supertux.git
20 years ago- improved look of start/gameover screens
Ingo Ruhnke [Sun, 25 Apr 2004 13:16:43 +0000 (13:16 +0000)]
- improved look of start/gameover screens

SVN-Revision: 701

20 years agoJust updated the gradients test to use the new color entries.
Ricardo Cruz [Sun, 25 Apr 2004 12:50:24 +0000 (12:50 +0000)]
Just updated the gradients test to use the new color entries.

SVN-Revision: 700

20 years ago- removed blurriness
Ingo Ruhnke [Sun, 25 Apr 2004 12:44:22 +0000 (12:44 +0000)]
- removed blurriness

SVN-Revision: 699

20 years agoChanged the distros images to the old dir.
Ricardo Cruz [Sun, 25 Apr 2004 12:38:09 +0000 (12:38 +0000)]
Changed the distros images to the old dir.
Finally possible thanks to Ingo.

SVN-Revision: 698

20 years agoYet another levels update by Marek.
Ricardo Cruz [Sun, 25 Apr 2004 12:34:42 +0000 (12:34 +0000)]
Yet another levels update by Marek.
Changelog:
�I fixed some minor flaws and tried to give each of
the maps an original title. The latter was kinda difficult, because most
of the maps didn't really have a theme, (like the bridge or the castle)
so I had to make up their names; a task in which I maybe failed in some
parts, but at least it's better than just numbers.�

SVN-Revision: 697

20 years ago- added new worldmap tux
Ingo Ruhnke [Sun, 25 Apr 2004 12:29:23 +0000 (12:29 +0000)]
- added new worldmap tux

SVN-Revision: 696

20 years ago- added gradient
Ingo Ruhnke [Sun, 25 Apr 2004 12:14:02 +0000 (12:14 +0000)]
- added gradient

SVN-Revision: 695

20 years ago- fixed/changed gradient tags to match with the one used in the current level files
Ingo Ruhnke [Sun, 25 Apr 2004 12:11:25 +0000 (12:11 +0000)]
- fixed/changed gradient tags to match with the one used in the current level files

SVN-Revision: 694

20 years ago- smoothed water a little bit
Ingo Ruhnke [Sun, 25 Apr 2004 11:57:19 +0000 (11:57 +0000)]
- smoothed water a little bit
- added new cloud
- fixed stalactit look a bit

SVN-Revision: 693

20 years agoreplaced distros with coins
Ingo Ruhnke [Sun, 25 Apr 2004 11:55:39 +0000 (11:55 +0000)]
replaced distros with coins

SVN-Revision: 692

20 years ago- added new cloud tile
Ingo Ruhnke [Sun, 25 Apr 2004 11:34:15 +0000 (11:34 +0000)]
- added new cloud tile

SVN-Revision: 691

20 years agoJust made lispreader to send an error message to stderr when the file could not be...
Ricardo Cruz [Sun, 25 Apr 2004 10:02:14 +0000 (10:02 +0000)]
Just made lispreader to send an error message to stderr when the file could not be open, as suggested by Arkadiusz Miskiewicz.

SVN-Revision: 690

20 years ago- added firetux, nothing more than a boring placeholder, but should be better than...
Ingo Ruhnke [Sat, 24 Apr 2004 20:36:19 +0000 (20:36 +0000)]
- added firetux, nothing more than a boring placeholder, but should be better than the current one

SVN-Revision: 689

20 years ago- added start/end tiles
Ingo Ruhnke [Sat, 24 Apr 2004 19:40:56 +0000 (19:40 +0000)]
- added start/end tiles

SVN-Revision: 688

20 years agoAt least my compiler (g++ (GCC) 3.3.2) needs this include.
Ricardo Cruz [Sat, 24 Apr 2004 18:03:35 +0000 (18:03 +0000)]
At least my compiler (g++ (GCC) 3.3.2) needs this include.
Anyway, there is still a crash to be fixed.

