Wolfgang Becker [Fri, 11 Apr 2008 20:26:54 +0000 (20:26 +0000)]
Dispenser no longer hurts Tux directly. Tux can climb on it.
SVN-Revision: 5388
Wolfgang Becker [Fri, 11 Apr 2008 20:02:08 +0000 (20:02 +0000)]
Dead snowballs don't walk around.
SVN-Revision: 5387
Wolfgang Becker [Fri, 11 Apr 2008 18:12:27 +0000 (18:12 +0000)]
* Peek in X and Y direction at the same time.
* Print used renderer information. (GL or SDL)
* Spikes on tiles 2120 and 2178 do hurt.
SVN-Revision: 5386
Ingo Ruhnke [Wed, 9 Apr 2008 13:58:29 +0000 (13:58 +0000)]
- added Andrius Štikonas <stikonas@gmail.com>
SVN-Revision: 5385
Ingo Ruhnke [Wed, 9 Apr 2008 13:57:07 +0000 (13:57 +0000)]
Lithuanian language update from Andrius Štikonas <stikonas@gmail.com>
SVN-Revision: 5384
Christoph Sommer [Wed, 2 Apr 2008 18:19:42 +0000 (18:19 +0000)]
Preload Dart sounds. Resolves issue
0000331
SVN-Revision: 5383
Christoph Sommer [Wed, 2 Apr 2008 18:13:45 +0000 (18:13 +0000)]
Upgraded to Squirrel 2.2
SVN-Revision: 5382
Ingo Ruhnke [Thu, 20 Mar 2008 07:45:35 +0000 (07:45 +0000)]
- added Prabin Gautam <prabingautam@gmail.com> ne.po
SVN-Revision: 5381
Ingo Ruhnke [Tue, 18 Mar 2008 12:31:37 +0000 (12:31 +0000)]
lt.po update from Vaidas Kiela <v.kiela@erdves.lt>
SVN-Revision: 5380
Ingo Ruhnke [Sat, 15 Mar 2008 04:49:05 +0000 (04:49 +0000)]
- fixed menu edge rounding
SVN-Revision: 5379
Ingo Ruhnke [Sat, 15 Mar 2008 00:37:48 +0000 (00:37 +0000)]
merged Ed <icelus2k5@gmail.com> later peeking patch which fixes up/down peeking
SVN-Revision: 5378
Ingo Ruhnke [Sat, 15 Mar 2008 00:11:02 +0000 (00:11 +0000)]
Ed <icelus2k5@gmail.com>'s peeking patch
- peeking left/right is now smoothed and feels much better
- peeking keys for up/down can be configured
- peeking up/down still feels broken (far to fast) and doesn't flip back as left/right (not sure if we want or don't font the fliping back to original position)
SVN-Revision: 5377
Wolfgang Becker [Fri, 14 Mar 2008 23:57:30 +0000 (23:57 +0000)]
missing bracket
SVN-Revision: 5376
Ingo Ruhnke [Fri, 14 Mar 2008 23:48:23 +0000 (23:48 +0000)]
Ed <icelus2k5@gmail.com>'s jump patch
- minimum jump high is now ~2 tiles
- small jumps look smoother
- should change nothing for bigger jump, so for normal gameplay it should feel the same (unless there are unknown bugs)
SVN-Revision: 5375
Ingo Ruhnke [Fri, 14 Mar 2008 23:19:47 +0000 (23:19 +0000)]
- changed blitting code to not do sin/cos math when doing an unrotated blit, might fix graphics glitches in some cases, but doesn't fix the background/worldmap glitches
SVN-Revision: 5374
Wolfgang Becker [Fri, 14 Mar 2008 18:22:33 +0000 (18:22 +0000)]
missingkeys.patch by mathnerd314 to no longer overwrite keys.
SVN-Revision: 5373
Wolfgang Becker [Fri, 14 Mar 2008 18:04:39 +0000 (18:04 +0000)]
Stop backflipping when no longer grown (eg. due to hit).
SVN-Revision: 5372
Wolfgang Becker [Fri, 14 Mar 2008 17:05:01 +0000 (17:05 +0000)]
If Tux can't grow the egg turns around instead of pushing Tux.
