Christoph Sommer [Fri, 7 Apr 2006 11:35:50 +0000 (11:35 +0000)]
No lives, no gameover, no worries
SVN-Revision: 3256
Marek Moeckel [Fri, 7 Apr 2006 10:57:10 +0000 (10:57 +0000)]
added console commands: "cheats", "cmdlist", "numberofthebeast"
SVN-Revision: 3255
Stephen Groundwater [Thu, 6 Apr 2006 22:52:22 +0000 (22:52 +0000)]
adding a light background box for the score screen
SVN-Revision: 3254
Ryan Flegel [Thu, 6 Apr 2006 20:22:47 +0000 (20:22 +0000)]
Typo fix
SVN-Revision: 3253
Christoph Sommer [Thu, 6 Apr 2006 15:04:03 +0000 (15:04 +0000)]
Cheating handled by Console
SVN-Revision: 3252
Christoph Sommer [Thu, 6 Apr 2006 14:06:48 +0000 (14:06 +0000)]
Console can be toggled with Tab key / Receives chars while open
SVN-Revision: 3251
Stephen Groundwater [Thu, 6 Apr 2006 12:14:23 +0000 (12:14 +0000)]
more work on yeti run-jump graphics
SVN-Revision: 3250
Stephen Groundwater [Thu, 6 Apr 2006 11:58:49 +0000 (11:58 +0000)]
finished replacing bells with fireflies in the bonus levels
SVN-Revision: 3249
Christoph Sommer [Thu, 6 Apr 2006 01:46:31 +0000 (01:46 +0000)]
Simple Console
SVN-Revision: 3248
Christoph Sommer [Tue, 4 Apr 2006 20:48:00 +0000 (20:48 +0000)]
Increased height of levels to 19 tiles
SVN-Revision: 3247
Christoph Sommer [Tue, 4 Apr 2006 19:01:51 +0000 (19:01 +0000)]
Increased level height to 19 tiles
SVN-Revision: 3246
Matthias Braun [Tue, 4 Apr 2006 17:37:33 +0000 (17:37 +0000)]
missing assert
SVN-Revision: 3245
Stephen Groundwater [Tue, 4 Apr 2006 14:29:37 +0000 (14:29 +0000)]
replaced bells with fireflies in bonus1 levels
SVN-Revision: 3243
Stephen Groundwater [Tue, 4 Apr 2006 12:12:16 +0000 (12:12 +0000)]
replaces bell with firefly, renaming the level reset points
SVN-Revision: 3242
Matthias Braun [Tue, 4 Apr 2006 00:10:53 +0000 (00:10 +0000)]
fix OpenAl deleting buffers before stop()
SVN-Revision: 3240
Christoph Sommer [Mon, 3 Apr 2006 23:11:45 +0000 (23:11 +0000)]
Another level to have fun in
SVN-Revision: 3236
Marek Moeckel [Mon, 3 Apr 2006 21:06:18 +0000 (21:06 +0000)]
bossattack source file, changed bells to fireflies in some levels
SVN-Revision: 3234
Marek Moeckel [Mon, 3 Apr 2006 13:36:05 +0000 (13:36 +0000)]
world maps again
SVN-Revision: 3225
Marek Moeckel [Mon, 3 Apr 2006 13:15:17 +0000 (13:15 +0000)]
more worldmap work
SVN-Revision: 3222
Matthias Braun [Mon, 3 Apr 2006 12:21:20 +0000 (12:21 +0000)]
fix bonus1 worldmap
SVN-Revision: 3215
Matthias Braun [Mon, 3 Apr 2006 11:51:42 +0000 (11:51 +0000)]
fix build rule to handle files with spaces
SVN-Revision: 3214
Marek Moeckel [Mon, 3 Apr 2006 10:50:27 +0000 (10:50 +0000)]
stopped infoblocks from ringing, since they're not telephones anymore - code is only commented out so we can easily bring back the phones if we want to
SVN-Revision: 3212
Marek Moeckel [Mon, 3 Apr 2006 10:40:55 +0000 (10:40 +0000)]
renamed world1 levels so they include the level's title
SVN-Revision: 3211
Stephen Groundwater [Mon, 3 Apr 2006 01:34:00 +0000 (01:34 +0000)]
added small yeti to worldmap
SVN-Revision: 3210
Christoph Sommer [Sun, 2 Apr 2006 22:19:22 +0000 (22:19 +0000)]
Worldmap teleporter is now animated / All Worldmap special tiles can be arbitrary sprites
SVN-Revision: 3209
Stephen Groundwater [Sun, 2 Apr 2006 22:00:31 +0000 (22:00 +0000)]
adding teleporter dot animation
SVN-Revision: 3208
Christoph Sommer [Sun, 2 Apr 2006 21:50:31 +0000 (21:50 +0000)]
Tux can no longer stop on arbitrary positions / Can hold directional buttons pressed down / Split mutant if-block from hell into smaller functions
SVN-Revision: 3207
Stephen Groundwater [Sun, 2 Apr 2006 20:24:30 +0000 (20:24 +0000)]
added firefly images
SVN-Revision: 3204
Stephen Groundwater [Sun, 2 Apr 2006 20:09:55 +0000 (20:09 +0000)]
added missing firefly.sprite, added more icebridge level tiles
SVN-Revision: 3203
Stephen Groundwater [Sun, 2 Apr 2006 17:45:28 +0000 (17:45 +0000)]
replaced bell object with firefly, renamed all hooks back to bell. Changed phone info block to display '?' graphic.
