supertux.git
20 years ago- fixed potential crash
Ryan Flegel [Thu, 13 May 2004 02:40:10 +0000 (02:40 +0000)]
- fixed potential crash

SVN-Revision: 1150

20 years ago- 'nicer' icebullet
Ryan Flegel [Wed, 12 May 2004 20:02:46 +0000 (20:02 +0000)]
- 'nicer' icebullet

SVN-Revision: 1149

20 years ago- fixed crash when hitting badguy with bullet
Ryan Flegel [Wed, 12 May 2004 19:43:08 +0000 (19:43 +0000)]
- fixed crash when hitting badguy with bullet

SVN-Revision: 1148

20 years ago- added old iceflower images
Ryan Flegel [Wed, 12 May 2004 19:22:32 +0000 (19:22 +0000)]
- added old iceflower images

SVN-Revision: 1147

20 years agoBenjamin has been kind enough to make us Icy Tux images :)
Ricardo Cruz [Wed, 12 May 2004 19:18:31 +0000 (19:18 +0000)]
Benjamin has been kind enough to make us Icy Tux images :)

SVN-Revision: 1146

20 years ago- reverted to old iceflower
Ryan Flegel [Wed, 12 May 2004 19:00:10 +0000 (19:00 +0000)]
- reverted to old iceflower

SVN-Revision: 1145

20 years agoAdded ice flower bonuses and a few enemies.
Ricardo Cruz [Wed, 12 May 2004 18:35:35 +0000 (18:35 +0000)]
Added ice flower bonuses and a few enemies.
Test fire here!

SVN-Revision: 1144

20 years agoAdded a few entries.
Ricardo Cruz [Wed, 12 May 2004 18:32:03 +0000 (18:32 +0000)]
Added a few entries.

SVN-Revision: 1143

20 years agoAdded ice flower entry.
Ricardo Cruz [Wed, 12 May 2004 18:31:38 +0000 (18:31 +0000)]
Added ice flower entry.

SVN-Revision: 1142

20 years agoAdded bonus ice and fire flower, used by the level editor.
Ricardo Cruz [Wed, 12 May 2004 18:31:16 +0000 (18:31 +0000)]
Added bonus ice and fire flower, used by the level editor.

SVN-Revision: 1141

20 years agoAdded a very bad drawn ice flower.
Ricardo Cruz [Wed, 12 May 2004 18:29:37 +0000 (18:29 +0000)]
Added a very bad drawn ice flower.

SVN-Revision: 1140

20 years agoFire should be working again.
Ricardo Cruz [Wed, 12 May 2004 18:28:37 +0000 (18:28 +0000)]
Fire should be working again.
Unfortanely, both ice and fire shots crash the game when colliding with a badguy.

SVN-Revision: 1139

20 years agoAdded the new ice power images entries.
Ricardo Cruz [Wed, 12 May 2004 17:59:49 +0000 (17:59 +0000)]
Added the new ice power images entries.

SVN-Revision: 1138

20 years agoAdded ice power related images.
Ricardo Cruz [Wed, 12 May 2004 17:59:07 +0000 (17:59 +0000)]
Added ice power related images.
Artist, now it's your time!

SVN-Revision: 1137

20 years agoFirst implementation of the ice power.
Ricardo Cruz [Wed, 12 May 2004 17:56:34 +0000 (17:56 +0000)]
First implementation of the ice power.

SVN-Revision: 1136

20 years ago- fixed largetux jump frames (from Benjamin)
Ryan Flegel [Wed, 12 May 2004 17:20:29 +0000 (17:20 +0000)]
- fixed largetux jump frames (from Benjamin)

SVN-Revision: 1135

20 years ago- added Benjamin's squished flyingsnoballs
Ryan Flegel [Wed, 12 May 2004 15:51:35 +0000 (15:51 +0000)]
- added Benjamin's squished flyingsnoballs

SVN-Revision: 1134

20 years ago- fixed some enums
Ryan Flegel [Wed, 12 May 2004 15:36:16 +0000 (15:36 +0000)]
- fixed some enums

SVN-Revision: 1133

20 years agoAdded the "Tux doesn't fall between two tiles" bug.
Ricardo Cruz [Wed, 12 May 2004 14:59:39 +0000 (14:59 +0000)]
Added the "Tux doesn't fall between two tiles" bug.

