supertux.git
20 years agoforgot to add makefile
Matthias Braun [Mon, 22 Nov 2004 01:53:13 +0000 (01:53 +0000)]
forgot to add makefile

SVN-Revision: 2129

20 years agoremoved some pointless debugging messages
Matthias Braun [Mon, 22 Nov 2004 01:52:34 +0000 (01:52 +0000)]
removed some pointless debugging messages

SVN-Revision: 2128

20 years agothe app that was used to edit supertux.stgt for the new tiles
Matthias Braun [Mon, 22 Nov 2004 01:49:43 +0000 (01:49 +0000)]
the app that was used to edit supertux.stgt for the new tiles

SVN-Revision: 2127

20 years agonew forest tiles
Matthias Braun [Mon, 22 Nov 2004 01:43:41 +0000 (01:43 +0000)]
new forest tiles

SVN-Revision: 2126

20 years agoremove unused/outdated stgt files
Matthias Braun [Sun, 21 Nov 2004 18:14:57 +0000 (18:14 +0000)]
remove unused/outdated stgt files

SVN-Revision: 2125

20 years agosmall music update
Marek Moeckel [Sun, 21 Nov 2004 12:29:27 +0000 (12:29 +0000)]
small music update

SVN-Revision: 2124

20 years agoTODO update
Matthias Braun [Sun, 21 Nov 2004 11:53:57 +0000 (11:53 +0000)]
TODO update

SVN-Revision: 2123

20 years ago- fixed parentheses
Ryan Flegel [Sun, 21 Nov 2004 08:45:53 +0000 (08:45 +0000)]
- fixed parentheses

SVN-Revision: 2122

20 years ago- added missing include
Ryan Flegel [Sun, 21 Nov 2004 08:36:28 +0000 (08:36 +0000)]
- added missing include

SVN-Revision: 2121

20 years agoimplemented an install target in scons
Matthias Braun [Sun, 21 Nov 2004 03:21:25 +0000 (03:21 +0000)]
implemented an install target in scons

SVN-Revision: 2120

20 years agorenamed CREDITS to credits.txt
Matthias Braun [Sun, 21 Nov 2004 00:49:30 +0000 (00:49 +0000)]
renamed CREDITS to credits.txt

SVN-Revision: 2119

20 years agoforgot to update makefiles
Matthias Braun [Sat, 20 Nov 2004 22:38:35 +0000 (22:38 +0000)]
forgot to update makefiles

SVN-Revision: 2118

20 years agoforgot to add some files
Matthias Braun [Sat, 20 Nov 2004 22:18:32 +0000 (22:18 +0000)]
forgot to add some files

SVN-Revision: 2117

20 years agoadded more cvsignores because scons is placing .sconsign files all over the place :-/
Matthias Braun [Sat, 20 Nov 2004 22:17:45 +0000 (22:17 +0000)]
added more cvsignores because scons is placing .sconsign files all over the place :-/

SVN-Revision: 2116

20 years agoThe BIG COMMIT(tm)
Matthias Braun [Sat, 20 Nov 2004 22:14:40 +0000 (22:14 +0000)]
The BIG COMMIT(tm)

This is it, expect a broken supertux I only fixed the most annoying issues so
far, lots more are still waiting in the TODO list, but I had to bring this stuff
to cvs sometime. Changes:

- Completely new collision detection scheme, which collides all objects with
  each other once per frame, instead of single objects manually testing for
  collisions
- New collision detection routines which support slopes and provide additional
  info on collisions: penetration depth, hit normal vector
- Lots of general cleanup/refactoring
- Splitted the monolithic badguy class and reimplemented most of them as single
  classes with a badguy base class.
- Splitted the monolithic Special class into several classes
- Rewrote the timer and all timing related stuff to work on float and seconds
  (not like the mixup before where you had frame_ratio, msecs and secs in
   different parts of the app)
- Support for unisolid tiles
- Created a flying platform prototype (doesn't work completely yet)
- rename InteractiveObjects to triggers and implemented a new sequence trigger,
  (only supported sequence is endsequence at the moment)
- transformed the bonusblocks and bricks into objects

SVN-Revision: 2115

20 years ago- fixed background
Ryan Flegel [Sat, 20 Nov 2004 20:42:37 +0000 (20:42 +0000)]
- fixed background

SVN-Revision: 2114

20 years agooutput some help on scons -h
Matthias Braun [Sat, 20 Nov 2004 17:28:03 +0000 (17:28 +0000)]
output some help on scons -h