SVN-Revision: 5371
Wolfgang Becker [Sat, 1 Mar 2008 02:36:23 +0000 (02:36 +0000)]
More includes and some braces to build with gcc 4.3.0
SVN-Revision: 5361
Ingo Ruhnke [Thu, 28 Feb 2008 19:54:29 +0000 (19:54 +0000)]
- removed .stts files (current splitting doesn't make sense and files don't have any use)
SVN-Revision: 5360
Ingo Ruhnke [Thu, 28 Feb 2008 19:22:56 +0000 (19:22 +0000)]
- test level for castle tiles
SVN-Revision: 5359
Ingo Ruhnke [Thu, 28 Feb 2008 16:46:10 +0000 (16:46 +0000)]
- added some experimental dark snow replacement tiles
SVN-Revision: 5358
Wolfgang Becker [Wed, 27 Feb 2008 21:09:44 +0000 (21:09 +0000)]
Adjust intro to new image location.
SVN-Revision: 5357
Christoph Sommer [Tue, 26 Feb 2008 21:28:33 +0000 (21:28 +0000)]
Fixed the ever-elusive crash when using lightmaps: Discard all lightmap requests even if lightmap is (currently!) not drawn
SVN-Revision: 5356
Christoph Sommer [Tue, 26 Feb 2008 19:43:56 +0000 (19:43 +0000)]
Fixed bouncing blocks bug in flipped levels
SVN-Revision: 5355
Arvid Norlander [Tue, 26 Feb 2008 19:22:42 +0000 (19:22 +0000)]
Mark string "Up we go..." in src/trigger/climbable.cpp as one that should be translated
SVN-Revision: 5354
Arvid Norlander [Tue, 26 Feb 2008 17:55:47 +0000 (17:55 +0000)]
Fix some bad formatting in credits.txt resulting in the name of one of the translators showing up in much smaller text. Whoever added it should really use a editor that doesn't convert tabs to spaces.
SVN-Revision: 5353
Arvid Norlander [Tue, 26 Feb 2008 17:51:04 +0000 (17:51 +0000)]
Ran locale normalizer script and updated Swedish translation a bit.
SVN-Revision: 5352
Ingo Ruhnke [Tue, 26 Feb 2008 04:35:35 +0000 (04:35 +0000)]
- some new graphics
SVN-Revision: 5351
Ingo Ruhnke [Tue, 26 Feb 2008 04:20:47 +0000 (04:20 +0000)]
- added castle background tiles to .strf file
SVN-Revision: 5350
Ingo Ruhnke [Mon, 25 Feb 2008 23:25:17 +0000 (23:25 +0000)]
- sprite file for snow jumpy (freeze missing, do we even want freeze?)
SVN-Revision: 5349
Ingo Ruhnke [Mon, 25 Feb 2008 23:24:41 +0000 (23:24 +0000)]
- sprite file for snow jumpy (freeze missing, do we even want freeze?)