SVN-Revision: 687

20 years ago'nother music patch by matzeb
Ingo Ruhnke [Sat, 24 Apr 2004 17:48:49 +0000 (17:48 +0000)]
'nother music patch by matzeb

SVN-Revision: 686

20 years agoIngo, that code is not buggy!
Ricardo Cruz [Sat, 24 Apr 2004 15:27:38 +0000 (15:27 +0000)]
Ingo, that code is not buggy!
You can say that it is a bad approuch, but it is not a bug!
Besides, I don't think it's a bad approuch. Your code is maybe a better approuch. But in the other hand is buggy, so please let my code be there.

Buggy, why, you may ask...

Imagine this simple and fictional code:


#define MNID_START 1

menu->additem("Start Game", MNID_START);
menu->additem("Options");

if(menu->check() == MNID_START)
  startgame();


With your code, when you pressed Options, the game would also start. Have a look at it again and guess why ;-)

SVN-Revision: 685

20 years ago- fixed option menu
Ingo Ruhnke [Sat, 24 Apr 2004 15:08:21 +0000 (15:08 +0000)]
- fixed option menu

SVN-Revision: 684

20 years agoMarek levels updating. He also added two new levels for the start that are easier.
Ricardo Cruz [Sat, 24 Apr 2004 15:02:11 +0000 (15:02 +0000)]
Marek levels updating. He also added two new levels for the start that are easier.
Updated worldmap as well. Can someone test if level 25 and 26 are there?

SVN-Revision: 683

20 years ago- patch from MatzeB to make music handling easier and more stable
Ingo Ruhnke [Sat, 24 Apr 2004 14:49:04 +0000 (14:49 +0000)]
- patch from MatzeB to make music handling easier and more stable

SVN-Revision: 682

20 years ago- new star tux, still rather pure, but useable
Ingo Ruhnke [Sat, 24 Apr 2004 13:12:12 +0000 (13:12 +0000)]
- new star tux, still rather pure, but useable

SVN-Revision: 681

20 years ago- fixed duck-jump bug
Ingo Ruhnke [Sat, 24 Apr 2004 12:45:34 +0000 (12:45 +0000)]
- fixed duck-jump bug

SVN-Revision: 680

20 years ago- added holding gfx, still looks rather stupid, but I think thats unavoidable without...
Ingo Ruhnke [Sat, 24 Apr 2004 12:30:21 +0000 (12:30 +0000)]
- added holding gfx, still looks rather stupid, but I think thats unavoidable without major changes to the current code

SVN-Revision: 679

20 years ago- fixed bug in Menu::check()
Ingo Ruhnke [Sat, 24 Apr 2004 12:11:11 +0000 (12:11 +0000)]
- fixed bug in Menu::check()
- added grab/kick tux to resources
- added flag to use endsequence or not

SVN-Revision: 678

20 years ago- added new gfx
Ingo Ruhnke [Sat, 24 Apr 2004 10:43:15 +0000 (10:43 +0000)]
- added new gfx

SVN-Revision: 677

20 years ago- fixed spelling mistake in filename
Ingo Ruhnke [Sat, 24 Apr 2004 10:42:31 +0000 (10:42 +0000)]
- fixed spelling mistake in filename

SVN-Revision: 676

20 years ago- added grab and kick tuxes
Ingo Ruhnke [Sat, 24 Apr 2004 10:28:04 +0000 (10:28 +0000)]
- added grab and kick tuxes

SVN-Revision: 675

20 years agoAdded a new concept to the menu, the ID.
Ricardo Cruz [Sat, 24 Apr 2004 09:32:32 +0000 (09:32 +0000)]
Added a new concept to the menu, the ID.
Each item can have an ID that can be given, this way there won't be any more hardcoded values for the entries.
Anyway, I've made it to be compatible with the current behaviour, in case any ID is given.