SVN-Revision: 2113

20 years agohack to make scons -U work in toplevel dir too
Matthias Braun [Sat, 20 Nov 2004 15:18:24 +0000 (15:18 +0000)]
hack to make scons -U work in toplevel dir too

SVN-Revision: 2112

20 years agoadd defaults to Scons files so that you can use scons -U
Matthias Braun [Sat, 20 Nov 2004 14:49:11 +0000 (14:49 +0000)]
add defaults to Scons files so that you can use scons -U

SVN-Revision: 2111

20 years agoconfig.h file is now generated
Matthias Braun [Sat, 20 Nov 2004 02:08:33 +0000 (02:08 +0000)]
config.h file is now generated

SVN-Revision: 2110

20 years agoTODO update
Matthias Braun [Fri, 19 Nov 2004 14:57:51 +0000 (14:57 +0000)]
TODO update

SVN-Revision: 2109

20 years agoimprove exception feedback a bit
Matthias Braun [Fri, 19 Nov 2004 00:09:58 +0000 (00:09 +0000)]
improve exception feedback a bit

SVN-Revision: 2108

20 years agomake glob rule robust against non-existant directories
Matthias Braun [Fri, 19 Nov 2004 00:01:24 +0000 (00:01 +0000)]
make glob rule robust against non-existant directories

SVN-Revision: 2107

20 years agomake autogen.sh more complete so that it installs libtool and config.h.in automatically
Matthias Braun [Thu, 18 Nov 2004 23:52:49 +0000 (23:52 +0000)]
make autogen.sh more complete so that it installs libtool and config.h.in automatically

SVN-Revision: 2106

20 years agomake last point a bit more verbose
Matthias Braun [Thu, 18 Nov 2004 23:35:38 +0000 (23:35 +0000)]
make last point a bit more verbose

SVN-Revision: 2105

20 years agomoved my personal scons todo to the global one, so that someone else can work on...
Matthias Braun [Thu, 18 Nov 2004 23:32:45 +0000 (23:32 +0000)]
moved my personal scons todo to the global one, so that someone else can work on it (I'll concentrate on collision detection rewrite first)

SVN-Revision: 2104

20 years agouse -Wall -Werror in debug mode
Matthias Braun [Thu, 18 Nov 2004 21:26:54 +0000 (21:26 +0000)]
use -Wall -Werror in debug mode

SVN-Revision: 2103

20 years agochange braindamaging usage of STL to something saner
Matthias Braun [Thu, 18 Nov 2004 15:09:53 +0000 (15:09 +0000)]
change braindamaging usage of STL to something saner

SVN-Revision: 2102

20 years agomake it possible to start supertux from top soruce directory
Matthias Braun [Tue, 16 Nov 2004 20:37:30 +0000 (20:37 +0000)]
make it possible to start supertux from top soruce directory

SVN-Revision: 2101

20 years agofix for the config stuff
Matthias Braun [Tue, 16 Nov 2004 20:36:42 +0000 (20:36 +0000)]
fix for the config stuff

SVN-Revision: 2100

20 years agosave buildconfig to file
Matthias Braun [Tue, 16 Nov 2004 18:32:39 +0000 (18:32 +0000)]
save buildconfig to file

SVN-Revision: 2099

20 years agoadd variants and link executable to toplevel
Matthias Braun [Tue, 16 Nov 2004 17:51:31 +0000 (17:51 +0000)]
add variants and link executable to toplevel

SVN-Revision: 2098

20 years agoadd variants and link executable to toplevel
Matthias Braun [Tue, 16 Nov 2004 17:46:56 +0000 (17:46 +0000)]
add variants and link executable to toplevel

SVN-Revision: 2097

20 years agomore fixes
Matthias Braun [Tue, 16 Nov 2004 16:41:03 +0000 (16:41 +0000)]
more fixes

SVN-Revision: 2096

20 years agoimprove the sconsbuild, still lots of work needed to completely replace automake...
Matthias Braun [Tue, 16 Nov 2004 16:09:11 +0000 (16:09 +0000)]
improve the sconsbuild, still lots of work needed to completely replace automake with it

SVN-Revision: 2095

20 years agoIt works... All the static entries had to be determined dynamically.... well: maybe...
Benjamin P. Jung [Tue, 16 Nov 2004 12:30:09 +0000 (12:30 +0000)]
It works... All the static entries had to be determined dynamically.... well: maybe tomorrow.