SVN-Revision: 1132

20 years agoIn case the level has been saved, and no change was done, don't ask to "Save the...
Ricardo Cruz [Wed, 12 May 2004 14:57:16 +0000 (14:57 +0000)]
In case the level has been saved, and no change was done, don't ask to "Save the Changes".

SVN-Revision: 1131

20 years agoBreak lines on tiles as requested by Ryan.
Ricardo Cruz [Wed, 12 May 2004 14:54:04 +0000 (14:54 +0000)]
Break lines on tiles as requested by Ryan.
Also added a few spaces for enemies and added a comment saying that the level was made using the built-in level editor.

SVN-Revision: 1130

20 years agoJust changed the vertical scrolling to the top of the scrolling func or else it would...
Ricardo Cruz [Wed, 12 May 2004 12:40:46 +0000 (12:40 +0000)]
Just changed the vertical scrolling to the top of the scrolling func or else it wouldn't work when autoscrolling is enabled..

SVN-Revision: 1129

20 years agoSmoother vertical scrolling.
Ricardo Cruz [Wed, 12 May 2004 12:18:47 +0000 (12:18 +0000)]
Smoother vertical scrolling.
You can play a bit with Y_SPACE, in case you want to tune it more.

SVN-Revision: 1128

20 years agoAdded two points.
Ricardo Cruz [Wed, 12 May 2004 12:12:14 +0000 (12:12 +0000)]
Added two points.
Also removed fixed stuff.

SVN-Revision: 1127

20 years ago- removing old dir
Ryan Flegel [Wed, 12 May 2004 04:59:42 +0000 (04:59 +0000)]
- removing old dir

SVN-Revision: 1126

20 years ago- fixed enum bug mentioned by Kevin L. Mitchell on the mailing list
Ryan Flegel [Wed, 12 May 2004 02:10:13 +0000 (02:10 +0000)]
- fixed enum bug mentioned by Kevin L. Mitchell on the mailing list

SVN-Revision: 1125

20 years ago- removed old code
Ryan Flegel [Wed, 12 May 2004 01:29:29 +0000 (01:29 +0000)]
- removed old code

SVN-Revision: 1124

20 years ago- fixed rising specials
Ryan Flegel [Wed, 12 May 2004 01:16:33 +0000 (01:16 +0000)]
- fixed rising specials

SVN-Revision: 1123

20 years ago- moved around some files. make doesn't like spaces
Ryan Flegel [Wed, 12 May 2004 00:26:18 +0000 (00:26 +0000)]
- moved around some files. make doesn't like spaces

SVN-Revision: 1122

20 years ago- added matr1x's levels to contrib
Ryan Flegel [Wed, 12 May 2004 00:15:17 +0000 (00:15 +0000)]
- added matr1x's levels to contrib

SVN-Revision: 1121

20 years agoBottom tiles were not being drawn right when vertical scrolling was enabled.
Ricardo Cruz [Tue, 11 May 2004 23:37:12 +0000 (23:37 +0000)]
Bottom tiles were not being drawn right when vertical scrolling was enabled.

SVN-Revision: 1120

20 years ago- fixed vscroll a bit--forgot foreground
Ryan Flegel [Tue, 11 May 2004 23:30:50 +0000 (23:30 +0000)]
- fixed vscroll a bit--forgot foreground

SVN-Revision: 1119

20 years ago- fixed vscroll a bit
Ryan Flegel [Tue, 11 May 2004 23:25:06 +0000 (23:25 +0000)]
- fixed vscroll a bit

SVN-Revision: 1118

20 years agoFixed hotspot square drawing in debug mode.
Ricardo Cruz [Tue, 11 May 2004 23:15:45 +0000 (23:15 +0000)]
Fixed hotspot square drawing in debug mode.