I've already updated the mainmenu, optionsmenu, leveleditormenu, leveleditorsettingsmenu and worldmapmenu.
The definitions are enumerated in the menu.h file. Should we keep each enum splited or merge them all?

Feedback is appreciated :)

SVN-Revision: 674

20 years agoTook st_pause_ticks_stop() out of the events loop.
Ricardo Cruz [Sat, 24 Apr 2004 08:38:01 +0000 (08:38 +0000)]
Took st_pause_ticks_stop() out of the events loop.

SVN-Revision: 673

20 years agoMarek bug fix for this problem:
Ricardo Cruz [Sat, 24 Apr 2004 00:10:49 +0000 (00:10 +0000)]
Marek bug fix for this problem:
revilyo: �Antartica 10 : tux falls in the last hole, maybe it could works if I jump really
high. I don't look at the sources yet...�

SVN-Revision: 672

20 years agoMarek has updated worldmap levels. Changes are:
Ricardo Cruz [Fri, 23 Apr 2004 17:15:31 +0000 (17:15 +0000)]
Marek has updated worldmap levels. Changes are:

-Added reset points (one per level, except the last one which has two)
-Removed lots of difficult and unfair spots
-Changed order of cave levels according to Matze's suggestion
-Small design fixes


SVN-Revision: 671

20 years agoJust fixed two small bugs in the gameplay during pause:
Ricardo Cruz [Fri, 23 Apr 2004 16:37:38 +0000 (16:37 +0000)]
Just fixed two small bugs in the gameplay during pause:
- don't show the menu, neither quit to level editor;
- when any event happen, the timer would continue (fixed).

SVN-Revision: 670

20 years agoAdded a test level for the gradients.
Ricardo Cruz [Fri, 23 Apr 2004 16:30:43 +0000 (16:30 +0000)]
Added a test level for the gradients.
Seems to work fine.

SVN-Revision: 669

20 years agoChanged filenames from endseq.stl to level3.stl.
Ricardo Cruz [Fri, 23 Apr 2004 16:30:09 +0000 (16:30 +0000)]
Changed filenames from endseq.stl to level3.stl.
Damn, use level*.stl or else implement a way to set the filenames!

SVN-Revision: 668

20 years ago- 'animated' explosion a bit
Ingo Ruhnke [Fri, 23 Apr 2004 12:41:11 +0000 (12:41 +0000)]
- 'animated' explosion a bit

SVN-Revision: 667

20 years agoJust removed spaces from key and joystick setup entries... What were does doing there...
Ricardo Cruz [Fri, 23 Apr 2004 11:42:18 +0000 (11:42 +0000)]
Just removed spaces from key and joystick setup entries... What were does doing there anyway?

SVN-Revision: 666

20 years agoAdded laptop entry back, that is used by Mr. IceBlock, as reported by Ryan. (had...
Ricardo Cruz [Fri, 23 Apr 2004 11:24:37 +0000 (11:24 +0000)]
Added laptop entry back, that is used by Mr. IceBlock, as reported by Ryan. (had to remove comment laptop falling)
The BSOD is not also necessary, is it?

SVN-Revision: 665

20 years agoAdded a joystick control dialog.
Ricardo Cruz [Fri, 23 Apr 2004 11:12:43 +0000 (11:12 +0000)]
Added a joystick control dialog.
I don't have a joystick, so please test and improve this thing. Thx.

SVN-Revision: 664

20 years agoImplemented explosion sound when Mr.Bomb explodes.
Ricardo Cruz [Thu, 22 Apr 2004 21:51:19 +0000 (21:51 +0000)]
Implemented explosion sound when Mr.Bomb explodes.
It uses the current stereo system that is kinda of primitive. We should base it on player's coordinates and calculate it according it.
Instead, it bases the screen, besides it is not even calculated, just use some constants.