SVN-Revision: 2094

20 years agoAdded .sconsign files to the CVS 'blacklist'.
Benjamin P. Jung [Tue, 16 Nov 2004 11:55:15 +0000 (11:55 +0000)]
Added .sconsign files to the CVS 'blacklist'.
.sconsign files are created by the SCons build utility (See http://www.scons.org/ for further details)

SVN-Revision: 2093

20 years agoWe're getting closer to state: 'useable' :-)
Benjamin P. Jung [Tue, 16 Nov 2004 11:53:40 +0000 (11:53 +0000)]
We're getting closer to state: 'useable' :-)

SVN-Revision: 2092

20 years agoAdded sprites for flying big SuperTux...
Benjamin P. Jung [Tue, 16 Nov 2004 11:48:00 +0000 (11:48 +0000)]
Added sprites for flying big SuperTux...

SVN-Revision: 2091

20 years agoSmaller fixes.
Benjamin P. Jung [Tue, 16 Nov 2004 10:45:57 +0000 (10:45 +0000)]
Smaller fixes.

SVN-Revision: 2090

20 years agoRemoved the first line (#!/usr/bin/python) -- SConstructs can't be executed like...
Benjamin P. Jung [Tue, 16 Nov 2004 10:24:49 +0000 (10:24 +0000)]
Removed the first line (#!/usr/bin/python) -- SConstructs can't be executed like that....
Played around with the script.... it should now produce a shared library instead of a static one.

SVN-Revision: 2089

20 years agoFixed a few typos. The script still doesn't work.
Benjamin P. Jung [Tue, 16 Nov 2004 10:01:30 +0000 (10:01 +0000)]
Fixed a few typos. The script still doesn't work.

SVN-Revision: 2088

20 years agoAdded a (non-working) SConstruct file for use with SCons. (http://www.scons.org/)
Benjamin P. Jung [Tue, 16 Nov 2004 09:56:16 +0000 (09:56 +0000)]
Added a (non-working) SConstruct file for use with SCons. (scons.org/)

SVN-Revision: 2087

20 years ago- updated Dutch translation
Ryan Flegel [Thu, 11 Nov 2004 22:43:58 +0000 (22:43 +0000)]
- updated Dutch translation

SVN-Revision: 2086

20 years agoupdated French translation
Ryan Flegel [Wed, 10 Nov 2004 17:18:05 +0000 (17:18 +0000)]
updated French translation

SVN-Revision: 2085

20 years agoupdate cvsignore
Matthias Braun [Sun, 7 Nov 2004 23:04:59 +0000 (23:04 +0000)]
update cvsignore

SVN-Revision: 2084

20 years agoadded cvsignore
Matthias Braun [Sun, 7 Nov 2004 23:04:27 +0000 (23:04 +0000)]
added cvsignore

SVN-Revision: 2083

20 years agocvsignore update
Matthias Braun [Sun, 7 Nov 2004 23:02:40 +0000 (23:02 +0000)]
cvsignore update

SVN-Revision: 2082

20 years ago- fixed warnings
Ryan Flegel [Fri, 5 Nov 2004 09:10:23 +0000 (09:10 +0000)]
- fixed warnings

SVN-Revision: 2081

20 years agoShow combos when a new record is reached.
Ricardo Cruz [Sun, 31 Oct 2004 15:23:11 +0000 (15:23 +0000)]
Show combos when a new record is reached.

SVN-Revision: 2080

20 years agoTuned buttjump range values as asked by Iknos.
Ricardo Cruz [Sun, 31 Oct 2004 12:36:52 +0000 (12:36 +0000)]
Tuned buttjump range values as asked by Iknos.
Also let buttjump kill enemies on air. This ain't that easy, so I guess this is okay.

SVN-Revision: 2079

20 years agoAdded a parameter for Particles to set the drawing layer, instead of using a fixed...
Ricardo Cruz [Sun, 31 Oct 2004 12:08:44 +0000 (12:08 +0000)]
Added a parameter for Particles to set the drawing layer, instead of using a fixed one.
Asked by Iknos.

SVN-Revision: 2078

20 years agoAdded my own flapping. :)
Ricardo Cruz [Sat, 30 Oct 2004 11:45:44 +0000 (11:45 +0000)]
Added my own flapping. :)
Made flapping to be configurable, just to get some feedback from players.
To try the different ones, type: 'marek', 'ricardo' and 'ryan' during game. Marek is default.

