supertux.git
18 years agoImproved stay-on-platform code to handle non-32x32 badguys. Implemented s-o-p for...
Ondřej Hošek [Mon, 16 Jan 2006 20:04:28 +0000 (20:04 +0000)]
Improved stay-on-platform code to handle non-32x32 badguys. Implemented s-o-p for Mr Tree as proof.

SVN-Revision: 3002

18 years agoa few fixes that I had lying around here, select walk animation in worldmap when...
Matthias Braun [Mon, 16 Jan 2006 15:38:25 +0000 (15:38 +0000)]
a few fixes that I had lying around here, select walk animation in worldmap when tux is walking, fix bad tile attributes in a worldmap tile

SVN-Revision: 3001

18 years agoAnimated small WM tux, worked on WM torch and other cleanup. The small tux needs...
Stephen Groundwater [Mon, 16 Jan 2006 12:55:17 +0000 (12:55 +0000)]
Animated small WM tux, worked on WM torch and other cleanup. The small tux needs a stop put in for when he stands still.

SVN-Revision: 3000

18 years agomore sound samples from TuxThePenguin - literally :-)
Marek Moeckel [Sun, 15 Jan 2006 23:27:52 +0000 (23:27 +0000)]
more sound samples from TuxThePenguin - literally :-)

SVN-Revision: 2999

18 years agosome cutscene sounds
Marek Moeckel [Sun, 15 Jan 2006 22:45:25 +0000 (22:45 +0000)]
some cutscene sounds

SVN-Revision: 2998

18 years ago* Implemented a way to modify extro parameters as a complement to Wansti's new music
Ondřej Hošek [Sun, 15 Jan 2006 21:08:05 +0000 (21:08 +0000)]
* Implemented a way to modify extro parameters as a complement to Wansti's new music
* Forgot to check in implementations of stay-on-platform for Mr Bomb and Mr Iceblock; doing so now
* Little fix to statistics
* Fixes to a few converted bonus2 levels
* Anubis's level now has a custom extro

SVN-Revision: 2997

18 years agochanged forest level dots to glow mushroom with twinkle stars for completion
Stephen Groundwater [Sat, 14 Jan 2006 18:46:45 +0000 (18:46 +0000)]
changed forest level dots to glow mushroom with twinkle stars for completion

SVN-Revision: 2996

18 years agoadded a "voice acting" section to the credits
Marek Moeckel [Sat, 14 Jan 2006 16:44:48 +0000 (16:44 +0000)]
added a "voice acting" section to the credits

SVN-Revision: 2995

18 years agoadded new data directory for speech/dialogue
Marek Moeckel [Sat, 14 Jan 2006 13:48:10 +0000 (13:48 +0000)]
added new data directory for speech/dialogue

SVN-Revision: 2994

18 years agomatching "game over"-melodies for all forest themes
Marek Moeckel [Sat, 14 Jan 2006 12:37:06 +0000 (12:37 +0000)]
matching "game over"-melodies for all forest themes

SVN-Revision: 2993

18 years agoadded a sound file of Tux rapping - for use with a proposed intro cutscene
Marek Moeckel [Fri, 13 Jan 2006 22:06:21 +0000 (22:06 +0000)]
added a sound file of Tux rapping - for use with a proposed intro cutscene

SVN-Revision: 2992

18 years agooops
Matthias Braun [Thu, 12 Jan 2006 17:21:37 +0000 (17:21 +0000)]
oops

SVN-Revision: 2991

18 years agoupgrade
Matthias Braun [Thu, 12 Jan 2006 16:41:59 +0000 (16:41 +0000)]
upgrade

SVN-Revision: 2990

18 years agofix tux not dying when falling out of screen in invincible mode, fix bug when creatin...
Matthias Braun [Thu, 12 Jan 2006 16:41:13 +0000 (16:41 +0000)]
fix tux not dying when falling out of screen in invincible mode, fix bug when creating dirs for savegames

SVN-Revision: 2989

18 years agomore updates to forest world map
Stephen Groundwater [Thu, 12 Jan 2006 13:09:47 +0000 (13:09 +0000)]
more updates to forest world map

SVN-Revision: 2988

18 years agofish should behave like the old fish again
Matthias Braun [Thu, 12 Jan 2006 01:19:58 +0000 (01:19 +0000)]
fish should behave like the old fish again

SVN-Revision: 2987

18 years agofix music not playing again after disable&enabling it
Matthias Braun [Wed, 11 Jan 2006 23:38:48 +0000 (23:38 +0000)]
fix music not playing again after disable&enabling it

SVN-Revision: 2986

18 years agoforgot to commit some files?
Matthias Braun [Wed, 11 Jan 2006 23:37:47 +0000 (23:37 +0000)]
forgot to commit some files?

