Ricardo Cruz [Thu, 9 Sep 2004 10:41:16 +0000 (10:41 +0000)]
Fixed a few mistakes from the sprites files.
SVN-Revision: 1886
Ricardo Cruz [Thu, 9 Sep 2004 10:40:42 +0000 (10:40 +0000)]
Do not free mirror surfaces.
SVN-Revision: 1885
Ricardo Cruz [Thu, 9 Sep 2004 10:40:05 +0000 (10:40 +0000)]
Made a few mistakes with actions names.
SVN-Revision: 1884
Matthias Braun [Thu, 9 Sep 2004 10:13:52 +0000 (10:13 +0000)]
change bkgd_speed back to old values, if you use levelformat 1 then the speed has to be specified the speed in percent of the player speed, in version2 you have to specify the speed as a multiplier for player speed
SVN-Revision: 1883
Matthias Braun [Thu, 9 Sep 2004 10:11:56 +0000 (10:11 +0000)]
fix old levels background speed not getting adjusted to new format
SVN-Revision: 1882
Ricardo Cruz [Thu, 9 Sep 2004 10:00:00 +0000 (10:00 +0000)]
Implemented mirroring in Sprite, so that now it's possible to adjust left offsets.
SVN-Revision: 1881
Marek Moeckel [Thu, 9 Sep 2004 09:43:07 +0000 (09:43 +0000)]
Added a test level that shows several glitches.
See mailing list for more info
SVN-Revision: 1880
Matthias Braun [Wed, 8 Sep 2004 20:21:47 +0000 (20:21 +0000)]
do nto enable debug by default, otherwise we'll forget to disable that before making a release
SVN-Revision: 1879
Ricardo Cruz [Wed, 8 Sep 2004 17:40:02 +0000 (17:40 +0000)]
Netsrot patch duplicated an include.
SVN-Revision: 1878
Matthias Braun [Wed, 8 Sep 2004 17:32:32 +0000 (17:32 +0000)]
applied netsrot's patch
SVN-Revision: 1877
Ricardo Cruz [Wed, 8 Sep 2004 14:12:48 +0000 (14:12 +0000)]
This should definitively fix frames out of range.
SVN-Revision: 1876
Ricardo Cruz [Wed, 8 Sep 2004 13:59:09 +0000 (13:59 +0000)]
This checking is useless. It is done before drawing on update().
SVN-Revision: 1875
Ricardo Cruz [Wed, 8 Sep 2004 13:50:36 +0000 (13:50 +0000)]
This should fix animations. (bugs in the line of bomb explosions)
Though, there are still warnings of out of range animations. Would be nice if someone could have a look at this.
SVN-Revision: 1874
Ricardo Cruz [Wed, 8 Sep 2004 13:48:41 +0000 (13:48 +0000)]
Removed stupid checking.
SVN-Revision: 1873
Ricardo Cruz [Wed, 8 Sep 2004 13:33:30 +0000 (13:33 +0000)]
Fixed small Tux standing images used.
SVN-Revision: 1872
Ricardo Cruz [Wed, 8 Sep 2004 11:23:29 +0000 (11:23 +0000)]
Made use of small tux.
Support for null body parts.
SVN-Revision: 1871
Ricardo Cruz [Wed, 8 Sep 2004 11:22:32 +0000 (11:22 +0000)]
Added entries for small tux.
SVN-Revision: 1870
Benjamin P. Jung [Wed, 8 Sep 2004 10:44:49 +0000 (10:44 +0000)]
Created a Super Tux Icon file in ICO format (as used by windows platforms).
The ico file contains a 16*16px and a 32*32px version of the original Super Tux icon.
The icon was used using 'icotool' from the 'icoutil' package by Oskar Liljeblad. (See http://www.student.lu.se/~nbi98oli/icoutils.html)
SVN-Revision: 1869
Benjamin P. Jung [Wed, 8 Sep 2004 10:00:53 +0000 (10:00 +0000)]
Added split-up body parts of the small Super Tux character. They have a size of 48*48px each as it was the easiest way 'ter do them.
Some parts might still be missing (e.g. arms-skid+grab and arms-jump+grab).