SVN-Revision: 663

20 years agoAdded an explotion sound file to repository.
Ricardo Cruz [Thu, 22 Apr 2004 21:29:59 +0000 (21:29 +0000)]
Added an explotion sound file to repository.
To be used by Mr Bomb, until someone replaces it by a better one ;)

SVN-Revision: 662

20 years agoDistros old images seems to be necessary by this BouncyDistro class in gameobjs....
Ricardo Cruz [Thu, 22 Apr 2004 21:27:36 +0000 (21:27 +0000)]
Distros old images seems to be necessary by this BouncyDistro class in gameobjs.* ...
Weird, what does that thing do anyway?

SVN-Revision: 661

20 years agoRemoved box_full and box_empty from this.
Ricardo Cruz [Thu, 22 Apr 2004 21:24:31 +0000 (21:24 +0000)]
Removed box_full and box_empty from this.
They are now implemented as tiles.

SVN-Revision: 660

20 years agoMoving a few not used images to old dir.
Ricardo Cruz [Thu, 22 Apr 2004 21:07:02 +0000 (21:07 +0000)]
Moving a few not used images to old dir.

SVN-Revision: 659

20 years agoMoving not used images to old dir.
Ricardo Cruz [Thu, 22 Apr 2004 21:05:29 +0000 (21:05 +0000)]
Moving not used images to old dir.

SVN-Revision: 658

20 years agoRemoved a few entries from the sprites config file (supertux.strf).
Ricardo Cruz [Thu, 22 Apr 2004 20:58:05 +0000 (20:58 +0000)]
Removed a few entries from the sprites config file (supertux.strf).

SVN-Revision: 657

20 years agoMoving a few images that are not used anymore from shared to the old directory.
Ricardo Cruz [Thu, 22 Apr 2004 20:57:24 +0000 (20:57 +0000)]
Moving a few images that are not used anymore from shared to the old directory.

SVN-Revision: 656

20 years agoJust moved the Right with the Left entry in Controls.
Ricardo Cruz [Thu, 22 Apr 2004 20:45:22 +0000 (20:45 +0000)]
Just moved the Right with the Left entry in Controls.
I'm so used to define the Left key firstly... :)

SVN-Revision: 655

20 years agoIf you press Esc in the control menu, it quits from there.
Ricardo Cruz [Thu, 22 Apr 2004 20:44:11 +0000 (20:44 +0000)]
If you press Esc in the control menu, it quits from there.

SVN-Revision: 654

20 years agoMade a START_LIVES definition (in defines.h) that has the lives that the players...
Ricardo Cruz [Thu, 22 Apr 2004 20:41:40 +0000 (20:41 +0000)]
Made a START_LIVES definition (in defines.h) that has the lives that the players start with.
i have made them to be 4, since the worldmap is so hard...

SVN-Revision: 653

20 years agofixed squish sprite
Ingo Ruhnke [Thu, 22 Apr 2004 20:16:45 +0000 (20:16 +0000)]
fixed squish sprite

SVN-Revision: 652

20 years ago- made shrink behaviour more mariobros3 like, ie. firetux will go to largetux to...
Ingo Ruhnke [Thu, 22 Apr 2004 20:14:49 +0000 (20:14 +0000)]
- made shrink behaviour more mariobros3 like, ie. firetux will go to largetux to smalltux, removed small-firetux

SVN-Revision: 651

20 years ago- changed bouncing snowball speed back to normal
Ingo Ruhnke [Thu, 22 Apr 2004 19:53:17 +0000 (19:53 +0000)]
- changed bouncing snowball speed back to normal

SVN-Revision: 650

20 years ago- integrated skid tux
Ingo Ruhnke [Thu, 22 Apr 2004 19:40:41 +0000 (19:40 +0000)]
- integrated skid tux

SVN-Revision: 649

20 years ago- changed way badguy removal is handled (ie. with a flag now)
Ingo Ruhnke [Thu, 22 Apr 2004 19:15:22 +0000 (19:15 +0000)]
- changed way badguy removal is handled (ie. with a flag now)
- changed some pointers to const references in collision code

SVN-Revision: 648

20 years agoControls menu wasn't showing the keys until they were changed (fixed).
Ricardo Cruz [Thu, 22 Apr 2004 18:39:52 +0000 (18:39 +0000)]
Controls menu wasn't showing the keys until they were changed (fixed).
Also made a few internal changes regarding this.

