supertux.git
20 years agoI had to change badguys sprite to organize them using actions.
Ricardo Cruz [Mon, 18 Oct 2004 16:54:13 +0000 (16:54 +0000)]
I had to change badguys sprite to organize them using actions.

SVN-Revision: 2025

20 years agoUploading badguys config file.
Ricardo Cruz [Mon, 18 Oct 2004 16:53:36 +0000 (16:53 +0000)]
Uploading badguys config file.
Currently, it only keeps sprites. Feel free to suggest other stuff together with how the badguys.strf entry should look like.

SVN-Revision: 2024

20 years agoThis is a first implementation of a bridge from BadGuys objects to a config file.
Ricardo Cruz [Mon, 18 Oct 2004 16:52:28 +0000 (16:52 +0000)]
This is a first implementation of a bridge from BadGuys objects to a config file.
Currently, it only keeps sprites. Feel free to suggest other stuff together with how the badguys.strf entry should look like.

A lot of bugs like enemies with a different face might occur! Feel free to make a list of the issues, but I'd really appreaciate if you'd fix yourself. ;)

SVN-Revision: 2023

20 years agoadded the rest of the melody to ghost forest 2
Marek Moeckel [Mon, 18 Oct 2004 12:21:13 +0000 (12:21 +0000)]
added the rest of the melody to ghost forest 2
(not yet finished though, still needs some cleanup)

SVN-Revision: 2022

20 years agofixed one of the ghost forest tune - made the choir sound less staccatoish
Marek Moeckel [Sun, 17 Oct 2004 23:06:22 +0000 (23:06 +0000)]
fixed one of the ghost forest tune - made the choir sound less staccatoish

SVN-Revision: 2021

20 years agoupdated (i.e. shortened) scary.mod
Marek Moeckel [Sun, 17 Oct 2004 10:25:02 +0000 (10:25 +0000)]
updated (i.e. shortened) scary.mod
(not sure if it is useful at all)
added two work-in-progress ghost forest tunes for you to criticize :)

SVN-Revision: 2020

20 years agoabout to update music files - removing some old files
Marek Moeckel [Sun, 17 Oct 2004 10:07:45 +0000 (10:07 +0000)]
about to update music files - removing some old files

SVN-Revision: 2019

20 years agoget_text_width() was broken. Fixed.
Ricardo Cruz [Sat, 16 Oct 2004 11:20:28 +0000 (11:20 +0000)]
get_text_width() was broken. Fixed.
Also, made all text being alligned in draw_text(), instead of a floated alligned text. Might be good to allow a setup of this.

SVN-Revision: 2018

20 years ago- fixed warnings--hopefully this doesn't break anything (ie error checking)
Ryan Flegel [Fri, 15 Oct 2004 22:40:47 +0000 (22:40 +0000)]
- fixed warnings--hopefully this doesn't break anything (ie error checking)

SVN-Revision: 2017

20 years agoUpdated translations. Including the new Spanish translation by Demon Night from the...
Ricardo Cruz [Tue, 12 Oct 2004 18:32:55 +0000 (18:32 +0000)]
Updated translations. Including the new Spanish translation by Demon Night from the list.

SVN-Revision: 2016

20 years ago- fix pointed out by Matt Mets
Ryan Flegel [Tue, 12 Oct 2004 06:27:13 +0000 (06:27 +0000)]
- fix pointed out by Matt Mets

SVN-Revision: 2015

20 years agoducking fire tux now wears his helmet. :-)
Benjamin P. Jung [Mon, 11 Oct 2004 11:44:22 +0000 (11:44 +0000)]
ducking fire tux now wears his helmet. :-)

SVN-Revision: 2014

20 years agoDid a (very poor) head of tux (ducking) whilst wearing the firefighter helmet...
Benjamin P. Jung [Mon, 11 Oct 2004 11:42:41 +0000 (11:42 +0000)]
Did a (very poor) head of tux (ducking) whilst wearing the firefighter helmet...

SVN-Revision: 2013

20 years agoLeft offsets fixed by Joeri Samson.
Ricardo Cruz [Mon, 11 Oct 2004 08:49:23 +0000 (08:49 +0000)]
Left offsets fixed by Joeri Samson.
Also changed duck fire Tux.