SVN-Revision: 2985

18 years agooops forgot 2 files
Matthias Braun [Wed, 11 Jan 2006 22:48:42 +0000 (22:48 +0000)]
oops forgot 2 files

SVN-Revision: 2984

18 years ago* The "time needed" statistic now works again. You might need to delete your savegame...
Ondřej Hošek [Wed, 11 Jan 2006 19:59:34 +0000 (19:59 +0000)]
* The "time needed" statistic now works again. You might need to delete your savegames first to make it work, though.
* Included stdint.h in moving_object.hpp to fix problems with a few systems.

SVN-Revision: 2983

18 years agoOkay, I guess this is it. The "stay on platform" flag is back. Featuring floorf and...
Ondřej Hošek [Wed, 11 Jan 2006 19:16:09 +0000 (19:16 +0000)]
Okay, I guess this is it. The "stay on platform" flag is back. Featuring floorf and ceilf.

SVN-Revision: 2982

18 years agostop invincible music a bit earlier than invinciblility
Matthias Braun [Wed, 11 Jan 2006 13:03:15 +0000 (13:03 +0000)]
stop invincible music a bit earlier than invinciblility

SVN-Revision: 2981

18 years agosome startup time debugging, changed skid dust particles back to old behaviour
Matthias Braun [Wed, 11 Jan 2006 12:40:26 +0000 (12:40 +0000)]
some startup time debugging, changed skid dust particles back to old behaviour

SVN-Revision: 2980

18 years agomoved some more sprites
Matthias Braun [Tue, 10 Jan 2006 00:00:04 +0000 (00:00 +0000)]
moved some more sprites

SVN-Revision: 2979

18 years agomoved a few more sprites away from sprites.strf
Matthias Braun [Mon, 9 Jan 2006 23:40:29 +0000 (23:40 +0000)]
moved a few more sprites away from sprites.strf

SVN-Revision: 2978

18 years agomore work on MrIceBlock, you can carry him around and kick him again
Matthias Braun [Mon, 9 Jan 2006 22:46:54 +0000 (22:46 +0000)]
more work on MrIceBlock, you can carry him around and kick him again

SVN-Revision: 2977

18 years agoUpdated the statistics module to be on par with recent developments. We now have...
Ondřej Hošek [Mon, 9 Jan 2006 17:41:11 +0000 (17:41 +0000)]
Updated the statistics module to be on par with recent developments. We now have smooth fading on the worldmap again, the score isn't being shown anymore and nor is the time when the level contains no timer.

SVN-Revision: 2976

18 years ago* In the usage help, put LEVELFILE into brackets since it's an optional argument.
Ondřej Hošek [Fri, 6 Jan 2006 19:53:22 +0000 (19:53 +0000)]
* In the usage help, put LEVELFILE into brackets since it's an optional argument.
* When Tux is temporarily invincible after being hurt, MovingObjects don't affect him anymore.
* Renewed the copyright on the title screen to match this year.
* Tux isn't pushed forward by his own bullets anymore.

SVN-Revision: 2975

18 years agoadded a forest map tileset to try and better match Grumbel's level set. WIP.
Stephen Groundwater [Fri, 6 Jan 2006 04:39:58 +0000 (04:39 +0000)]
added a forest map tileset to try and better match Grumbel's level set. WIP.

SVN-Revision: 2974

18 years agoMore forest map work. IceWood, ForestWood and GhostWood sections created.
Stephen Groundwater [Wed, 4 Jan 2006 12:24:57 +0000 (12:24 +0000)]
More forest map work. IceWood, ForestWood and GhostWood sections created.