SVN-Revision: 3199
Stephen Groundwater [Sun, 2 Apr 2006 15:54:22 +0000 (15:54 +0000)]
cleanup of slight mismatch areas on the icebridge tiles
SVN-Revision: 3194
Matthias Braun [Sun, 2 Apr 2006 15:29:59 +0000 (15:29 +0000)]
fix for editor
SVN-Revision: 3193
Matthias Braun [Sun, 2 Apr 2006 15:19:43 +0000 (15:19 +0000)]
change worldmap format to be the same as levels (basically)
SVN-Revision: 3190
Stephen Groundwater [Sun, 2 Apr 2006 14:16:36 +0000 (14:16 +0000)]
trying out some new yeti graphics
SVN-Revision: 3187
Marek Moeckel [Sun, 2 Apr 2006 11:17:20 +0000 (11:17 +0000)]
fixed teleporter
SVN-Revision: 3186
Marek Moeckel [Sun, 2 Apr 2006 10:55:28 +0000 (10:55 +0000)]
added a placeholder for a new secret area
SVN-Revision: 3185
Marek Moeckel [Sun, 2 Apr 2006 10:24:49 +0000 (10:24 +0000)]
minor redesign
SVN-Revision: 3184
Marek Moeckel [Sun, 2 Apr 2006 10:10:59 +0000 (10:10 +0000)]
moved yeti to world 1
SVN-Revision: 3183
Marek Moeckel [Sun, 2 Apr 2006 09:23:28 +0000 (09:23 +0000)]
added bridge to worldmap
SVN-Revision: 3182
Marek Moeckel [Sat, 1 Apr 2006 17:07:36 +0000 (17:07 +0000)]
more world map redesign, made it fit for new plans (i.e. bridge, yeti level)
SVN-Revision: 3180
Stephen Groundwater [Sat, 1 Apr 2006 16:33:21 +0000 (16:33 +0000)]
adding icebridge for worldmap, and castle door path left images
SVN-Revision: 3177
Matthias Braun [Sat, 1 Apr 2006 16:03:45 +0000 (16:03 +0000)]
fix error in tiles
SVN-Revision: 3175
Marek Moeckel [Sat, 1 Apr 2006 15:05:36 +0000 (15:05 +0000)]
small changes to worldmap
SVN-Revision: 3174
Marek Moeckel [Sat, 1 Apr 2006 14:45:51 +0000 (14:45 +0000)]
redesigned Antarctica world map
SVN-Revision: 3173
Matthias Braun [Fri, 31 Mar 2006 22:49:36 +0000 (22:49 +0000)]
forgot 2 files
SVN-Revision: 3162
Matthias Braun [Fri, 31 Mar 2006 22:48:31 +0000 (22:48 +0000)]
split Background into Background and Gradient object
SVN-Revision: 3161
Matthias Braun [Fri, 31 Mar 2006 14:46:32 +0000 (14:46 +0000)]
1 tile holes work again, fixed some bugs in the PathWalker
SVN-Revision: 3156
Marek Moeckel [Fri, 31 Mar 2006 13:13:12 +0000 (13:13 +0000)]
made it wav again, but smaller
SVN-Revision: 3154
Marek Moeckel [Fri, 31 Mar 2006 13:00:31 +0000 (13:00 +0000)]
volume increase
SVN-Revision: 3153
Marek Moeckel [Fri, 31 Mar 2006 12:55:04 +0000 (12:55 +0000)]
using new sound for WillOWisp
SVN-Revision: 3152
Marek Moeckel [Fri, 31 Mar 2006 12:45:49 +0000 (12:45 +0000)]
converted willowisp sound to ogg
SVN-Revision: 3151
Marek Moeckel [Fri, 31 Mar 2006 12:42:52 +0000 (12:42 +0000)]
wisp sound
SVN-Revision: 3150
Marek Moeckel [Fri, 31 Mar 2006 12:10:52 +0000 (12:10 +0000)]
added new version of Boss Attack music
SVN-Revision: 3149
Matthias Braun [Fri, 31 Mar 2006 11:53:19 +0000 (11:53 +0000)]
uhoh, stacking is really broken now
SVN-Revision: 3148
Matthias Braun [Fri, 31 Mar 2006 11:47:09 +0000 (11:47 +0000)]
fix shrinking
SVN-Revision: 3147
Matthias Braun [Fri, 31 Mar 2006 11:42:28 +0000 (11:42 +0000)]
fix growup, lightmap experiments with willowisp
SVN-Revision: 3145
Matthias Braun [Fri, 31 Mar 2006 10:31:03 +0000 (10:31 +0000)]
fix memory leak in background object
SVN-Revision: 3144
Matthias Braun [Fri, 31 Mar 2006 10:26:43 +0000 (10:26 +0000)]
fix
SVN-Revision: 3143
Matthias Braun [Fri, 31 Mar 2006 10:07:43 +0000 (10:07 +0000)]
fix collision against spikes too wide, fix paths, try to fix jumping on badguys that go up problem...
