Arvid Norlander [Mon, 22 Jan 2007 14:31:43 +0000 (14:31 +0000)]
Added a (still not perfect) script to recompress .png images automatically. Also ran it on lots of images in data/images
SVN-Revision: 4635
Arvid Norlander [Mon, 22 Jan 2007 10:55:15 +0000 (10:55 +0000)]
Minor update to the Swedish translation
SVN-Revision: 4634
Marek Moeckel [Mon, 22 Jan 2007 00:41:28 +0000 (00:41 +0000)]
added Salsa Con Carne remix by djwings (aka DJ Gentoo)
updated credits accordingly
SVN-Revision: 4632
Arvid Norlander [Sun, 21 Jan 2007 22:39:03 +0000 (22:39 +0000)]
Fixed the "alternative trunk tiles of foresttiles-9.png/foresttiles-9a.png" in levels due to the change in r4630.
SVN-Revision: 4631
Arvid Norlander [Sun, 21 Jan 2007 21:01:14 +0000 (21:01 +0000)]
* Fixed the "alternative trunk tiles" in the foresttiles-9.png by creating a new file and 2 new tiles for it (they were wider than they should be and casued problems with the tiles next to them).
* Fixed some minor incorrect tiles in levels/world2/Crumbling_Path.stl.
* Recompressed the images/tiles/forest/*.png with optipng.
SVN-Revision: 4630
Wolfgang Becker [Sun, 21 Jan 2007 19:04:09 +0000 (19:04 +0000)]
Klaus Denker's widescreen_fixes.patch:
It fixes some small bugs and graphic-failures appearing at
widescreen-resolutions. (or rotated widescreen resolutions)
SVN-Revision: 4629
Matthias Braun [Sun, 21 Jan 2007 16:49:24 +0000 (16:49 +0000)]
- Cleanup and rewrite some mainloop code
- We don't do aritifical SDL_Delay anymore to save CPU cycles, activate
vsyncing in your opengl driver if you want that.
SVN-Revision: 4627
Christoph Sommer [Sun, 21 Jan 2007 14:35:00 +0000 (14:35 +0000)]
Experiments with Kirby(1)-style-camera
SVN-Revision: 4618
Christoph Sommer [Sun, 21 Jan 2007 13:52:46 +0000 (13:52 +0000)]
Added messages.pot to SVN to ease contributions by new translators
SVN-Revision: 4616
Wolfgang Becker [Sat, 20 Jan 2007 18:07:18 +0000 (18:07 +0000)]
Set a speed limit for Tux. Used at the endsequence and for the title ATM.
SVN-Revision: 4613
Christoph Sommer [Sat, 20 Jan 2007 16:05:51 +0000 (16:05 +0000)]
Console also autocompletes (full common prefix) on multiple matches
SVN-Revision: 4612
Christoph Sommer [Sat, 20 Jan 2007 15:31:01 +0000 (15:31 +0000)]
Removed additional ConsoleCommandReceiver interface. Console is now 100% squirrel.
SVN-Revision: 4611
Wolfgang Becker [Sat, 20 Jan 2007 13:45:36 +0000 (13:45 +0000)]
Make Tux run automatically. As before, if he is carrying something Tux
can only walk. To reduce the speed to 'walk', hold the 'Action' key.
SVN-Revision: 4610
Matthias Braun [Sat, 20 Jan 2007 11:04:53 +0000 (11:04 +0000)]
- fix tux not advancing on worldmap after solving a level
- fix some instances where worldmap wasn't saved
- added a worldmapfinish() console command
- svn:ignore cmake temporary files
SVN-Revision: 4609
Christoph Sommer [Sat, 20 Jan 2007 00:48:21 +0000 (00:48 +0000)]
Issue #89: Respawn Tux at original, not current position. This is because upon restart, the reset of the level objects will be at their original position, too.
SVN-Revision: 4608
Arvid Norlander [Fri, 19 Jan 2007 14:28:12 +0000 (14:28 +0000)]
Removed unused alpha channel from some .png images in data/images.