SVN-Revision: 1868
Ricardo Cruz [Sun, 5 Sep 2004 09:27:24 +0000 (09:27 +0000)]
Fixed application of a color mask.
If anyone wants to code a less expensive function, feel free to do so.
SVN-Revision: 1867
Ricardo Cruz [Sat, 4 Sep 2004 21:16:40 +0000 (21:16 +0000)]
Added the ducking entries for Benjamin's duck Tux body parts.
SVN-Revision: 1866
Ricardo Cruz [Sat, 4 Sep 2004 21:16:05 +0000 (21:16 +0000)]
Added grabbing while ducking.
SVN-Revision: 1865
Benjamin P. Jung [Sat, 4 Sep 2004 16:22:58 +0000 (16:22 +0000)]
Changed the Super Tux icons. They no longer show the small tux character with way too big eyes but instead the original small Super Tux character from within the game.
I also increased the size of the PNG image icon from 44*44 to 48*48px (standard icon size for big GNOME/KDE panels afaik)
SVN-Revision: 1864
Benjamin P. Jung [Sat, 4 Sep 2004 16:03:54 +0000 (16:03 +0000)]
Updated the image as it contained some pixels that were 'not ment to be'.
SVN-Revision: 1863
Benjamin P. Jung [Sat, 4 Sep 2004 15:59:10 +0000 (15:59 +0000)]
- Added images for ducking big Super Tux.
SVN-Revision: 1862
Ricardo Cruz [Sat, 4 Sep 2004 14:58:54 +0000 (14:58 +0000)]
Fixed Tux Y-offset, according to Benjamin's position.
SVN-Revision: 1861
Benjamin P. Jung [Sat, 4 Sep 2004 14:40:02 +0000 (14:40 +0000)]
- Added colorized versions of the 'new' extended font which features Latin Extended-A characters.
SVN-Revision: 1860
Benjamin P. Jung [Sat, 4 Sep 2004 14:28:13 +0000 (14:28 +0000)]
- Added Latin Extended-A characters to all the white letters (U+0100 to U+017F).
- Small white letters (white-small.png) now support Latin1 + Latin Ext.-A. The old 'ATARI-like' letters are no longer used for the small font but instead a modified version of the big font is being used.
- Guillemets (right & left) are a bit smaller now (someone did complain that they were wrong otherwise)
SVN-Revision: 1859
Benjamin P. Jung [Sat, 4 Sep 2004 14:00:56 +0000 (14:00 +0000)]
- Fixed a typo (this -> these)
- Content now fits nicely into a 80 characters wide window.
SVN-Revision: 1858
Benjamin P. Jung [Sat, 4 Sep 2004 13:53:44 +0000 (13:53 +0000)]
Added german translations to the Supertux Desktop Entry file
Lines 'Name[de]=(...)' & 'Comment[de]=(...)' have been inserted.
SVN-Revision: 1857
Ricardo Cruz [Wed, 1 Sep 2004 11:40:27 +0000 (11:40 +0000)]
Added alpha transparency rather than a black background by Daniel Alston!
SVN-Revision: 1856
Ricardo Cruz [Mon, 30 Aug 2004 19:11:14 +0000 (19:11 +0000)]
Added flame fish.
SVN-Revision: 1855
Ricardo Cruz [Mon, 30 Aug 2004 19:10:47 +0000 (19:10 +0000)]
Added images to strf file.
SVN-Revision: 1854
Ricardo Cruz [Mon, 30 Aug 2004 19:09:37 +0000 (19:09 +0000)]
Added red fish images.
Artists: replace this by a boned one.
SVN-Revision: 1853
Ricardo Cruz [Sun, 29 Aug 2004 17:29:32 +0000 (17:29 +0000)]
Ice fire destroys flame.
SVN-Revision: 1852
Ricardo Cruz [Fri, 27 Aug 2004 20:34:56 +0000 (20:34 +0000)]
Apply filter mask.
TODO: make it working over the other rather than a colorization.
SVN-Revision: 1850
Ricardo Cruz [Fri, 27 Aug 2004 20:34:01 +0000 (20:34 +0000)]
Added a mask to be applied to a sprite.