SVN-Revision: 1117

20 years agoModified draw_part() in sprite class to make use of scroll.
Ricardo Cruz [Tue, 11 May 2004 23:12:00 +0000 (23:12 +0000)]
Modified draw_part() in sprite class to make use of scroll.

SVN-Revision: 1116

20 years agoUpgrades weren't being shown when appearing... fixed!
Ricardo Cruz [Tue, 11 May 2004 23:09:33 +0000 (23:09 +0000)]
Upgrades weren't being shown when appearing... fixed!

SVN-Revision: 1115

20 years ago- added exceptions
Ryan Flegel [Tue, 11 May 2004 22:16:12 +0000 (22:16 +0000)]
- added exceptions

SVN-Revision: 1114

20 years agoCleanups. Basically I made sprites to care about the scrolling and not the player...
Ricardo Cruz [Tue, 11 May 2004 22:12:42 +0000 (22:12 +0000)]
Cleanups. Basically I made sprites to care about the scrolling and not the player or badguys or whatever.

SVN-Revision: 1113

20 years agoVertical scrolling level test.
Ricardo Cruz [Tue, 11 May 2004 21:55:05 +0000 (21:55 +0000)]
Vertical scrolling level test.

SVN-Revision: 1112

20 years agoFirst implementation of vertical scrolling.
Ricardo Cruz [Tue, 11 May 2004 21:53:51 +0000 (21:53 +0000)]
First implementation of vertical scrolling.

SVN-Revision: 1111

20 years agoFirst step for vertical scrolling stop.
Ricardo Cruz [Tue, 11 May 2004 18:26:27 +0000 (18:26 +0000)]
First step for vertical scrolling stop.
This commit makes:
* level to support height;
* allows height to be specified in level editor (unecessary, since level editor doesn't support it yet...).

SVN-Revision: 1109

20 years ago- made fixes to buttjump
Ryan Flegel [Tue, 11 May 2004 18:16:12 +0000 (18:16 +0000)]
- made fixes to buttjump
- add score multiplier when in invincibility mode

SVN-Revision: 1108

20 years ago- added missing blocks
Ryan Flegel [Tue, 11 May 2004 17:53:47 +0000 (17:53 +0000)]
- added missing blocks

SVN-Revision: 1107

20 years ago- added butt-jump
Ryan Flegel [Tue, 11 May 2004 17:50:48 +0000 (17:50 +0000)]
- added butt-jump

SVN-Revision: 1106

20 years ago- moved -lGL to it's proper place
Ryan Flegel [Tue, 11 May 2004 01:18:38 +0000 (01:18 +0000)]
- moved -lGL to it's proper place

SVN-Revision: 1100

20 years agomake sure -lGL is used in opengl enabled mode
Tobias Gläßer [Mon, 10 May 2004 23:31:00 +0000 (23:31 +0000)]
make sure -lGL is used in opengl enabled mode

SVN-Revision: 1098

20 years agoImproved a little bit.
Ricardo Cruz [Mon, 10 May 2004 23:20:40 +0000 (23:20 +0000)]
Improved a little bit.

SVN-Revision: 1097

20 years agoupdated changelog
Ingo Ruhnke [Mon, 10 May 2004 22:55:16 +0000 (22:55 +0000)]
updated changelog

SVN-Revision: 1096

20 years agomake em ready for something some strange people would actually call an official relea...
Tobias Gläßer [Mon, 10 May 2004 22:23:14 +0000 (22:23 +0000)]
make em ready for something some strange people would actually call an official release. What are those people talking about?

SVN-Revision: 1095

20 years ago*** empty log message ***
Tobias Gläßer [Mon, 10 May 2004 22:21:10 +0000 (22:21 +0000)]
*** empty log message ***

SVN-Revision: 1094

20 years agoLeveleditor closes on SDL_QUIT events now.
Tobias Gläßer [Mon, 10 May 2004 21:59:25 +0000 (21:59 +0000)]
Leveleditor closes on SDL_QUIT events now.