SVN-Revision: 4604
Arvid Norlander [Fri, 19 Jan 2007 13:37:44 +0000 (13:37 +0000)]
Fixed svn:keywords and svn:eol-style for some of *.cpp and *.hpp.
SVN-Revision: 4603
Christoph Sommer [Thu, 18 Jan 2007 22:14:40 +0000 (22:14 +0000)]
Issue #79: Remove reset-points from autoscrolling levels
SVN-Revision: 4598
Arvid Norlander [Thu, 18 Jan 2007 20:20:20 +0000 (20:20 +0000)]
Reverted change of src/Jamfile in 4471 as it prevented miniswig from updating src/scripting/wrapper.?pp.
SVN-Revision: 4595
Christoph Sommer [Thu, 18 Jan 2007 19:35:43 +0000 (19:35 +0000)]
Fixed tiles of secret #1
SVN-Revision: 4594
Christoph Sommer [Thu, 18 Jan 2007 18:53:19 +0000 (18:53 +0000)]
Separated EndSequence logic from GameSession. This will allow for nice hierarchy of different EndSequence classes.
SVN-Revision: 4593
Arvid Norlander [Thu, 18 Jan 2007 17:10:39 +0000 (17:10 +0000)]
Fixed a missing background tile in shocking.stl
SVN-Revision: 4591
Marek Moeckel [Tue, 16 Jan 2007 23:11:19 +0000 (23:11 +0000)]
replaced problematic music file with a work-in-progress remix
Credited Lukas Nystrand (aka Mortimer Twang) in the way he requested
SVN-Revision: 4585
Christoph Sommer [Tue, 16 Jan 2007 19:49:53 +0000 (19:49 +0000)]
Tried reducing extent of motion sickness induced by Camera algorithm
SVN-Revision: 4584
Matthias Braun [Tue, 16 Jan 2007 18:15:54 +0000 (18:15 +0000)]
mention Openal if we mention opengl and SDL...
SVN-Revision: 4583
Arvid Norlander [Tue, 16 Jan 2007 16:38:31 +0000 (16:38 +0000)]
Fixed first issue in bug #79.
SVN-Revision: 4582
Matthias Braun [Tue, 16 Jan 2007 15:45:35 +0000 (15:45 +0000)]
older openal drivers miss alcGetString, several win32 people seem to have such an old driver, so don't report extended alc error messages if we're not in debug mode
SVN-Revision: 4581
Arvid Norlander [Tue, 16 Jan 2007 11:49:03 +0000 (11:49 +0000)]
Fix for all of bug #77
SVN-Revision: 4580
Arvid Norlander [Tue, 16 Jan 2007 11:23:56 +0000 (11:23 +0000)]
Fix for second issue in bug #77
SVN-Revision: 4579
Arvid Norlander [Mon, 15 Jan 2007 16:03:58 +0000 (16:03 +0000)]
Fixed some bad tiles in misc/menu.stl
SVN-Revision: 4577
Arvid Norlander [Mon, 15 Jan 2007 15:42:41 +0000 (15:42 +0000)]
Loaded and resaved all levels without changes in bonus1 and bonus2 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read)
SVN-Revision: 4576
Arvid Norlander [Mon, 15 Jan 2007 15:22:51 +0000 (15:22 +0000)]
Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read)
SVN-Revision: 4575
Arvid Norlander [Mon, 15 Jan 2007 15:04:59 +0000 (15:04 +0000)]
Loaded and resaved all levels without changes to them to make future patches and svn diffs simpler as there was still some levels not edited after sorting was added to the editor and some from before the change to write tilemaps on several lines.
SVN-Revision: 4574
Arvid Norlander [Mon, 15 Jan 2007 14:46:36 +0000 (14:46 +0000)]
Fix for jumping over the exit in some levels using exit tree.