TODO: put that inside a filter.
SVN-Revision: 1849
Ricardo Cruz [Fri, 27 Aug 2004 11:20:27 +0000 (11:20 +0000)]
Added z order support and draw_part().
SVN-Revision: 1848
Ricardo Cruz [Thu, 26 Aug 2004 23:05:52 +0000 (23:05 +0000)]
This file a list of the different special tiles.
SVN-Revision: 1847
Ricardo Cruz [Thu, 26 Aug 2004 23:05:03 +0000 (23:05 +0000)]
Updated code to support new stuff from 0.1.2.
SVN-Revision: 1846
Ricardo Cruz [Thu, 26 Aug 2004 23:04:12 +0000 (23:04 +0000)]
Updated bonus world from 0.1.2.
Changed syntax.
SVN-Revision: 1845
Ricardo Cruz [Thu, 26 Aug 2004 22:59:22 +0000 (22:59 +0000)]
Updated bonus levels from 0.1.2.
SVN-Revision: 1844
Ricardo Cruz [Thu, 26 Aug 2004 22:57:58 +0000 (22:57 +0000)]
Added warp sound.
SVN-Revision: 1843
Ricardo Cruz [Thu, 26 Aug 2004 22:57:13 +0000 (22:57 +0000)]
Added missing worldmap images existent in 0.1.2.
SVN-Revision: 1842
Ryan Flegel [Wed, 25 Aug 2004 22:16:33 +0000 (22:16 +0000)]
- file has been renamed
SVN-Revision: 1832
Ryan Flegel [Wed, 25 Aug 2004 05:47:57 +0000 (05:47 +0000)]
- some indentation
- my contribution for the month :)
SVN-Revision: 1831
Ricardo Cruz [Sat, 21 Aug 2004 13:09:52 +0000 (13:09 +0000)]
Renamed code variables, as well.
SVN-Revision: 1824
Ricardo Cruz [Sat, 21 Aug 2004 11:47:07 +0000 (11:47 +0000)]
Changed hotspot keyword by offset, as asked by Benjamin.
SVN-Revision: 1823
Ricardo Cruz [Sat, 21 Aug 2004 11:45:20 +0000 (11:45 +0000)]
Changed the background format.
SVN-Revision: 1822
Ricardo Cruz [Sat, 21 Aug 2004 11:44:42 +0000 (11:44 +0000)]
Changed the background feeding format for the new level format.
Instead of: (top_red 255) (top_green 60) (top_blue 10)
It'd be: (top_color 255 60 10)
SVN-Revision: 1821
Ricardo Cruz [Sat, 21 Aug 2004 11:39:59 +0000 (11:39 +0000)]
Allow creation of a Color object feeding with a vector of Uints.
SVN-Revision: 1820
Ricardo Cruz [Thu, 19 Aug 2004 11:05:32 +0000 (11:05 +0000)]
Only use one type of actions for both directions.
SVN-Revision: 1819
Ricardo Cruz [Thu, 19 Aug 2004 11:04:45 +0000 (11:04 +0000)]
Renamed actions.
SVN-Revision: 1818
Ricardo Cruz [Thu, 19 Aug 2004 11:04:13 +0000 (11:04 +0000)]
Renamed images.
SVN-Revision: 1817
Ricardo Cruz [Thu, 19 Aug 2004 11:01:46 +0000 (11:01 +0000)]
Added horizontal flip effect, as well as both horizontal and vertical together.
SVN-Revision: 1816
Ricardo Cruz [Thu, 19 Aug 2004 11:00:53 +0000 (11:00 +0000)]
Added message when no action is found.
SVN-Revision: 1815
Ricardo Cruz [Wed, 18 Aug 2004 21:36:00 +0000 (21:36 +0000)]
Forward bug fix port to HEAD.
Bug reported by Seneca.
Also changed UPGRADE_HERRING by UPGRADE_STAR.
SVN-Revision: 1813
Ricardo Cruz [Wed, 18 Aug 2004 18:27:32 +0000 (18:27 +0000)]
Made draw() func on Player more sane.