SVN-Revision: 1093

20 years agoWhen pressing a player's key and then press Esc, the player will still be going in...
Ricardo Cruz [Mon, 10 May 2004 21:54:22 +0000 (21:54 +0000)]
When pressing a player's key and then press Esc, the player will still be going in that direction, after unpressing the key and exiting the menu

SVN-Revision: 1092

20 years agomore snow , yeah, who can have enough of snow? You?
Tobias Gläßer [Mon, 10 May 2004 21:47:17 +0000 (21:47 +0000)]
more snow , yeah, who can have enough of snow? You?

SVN-Revision: 1091

20 years agovisual fix
Tobias Gläßer [Mon, 10 May 2004 21:39:40 +0000 (21:39 +0000)]
visual fix

SVN-Revision: 1090

20 years agoupdate
Tobias Gläßer [Mon, 10 May 2004 21:24:11 +0000 (21:24 +0000)]
update

SVN-Revision: 1089

20 years agoDon't display cursor on help.
Ricardo Cruz [Mon, 10 May 2004 21:10:02 +0000 (21:10 +0000)]
Don't display cursor on help.
Tobias, its the 2nd time you overwrite this code. Don't make me to twist your neck :D

SVN-Revision: 1088

20 years ago*** empty log message ***
Tobias Gläßer [Mon, 10 May 2004 20:39:42 +0000 (20:39 +0000)]
*** empty log message ***

SVN-Revision: 1087

20 years agofixed missing semicolon
Tobias Gläßer [Mon, 10 May 2004 20:37:59 +0000 (20:37 +0000)]
fixed missing semicolon

SVN-Revision: 1086

20 years ago- s/(at)/@/
Ryan Flegel [Mon, 10 May 2004 20:24:22 +0000 (20:24 +0000)]
- s/(at)/@/

SVN-Revision: 1085

20 years ago- fixed Benjamin's name
Ryan Flegel [Mon, 10 May 2004 20:21:51 +0000 (20:21 +0000)]
- fixed Benjamin's name

SVN-Revision: 1084

20 years agoupdate
Tobias Gläßer [Mon, 10 May 2004 20:17:50 +0000 (20:17 +0000)]
update

SVN-Revision: 1083

20 years agofixed end of level to begin wrap around in the title demo.
Tobias Gläßer [Mon, 10 May 2004 20:13:01 +0000 (20:13 +0000)]
fixed end of level to begin wrap around in the title demo.

SVN-Revision: 1082

20 years agominor updates
Tobias Gläßer [Mon, 10 May 2004 20:00:22 +0000 (20:00 +0000)]
minor updates

SVN-Revision: 1081

20 years agoupdate
Tobias Gläßer [Mon, 10 May 2004 19:09:03 +0000 (19:09 +0000)]
update

SVN-Revision: 1080

20 years agoFixed some TODO-list bugs.
Tobias Gläßer [Mon, 10 May 2004 19:06:03 +0000 (19:06 +0000)]
Fixed some TODO-list bugs.

SVN-Revision: 1079

20 years agofixed selection of a game_object in IsObject mode
Tobias Gläßer [Mon, 10 May 2004 17:04:56 +0000 (17:04 +0000)]
fixed selection of a game_object in IsObject mode

SVN-Revision: 1078

20 years agofixed visual button bugs.
Tobias Gläßer [Mon, 10 May 2004 16:44:37 +0000 (16:44 +0000)]
fixed visual button bugs.

SVN-Revision: 1077

20 years agoFixed bkgd_speed. Objects properties can be edited now.
Tobias Gläßer [Mon, 10 May 2004 16:09:49 +0000 (16:09 +0000)]
Fixed bkgd_speed. Objects properties can be edited now.
Fixed level saving issue.

SVN-Revision: 1076

20 years agonever free the screen surface, SDL doesn't allow that
Matthias Braun [Mon, 10 May 2004 15:02:26 +0000 (15:02 +0000)]
never free the screen surface, SDL doesn't allow that

SVN-Revision: 1075

20 years agoinitial (icon created by tarzeau and modified to a cursor by me)
Tobias Gläßer [Mon, 10 May 2004 14:44:53 +0000 (14:44 +0000)]
initial (icon created by tarzeau and modified to a cursor by me)

SVN-Revision: 1074

20 years agoinitial (created by tarzeau)
Tobias Gläßer [Mon, 10 May 2004 14:43:59 +0000 (14:43 +0000)]
initial (created by tarzeau)

SVN-Revision: 1073

20 years agoBug fixed. That test was just reading some random memory, don't forget we are talking...
Ricardo Cruz [Mon, 10 May 2004 14:38:53 +0000 (14:38 +0000)]
Bug fixed. That test was just reading some random memory, don't forget we are talking about a string object here, not a char array pointer.
Congrats go to Ingo.