SVN-Revision: 4573
Arvid Norlander [Mon, 15 Jan 2007 14:06:17 +0000 (14:06 +0000)]
Fixed slightly misplaced (due to bug #53 in editor) pushbuttons in some levels.
Fix for jumping over the exit in leaves.stl.
SVN-Revision: 4570
Christoph Sommer [Sun, 14 Jan 2007 22:20:18 +0000 (22:20 +0000)]
Bug #36 workaround: Make Tux invincible after beating Yeti.
SVN-Revision: 4565
Wolfgang Becker [Sun, 14 Jan 2007 19:32:53 +0000 (19:32 +0000)]
Updated monodevelop files.
SVN-Revision: 4564
Wolfgang Becker [Sun, 14 Jan 2007 18:57:16 +0000 (18:57 +0000)]
Make boxes hit by bigtux from below bounce before they are destroyed.
SVN-Revision: 4563
Arvid Norlander [Sun, 14 Jan 2007 17:01:35 +0000 (17:01 +0000)]
Updated the upload_supertux_wiki.sh script with the new url to wiki
SVN-Revision: 4561
Arvid Norlander [Sun, 14 Jan 2007 09:24:47 +0000 (09:24 +0000)]
Lossless compression by pngcrush for lots of .png images in trunk (media, supetux-sharp and some in supertux/data/images that was missed in last commit) to reduce filesize.
SVN-Revision: 4560
Arvid Norlander [Sat, 13 Jan 2007 21:24:39 +0000 (21:24 +0000)]
Lossless compression by pngcrush for lots of .png images in supertux/data/images to reduce filesize
SVN-Revision: 4559
Wolfgang Becker [Fri, 12 Jan 2007 20:10:58 +0000 (20:10 +0000)]
Widescreen-Patch by Klaus Denker. It includes a new
command-line-parameter "--aspect" or "-a". It defaults to 4:3 but
can be changed to any other ratio. SCREEN_WIDTH and SCREEN_HEIGHT
are calculated from these aspect-values.
SVN-Revision: 4555
Wolfgang Becker [Fri, 12 Jan 2007 20:10:15 +0000 (20:10 +0000)]
offscreen.patch by Klaus Denker: correct some calculations
SVN-Revision: 4554
Christoph Sommer [Fri, 12 Jan 2007 18:56:36 +0000 (18:56 +0000)]
Forgot a file
SVN-Revision: 4553
Christoph Sommer [Fri, 12 Jan 2007 17:57:06 +0000 (17:57 +0000)]
Basic configure functionality for cmake
SVN-Revision: 4552
Arvid Norlander [Fri, 12 Jan 2007 09:09:26 +0000 (09:09 +0000)]
Fixed yet more (all?) svn:mime-type...
SVN-Revision: 4549
Arvid Norlander [Fri, 12 Jan 2007 09:01:41 +0000 (09:01 +0000)]
Fixed some more svn:mime-type...
SVN-Revision: 4548
Arvid Norlander [Fri, 12 Jan 2007 08:58:48 +0000 (08:58 +0000)]
Fixed some svn:mime-type on binary files.
SVN-Revision: 4547
Christoph Sommer [Wed, 10 Jan 2007 22:08:15 +0000 (22:08 +0000)]
Added skeleton build scripts for use with cmake. Note that this is far from finished - only the actual compilation works.
SVN-Revision: 4542
Wolfgang Becker [Wed, 10 Jan 2007 18:34:33 +0000 (18:34 +0000)]
Patch by Klaus Denker:
The little lightmap_resolution.patch makes the Level "light+magic" playable at
any screen resolution. It fixes a TODO to calculate the correct
lightmap-coordinates in the function get_light.