Bugfix: blink Tux on safe time.
SVN-Revision: 1811
Ricardo Cruz [Wed, 18 Aug 2004 18:26:40 +0000 (18:26 +0000)]
Round frame on checking for last frame, so that the last frame is used.
SVN-Revision: 1810
Ricardo Cruz [Wed, 18 Aug 2004 11:04:06 +0000 (11:04 +0000)]
A few more tiles for World 1 by Demon Night!
SVN-Revision: 1809
Ricardo Cruz [Wed, 18 Aug 2004 10:44:15 +0000 (10:44 +0000)]
Added menu bugs.
SVN-Revision: 1808
Ricardo Cruz [Wed, 18 Aug 2004 10:38:10 +0000 (10:38 +0000)]
Just got rid of the damn reference.
Can anyone fix this hack with horizontal lines, titles...?
Maybe we should just replace this code by the old one.
SVN-Revision: 1807
Ricardo Cruz [Wed, 18 Aug 2004 10:32:26 +0000 (10:32 +0000)]
Improvements.
SVN-Revision: 1806
Ricardo Cruz [Wed, 18 Aug 2004 10:31:49 +0000 (10:31 +0000)]
Idle change.
SVN-Revision: 1805
Ryan Flegel [Wed, 18 Aug 2004 00:11:22 +0000 (00:11 +0000)]
- removing generated file
SVN-Revision: 1804
Ricardo Cruz [Tue, 17 Aug 2004 23:23:11 +0000 (23:23 +0000)]
Changed next action behavior.
SVN-Revision: 1803
Ricardo Cruz [Tue, 17 Aug 2004 23:06:27 +0000 (23:06 +0000)]
Added more animations.
Didn't manage to put idle one working.
SVN-Revision: 1802
Ricardo Cruz [Tue, 17 Aug 2004 23:05:25 +0000 (23:05 +0000)]
Added a few more animations.
SVN-Revision: 1801
Ricardo Cruz [Tue, 17 Aug 2004 23:04:54 +0000 (23:04 +0000)]
Renaming images.
SVN-Revision: 1800
Ricardo Cruz [Tue, 17 Aug 2004 23:01:58 +0000 (23:01 +0000)]
Added next action to sprite.
SVN-Revision: 1799
Ricardo Cruz [Tue, 17 Aug 2004 22:01:20 +0000 (22:01 +0000)]
Renaming images.
SVN-Revision: 1798
Ricardo Cruz [Tue, 17 Aug 2004 22:01:20 +0000 (22:01 +0000)]
Renaming images.
SVN-Revision: 1797
Ricardo Cruz [Tue, 17 Aug 2004 21:54:22 +0000 (21:54 +0000)]
Separated body parts!
SVN-Revision: 1796
Ricardo Cruz [Tue, 17 Aug 2004 21:53:20 +0000 (21:53 +0000)]
Changed output message.
SVN-Revision: 1795
Ricardo Cruz [Tue, 17 Aug 2004 21:52:45 +0000 (21:52 +0000)]
Added entries for separated body parts.
SVN-Revision: 1794
Ricardo Cruz [Tue, 17 Aug 2004 21:51:31 +0000 (21:51 +0000)]
Moved supertux.strf to inside images/.
SVN-Revision: 1793
Ricardo Cruz [Tue, 17 Aug 2004 21:46:41 +0000 (21:46 +0000)]
Renaming images.
SVN-Revision: 1792
Marek Moeckel [Tue, 17 Aug 2004 09:54:23 +0000 (09:54 +0000)]
...and another one...
SVN-Revision: 1791
Marek Moeckel [Tue, 17 Aug 2004 09:49:34 +0000 (09:49 +0000)]
small fix in level24
SVN-Revision: 1790
Marek Moeckel [Mon, 16 Aug 2004 23:57:04 +0000 (23:57 +0000)]
...and welcome back again! :)
SVN-Revision: 1789
Marek Moeckel [Mon, 16 Aug 2004 23:56:03 +0000 (23:56 +0000)]
something went wrong when updating one level file, so good-bye, torfi-level1...