SVN-Revision: 2012

20 years agoGot rid of some of the debugging messages.
Ricardo Cruz [Sat, 9 Oct 2004 22:55:56 +0000 (22:55 +0000)]
Got rid of some of the debugging messages.

SVN-Revision: 2011

20 years agoFixed crash when exiting level editor.
Ricardo Cruz [Sat, 9 Oct 2004 22:54:58 +0000 (22:54 +0000)]
Fixed crash when exiting level editor.

SVN-Revision: 2010

20 years agoBugfix: change of level or level_subset is possible now.
Ricardo Cruz [Sat, 9 Oct 2004 22:49:39 +0000 (22:49 +0000)]
Bugfix: change of level or level_subset is possible now.
This should make Level Editor usable.

SVN-Revision: 2009

20 years agoJust took out unncessary declaration.
Ricardo Cruz [Sat, 9 Oct 2004 21:27:30 +0000 (21:27 +0000)]
Just took out unncessary declaration.

SVN-Revision: 2008

20 years agoAdded info files for both worlds.
Ricardo Cruz [Sat, 9 Oct 2004 21:26:10 +0000 (21:26 +0000)]
Added info files for both worlds.

SVN-Revision: 2007

20 years agoAdded a "hide-from-contribs" tag for info files.
Ricardo Cruz [Sat, 9 Oct 2004 21:25:09 +0000 (21:25 +0000)]
Added a "hide-from-contribs" tag for info files.

SVN-Revision: 2006

20 years agoBugfix: its finally possible to open a levelsubset.
Ricardo Cruz [Sat, 9 Oct 2004 21:04:23 +0000 (21:04 +0000)]
Bugfix: its finally possible to open a levelsubset.
However, there seems to exist problems with changing levels and levelsubsets. I'll look at these issues later.

SVN-Revision: 2005

20 years agofurther tweaked flapping, finally found a speed setting that seems okay
Marek Moeckel [Sat, 9 Oct 2004 18:01:02 +0000 (18:01 +0000)]
further tweaked flapping, finally found a speed setting that seems okay

SVN-Revision: 2004

20 years agoBugfix: images/shared/smalltux and images/shared/bigtux were not being installed...
Ricardo Cruz [Sat, 9 Oct 2004 15:36:31 +0000 (15:36 +0000)]
Bugfix: images/shared/smalltux and images/shared/bigtux were not being installed on the system.
Bug reported by unDEFER on the mailing list.

SVN-Revision: 2003

20 years agoDon't output level filenames on Contribs.
Ricardo Cruz [Sat, 9 Oct 2004 15:32:06 +0000 (15:32 +0000)]
Don't output level filenames on Contribs.

SVN-Revision: 2002

20 years ago- menu patch from Matt Mets
Ryan Flegel [Sat, 9 Oct 2004 08:19:17 +0000 (08:19 +0000)]
- menu patch from Matt Mets

SVN-Revision: 2001

20 years ago- rest of 64bit fix.. missed some vars
Ryan Flegel [Sat, 9 Oct 2004 07:04:04 +0000 (07:04 +0000)]
- rest of 64bit fix.. missed some vars

SVN-Revision: 2000

20 years agofound some values for tux' flapping speed that feel okay when running (still a little...
Marek Moeckel [Fri, 8 Oct 2004 23:16:06 +0000 (23:16 +0000)]
found some values for tux' flapping speed that feel okay when running (still a little too fast, maybe).
Problem is, it's pure coincidence that they fit, since they don't depend on any other speed setting. However, this formula might serve as a basis on which the optimum flapping speed could be calculated.

SVN-Revision: 1999

20 years agoFading level's name text.
Ricardo Cruz [Fri, 8 Oct 2004 21:59:25 +0000 (21:59 +0000)]
Fading level's name text.