SVN-Revision: 5348
Ingo Ruhnke [Mon, 25 Feb 2008 23:23:41 +0000 (23:23 +0000)]
- improved left edge
SVN-Revision: 5347
Ingo Ruhnke [Mon, 25 Feb 2008 23:22:58 +0000 (23:22 +0000)]
- improved icecrusher graphics
SVN-Revision: 5346
Ingo Ruhnke [Mon, 25 Feb 2008 23:22:19 +0000 (23:22 +0000)]
- fixed sprite align a bit
SVN-Revision: 5345
Ingo Ruhnke [Mon, 25 Feb 2008 16:51:12 +0000 (16:51 +0000)]
- added some test tiles
SVN-Revision: 5344
Marek Moeckel [Mon, 25 Feb 2008 15:08:15 +0000 (15:08 +0000)]
new backflip sound (not perfect but much better than the old one)
SVN-Revision: 5343
Ingo Ruhnke [Mon, 25 Feb 2008 01:50:09 +0000 (01:50 +0000)]
- some more menu tweaks
SVN-Revision: 5342
Ingo Ruhnke [Mon, 25 Feb 2008 00:51:00 +0000 (00:51 +0000)]
- added highlight rectangle around the current menu item
SVN-Revision: 5341
Ingo Ruhnke [Mon, 25 Feb 2008 00:35:35 +0000 (00:35 +0000)]
- added support for rounded rectangles for use in the menu
SVN-Revision: 5340
Ingo Ruhnke [Sun, 24 Feb 2008 23:59:31 +0000 (23:59 +0000)]
- fixed graphics bug with paralax layers
SVN-Revision: 5339
Ingo Ruhnke [Sun, 24 Feb 2008 23:57:06 +0000 (23:57 +0000)]
- added some new tiles, fixed some problems with air tiles, nothing interesting
SVN-Revision: 5338
Ingo Ruhnke [Sun, 24 Feb 2008 22:55:37 +0000 (22:55 +0000)]
- some new snow background tiles
- some changes to the air tiles (incompatible with current test level)
SVN-Revision: 5337
Christoph Sommer [Sun, 24 Feb 2008 10:36:32 +0000 (10:36 +0000)]
Fixed check for Block killing Badguy from below
SVN-Revision: 5336
Christoph Sommer [Sun, 24 Feb 2008 10:28:07 +0000 (10:28 +0000)]
Fixed crash when using Mr. Iceblock to break a brick
SVN-Revision: 5335
Christoph Sommer [Sun, 24 Feb 2008 10:15:10 +0000 (10:15 +0000)]
Patch by mathnerd314 <man.is.allan@gmail.com> resolves issue
0000302: Mr. Ice Block is killed by Bonus Blocks
SVN-Revision: 5334
Christoph Sommer [Sun, 24 Feb 2008 10:00:37 +0000 (10:00 +0000)]
Patch by Jonathan.Plona@Gmail.com, resolves issue
0000303: Typos
SVN-Revision: 5333
Christoph Sommer [Mon, 18 Feb 2008 20:07:06 +0000 (20:07 +0000)]
Resolves issue
0000269: Moving tilemaps have improper physics
SVN-Revision: 5331
Christoph Sommer [Mon, 18 Feb 2008 19:30:28 +0000 (19:30 +0000)]
Merged patch for issue
0000298: supertux fails to compile with gcc 4.3 (submitted by "bero")
SVN-Revision: 5330
Christoph Sommer [Mon, 18 Feb 2008 19:17:06 +0000 (19:17 +0000)]
Resolves issue
0000304: Blocks don't return to original positions
SVN-Revision: 5329
Christoph Sommer [Mon, 18 Feb 2008 18:31:51 +0000 (18:31 +0000)]
Resolves issue
0000306: Tux' graphic won't change direction while he is growing.
SVN-Revision: 5328
Ingo Ruhnke [Mon, 18 Feb 2008 12:04:54 +0000 (12:04 +0000)]
Ed <icelus2k5@gmail.com>'s worldmap teleporter camera pan patch
SVN-Revision: 5327
Ingo Ruhnke [Mon, 18 Feb 2008 11:54:23 +0000 (11:54 +0000)]
commited Ed <icelus2k5@gmail.com>'s coin and block patch
- coins fade out
- coins rotate as they fade out
- coins last a little bit longer (but not much)
- coins emerge from behind blocks instead of being drawn over them
- blocks tilt depending on where they're hit
SVN-Revision: 5326
Marek Moeckel [Thu, 14 Feb 2008 22:20:23 +0000 (22:20 +0000)]
started cleaning up test level section, moved obsolete ones to test_old -
please review them before deleting as some of them contain a few cool ideas!
SVN-Revision: 5325
Ingo Ruhnke [Wed, 13 Feb 2008 15:09:21 +0000 (15:09 +0000)]
- some gfx, jumpy replacement
SVN-Revision: 5324
Wolfgang Becker [Tue, 12 Feb 2008 19:36:28 +0000 (19:36 +0000)]
* Launcher can shoot two new types of snowballs.
SVN-Revision: 5323
Christoph Sommer [Mon, 11 Feb 2008 20:14:41 +0000 (20:14 +0000)]
Made buttjump a bit easier to perform
SVN-Revision: 5322
Wolfgang Becker [Sun, 10 Feb 2008 21:56:41 +0000 (21:56 +0000)]
smartball: a snowball, smart enough to stay on his platform.