SVN-Revision: 1788
Marek Moeckel [Mon, 16 Aug 2004 23:52:20 +0000 (23:52 +0000)]
copied 0.1.2 bonus levels to HEAD branch
removed duplicate castle.stl, which is already in "world2" directory
SVN-Revision: 1787
Marek Moeckel [Mon, 16 Aug 2004 17:09:28 +0000 (17:09 +0000)]
removed old unused waterfall tiles
SVN-Revision: 1786
Marek Moeckel [Mon, 16 Aug 2004 17:02:52 +0000 (17:02 +0000)]
added new waterfall and transparent water tiles by unDEFER, used it in levels 5,24,25
SVN-Revision: 1784
Ricardo Cruz [Mon, 16 Aug 2004 13:40:07 +0000 (13:40 +0000)]
Brick graphics improved by Florian Merz!
SVN-Revision: 1782
Benjamin P. Jung [Mon, 16 Aug 2004 13:09:08 +0000 (13:09 +0000)]
To make the animation of the protagonist easier I've separated the steps of the large Tux's animation into different parts.
(Added directory data/images/shared/tux/)
'Tux in action' can be put together by using the following layers:
- extra (such as invincibility stars or a cape maybe)
- arms
- feet
- head
- body
The names of the images I've provided might be confusing at first sight, but they may (or may not) make pretty much sense:
<character-name>-<body-part>-<modification>-<action>-<direction>-<no.>.png
SVN-Revision: 1781
Ricardo Cruz [Mon, 16 Aug 2004 12:13:00 +0000 (12:13 +0000)]
Just added more info to warning.
SVN-Revision: 1780
Ricardo Cruz [Mon, 16 Aug 2004 11:53:34 +0000 (11:53 +0000)]
Changed variable name and fixed reverse animation.
SVN-Revision: 1779
Ricardo Cruz [Sat, 14 Aug 2004 18:45:25 +0000 (18:45 +0000)]
We could been losting frames. Fixed.
SVN-Revision: 1778
Ricardo Cruz [Sat, 14 Aug 2004 12:00:58 +0000 (12:00 +0000)]
Trampoline image was not yet working cause:
- forgot to disable animation;
- made a mistake in the supertux.strt entries.
:(
SVN-Revision: 1777
Ricardo Cruz [Sat, 14 Aug 2004 11:50:58 +0000 (11:50 +0000)]
Changed Walking Tree direction change behavior.
SVN-Revision: 1776
Ricardo Cruz [Sat, 14 Aug 2004 11:50:24 +0000 (11:50 +0000)]
Improvements.
SVN-Revision: 1775
Ricardo Cruz [Sat, 14 Aug 2004 11:33:53 +0000 (11:33 +0000)]
Removed trampoline sprites hack.
SVN-Revision: 1774
Ricardo Cruz [Sat, 14 Aug 2004 11:32:51 +0000 (11:32 +0000)]
Improved Sprites animations.
SVN-Revision: 1773
Ricardo Cruz [Fri, 13 Aug 2004 22:32:42 +0000 (22:32 +0000)]
Added support for one time animations to Sprite.
I'll port the one-time animations hacks - if nobody else does - later.
SVN-Revision: 1770
Ricardo Cruz [Fri, 13 Aug 2004 22:22:47 +0000 (22:22 +0000)]
Should fix arm crash.
SVN-Revision: 1769
Ricardo Cruz [Fri, 13 Aug 2004 14:03:32 +0000 (14:03 +0000)]
Commented unncessary sprites - there might be others.
Don't add entries of not used sprites, since they will be loaded into memory!
SVN-Revision: 1768
Ricardo Cruz [Fri, 13 Aug 2004 14:02:20 +0000 (14:02 +0000)]
Using wrong name for sprite.
SVN-Revision: 1767
Ricardo Cruz [Fri, 13 Aug 2004 13:39:18 +0000 (13:39 +0000)]
Check if this fixes the jamming.
SVN-Revision: 1766
Ricardo Cruz [Fri, 13 Aug 2004 11:43:15 +0000 (11:43 +0000)]
File not being closed.
SVN-Revision: 1765