SVN-Revision: 2973

18 years agocheck that place is free before releasing a grabbed object
Matthias Braun [Sat, 31 Dec 2005 16:40:13 +0000 (16:40 +0000)]
check that place is free before releasing a grabbed object

SVN-Revision: 2971

18 years agosome more work on portable objects
Matthias Braun [Sat, 31 Dec 2005 15:59:22 +0000 (15:59 +0000)]
some more work on portable objects

SVN-Revision: 2970

18 years agosome fixes after my latest changes
Matthias Braun [Sat, 31 Dec 2005 14:39:06 +0000 (14:39 +0000)]
some fixes after my latest changes

SVN-Revision: 2969

18 years ago* Added "Id" attribute to a few files lacking it
Ondřej Hošek [Sat, 31 Dec 2005 12:56:11 +0000 (12:56 +0000)]
* Added "Id" attribute to a few files lacking it
* Non-existent level files are simply not added to worldmap
* A few fixes to a few level files
* Update of Czech translations

SVN-Revision: 2968

18 years agomore adjustments to collision detection, tux is correctly placed above badguys again...
Matthias Braun [Thu, 29 Dec 2005 23:52:29 +0000 (23:52 +0000)]
more adjustments to collision detection, tux is correctly placed above badguys again and doesn't die by jumping on mriceblocks and yeti

SVN-Revision: 2967

18 years agofix
Matthias Braun [Thu, 29 Dec 2005 13:53:08 +0000 (13:53 +0000)]
fix

SVN-Revision: 2966

18 years agofix
Matthias Braun [Thu, 29 Dec 2005 13:51:07 +0000 (13:51 +0000)]
fix

SVN-Revision: 2965

18 years agoremoved a few more duplicate tiles, more forest map work
Stephen Groundwater [Wed, 28 Dec 2005 13:14:27 +0000 (13:14 +0000)]
removed a few more duplicate tiles, more forest map work

SVN-Revision: 2964

18 years agofix flame
Matthias Braun [Wed, 28 Dec 2005 01:54:45 +0000 (01:54 +0000)]
fix flame

SVN-Revision: 2963

18 years agoadded grumbel's statue to the forest map, - stonehenge area in snowy trees
Stephen Groundwater [Wed, 28 Dec 2005 01:42:42 +0000 (01:42 +0000)]
added grumbel's statue to the forest map, - stonehenge area in snowy trees

SVN-Revision: 2962

18 years agoremoved some duplicate tiles IDs, and cleaned up the worldmap some more
Stephen Groundwater [Wed, 28 Dec 2005 00:55:18 +0000 (00:55 +0000)]
removed some duplicate tiles IDs, and cleaned up the worldmap some more

SVN-Revision: 2961

18 years agonormalize paths for images so that you can use .. in them
Matthias Braun [Wed, 28 Dec 2005 00:09:51 +0000 (00:09 +0000)]
normalize paths for images so that you can use .. in them

SVN-Revision: 2960

18 years agomoved some sprites to external files
Matthias Braun [Wed, 28 Dec 2005 00:09:19 +0000 (00:09 +0000)]
moved some sprites to external files

SVN-Revision: 2959

18 years agoChanged collision code, we now have several collision groups:
Matthias Braun [Tue, 27 Dec 2005 23:25:59 +0000 (23:25 +0000)]
Changed collision code, we now have several collision groups:
  really moving objects,
  static (solid) objects,
  tilemap,
  touchable (nonsolid) objects
  (moving statics, not implemented yet will be used for moving platforms)

We now set 1 of these groups for all objects and then only check:
  moving objects vs statics + tilemap
  moving objects vs touchable objects
  moving objects vs moving objects

This gives a huge speedup for the Area42 map and will be the base for a correct fix of some collision problems encountered with ?-blocks

SVN-Revision: 2958

18 years agocreate directory for savegames if it doesn't exist yet
Matthias Braun [Tue, 27 Dec 2005 21:46:00 +0000 (21:46 +0000)]
create directory for savegames if it doesn't exist yet

SVN-Revision: 2957

18 years agomore forest worldmap tiles, still in progress (rough)
Stephen Groundwater [Tue, 27 Dec 2005 13:02:37 +0000 (13:02 +0000)]
more forest worldmap tiles, still in progress (rough)

SVN-Revision: 2956

18 years agomore forest worldmap tiles, stillin progress (rough)
Stephen Groundwater [Tue, 27 Dec 2005 12:59:01 +0000 (12:59 +0000)]
more forest worldmap tiles, stillin progress (rough)

SVN-Revision: 2955

18 years agoFinished for now the forest worldmap trees with snow graphic. Feel free to make it...
Stephen Groundwater [Thu, 22 Dec 2005 01:55:26 +0000 (01:55 +0000)]
Finished for now the forest worldmap trees with snow graphic. Feel free to make it better.