SVN-Revision: 5321
Ingo Ruhnke [Sun, 10 Feb 2008 12:10:53 +0000 (12:10 +0000)]
- some new tiles
SVN-Revision: 5320
Ingo Ruhnke [Sun, 10 Feb 2008 12:09:41 +0000 (12:09 +0000)]
- some new tiles
SVN-Revision: 5319
Ingo Ruhnke [Sun, 10 Feb 2008 12:07:57 +0000 (12:07 +0000)]
- canon gfx
SVN-Revision: 5318
Ingo Ruhnke [Sun, 10 Feb 2008 12:07:18 +0000 (12:07 +0000)]
- some tweaks, can't remember which
SVN-Revision: 5317
Christoph Sommer [Sat, 9 Feb 2008 23:30:43 +0000 (23:30 +0000)]
New GameObject "Decal" just displays a static, non-interactive image
SVN-Revision: 5316
Christoph Sommer [Sat, 9 Feb 2008 15:01:05 +0000 (15:01 +0000)]
Replaced darker 0.1.x sprite of Tux jumping with the brighter 0.3 version
SVN-Revision: 5315
Ingo Ruhnke [Fri, 8 Feb 2008 20:39:53 +0000 (20:39 +0000)]
- some improvments on snowair tiles (shadow, background layer)
SVN-Revision: 5314
Ingo Ruhnke [Fri, 8 Feb 2008 20:15:13 +0000 (20:15 +0000)]
- test level for snow air tiles (created with Flexlay)
SVN-Revision: 5313
Ingo Ruhnke [Fri, 8 Feb 2008 19:26:44 +0000 (19:26 +0000)]
- some new tiles, can't test due to editor currently being very very slow
SVN-Revision: 5312
Marek Moeckel [Tue, 5 Feb 2008 20:15:21 +0000 (20:15 +0000)]
splat noise for snowball cannon - created with mashed potatoes and a bean bag
SVN-Revision: 5311
Christoph Sommer [Sun, 3 Feb 2008 17:29:23 +0000 (17:29 +0000)]
Make Badguy activation dependent of Player position, not currently-visible screen
SVN-Revision: 5310
Christoph Sommer [Sun, 3 Feb 2008 17:26:07 +0000 (17:26 +0000)]
Tux grows faster, stops growing when hit
SVN-Revision: 5309
Christoph Sommer [Thu, 31 Jan 2008 23:23:15 +0000 (23:23 +0000)]
Test level for IceCrusher
SVN-Revision: 5308
Christoph Sommer [Thu, 31 Jan 2008 23:22:33 +0000 (23:22 +0000)]
New Badguy "IceCrusher" drops down to crush Tux and can be used as a platform to ride back up
SVN-Revision: 5307
Christoph Sommer [Thu, 31 Jan 2008 23:21:22 +0000 (23:21 +0000)]
HurtingPlatform won't kill invincible player
SVN-Revision: 5306
Christoph Sommer [Thu, 31 Jan 2008 23:20:39 +0000 (23:20 +0000)]
get_nearest_player won't return dying or dead players
SVN-Revision: 5305
Christoph Sommer [Thu, 31 Jan 2008 23:20:10 +0000 (23:20 +0000)]
Player::get_velocity
SVN-Revision: 5304
Matthias Braun [Thu, 31 Jan 2008 21:06:54 +0000 (21:06 +0000)]
2 new jump sounds based on a recording from wansti
SVN-Revision: 5303
Matthias Braun [Thu, 31 Jan 2008 19:52:23 +0000 (19:52 +0000)]
maybe fix camera jumping when respawning
SVN-Revision: 5302
Christoph Sommer [Thu, 31 Jan 2008 19:46:56 +0000 (19:46 +0000)]
Fixed sprite of Big Tux ducking
SVN-Revision: 5301
Ingo Ruhnke [Thu, 31 Jan 2008 19:16:36 +0000 (19:16 +0000)]
- added iceblock graphics placeholder
SVN-Revision: 5300
Christoph Sommer [Sat, 26 Jan 2008 15:33:26 +0000 (15:33 +0000)]
Forgot a file
SVN-Revision: 5299