SVN-Revision: 647

20 years ago- made some arrays private
Ingo Ruhnke [Thu, 22 Apr 2004 17:53:08 +0000 (17:53 +0000)]
- made some arrays private
- store badguys in pointers instead of per value

SVN-Revision: 646

20 years agoRemoved a few useless code (it was commented anyway).
Ricardo Cruz [Thu, 22 Apr 2004 17:51:03 +0000 (17:51 +0000)]
Removed a few useless code (it was commented anyway).

SVN-Revision: 645

20 years agoChanged MAX_BULLETS from 2 to 1.
Ricardo Cruz [Thu, 22 Apr 2004 17:38:56 +0000 (17:38 +0000)]
Changed MAX_BULLETS from 2 to 1.
As someone said Tux with bullets power is totally invencible, this will make it a bit harder.

SVN-Revision: 644

20 years ago- undo of my last patch, removing 'this' is not a good idea and causes even worse...
Ingo Ruhnke [Thu, 22 Apr 2004 16:52:02 +0000 (16:52 +0000)]
- undo of my last patch, removing 'this' is not a good idea and causes even worse side effects

SVN-Revision: 643

20 years ago- fixed bomb-dup bug (vector increases on add, and this changes I guess, so remove...
Ingo Ruhnke [Thu, 22 Apr 2004 16:49:28 +0000 (16:49 +0000)]
- fixed bomb-dup bug (vector increases on add, and this changes I guess, so remove doesn't work, vector should really store pointers, not values)

SVN-Revision: 642

20 years ago- fixed bomb
Ingo Ruhnke [Thu, 22 Apr 2004 16:45:15 +0000 (16:45 +0000)]
- fixed bomb

SVN-Revision: 641

20 years ago- fixed hotspot
Ingo Ruhnke [Thu, 22 Apr 2004 16:36:59 +0000 (16:36 +0000)]
- fixed hotspot

SVN-Revision: 640

20 years ago- supertux stand gfx
Ingo Ruhnke [Thu, 22 Apr 2004 16:28:28 +0000 (16:28 +0000)]
- supertux stand gfx

SVN-Revision: 639

20 years ago- synced walk speed of walking enemies
Ingo Ruhnke [Thu, 22 Apr 2004 16:25:32 +0000 (16:25 +0000)]
- synced walk speed of walking enemies
- added standing tux

SVN-Revision: 638

20 years ago- little makefile fix
Ingo Ruhnke [Thu, 22 Apr 2004 15:58:20 +0000 (15:58 +0000)]
- little makefile fix

SVN-Revision: 637

20 years ago- removed wrong bsod
Ingo Ruhnke [Thu, 22 Apr 2004 15:53:32 +0000 (15:53 +0000)]
- removed wrong bsod

SVN-Revision: 636

20 years ago- some cleanup
Ingo Ruhnke [Thu, 22 Apr 2004 15:52:47 +0000 (15:52 +0000)]
- some cleanup

SVN-Revision: 635

20 years ago- fixed hotspots
Ingo Ruhnke [Thu, 22 Apr 2004 15:41:40 +0000 (15:41 +0000)]
- fixed hotspots

SVN-Revision: 634

20 years agoMake use of Marek's music at the beggining.
Ricardo Cruz [Thu, 22 Apr 2004 14:14:51 +0000 (14:14 +0000)]
Make use of Marek's music at the beggining.

SVN-Revision: 633

20 years agoImproved the control key code a bit, in order to make it possible to write the keys...
Ricardo Cruz [Thu, 22 Apr 2004 14:11:57 +0000 (14:11 +0000)]
Improved the control key code a bit, in order to make it possible to write the keys right in the first dialog display (still to be done).