SVN-Revision: 2954

18 years agosome small changes to the forest worldmap trees with snow
Stephen Groundwater [Tue, 20 Dec 2005 13:22:27 +0000 (13:22 +0000)]
some small changes to the forest worldmap trees with snow

SVN-Revision: 2953

18 years agonew music! try it in test/raintest.stl
Marek Moeckel [Sun, 18 Dec 2005 20:46:08 +0000 (20:46 +0000)]
new music! try it in test/raintest.stl

SVN-Revision: 2952

19 years agoadd languages to translators credits
Matthias Braun [Fri, 11 Nov 2005 09:29:19 +0000 (09:29 +0000)]
add languages to translators credits

SVN-Revision: 2951

19 years agomoved translation docu to wiki
Matthias Braun [Fri, 11 Nov 2005 09:26:07 +0000 (09:26 +0000)]
moved translation docu to wiki

SVN-Revision: 2950

19 years agoadded firefly -moving platform ripoff, and skull -unstable-tile ripoff
Stephen Groundwater [Tue, 8 Nov 2005 04:34:21 +0000 (04:34 +0000)]
added firefly -moving platform ripoff, and skull -unstable-tile ripoff

SVN-Revision: 2949

19 years ago* Added a boolean "disable-physics" property to powerups. We can't afford losing...
Ondřej Hošek [Sun, 6 Nov 2005 18:11:18 +0000 (18:11 +0000)]
* Added a boolean "disable-physics" property to powerups. We can't afford losing e.g. the key in w2l2 after all the flipping of the level.

SVN-Revision: 2948

19 years agoadded castledoor - n_stone sprite
Stephen Groundwater [Sat, 5 Nov 2005 20:38:32 +0000 (20:38 +0000)]
added castledoor - n_stone sprite

SVN-Revision: 2947

19 years agoadded worldmap sprite
Stephen Groundwater [Sat, 5 Nov 2005 19:32:07 +0000 (19:32 +0000)]
added worldmap sprite

SVN-Revision: 2946

19 years agoadded castle door test level
Stephen Groundwater [Sat, 5 Nov 2005 16:49:14 +0000 (16:49 +0000)]
added castle door test level

SVN-Revision: 2945

19 years agoFixed text formatting in voicemail box
Ondřej Hošek [Sat, 5 Nov 2005 10:43:33 +0000 (10:43 +0000)]
Fixed text formatting in voicemail box

SVN-Revision: 2944

19 years agovoicemail image patch-up
Stephen Groundwater [Sat, 5 Nov 2005 01:12:54 +0000 (01:12 +0000)]
voicemail image patch-up

SVN-Revision: 2943

19 years agocastle door - added better voicemail image to payphone
Stephen Groundwater [Sat, 5 Nov 2005 01:01:56 +0000 (01:01 +0000)]
castle door - added better voicemail image to payphone

SVN-Revision: 2942

19 years agoadded more yeti dead-flip images, -dust cloud
Stephen Groundwater [Fri, 4 Nov 2005 05:09:15 +0000 (05:09 +0000)]
added more yeti dead-flip images, -dust cloud

SVN-Revision: 2941

19 years agoadded empty level dot at castle door on WM, made a door and keyhole test in castle1.stl
Stephen Groundwater [Fri, 4 Nov 2005 04:35:16 +0000 (04:35 +0000)]
added empty level dot at castle door on WM, made a door and keyhole test in castle1.stl

SVN-Revision: 2940

19 years agoadded yeti dead-flip and hit images
Stephen Groundwater [Fri, 4 Nov 2005 00:40:35 +0000 (00:40 +0000)]
added yeti dead-flip and hit images

SVN-Revision: 2939

19 years ago* Updated Czech translations (and a German one)
Ondřej Hošek [Thu, 3 Nov 2005 12:49:29 +0000 (12:49 +0000)]
* Updated Czech translations (and a German one)

SVN-Revision: 2938

19 years ago* Fixed the Yeti's sprite choosing per Groundwater's request.
Ondřej Hošek [Thu, 3 Nov 2005 10:36:01 +0000 (10:36 +0000)]
* Fixed the Yeti's sprite choosing per Groundwater's request.
* Added a "flip" cheat to flip the level vertically.
* Added the --disable-sfx and --disable-music commandline args.