SVN-Revision: 2077

20 years agoSwitched left and right dust as asked by Marek.
Ricardo Cruz [Sat, 30 Oct 2004 11:23:34 +0000 (11:23 +0000)]
Switched left and right dust as asked by Marek.

SVN-Revision: 2076

20 years agoAdded an effect when skidding to check if a similar effect is what Marek was looking...
Ricardo Cruz [Fri, 29 Oct 2004 22:50:30 +0000 (22:50 +0000)]
Added an effect when skidding to check if a similar effect is what Marek was looking for.

SVN-Revision: 2075

20 years agoRedesigned Particles algorithm.
Ricardo Cruz [Fri, 29 Oct 2004 22:49:07 +0000 (22:49 +0000)]
Redesigned Particles algorithm.

SVN-Revision: 2074

20 years agochanging file attr
Ryan Flegel [Thu, 28 Oct 2004 20:05:02 +0000 (20:05 +0000)]
changing file attr

SVN-Revision: 2073

20 years agochanging file attr
Ryan Flegel [Thu, 28 Oct 2004 20:04:42 +0000 (20:04 +0000)]
changing file attr

SVN-Revision: 2072

20 years agoadded German translation of the intro text
Marek Moeckel [Thu, 28 Oct 2004 12:10:41 +0000 (12:10 +0000)]
added German translation of the intro text

SVN-Revision: 2071

20 years agoAdded image of Tux's head with firefighter helmet for skidding animation.
Benjamin P. Jung [Wed, 27 Oct 2004 08:23:16 +0000 (08:23 +0000)]
Added image of Tux's head with firefighter helmet for skidding animation.

SVN-Revision: 2070

20 years agolevel editor patch from Richard
Ryan Flegel [Tue, 26 Oct 2004 20:59:47 +0000 (20:59 +0000)]
level editor patch from Richard

SVN-Revision: 2069

20 years agoI had added Jonas, instead of Richard. Obvously, a mistake - Jonas had only asked...
Ricardo Cruz [Mon, 25 Oct 2004 20:40:23 +0000 (20:40 +0000)]
I had added Jonas, instead of Richard. Obvously, a mistake - Jonas had only asked for a request. =)

SVN-Revision: 2067

20 years agoAdded entries for some new tiles.
Benjamin P. Jung [Mon, 25 Oct 2004 19:45:14 +0000 (19:45 +0000)]
Added entries for some new tiles.

SVN-Revision: 2066

20 years agotypo pointed out by Richard Smith
Ryan Flegel [Mon, 25 Oct 2004 18:58:23 +0000 (18:58 +0000)]
typo pointed out by Richard Smith

SVN-Revision: 2065

20 years agoAdded a modified version of the mushrooms found in http://www.linuks.mine.nu/people...
Benjamin P. Jung [Mon, 25 Oct 2004 18:56:02 +0000 (18:56 +0000)]
Added a modified version of the mushrooms found in linuks.mine.nu/people/supertux/terramenu.gif.

SVN-Revision: 2064

20 years agoBugfix: it was impossible to create a level subset in leveleditor cause Create button...
Ricardo Cruz [Mon, 25 Oct 2004 18:46:13 +0000 (18:46 +0000)]
Bugfix: it was impossible to create a level subset in leveleditor cause Create button was always disabled.
Bugfix: LevelSubset was saving subsets hide-from-contribs field wrongly, and couldn't load them.

SVN-Revision: 2063

20 years agoAdded 2 versions of new 'rock plate' tiles. They should go well with the jungle tiles...
Benjamin P. Jung [Mon, 25 Oct 2004 18:33:16 +0000 (18:33 +0000)]
Added 2 versions of new 'rock plate' tiles. They should go well with the jungle tiles already provided...

SVN-Revision: 2062

20 years agoAdded Jonas Koelker to credits. Higher Ryan's entry.
Ricardo Cruz [Mon, 25 Oct 2004 18:33:14 +0000 (18:33 +0000)]
Added Jonas Koelker to credits. Higher Ryan's entry.

SVN-Revision: 2061

20 years agoLet navigate through the worldmap using Tux keys as well.
Ricardo Cruz [Mon, 25 Oct 2004 10:49:07 +0000 (10:49 +0000)]
Let navigate through the worldmap using Tux keys as well.
Requested by Jonas Koelker <jonaskoelker@yahoo.com>.