SVN-Revision: 632

20 years agoTitle music update by Marek.
Ricardo Cruz [Thu, 22 Apr 2004 13:46:49 +0000 (13:46 +0000)]
Title music update by Marek.

SVN-Revision: 631

20 years ago- merged a few duplicated if's in player
Ingo Ruhnke [Thu, 22 Apr 2004 13:24:15 +0000 (13:24 +0000)]
- merged a few duplicated if's in player
- added live-lost tux

SVN-Revision: 630

20 years ago- new gfx
Ingo Ruhnke [Thu, 22 Apr 2004 12:47:59 +0000 (12:47 +0000)]
- new gfx

SVN-Revision: 629

20 years agoJust made the intro's Tux to honour the keys chosen by the user.
Ricardo Cruz [Thu, 22 Apr 2004 11:30:53 +0000 (11:30 +0000)]
Just made the intro's Tux to honour the keys chosen by the user.

SVN-Revision: 628

20 years agoChanged icon.png to icon.xpm. This way we don't have to worry about masks.
Ricardo Cruz [Thu, 22 Apr 2004 11:26:39 +0000 (11:26 +0000)]
Changed icon.png to icon.xpm. This way we don't have to worry about masks.
But not sure if it works well under windows (someone give a try).
Anyway, I just comment the old code, so we can reverse this any time.

SVN-Revision: 627

20 years agoMistake that was making non-characters keys not to work after configuring keys.
Ricardo Cruz [Thu, 22 Apr 2004 11:20:58 +0000 (11:20 +0000)]
Mistake that was making non-characters keys not to work after configuring keys.
Anyway, we still have to fix the fact that the keys are not shown when you open Controls for the first time.

SVN-Revision: 626

20 years agoApplied MatzeB (Ryan?) patch that fixes crash and also improves music.
Ricardo Cruz [Thu, 22 Apr 2004 11:17:34 +0000 (11:17 +0000)]
Applied MatzeB (Ryan?) patch that fixes crash and also improves music.

Ingo, you seem to have forgotten to add two files to cvs:
smalltux-gameover-0.png
smalltux-gameover-1.png

SVN-Revision: 625

20 years agoApplied Ryan's patch for MrBomb hotspot.
Ricardo Cruz [Thu, 22 Apr 2004 10:44:17 +0000 (10:44 +0000)]
Applied Ryan's patch for MrBomb hotspot.

SVN-Revision: 624

20 years agoApplied Ryan's patch for overlaping badguys.
Ricardo Cruz [Thu, 22 Apr 2004 10:43:36 +0000 (10:43 +0000)]
Applied Ryan's patch for overlaping badguys.

SVN-Revision: 623

20 years ago- added small skid tux
Ingo Ruhnke [Thu, 22 Apr 2004 00:13:33 +0000 (00:13 +0000)]
- added small skid tux

SVN-Revision: 622

20 years ago'nother music fix
Ingo Ruhnke [Thu, 22 Apr 2004 00:02:18 +0000 (00:02 +0000)]
'nother music fix

SVN-Revision: 621

20 years agopatch from MatzeB for freeze at level start
Ingo Ruhnke [Thu, 22 Apr 2004 00:00:58 +0000 (00:00 +0000)]
patch from MatzeB for freeze at level start

SVN-Revision: 620

20 years ago- music patch from MatzeB, should fix crash on level exit too worldmap
Ingo Ruhnke [Wed, 21 Apr 2004 23:38:14 +0000 (23:38 +0000)]
- music patch from MatzeB, should fix crash on level exit too worldmap

SVN-Revision: 619

20 years ago- some more gfx
Ingo Ruhnke [Wed, 21 Apr 2004 23:10:52 +0000 (23:10 +0000)]
- some more gfx