SVN-Revision: 1072

20 years agoAdded Benjamin to credits.
Ricardo Cruz [Mon, 10 May 2004 14:01:08 +0000 (14:01 +0000)]
Added Benjamin to credits.
Still need to update the webpage ones.

SVN-Revision: 1071

20 years agoAdded old checkboxes to the old dir.
Ricardo Cruz [Mon, 10 May 2004 13:58:23 +0000 (13:58 +0000)]
Added old checkboxes to the old dir.

SVN-Revision: 1070

20 years agoRemoved .xcf files. These files are regarding the old checkboxes version and are...
Ricardo Cruz [Mon, 10 May 2004 13:57:35 +0000 (13:57 +0000)]
Removed .xcf files. These files are regarding the old checkboxes version and are already in the old dir.

SVN-Revision: 1069

20 years agoChanged the checked boxes to Benjamin ones!
Ricardo Cruz [Mon, 10 May 2004 13:56:36 +0000 (13:56 +0000)]
Changed the checked boxes to Benjamin ones!
This is a blue-ish version of his checkboxes that I asked him to do.

SVN-Revision: 1068

20 years agoImproved back icon by Benjamin!
Ricardo Cruz [Mon, 10 May 2004 13:53:50 +0000 (13:53 +0000)]
Improved back icon by Benjamin!

SVN-Revision: 1067

20 years agoUps, name mistake.
Ricardo Cruz [Mon, 10 May 2004 13:22:26 +0000 (13:22 +0000)]
Ups, name mistake.

SVN-Revision: 1066

20 years agoWell, Ingo and Tobias prefer the old shooting behavior, so here it goes.
Ricardo Cruz [Mon, 10 May 2004 13:21:41 +0000 (13:21 +0000)]
Well, Ingo and Tobias prefer the old shooting behavior, so here it goes.

SVN-Revision: 1065

20 years agoadded issue
Ingo Ruhnke [Mon, 10 May 2004 12:45:59 +0000 (12:45 +0000)]
added issue

SVN-Revision: 1064

20 years agoTake cursor out of the help screen.
Ricardo Cruz [Mon, 10 May 2004 11:48:08 +0000 (11:48 +0000)]
Take cursor out of the help screen.
Tobias, you overwrote this commit :)

SVN-Revision: 1063

20 years ago- Added a couple handles and changed case on some
Ryan Flegel [Mon, 10 May 2004 05:18:33 +0000 (05:18 +0000)]
- Added a couple handles and changed case on some

SVN-Revision: 1062

20 years agoremoved double shortcuts in leveleditor. updated level-editor turorial.
Tobias Gläßer [Sun, 9 May 2004 22:15:28 +0000 (22:15 +0000)]
removed double shortcuts in leveleditor. updated level-editor turorial.

SVN-Revision: 1061

20 years agoRemoved the screen free. It was already been freed before, this could be the cause...
Ricardo Cruz [Sun, 9 May 2004 21:44:07 +0000 (21:44 +0000)]
Removed the screen free. It was already been freed before, this could be the cause of Win32 crashes related by Ryan...

SVN-Revision: 1060

20 years agoInstead of limitating the number of bullets, according to the ones in screen, do...
Ricardo Cruz [Sun, 9 May 2004 21:15:58 +0000 (21:15 +0000)]
Instead of limitating the number of bullets, according to the ones in screen, do it in a time bases.
This was asked in a comment on The Linux Game Tome and I already wanted to do this, since the day I made that hack, so here it goes.
You can tune that time on the defines.h file, it is the BULLETS_TIMEOUT definition (in ms). There is a fire test level.