SVN-Revision: 1998

20 years ago- fixed blackscreen on amd64 (and likely other 64bit archs), thanks to bug
Ryan Flegel [Fri, 8 Oct 2004 17:45:07 +0000 (17:45 +0000)]
- fixed blackscreen on amd64 (and likely other 64bit archs), thanks to bug
  hunting done by cibomahto

SVN-Revision: 1997

20 years agochanging directions while flapping now works
Marek Moeckel [Fri, 8 Oct 2004 15:56:19 +0000 (15:56 +0000)]
changing directions while flapping now works
added some comments

SVN-Revision: 1996

20 years agowhen flapping, Tux' x-velocity decreases slowly now
Marek Moeckel [Fri, 8 Oct 2004 15:33:54 +0000 (15:33 +0000)]
when flapping, Tux' x-velocity decreases slowly now
values still need some adjustment, and changing directions while flapping doesn't work yet.

SVN-Revision: 1995

20 years agoMinor changes and additions to comply with the desktop entry standard.
Benjamin P. Jung [Fri, 8 Oct 2004 14:37:15 +0000 (14:37 +0000)]
Minor changes and additions to comply with the desktop entry standard.

SVN-Revision: 1994

20 years agoput both Ryan's and my flapping code into player.cpp with mine currently activated.
Marek Moeckel [Fri, 8 Oct 2004 14:28:42 +0000 (14:28 +0000)]
put both Ryan's and my flapping code into player.cpp with mine currently activated.
I'm trying to find a way to slowly decrease Tux' x-velocity when flapping, rather than instantly setting it to walk-speed.

SVN-Revision: 1993

20 years agoAdded two lines in .cvsignore to make people (that are as dumb as me) using Eclipse...
Benjamin P. Jung [Fri, 8 Oct 2004 14:27:51 +0000 (14:27 +0000)]
Added two lines in .cvsignore to make people (that are as dumb as me) using Eclipse for CVS operations happy:
.project and .cdtproject files are now ignored from cvs commits.

SVN-Revision: 1992

20 years agoBugfix: don't show weird number when level editing a level feed from the command...
Ricardo Cruz [Fri, 8 Oct 2004 12:19:05 +0000 (12:19 +0000)]
Bugfix: don't show weird number when level editing a level feed from the command line.

SVN-Revision: 1991

20 years agoFixed following bug from level editor:
Ricardo Cruz [Fri, 8 Oct 2004 11:07:38 +0000 (11:07 +0000)]
Fixed following bug from level editor:
- impossibility to add bad guys from a certain range.
- while mouse was pressed, tiles change was happening all the time.
- it's possible to make enemies out of tiles squares now.

Zoom is still broken on change() and on selection. It should also be supported on tilemap.

SVN-Revision: 1990

20 years ago- [sort of] reverted flapping to it's old form
Ryan Flegel [Thu, 7 Oct 2004 23:03:07 +0000 (23:03 +0000)]
- [sort of] reverted flapping to it's old form

SVN-Revision: 1989

20 years agoSometime ago I asked what keys ppl would prefer, made the changes now to reflect...
Ricardo Cruz [Thu, 7 Oct 2004 17:50:21 +0000 (17:50 +0000)]
Sometime ago I asked what keys ppl would prefer, made the changes now to reflect that.
Please, test this on a joystick.

TODO: add Up and Down level viewing.

SVN-Revision: 1988

20 years agoTwo leveleditor related bug fixes:
Ricardo Cruz [Thu, 7 Oct 2004 17:10:28 +0000 (17:10 +0000)]
Two leveleditor related bug fixes:
- don't show empty tiles on tiles board;
- don't show weird tiles when viewing stuff outside the level margins.

SVN-Revision: 1987

20 years agoUpdated worldmaps to reflext changes on worldmap format.
Ricardo Cruz [Wed, 6 Oct 2004 21:38:54 +0000 (21:38 +0000)]
Updated worldmaps to reflext changes on worldmap format.

SVN-Revision: 1986

20 years agoUpdated documentation with new syntax.
Ricardo Cruz [Wed, 6 Oct 2004 21:38:20 +0000 (21:38 +0000)]
Updated documentation with new syntax.