SVN-Revision: 2937

19 years agohand edit of castle test level, nolok broke after flexlay edits
Stephen Groundwater [Thu, 3 Nov 2005 04:20:11 +0000 (04:20 +0000)]
hand edit of castle test level, nolok broke after flexlay edits

SVN-Revision: 2936

19 years agoadded Paroneayea's to image credits, testing image in voicemail, adjusted message...
Stephen Groundwater [Thu, 3 Nov 2005 04:09:38 +0000 (04:09 +0000)]
added Paroneayea's to image credits, testing image in voicemail, adjusted message box arrows to be brighter

SVN-Revision: 2935

19 years agoice yeti animation updates
Stephen Groundwater [Thu, 3 Nov 2005 02:33:23 +0000 (02:33 +0000)]
ice yeti animation updates

SVN-Revision: 2934

19 years agoice yeti animation updates
Stephen Groundwater [Thu, 3 Nov 2005 02:32:26 +0000 (02:32 +0000)]
ice yeti animation updates

SVN-Revision: 2933

19 years agomissed update of a yeti image
Stephen Groundwater [Tue, 1 Nov 2005 23:06:45 +0000 (23:06 +0000)]
missed update of a yeti image

SVN-Revision: 2932

19 years agoadjusting color of yeti, removing purple coloring
Stephen Groundwater [Tue, 1 Nov 2005 12:58:26 +0000 (12:58 +0000)]
adjusting color of yeti, removing purple coloring

SVN-Revision: 2931

19 years ago* Level time now respects top border
Ondřej Hošek [Mon, 31 Oct 2005 15:48:13 +0000 (15:48 +0000)]
* Level time now respects top border
* Abednego's 4th Bonus1 level now has its time limit set correctly to 60.

SVN-Revision: 2929

19 years agofixed a few warnings
Marek Moeckel [Sat, 29 Oct 2005 21:12:49 +0000 (21:12 +0000)]
fixed a few warnings

SVN-Revision: 2928

19 years ago* Fixed gradient background bug
Ondřej Hošek [Sat, 29 Oct 2005 20:26:20 +0000 (20:26 +0000)]
* Fixed gradient background bug
* Users are warned if a component of the background colour is higher than 1.0
* In Color::Color(std::vector), alpha is now set to 1.0 by default.
* Fixed a mistake in Background::write
* Fixed all converted levels to color range 0.0-1.0 from 0-255

SVN-Revision: 2927

19 years agoadjusted castle 1 level to test nolok
Stephen Groundwater [Fri, 28 Oct 2005 12:00:42 +0000 (12:00 +0000)]
adjusted castle 1 level to test nolok

SVN-Revision: 2926

19 years agoladder tiles
Ingo Ruhnke [Fri, 28 Oct 2005 04:43:20 +0000 (04:43 +0000)]
ladder tiles

SVN-Revision: 2925

19 years agofixed nolok test level -nolok is throwing snails, moved around my castle testing...
Stephen Groundwater [Fri, 28 Oct 2005 03:26:46 +0000 (03:26 +0000)]
fixed nolok test level -nolok is throwing snails, moved around my castle testing level, adjusted the forest WM some more

SVN-Revision: 2924

19 years ago- a not so good looking lamp that should emit color
Ingo Ruhnke [Fri, 28 Oct 2005 03:09:21 +0000 (03:09 +0000)]
- a not so good looking lamp that should emit color

SVN-Revision: 2923

19 years agoa pumpkin enemy
Ingo Ruhnke [Fri, 28 Oct 2005 02:34:05 +0000 (02:34 +0000)]
a pumpkin enemy

SVN-Revision: 2922

19 years ago- added forest tile xcf file
Ingo Ruhnke [Thu, 27 Oct 2005 22:38:48 +0000 (22:38 +0000)]
- added forest tile xcf file

SVN-Revision: 2921

19 years agoAdded the snowsnail to the random mode of the dispenser.
Ondřej Hošek [Wed, 26 Oct 2005 20:24:03 +0000 (20:24 +0000)]
Added the snowsnail to the random mode of the dispenser.

SVN-Revision: 2920

19 years agoAdded and implemented arrows that appear when scrolling is possible in an infobox...
Ondřej Hošek [Wed, 26 Oct 2005 14:32:57 +0000 (14:32 +0000)]
Added and implemented arrows that appear when scrolling is possible in an infobox. Feel more than free to redo the arrow images -- mine are there only for testing.

