)]
update
SVN-Revision: 92
Tobias Gläßer [Thu, 1 Jan 2004 17:34:59 +0000 (17:34 +0000)]
update
SVN-Revision: 91
Bill Kendrick [Wed, 31 Dec 2003 06:07:43 +0000 (06:07 +0000)]
Fixed parse errors.
SVN-Revision: 90
Tobias Gläßer [Wed, 31 Dec 2003 03:06:59 +0000 (03:06 +0000)]
I accidently commited a "hacked" level :)
SVN-Revision: 89
Tobias Gläßer [Wed, 31 Dec 2003 03:05:12 +0000 (03:05 +0000)]
remove the damn files * I'm joking
SVN-Revision: 88
Tobias Gläßer [Wed, 31 Dec 2003 03:03:25 +0000 (03:03 +0000)]
moved (it's late, I can't say more :) )
SVN-Revision: 87
Tobias Gläßer [Wed, 31 Dec 2003 02:49:49 +0000 (02:49 +0000)]
little fix for amiga(morphos)-compilation , thanks to SixK <dasixk@free.fr>
SVN-Revision: 86
Tobias Gläßer [Wed, 31 Dec 2003 02:47:08 +0000 (02:47 +0000)]
applied leveleditor and multiline-drawtext patches from Ricardo Cruz <rick2@aeiou.pt> and reorganized level-code / NOTE: this is still work in progress
SVN-Revision: 85
Bill Kendrick [Tue, 30 Dec 2003 08:02:04 +0000 (08:02 +0000)]
Tux doesn't lose mints or coffee upgrade when finishing a level.
SVN-Revision: 84
Bill Kendrick [Tue, 30 Dec 2003 07:44:13 +0000 (07:44 +0000)]
Fixed more parse errors.
SVN-Revision: 83
Bill Kendrick [Tue, 30 Dec 2003 07:42:14 +0000 (07:42 +0000)]
Fixed another parse error.
SVN-Revision: 82
Bill Kendrick [Tue, 30 Dec 2003 07:41:36 +0000 (07:41 +0000)]
Fixed parse error.
SVN-Revision: 81
Tobias Gläßer [Mon, 29 Dec 2003 20:40:32 +0000 (20:40 +0000)]
update, the location of themes has changed. You can also find a initial save & load feature, but it is far from beeing finished.
SVN-Revision: 80
Tobias Gläßer [Mon, 29 Dec 2003 20:38:06 +0000 (20:38 +0000)]
moved the themes into their own directory
SVN-Revision: 79
Tobias Gläßer [Mon, 29 Dec 2003 20:35:15 +0000 (20:35 +0000)]
remove
SVN-Revision: 78
Tobias Gläßer [Mon, 29 Dec 2003 12:51:09 +0000 (12:51 +0000)]
draw*text <- functions can now specify the size of the shadow :)
SVN-Revision: 77
Tobias Gläßer [Mon, 29 Dec 2003 12:19:04 +0000 (12:19 +0000)]
initial
SVN-Revision: 76
Tobias Gläßer [Mon, 29 Dec 2003 00:47:24 +0000 (00:47 +0000)]
initial
SVN-Revision: 75
Tobias Gläßer [Mon, 29 Dec 2003 00:42:20 +0000 (00:42 +0000)]
update
SVN-Revision: 74
Tobias Gläßer [Mon, 29 Dec 2003 00:41:09 +0000 (00:41 +0000)]
incoporated patches from Duong-Khang (stereo sound!) and Ricardo Cruz <rick2@aeiou.pt> (LEVELEDITOR!) , improved menu and little fixes.
SVN-Revision: 73
Bill Kendrick [Sun, 28 Dec 2003 11:08:59 +0000 (11:08 +0000)]
No longer needed.
SVN-Revision: 72
Bill Kendrick [Sun, 28 Dec 2003 11:08:30 +0000 (11:08 +0000)]
Oops; only made kick noise when you jumped, not walked, on a flat laptop.
SVN-Revision: 71
Bill Kendrick [Sun, 28 Dec 2003 11:05:42 +0000 (11:05 +0000)]
Kick and stomp sounds when you hit the laptop. Moved sound defs to sound.h
SVN-Revision: 70
Bill Kendrick [Sun, 28 Dec 2003 11:05:04 +0000 (11:05 +0000)]
Laptop kick and stomp sounds.
SVN-Revision: 69
Bill Kendrick [Sun, 28 Dec 2003 10:55:36 +0000 (10:55 +0000)]
Made better looking laptop baddie.
SVN-Revision: 68
Bill Kendrick [Sun, 28 Dec 2003 10:26:55 +0000 (10:26 +0000)]
Tux looks firey when he has coffee, now.
SVN-Revision: 67
Bill Kendrick [Sun, 28 Dec 2003 10:22:19 +0000 (10:22 +0000)]
More firey tuxes.
SVN-Revision: 66
Bill Kendrick [Sun, 28 Dec 2003 10:13:21 +0000 (10:13 +0000)]
Created color variation of Tux for when he can fire.
SVN-Revision: 65
Bill Kendrick [Sun, 28 Dec 2003 10:08:38 +0000 (10:08 +0000)]
Made Tux lives icon look like status fonts.
SVN-Revision: 64