SVN-Revision: 1985

20 years agoSplited out level stuff from SpecialTile to a Level struct (similar to old one).
Ricardo Cruz [Wed, 6 Oct 2004 21:37:51 +0000 (21:37 +0000)]
Splited out level stuff from SpecialTile to a Level struct (similar to old one).

SVN-Revision: 1984

20 years agoAdded a != operator.
Ricardo Cruz [Wed, 6 Oct 2004 21:36:51 +0000 (21:36 +0000)]
Added a != operator.

SVN-Revision: 1983

20 years ago- tweaked flapping a bit, let me know what you think
Ryan Flegel [Wed, 6 Oct 2004 05:20:07 +0000 (05:20 +0000)]
- tweaked flapping a bit, let me know what you think
   - it currently sets y accel to 0.5 + 0.6*xr to float
   - 0.5 is the minimum acceleration upwards (vs gravity)
   - 0.6 is how much more you can achieve with maximum x velocity
   - xr is a ratio of x-vel/max-x-vel
   - default gravity is -0.1, so at max speed with flapping you slowly gain
     a little height

SVN-Revision: 1982

20 years agoremoved one of the flapping levels since it doesn't work anymore
Marek Moeckel [Tue, 5 Oct 2004 22:47:08 +0000 (22:47 +0000)]
removed one of the flapping levels since it doesn't work anymore

SVN-Revision: 1981

20 years agoadded another forest-themed level
Marek Moeckel [Tue, 5 Oct 2004 22:40:30 +0000 (22:40 +0000)]
added another forest-themed level
it is still unfinished, by which I mean "able to annoy the crap out of you", among other things. So be warned. :-)

SVN-Revision: 1980

20 years agoadded some tiles created by David Kamphausen
Marek Moeckel [Tue, 5 Oct 2004 14:38:52 +0000 (14:38 +0000)]
added some tiles created by David Kamphausen
created a new forest-themed test level

SVN-Revision: 1979

20 years agoadded spikes that point in different directions
Marek Moeckel [Tue, 5 Oct 2004 12:21:02 +0000 (12:21 +0000)]
added spikes that point in different directions
out-commented para-background-tiles from supertux.stgt because they crash flexlay

SVN-Revision: 1978

20 years agoOnly show combo messages after 5 combos, as suggested by guys from IRC.
Ricardo Cruz [Mon, 4 Oct 2004 21:13:16 +0000 (21:13 +0000)]
Only show combo messages after 5 combos, as suggested by guys from IRC.
I don't particularly like this, but it's better than the current. I'd prefer to keep combos messages being shown after combos been made...

Also, messages could be improved. Suggestions?

SVN-Revision: 1977

20 years agoAdded support for tile animation on worldmap.
Ricardo Cruz [Mon, 4 Oct 2004 21:11:24 +0000 (21:11 +0000)]
Added support for tile animation on worldmap.

SVN-Revision: 1976

20 years agoAdded the source XCF of the big tux's body parts.
Benjamin P. Jung [Mon, 4 Oct 2004 12:20:43 +0000 (12:20 +0000)]
Added the source XCF of the big tux's body parts.

SVN-Revision: 1975

20 years agoAdded the source XCF of the small tux's body parts.
Benjamin P. Jung [Mon, 4 Oct 2004 12:15:32 +0000 (12:15 +0000)]
Added the source XCF of the small tux's body parts.

SVN-Revision: 1974

20 years agoAdded the sources for the current hand-written Super Tux fonts. That might come in...
Benjamin P. Jung [Mon, 4 Oct 2004 12:01:45 +0000 (12:01 +0000)]
Added the sources for the current hand-written Super Tux fonts. That might come in handy if someone wishes to extend the current charset and doesn't know how the original fonts have been done...

SVN-Revision: 1973

20 years ago-made flapping less powerful by reducing speed and height
Marek Moeckel [Sun, 3 Oct 2004 10:58:04 +0000 (10:58 +0000)]
-made flapping less powerful by reducing speed and height
-updated testing parcours accordingly
TODO: The sliding glitch (see test/level13) sometimes happens happens here, too, after climbing onto an edge by flapping.