SVN-Revision: 2060

20 years ago- committed patch from Richard Smith
Ryan Flegel [Mon, 25 Oct 2004 03:32:50 +0000 (03:32 +0000)]
- committed patch from Richard Smith
- fixed some warnings

SVN-Revision: 2059

20 years agocommitted patches from Richard Smith
Ryan Flegel [Sun, 24 Oct 2004 23:29:06 +0000 (23:29 +0000)]
committed patches from Richard Smith

SVN-Revision: 2058

20 years agoMoved old entire body Tux to the old folder.
Ricardo Cruz [Sat, 23 Oct 2004 22:25:51 +0000 (22:25 +0000)]
Moved old entire body Tux to the old folder.
It might be a good idea to keep old/sketches/extras graphics in their own module or something. Please, do this.

SVN-Revision: 2057

20 years agoAvoid crashing when trying to access info file.
Ricardo Cruz [Sat, 23 Oct 2004 21:16:21 +0000 (21:16 +0000)]
Avoid crashing when trying to access info file.
Patch by Richard Smith <supertux@metafoo.co.uk>.

SVN-Revision: 2056

20 years agoCommented out old coin tiles.
Ricardo Cruz [Sat, 23 Oct 2004 21:15:05 +0000 (21:15 +0000)]
Commented out old coin tiles.

SVN-Revision: 2055

20 years agoReplaced 45 and 46 tiles (old coins) by 44 tiles (new coins).
Ricardo Cruz [Sat, 23 Oct 2004 21:14:39 +0000 (21:14 +0000)]
Replaced 45 and 46 tiles (old coins) by 44 tiles (new coins).
Patch by Richard Smith <supertux@metafoo.co.uk>.

SVN-Revision: 2054

20 years agoBugfix: Level 6 spot would stay always red.
Ricardo Cruz [Sat, 23 Oct 2004 13:18:26 +0000 (13:18 +0000)]
Bugfix: Level 6 spot would stay always red.
Fixed by Richard Smith <upertux@metafoo.co.uk>.

SVN-Revision: 2053

20 years agoBugfix: Fixed the visible black pixel, for instance, when jumping facing left.
Ricardo Cruz [Sat, 23 Oct 2004 11:30:12 +0000 (11:30 +0000)]
Bugfix: Fixed the visible black pixel, for instance, when jumping facing left.

SVN-Revision: 2052

20 years agoBugfix: dying variable was not being initialized, thus resulting in those zombie...
Ricardo Cruz [Fri, 22 Oct 2004 22:50:10 +0000 (22:50 +0000)]
Bugfix: dying variable was not being initialized, thus resulting in those zombie badguys.

SVN-Revision: 2051

20 years agoFade on credits.
Ricardo Cruz [Thu, 21 Oct 2004 22:05:08 +0000 (22:05 +0000)]
Fade on credits.

SVN-Revision: 2050

20 years agoBugfix: Not current tilemaps are drawn semi-transparently.
Ricardo Cruz [Thu, 21 Oct 2004 22:04:48 +0000 (22:04 +0000)]
Bugfix: Not current tilemaps are drawn semi-transparently.

SVN-Revision: 2049

20 years agoForgot to check for enemies on top or under screen. This should do the trick.
Ricardo Cruz [Thu, 21 Oct 2004 21:40:33 +0000 (21:40 +0000)]
Forgot to check for enemies on top or under screen. This should do the trick.

SVN-Revision: 2048

20 years ago- Italian translations by Iknos
Ryan Flegel [Thu, 21 Oct 2004 19:16:44 +0000 (19:16 +0000)]
- Italian translations by Iknos

SVN-Revision: 2047

20 years agoBugfix: enemies below half the screen were not appearing and were causing problems...
Ricardo Cruz [Thu, 21 Oct 2004 18:34:13 +0000 (18:34 +0000)]
Bugfix: enemies below half the screen were not appearing and were causing problems at level begin.
Dunno how did this bug only showed up after my changes, since it doesn't seem to be related.

SVN-Revision: 2046

20 years agoBadguys from the start of the level were not appearing. Fixed.
Ricardo Cruz [Thu, 21 Oct 2004 18:03:23 +0000 (18:03 +0000)]
Badguys from the start of the level were not appearing. Fixed.

SVN-Revision: 2045

20 years agoFixed level to be "executable".
Ricardo Cruz [Thu, 21 Oct 2004 17:56:01 +0000 (17:56 +0000)]
Fixed level to be "executable".