SVN-Revision: 3142
Christoph Sommer [Fri, 31 Mar 2006 01:41:15 +0000 (01:41 +0000)]
New Badguy "Will-O-Wisp": eerie light that tracks Tux and warps him to another spawnpoint
SVN-Revision: 3141
Matthias Braun [Fri, 31 Mar 2006 01:28:07 +0000 (01:28 +0000)]
forgot to add some files, fix invisible tiles
SVN-Revision: 3140
Matthias Braun [Fri, 31 Mar 2006 01:18:10 +0000 (01:18 +0000)]
- Yet another try in the endless quest for perfect collision detection.
This version seems to be working quiet good. Only bug I could find was when
jumping on skull tiles that are jumping themselfes at the same moment...
- Change paths to be no game objects anymore
- slightly changed path syntax
SVN-Revision: 3139
Matthias Braun [Fri, 31 Mar 2006 00:57:20 +0000 (00:57 +0000)]
fixed wrong tile attributes
SVN-Revision: 3138
Christoph Sommer [Thu, 30 Mar 2006 12:35:23 +0000 (12:35 +0000)]
Background can now render three images: Top, Center and Bottom
SVN-Revision: 3137
Christoph Sommer [Thu, 30 Mar 2006 12:32:24 +0000 (12:32 +0000)]
Removed stray code from -nogl branch
SVN-Revision: 3136
Christoph Sommer [Wed, 29 Mar 2006 22:45:35 +0000 (22:45 +0000)]
changed image for tile #359 (unisolid experimental)
SVN-Revision: 3134
Matthias Braun [Wed, 29 Mar 2006 21:29:00 +0000 (21:29 +0000)]
sprites.strf is gone, woohoo, thanks to Christoph
SVN-Revision: 3126
Christoph Sommer [Wed, 29 Mar 2006 17:15:53 +0000 (17:15 +0000)]
Tried merging some snow tiles
SVN-Revision: 3125
Christoph Sommer [Wed, 29 Mar 2006 15:50:26 +0000 (15:50 +0000)]
Two new levels to have fun in / Sync with trunk
SVN-Revision: 3124
Christoph Sommer [Mon, 27 Mar 2006 23:12:28 +0000 (23:12 +0000)]
Titlescreen features a jumping Tux again
SVN-Revision: 3123
Matthias Braun [Sun, 26 Mar 2006 22:58:46 +0000 (22:58 +0000)]
we can't work without sound
SVN-Revision: 3122
Christoph Sommer [Sun, 26 Mar 2006 12:42:23 +0000 (12:42 +0000)]
Made Totem jump a bit before stacking
SVN-Revision: 3121
Christoph Sommer [Sun, 26 Mar 2006 01:03:24 +0000 (01:03 +0000)]
New Badguy "Totem" - a variable-height stack of wooden faces
SVN-Revision: 3120
Christoph Sommer [Sat, 25 Mar 2006 17:46:04 +0000 (17:46 +0000)]
Phone rings again. /
Fixed some unused parameters.