SVN-Revision: 1972

20 years agoremoved outdated comment
Matthias Braun [Fri, 24 Sep 2004 21:33:59 +0000 (21:33 +0000)]
removed outdated comment

SVN-Revision: 1971

20 years agoadded another, extremely boring :-) flapping/combo testing level
Marek Moeckel [Fri, 24 Sep 2004 21:20:36 +0000 (21:20 +0000)]
added another, extremely boring :-) flapping/combo testing level

SVN-Revision: 1970

20 years agoremoved unused function whcih caused compile errors
Matthias Braun [Fri, 24 Sep 2004 21:19:25 +0000 (21:19 +0000)]
removed unused function whcih caused compile errors

SVN-Revision: 1969

20 years agoAdded a function to draw text on center of screen for comodity.
Ricardo Cruz [Fri, 24 Sep 2004 18:13:27 +0000 (18:13 +0000)]
Added a function to draw text on center of screen for comodity.

SVN-Revision: 1968

20 years agoMade changes to reflect change of way that alpha applied is handled.
Ricardo Cruz [Fri, 24 Sep 2004 18:01:42 +0000 (18:01 +0000)]
Made changes to reflect change of way that alpha applied is handled.

SVN-Revision: 1967

20 years agoAdded an alpha parameter for transformation and got rid of ugly alpha draw_font(...
Ricardo Cruz [Fri, 24 Sep 2004 18:00:46 +0000 (18:00 +0000)]
Added an alpha parameter for transformation and got rid of ugly alpha draw_font() parameter.

SVN-Revision: 1966

20 years agoOoops, forgot to upload level editor images!
Ricardo Cruz [Fri, 24 Sep 2004 17:32:15 +0000 (17:32 +0000)]
Ooops, forgot to upload level editor images!

SVN-Revision: 1965

20 years agoUploading the level editor I was working on - It isn't still usable, but it was only...
Ricardo Cruz [Fri, 24 Sep 2004 15:10:10 +0000 (15:10 +0000)]
Uploading the level editor I was working on - It isn't still usable, but it was only getting dust and getting obsolete due to changes on API.
Also, made the necessary changes on other stuff. Some bugs were introduced (others were already there :)).

SVN-Revision: 1964

20 years agoCompletely re-written from scratch of buttons code.
Ricardo Cruz [Fri, 24 Sep 2004 15:08:04 +0000 (15:08 +0000)]
Completely re-written from scratch of buttons code.

SVN-Revision: 1963

20 years agoTweaks.
Ricardo Cruz [Fri, 24 Sep 2004 15:07:22 +0000 (15:07 +0000)]
Tweaks.

SVN-Revision: 1962

20 years agocustom messages for combos, depending on how many badguys were killed
Marek Moeckel [Thu, 23 Sep 2004 19:40:31 +0000 (19:40 +0000)]
custom messages for combos, depending on how many badguys were killed
FIXME: Messages are currently generated in method "bounce" - should be moved out of there, but I didn't know how, sorry :)

SVN-Revision: 1961

20 years agoShow a message when more than one bad guys is killed in a row.
Ricardo Cruz [Thu, 23 Sep 2004 17:47:49 +0000 (17:47 +0000)]
Show a message when more than one bad guys is killed in a row.

SVN-Revision: 1960

20 years agoadded two levels contributed by SuperTux players
Marek Moeckel [Wed, 22 Sep 2004 20:48:20 +0000 (20:48 +0000)]
added two levels contributed by SuperTux players

SVN-Revision: 1959

20 years ago- newgame player status bugfix
Ryan Flegel [Wed, 22 Sep 2004 17:04:22 +0000 (17:04 +0000)]
- newgame player status bugfix

SVN-Revision: 1958

20 years ago- fixed warnings pointed out by Frank
Ryan Flegel [Tue, 21 Sep 2004 22:03:32 +0000 (22:03 +0000)]
- fixed warnings pointed out by Frank

SVN-Revision: 1957

20 years agofixed some more buggy AC_ENABLE usage
Matthias Braun [Tue, 21 Sep 2004 11:13:09 +0000 (11:13 +0000)]
fixed some more buggy AC_ENABLE usage