SVN-Revision: 2919

19 years ago* Added image support to InfoBlocks (useful e.g. to show a picture of the power-up...
Ondřej Hošek [Wed, 26 Oct 2005 12:16:09 +0000 (12:16 +0000)]
* Added image support to InfoBlocks (useful e.g. to show a picture of the power-up before describing it)
* Added scrolling support to InfoBlocks (we'll need an up and a down arrow image to display when scrolling can be performed)

SVN-Revision: 2918

19 years agoFixed flame-caused segfault when sound is off
Ondřej Hošek [Tue, 25 Oct 2005 19:40:57 +0000 (19:40 +0000)]
Fixed flame-caused segfault when sound is off

SVN-Revision: 2917

19 years agoSuppressed error messages of savegame not opened when it doesn't exist
Ondřej Hošek [Tue, 25 Oct 2005 15:46:54 +0000 (15:46 +0000)]
Suppressed error messages of savegame not opened when it doesn't exist

SVN-Revision: 2916

19 years agoAdded a "graceful exit" exception to be called when the user asks to prematurely...
Ondřej Hošek [Tue, 25 Oct 2005 15:03:33 +0000 (15:03 +0000)]
Added a "graceful exit" exception to be called when the user asks to prematurely close down the game. Currently thrown at SDL_QUIT, i.e. when the user closes the window.

SVN-Revision: 2915

19 years agoadded wall torch,extra dark castle tile, changed castle web tiles
Stephen Groundwater [Tue, 25 Oct 2005 12:08:58 +0000 (12:08 +0000)]
added wall torch,extra dark castle tile, changed castle web tiles

SVN-Revision: 2914

19 years ago- started ghost forest tileset
Ingo Ruhnke [Mon, 24 Oct 2005 20:30:07 +0000 (20:30 +0000)]
- started ghost forest tileset

SVN-Revision: 2913

19 years ago* Checked my photo into the credits.
Ondřej Hošek [Mon, 24 Oct 2005 20:22:08 +0000 (20:22 +0000)]
* Checked my photo into the credits.
* Set the svn:mimetype on all the credits images to image/jpeg.

SVN-Revision: 2912

19 years agoConverted bonus1 levels to the new format and fixed the Czech translation.
Ondřej Hošek [Mon, 24 Oct 2005 19:39:51 +0000 (19:39 +0000)]
Converted bonus1 levels to the new format and fixed the Czech translation.

This is the end of the October 2005 Mass Level Conversions. They will begin again when somebody implements an even better level format. ^_^

SVN-Revision: 2911

19 years ago- brown tileset
Ingo Ruhnke [Mon, 24 Oct 2005 18:03:00 +0000 (18:03 +0000)]
- brown tileset

SVN-Revision: 2910

19 years agoReimplemented fish. The code quality isn't comparable to Matze or Wansti's, who I...
Ondřej Hošek [Mon, 24 Oct 2005 15:03:46 +0000 (15:03 +0000)]
Reimplemented fish. The code quality isn't comparable to Matze or Wansti's, who I suppose will review my code, do their magic and make it better by leagues.

SVN-Revision: 2909

19 years ago- new kind of ghost
Ingo Ruhnke [Sun, 23 Oct 2005 22:07:13 +0000 (22:07 +0000)]
- new kind of ghost

SVN-Revision: 2908

19 years ago- new kind of ghost
Ingo Ruhnke [Sun, 23 Oct 2005 22:05:09 +0000 (22:05 +0000)]
- new kind of ghost

SVN-Revision: 2907

19 years ago- added spotlight, meant for being rotated
Ingo Ruhnke [Sun, 23 Oct 2005 21:27:24 +0000 (21:27 +0000)]
- added spotlight, meant for being rotated

SVN-Revision: 2906

19 years ago- some more tiles
Ingo Ruhnke [Sun, 23 Oct 2005 20:41:53 +0000 (20:41 +0000)]
- some more tiles

SVN-Revision: 2905

19 years ago- some more tiles
Ingo Ruhnke [Sun, 23 Oct 2005 18:44:37 +0000 (18:44 +0000)]
- some more tiles

SVN-Revision: 2904

19 years ago* Fixed a few world2 levels where some objects had strings like sprite names marked...
Ondřej Hošek [Sun, 23 Oct 2005 14:36:47 +0000 (14:36 +0000)]
* Fixed a few world2 levels where some objects had strings like sprite names marked as internationalised whilst strings like messages were not marked.
* Updated Czech translations accordingly.

SVN-Revision: 2903

19 years ago* Converted world 1 to new level format.
Ondřej Hošek [Sun, 23 Oct 2005 14:23:05 +0000 (14:23 +0000)]
* Converted world 1 to new level format.
* Fixed a segfault situation in sector.cpp when the sector doesn't contain a solid tilemap

SVN-Revision: 2902

19 years ago* Moved my docs to the wiki
Ondřej Hošek [Sat, 22 Oct 2005 18:21:01 +0000 (18:21 +0000)]
* Moved my docs to the wiki
* Fixed a spelling mistake in an ifdef

SVN-Revision: 2901