SVN-Revision: 2044

20 years agoBugfix: only level 1 title and statistics were being displayed in worldmap.
Ricardo Cruz [Thu, 21 Oct 2004 17:08:17 +0000 (17:08 +0000)]
Bugfix: only level 1 title and statistics were being displayed in worldmap.

SVN-Revision: 2043

20 years agoApply filters when reloading Surfaces.
Ricardo Cruz [Wed, 20 Oct 2004 21:08:51 +0000 (21:08 +0000)]
Apply filters when reloading Surfaces.
Fixes bug that after changing video mode, player only looked right and enemies left.

SVN-Revision: 2042

20 years agoupdated Italian translation
Ryan Flegel [Wed, 20 Oct 2004 20:41:33 +0000 (20:41 +0000)]
updated Italian translation

SVN-Revision: 2041

20 years agoupdated Italian translation
Ryan Flegel [Wed, 20 Oct 2004 20:06:18 +0000 (20:06 +0000)]
updated Italian translation

SVN-Revision: 2040

20 years agoupdated po/LINGUAS
Ryan Flegel [Wed, 20 Oct 2004 17:50:48 +0000 (17:50 +0000)]
updated po/LINGUAS

SVN-Revision: 2039

20 years agoadded Italian translation by Iknos
Ryan Flegel [Wed, 20 Oct 2004 17:39:09 +0000 (17:39 +0000)]
added Italian translation by Iknos

SVN-Revision: 2038

20 years agoRemoving bad guys facing right images.
Ricardo Cruz [Tue, 19 Oct 2004 18:01:31 +0000 (18:01 +0000)]
Removing bad guys facing right images.
No longer needed, since it is now mirrored in code.
There might be more images that are not needed.

SVN-Revision: 2037

20 years agoBugfix: Jumpy and Flying Snowball faced player even when dead.
Ricardo Cruz [Tue, 19 Oct 2004 17:54:24 +0000 (17:54 +0000)]
Bugfix: Jumpy and Flying Snowball faced player even when dead.
Bug reported by Marek.

SVN-Revision: 2036

20 years agoMirror actions now cache the horizontal flipped Surfaces, rather than flipping them...
Ricardo Cruz [Tue, 19 Oct 2004 17:48:23 +0000 (17:48 +0000)]
Mirror actions now cache the horizontal flipped Surfaces, rather than flipping them during blitting.
It wastes more memory, but the problem is that SDL fontend got considered slower, especially when a vertical flipping was done at the same time (ie. Bad Guy falling facing right).

SVN-Revision: 2035

20 years agoAdded filter to horizontal flip Surfaces.
Ricardo Cruz [Tue, 19 Oct 2004 17:45:38 +0000 (17:45 +0000)]
Added filter to horizontal flip Surfaces.

SVN-Revision: 2034

20 years agoBugfix: enemies ordinary pictures were not being displayed in the leveleditor's selec...
Ricardo Cruz [Tue, 19 Oct 2004 16:27:50 +0000 (16:27 +0000)]
Bugfix: enemies ordinary pictures were not being displayed in the leveleditor's selection bar.
Bugfix: removed Bomb badguy from selection bar.
Also, changed in badguy's when activate() happens: <= 0...

SVN-Revision: 2033

20 years agoDo fading for Contrib Worldmaps, as well.
Ricardo Cruz [Tue, 19 Oct 2004 16:25:51 +0000 (16:25 +0000)]
Do fading for Contrib Worldmaps, as well.

SVN-Revision: 2032

20 years agoBugfix: bomb ticking always has the left direction.
Ricardo Cruz [Tue, 19 Oct 2004 12:27:51 +0000 (12:27 +0000)]
Bugfix: bomb ticking always has the left direction.

SVN-Revision: 2031

20 years agoMade Jumy and Flying Snowball look at player. And maybe other stuff.
Ricardo Cruz [Mon, 18 Oct 2004 21:41:17 +0000 (21:41 +0000)]
Made Jumy and Flying Snowball look at player. And maybe other stuff.

SVN-Revision: 2030

20 years agoJust organized into sections: Player / Bad Guys / Game elements / Game Objects sprites.
Ricardo Cruz [Mon, 18 Oct 2004 21:10:35 +0000 (21:10 +0000)]
Just organized into sections: Player / Bad Guys / Game elements / Game Objects sprites.

SVN-Revision: 2029