SVN-Revision: 1956

20 years agofix check for debug flag
Matthias Braun [Tue, 21 Sep 2004 11:04:01 +0000 (11:04 +0000)]
fix check for debug flag

SVN-Revision: 1955

20 years ago- fixed bug reported by Frank van der Loo
Ryan Flegel [Mon, 20 Sep 2004 19:57:47 +0000 (19:57 +0000)]
- fixed bug reported by Frank van der Loo

SVN-Revision: 1954

20 years agoBugfix: Don't kill badguys when they are already dying or in a certain mode (bombs...
Ricardo Cruz [Mon, 20 Sep 2004 19:30:30 +0000 (19:30 +0000)]
Bugfix: Don't kill badguys when they are already dying or in a certain mode (bombs exploding or ticking).
Reported by Frank van der Loo.

SVN-Revision: 1953

20 years agoChanged FloatingScore to support text (changed name to FloatingText). I guess this...
Ricardo Cruz [Mon, 20 Sep 2004 19:17:29 +0000 (19:17 +0000)]
Changed FloatingScore to support text (changed name to FloatingText). I guess this could be usefull for some stuff, saying "Bonus" and whatever.
Also made a fading animation when disapearing.

SVN-Revision: 1952

20 years agoFixed layout on worldmap message.
Ricardo Cruz [Mon, 20 Sep 2004 19:04:02 +0000 (19:04 +0000)]
Fixed layout on worldmap message.
Fixed displaying on level/game over messages.

SVN-Revision: 1951

20 years agoWhen swap keep statistics so far. (not tested - I'd appreaciate if someone would...
Ricardo Cruz [Mon, 20 Sep 2004 19:02:46 +0000 (19:02 +0000)]
When swap keep statistics so far. (not tested - I'd appreaciate if someone would test this)
Also, when you go to some swap, you'll always stay there, even if you die before it - requested by various players.

SVN-Revision: 1950

20 years agofurther updated flapping parcours
Marek Moeckel [Sat, 18 Sep 2004 17:49:42 +0000 (17:49 +0000)]
further updated flapping parcours

SVN-Revision: 1949

20 years agoTux can now flap after bouncing off an enemy
Marek Moeckel [Sat, 18 Sep 2004 16:58:16 +0000 (16:58 +0000)]
Tux can now flap after bouncing off an enemy

SVN-Revision: 1948

20 years agofixed "flapping key not responding"-problem
Marek Moeckel [Sat, 18 Sep 2004 16:39:41 +0000 (16:39 +0000)]
fixed "flapping key not responding"-problem

SVN-Revision: 1947

20 years agoContrib worldmaps are now being saved.
Ricardo Cruz [Sat, 18 Sep 2004 12:13:09 +0000 (12:13 +0000)]
Contrib worldmaps are now being saved.
TODO: a slot based saving might be neat.

SVN-Revision: 1946

20 years agoupdated flapping parcours
Marek Moeckel [Sat, 18 Sep 2004 09:53:07 +0000 (09:53 +0000)]
updated flapping parcours

SVN-Revision: 1945

20 years agofixed problems with the flapping key not responding
Marek Moeckel [Fri, 17 Sep 2004 23:14:23 +0000 (23:14 +0000)]
fixed problems with the flapping key not responding
you can now also use flapping after just walking into a gap without jumping

SVN-Revision: 1944

20 years agoOoops. Mistake.
Ricardo Cruz [Fri, 17 Sep 2004 19:04:04 +0000 (19:04 +0000)]
Ooops. Mistake.

SVN-Revision: 1943

20 years agoFixed Score = -1 on worldmap display when no level has been played in a fresh slot.
Ricardo Cruz [Fri, 17 Sep 2004 18:56:06 +0000 (18:56 +0000)]
Fixed Score = -1 on worldmap display when no level has been played in a fresh slot.

SVN-Revision: 1942

20 years agoFixed levels on contribs menu.
Ricardo Cruz [Fri, 17 Sep 2004 18:55:03 +0000 (18:55 +0000)]
Fixed levels on contribs menu.
Fixed warpping when Tux gets end of level on the demo background in title.