SVN-Revision: 1059

20 years agoA new round of levels updating by Marek!
Ricardo Cruz [Sun, 9 May 2004 20:24:20 +0000 (20:24 +0000)]
A new round of levels updating by Marek!
He has now get cvs access, so I guess I'll no longer be his sponser :(
:D

SVN-Revision: 1058

20 years agochanged to look a bit better in the editor
Tobias Gläßer [Sun, 9 May 2004 20:10:23 +0000 (20:10 +0000)]
changed to look a bit better in the editor

SVN-Revision: 1057

20 years agobig white font correction
Tobias Gläßer [Sun, 9 May 2004 19:56:11 +0000 (19:56 +0000)]
big white font correction

SVN-Revision: 1056

20 years agoupdate
Tobias Gläßer [Sun, 9 May 2004 19:55:32 +0000 (19:55 +0000)]
update

SVN-Revision: 1055

20 years ago- increased Tux's safe time to 1250ms
Ryan Flegel [Sun, 9 May 2004 19:34:43 +0000 (19:34 +0000)]
- increased Tux's safe time to 1250ms

SVN-Revision: 1054

20 years agoAdded a static member function to the Surface class for screen capturing. Redesigned...
Tobias Gläßer [Sun, 9 May 2004 18:08:02 +0000 (18:08 +0000)]
Added a static member function to the Surface class for screen capturing. Redesigned the confirm dialog using it.
Minor leveleditor improvements. (Asks if you want to save
a changed level etc.)

SVN-Revision: 1053

20 years agoDon't show selection cursor when help is being displayed.
Ricardo Cruz [Sun, 9 May 2004 13:55:54 +0000 (13:55 +0000)]
Don't show selection cursor when help is being displayed.

SVN-Revision: 1052

20 years agoCleanuped code and applied it to draw_bg() and draw_part() as well.
Ricardo Cruz [Sun, 9 May 2004 13:49:14 +0000 (13:49 +0000)]
Cleanuped code and applied it to draw_bg() and draw_part() as well.

SVN-Revision: 1051

20 years agoMinimap works in SDL now and one more crash is fixed.
Tobias Gläßer [Sun, 9 May 2004 11:14:18 +0000 (11:14 +0000)]
Minimap works in SDL now and one more crash is fixed.
Changed the Help a bit, but it's still in the works.

SVN-Revision: 1050

20 years agoSDL draw() now supports alpha blitting.
Ricardo Cruz [Sun, 9 May 2004 01:13:20 +0000 (01:13 +0000)]
SDL draw() now supports alpha blitting.

SVN-Revision: 1049

20 years agoAdded explode(). Avoid duplicated code, futhermore, allows any badguy to explode.
Ricardo Cruz [Sat, 8 May 2004 23:46:43 +0000 (23:46 +0000)]
Added explode(). Avoid duplicated code, futhermore, allows any badguy to explode.

SVN-Revision: 1048

20 years agoif a stalactite hits a Mr. Bomb, explode, instead of falling.
Ricardo Cruz [Sat, 8 May 2004 23:21:21 +0000 (23:21 +0000)]
if a stalactite hits a Mr. Bomb, explode, instead of falling.
Do you agree with this behavior?

SVN-Revision: 1047

20 years agoJust add a couple of different background tiles, so that it everything doesn't look...
Ricardo Cruz [Sat, 8 May 2004 20:03:02 +0000 (20:03 +0000)]
Just add a couple of different background tiles, so that it everything doesn't look equal.

SVN-Revision: 1046

20 years agoSmall clean-up.
Ricardo Cruz [Sat, 8 May 2004 14:57:07 +0000 (14:57 +0000)]
Small clean-up.

SVN-Revision: 1045

20 years agoPrevent "Return to Level Editor" from working, if no levelsubset is loaded. This...
Tobias Gläßer [Sat, 8 May 2004 12:39:28 +0000 (12:39 +0000)]
Prevent "Return to Level Editor" from working, if no levelsubset is loaded. This solves a few possible crashes.

SVN-Revision: 1044