Christoph Sommer [Sat, 26 Jan 2008 00:16:36 +0000 (00:16 +0000)]
Moved split Tux sprites to media/
SVN-Revision: 5298
Christoph Sommer [Sat, 26 Jan 2008 00:05:33 +0000 (00:05 +0000)]
Single-Sprite Ice Tux, equalized Sprite dimensions across Big, Fire and Ice
SVN-Revision: 5296
Ingo Ruhnke [Fri, 25 Jan 2008 08:18:23 +0000 (08:18 +0000)]
- Jan Solanti <jhs@psonet.com> transparency changes
SVN-Revision: 5295
Matthias Braun [Mon, 21 Jan 2008 13:11:11 +0000 (13:11 +0000)]
don't be too pedantic for squirrel sources
SVN-Revision: 5292
Matthias Braun [Sun, 20 Jan 2008 15:56:53 +0000 (15:56 +0000)]
use -Werror by default in debug mode builds
SVN-Revision: 5291
Christoph Sommer [Sun, 20 Jan 2008 15:29:50 +0000 (15:29 +0000)]
Fire Tux for single-sprite version of tux
SVN-Revision: 5290
Wolfgang Becker [Sun, 20 Jan 2008 14:45:55 +0000 (14:45 +0000)]
Load tilemap when level is in old format.
SVN-Revision: 5289
Christoph Sommer [Sun, 20 Jan 2008 12:52:29 +0000 (12:52 +0000)]
Build switches -Wall -Werror are only used if cmake switch WERROR is set to ON.
Some build environments ship broken header files, so SuperTux won't build with DEBUG ON there.
SVN-Revision: 5287
Wolfgang Becker [Sun, 20 Jan 2008 12:34:22 +0000 (12:34 +0000)]
AUTO-canon always shoots towards tux.
SVN-Revision: 5285
Wolfgang Becker [Sun, 20 Jan 2008 10:37:20 +0000 (10:37 +0000)]
-Use "jump-with-up" in config for all controlers. No need
for different names in different objects.
-Removed paragraph about jam from INSTALL.
SVN-Revision: 5284
Christoph Sommer [Sat, 19 Jan 2008 19:52:30 +0000 (19:52 +0000)]
Butt Jump. As Big Tux, gain lots of speed and press down, then smash bricks, Ice Blocks and Snails
SVN-Revision: 5282
Christoph Sommer [Sat, 19 Jan 2008 15:22:49 +0000 (15:22 +0000)]
Started making Tux a single sprite again. Still missing: FireTux, IceTux
SVN-Revision: 5281
Matthias Braun [Sat, 19 Jan 2008 13:36:57 +0000 (13:36 +0000)]
remove jam buildfiles, we're using cmake now and I don't want to maintain 2 buildsystems
SVN-Revision: 5280
Wolfgang Becker [Fri, 18 Jan 2008 22:57:04 +0000 (22:57 +0000)]
Option to jump with up on keyboard.
SVN-Revision: 5279
Wolfgang Becker [Fri, 18 Jan 2008 20:37:50 +0000 (20:37 +0000)]
Synced TinyGetText with lincity-ng.
SVN-Revision: 5278
Wolfgang Becker [Wed, 16 Jan 2008 17:44:56 +0000 (17:44 +0000)]
Polish translation by Dominik Klementowski
SVN-Revision: 5277
Arvid Norlander [Fri, 11 Jan 2008 08:45:03 +0000 (08:45 +0000)]
Updated Swedish translation.
SVN-Revision: 5276
Arvid Norlander [Fri, 11 Jan 2008 07:49:36 +0000 (07:49 +0000)]
Added russian translation from Constantin Baranov
SVN-Revision: 5275
Arvid Norlander [Fri, 11 Jan 2008 07:48:25 +0000 (07:48 +0000)]
Normalized *.po in data/locale using tools/normalize-po-files.sh
SVN-Revision: 5274
Christoph Sommer [Tue, 8 Jan 2008 22:40:57 +0000 (22:40 +0000)]
Small script used to split tilesets
SVN-Revision: 5272