SVN-Revision: 1941

20 years agoGood contrib levels should be placed here!
Ricardo Cruz [Fri, 17 Sep 2004 15:53:08 +0000 (15:53 +0000)]
Good contrib levels should be placed here!
Uploaded Torfi's dungeon level.

SVN-Revision: 1940

20 years agoFixed when of the warning that appear to Frank.
Ricardo Cruz [Fri, 17 Sep 2004 12:53:24 +0000 (12:53 +0000)]
Fixed when of the warning that appear to Frank.
Couldn't fix the other since I don't know where it is, cause I've changed code in the meanwhile.

SVN-Revision: 1939

20 years agoRemove particles when they get off the screen.
Ricardo Cruz [Fri, 17 Sep 2004 12:41:52 +0000 (12:41 +0000)]
Remove particles when they get off the screen.
Let time_left be defined for 0 to let particles alive until they get off the screen.

SVN-Revision: 1938

20 years agoAdded Total to statistics.
Ricardo Cruz [Fri, 17 Sep 2004 12:22:40 +0000 (12:22 +0000)]
Added Total to statistics.
Changes stuff that keeps track.
Bug: percentage on draw_message_info() ain't working well.

SVN-Revision: 1937

20 years agodon't loose a life when using the "kill" cheat
Marek Moeckel [Fri, 17 Sep 2004 11:40:10 +0000 (11:40 +0000)]
don't loose a life when using the "kill" cheat

SVN-Revision: 1936

20 years agoadded a flapping test parcours, try it!
Marek Moeckel [Fri, 17 Sep 2004 11:28:56 +0000 (11:28 +0000)]
added a flapping test parcours, try it!

SVN-Revision: 1935

20 years agoreplaced double jumping with flapping
Marek Moeckel [Thu, 16 Sep 2004 23:26:26 +0000 (23:26 +0000)]
replaced double jumping with flapping

SVN-Revision: 1934

20 years agojust changed tabs for spaces :)
Marek Moeckel [Thu, 16 Sep 2004 20:58:41 +0000 (20:58 +0000)]
just changed tabs for spaces :)

SVN-Revision: 1933

20 years agoplay jump sound again when double jumping
Marek Moeckel [Thu, 16 Sep 2004 20:48:09 +0000 (20:48 +0000)]
play jump sound again when double jumping
(the double jump should probably get an extra sound effect)

SVN-Revision: 1932

20 years agoSetup-ed fire works for open air levels.
Ricardo Cruz [Thu, 16 Sep 2004 18:59:06 +0000 (18:59 +0000)]
Setup-ed fire works for open air levels.

SVN-Revision: 1931

20 years agoInfo about (end-sequence-animation "")
Ricardo Cruz [Thu, 16 Sep 2004 18:56:36 +0000 (18:56 +0000)]
Info about (end-sequence-animation "")

SVN-Revision: 1930

20 years agoAdded support for setting up end sequence animations on levels.
Ricardo Cruz [Thu, 16 Sep 2004 18:56:09 +0000 (18:56 +0000)]
Added support for setting up end sequence animations on levels.
Tag: (end-sequence-animation "fireworks")
fireworks is only supported currently.

SVN-Revision: 1929

20 years agoImproved layout of statistics displaying.
Ricardo Cruz [Thu, 16 Sep 2004 18:16:16 +0000 (18:16 +0000)]
Improved layout of statistics displaying.

SVN-Revision: 1928

20 years agoChanged behavior of centered text drawing and added right allignment, as well.
Ricardo Cruz [Thu, 16 Sep 2004 15:04:18 +0000 (15:04 +0000)]
Changed behavior of centered text drawing and added right allignment, as well.
Added a new allignment argument for draw_text(). draw_text_center() is draw_text() with CENTER_ALLIGN in point Vector(screen->w/2, ...).

SVN-Revision: 1927

20 years agoAdded a "gotoend" cheat to put Tux near the end of the level.
Ricardo Cruz [Thu, 16 Sep 2004 11:56:39 +0000 (11:56 +0000)]
Added a "gotoend" cheat to put Tux near the end of the level.
Also improved the pause hack.

SVN-Revision: 1926