SVN-Revision: 618

20 years agoLimitated the number of bullets to be shot at the same time.
Ricardo Cruz [Wed, 21 Apr 2004 22:48:43 +0000 (22:48 +0000)]
Limitated the number of bullets to be shot at the same time.
I have made 2 bullets to be the maximum... if you don't agree tell me. anyway, you can easily change them in defines.h

SVN-Revision: 617

20 years ago- improved smalltux
Ingo Ruhnke [Wed, 21 Apr 2004 19:08:24 +0000 (19:08 +0000)]
- improved smalltux

SVN-Revision: 616

20 years ago- improved smalltux
Ingo Ruhnke [Wed, 21 Apr 2004 19:02:39 +0000 (19:02 +0000)]
- improved smalltux

SVN-Revision: 615

20 years agoMade the keys to be displayed when typed and also save them to the file.
Ricardo Cruz [Wed, 21 Apr 2004 17:45:17 +0000 (17:45 +0000)]
Made the keys to be displayed when typed and also save them to the file.
Still to fix: display keys when menu is shown.

SVN-Revision: 614

20 years agoAdded Marek music to cvs and play it in the main menu.
Ricardo Cruz [Wed, 21 Apr 2004 17:43:26 +0000 (17:43 +0000)]
Added Marek music to cvs and play it in the main menu.

SVN-Revision: 613

20 years agoDisplay key number on the key selection:
Ricardo Cruz [Wed, 21 Apr 2004 15:45:39 +0000 (15:45 +0000)]
Display key number on the key selection:
This is not obvious to the user, we have to get a way to translate it into human readable strings...

SVN-Revision: 612

20 years agoFinally, made keys configurable via the menu!! ;)
Ricardo Cruz [Wed, 21 Apr 2004 15:15:28 +0000 (15:15 +0000)]
Finally, made keys configurable via the menu!! ;)
Next step is to save them to config file and to make joystick also configurable.

SVN-Revision: 611

20 years ago- made end seq a bit more robust
Ingo Ruhnke [Wed, 21 Apr 2004 13:41:01 +0000 (13:41 +0000)]
- made end seq a bit more robust

SVN-Revision: 610

20 years ago- test level for endseq
Ingo Ruhnke [Wed, 21 Apr 2004 13:40:32 +0000 (13:40 +0000)]
- test level for endseq

SVN-Revision: 609

20 years ago- added end-sequence code
Ingo Ruhnke [Wed, 21 Apr 2004 12:45:07 +0000 (12:45 +0000)]
- added end-sequence code

SVN-Revision: 608

20 years ago- added new icon
Ingo Ruhnke [Wed, 21 Apr 2004 11:56:52 +0000 (11:56 +0000)]
- added new icon

SVN-Revision: 607

20 years ago- added new tux-life pic by Benjamin P. Jung
Ingo Ruhnke [Wed, 21 Apr 2004 11:37:58 +0000 (11:37 +0000)]
- added new tux-life pic by Benjamin P. Jung

SVN-Revision: 606

20 years agoNow, the worldmap displays the Level's name, instead of the path.
Ricardo Cruz [Wed, 21 Apr 2004 11:17:31 +0000 (11:17 +0000)]
Now, the worldmap displays the Level's name, instead of the path.

SVN-Revision: 605

20 years agoThese levels are all in the world1 dir.
Ricardo Cruz [Tue, 20 Apr 2004 22:53:40 +0000 (22:53 +0000)]
These levels are all in the world1 dir.

SVN-Revision: 604

20 years ago- added stay-on-platform into the level fileformat
Ingo Ruhnke [Tue, 20 Apr 2004 20:10:53 +0000 (20:10 +0000)]
- added stay-on-platform into the level  fileformat

SVN-Revision: 603

20 years ago- turned LEFT/RIGHT defines into enum, turned BadGuyModes into enum
Ingo Ruhnke [Tue, 20 Apr 2004 19:55:23 +0000 (19:55 +0000)]
- turned LEFT/RIGHT defines into enum, turned BadGuyModes into enum

SVN-Revision: 602