SVN-Revision: 3119
Christoph Sommer [Sat, 25 Mar 2006 17:29:08 +0000 (17:29 +0000)]
Unified Messaging Subsystem
SVN-Revision: 3118
Matthias Braun [Sat, 25 Mar 2006 14:49:04 +0000 (14:49 +0000)]
unofficial kdevelop project
SVN-Revision: 3116
Christoph Sommer [Fri, 24 Mar 2006 23:17:51 +0000 (23:17 +0000)]
Better Doxyfile
SVN-Revision: 3115
Christoph Sommer [Thu, 23 Mar 2006 23:47:04 +0000 (23:47 +0000)]
Forward declarations stink / Path is now serializable / Forward declarations stink
SVN-Revision: 3114
Christoph Sommer [Thu, 23 Mar 2006 17:25:28 +0000 (17:25 +0000)]
New Doxyfile
SVN-Revision: 3113
Christoph Sommer [Wed, 22 Mar 2006 12:51:22 +0000 (12:51 +0000)]
autoscoll Camera now references Path, just like the Platform does
SVN-Revision: 3112
Matthias Braun [Tue, 21 Mar 2006 22:14:07 +0000 (22:14 +0000)]
too many )
SVN-Revision: 3111
Christoph Sommer [Tue, 21 Mar 2006 21:04:24 +0000 (21:04 +0000)]
New Path based on time intervals; see levels/test/platform.stl
SVN-Revision: 3110
Matthias Braun [Tue, 21 Mar 2006 01:00:29 +0000 (01:00 +0000)]
- some win32 fixes
SVN-Revision: 3108
Matthias Braun [Mon, 20 Mar 2006 22:59:36 +0000 (22:59 +0000)]
fix autogen.sh for old seds like found on msys
SVN-Revision: 3107
Christoph Sommer [Mon, 20 Mar 2006 00:01:26 +0000 (00:01 +0000)]
Squished Poison Ivy no longer sticks through floor
SVN-Revision: 3106
Christoph Sommer [Sun, 19 Mar 2006 23:52:06 +0000 (23:52 +0000)]
Badguys rely on new (dummy-)function get_nearest_player. /
Improved Sleeping Spiky wakeup trigger
SVN-Revision: 3105
Christoph Sommer [Sun, 19 Mar 2006 21:31:03 +0000 (21:31 +0000)]
Split game objects into separate .sprite files
SVN-Revision: 3102
Stephen Groundwater [Sat, 18 Mar 2006 14:58:54 +0000 (14:58 +0000)]
changed castle door, remove door object. cleaned up empty message id warning.
SVN-Revision: 3100
Stephen Groundwater [Sat, 18 Mar 2006 14:33:09 +0000 (14:33 +0000)]
changed forest worldmap, removed purple-snow-ice tree tiles and replaced with a darker green tree set
SVN-Revision: 3099
Stephen Groundwater [Fri, 17 Mar 2006 12:47:57 +0000 (12:47 +0000)]
Changes to castle door graphic and test level.
SVN-Revision: 3098
Christoph Sommer [Fri, 17 Mar 2006 12:03:37 +0000 (12:03 +0000)]
Mr. Tree now spawns two badguys when hit
SVN-Revision: 3097
Christoph Sommer [Thu, 16 Mar 2006 20:08:43 +0000 (20:08 +0000)]
Fixed sprite, bounding-boxes and behaviour of Mr. Tree
SVN-Revision: 3095
Stephen Groundwater [Thu, 16 Mar 2006 13:15:52 +0000 (13:15 +0000)]
working on the castle door, still testing other ideas for this image
SVN-Revision: 3092
Matthias Braun [Wed, 15 Mar 2006 22:43:51 +0000 (22:43 +0000)]
use full paths for sound objects
SVN-Revision: 3091
Stephen Groundwater [Tue, 14 Mar 2006 13:28:39 +0000 (13:28 +0000)]
renamed icebox to icecube
SVN-Revision: 3090
Stephen Groundwater [Tue, 14 Mar 2006 13:08:58 +0000 (13:08 +0000)]
added ice box object
SVN-Revision: 3089
Stephen Groundwater [Tue, 14 Mar 2006 03:34:01 +0000 (03:34 +0000)]
added flame/burn animation to strawbox object
SVN-Revision: 3088
Stephen Groundwater [Tue, 14 Mar 2006 02:49:50 +0000 (02:49 +0000)]
added straw box object
SVN-Revision: 3087
Marek Moeckel [Mon, 13 Mar 2006 17:21:24 +0000 (17:21 +0000)]
added base for a possible second intro scene in which tux tries to pursuit nolok
SVN-Revision: 3086
Matthias Braun [Sun, 12 Mar 2006 02:35:06 +0000 (02:35 +0000)]
not needed anymore
SVN-Revision: 3085