SVN-Revision: 4541
Wolfgang Becker [Wed, 10 Jan 2007 17:55:56 +0000 (17:55 +0000)]
Activate firefly on restart
SVN-Revision: 4540
Christoph Sommer [Tue, 9 Jan 2007 18:18:16 +0000 (18:18 +0000)]
Fixed loading of old levels w/o backgroundimage
SVN-Revision: 4539
Tim Goya [Tue, 9 Jan 2007 15:54:29 +0000 (15:54 +0000)]
make jam stop spamming 'Append' for MakePot
SVN-Revision: 4538
Christoph Sommer [Mon, 8 Jan 2007 22:14:11 +0000 (22:14 +0000)]
Aborting a level no longer resets Tux to the last finished level: Engine now updates state and savegame when entering levels.
SVN-Revision: 4537
Christoph Sommer [Mon, 8 Jan 2007 21:56:21 +0000 (21:56 +0000)]
Improve loading of old levels: Don't quit when background is missing, ignore music, fill empty space at bottom with black tiles
SVN-Revision: 4536
Christoph Sommer [Mon, 8 Jan 2007 21:24:52 +0000 (21:24 +0000)]
Changed default gravity to 10.0
SVN-Revision: 4535
Christoph Sommer [Mon, 8 Jan 2007 21:13:17 +0000 (21:13 +0000)]
Enable loading levels from .zip files in config dir, e.g. from ~/.supertux2/foo.zip/levels/01.stl
SVN-Revision: 4534
Christoph Sommer [Mon, 8 Jan 2007 18:18:41 +0000 (18:18 +0000)]
Merged Patch #1811
SVN-Revision: 4533
Wolfgang Becker [Sun, 7 Jan 2007 19:28:14 +0000 (19:28 +0000)]
tuxdev fixed the tux floating backwards while jumping bug
SVN-Revision: 4532
Ondřej Hošek [Fri, 5 Jan 2007 23:00:53 +0000 (23:00 +0000)]
* Worked around OSX bison quirk where .cpp files had .cpp.h headers instead of .hpp
* Fixed the No More Mr Ice Guy gravity factor (n * 100)
* Czech localisation updates
SVN-Revision: 4531
Christoph Sommer [Fri, 5 Jan 2007 15:43:18 +0000 (15:43 +0000)]
Merged gravity patch by T. Goya
SVN-Revision: 4530
Wolfgang Becker [Thu, 4 Jan 2007 23:37:27 +0000 (23:37 +0000)]
Check if area is free of tiles and moving objects before releasing grabbed object.
SVN-Revision: 4529
Christoph Sommer [Thu, 4 Jan 2007 10:25:17 +0000 (10:25 +0000)]
Added manpage draft
SVN-Revision: 4526
Christoph Sommer [Wed, 3 Jan 2007 23:35:19 +0000 (23:35 +0000)]
Allow dead-script on any badguy
SVN-Revision: 4525
Wolfgang Becker [Tue, 2 Jan 2007 17:07:50 +0000 (17:07 +0000)]
Sorry, was too early for that patch.
SVN-Revision: 4524
Wolfgang Becker [Tue, 2 Jan 2007 16:14:53 +0000 (16:14 +0000)]
[ Patch #1793 ] Turn physic into POD
Date: 2007-Jan-02 16:30
Submitted By: tuxdev
SVN-Revision: 4523
Ondřej Hošek [Tue, 2 Jan 2007 10:30:15 +0000 (10:30 +0000)]
configure.ac now includes support for the OpenAL framework (instead of libopenal) on Darwin.
SVN-Revision: 4522
Ondřej Hošek [Tue, 2 Jan 2007 09:54:37 +0000 (09:54 +0000)]
Fixed typo in README
SVN-Revision: 4521
Wolfgang Becker [Mon, 1 Jan 2007 19:35:08 +0000 (19:35 +0000)]
Disable scripting console and fps display via command line.
SVN-Revision: 4520
Wolfgang Becker [Sun, 31 Dec 2006 01:45:25 +0000 (01:45 +0000)]
Patch by Peter Ritshwumm:
It fixes the the level off the path and some tiles of the border between
normal and ghostforest should fit better now.
SVN-Revision: 4517
Wolfgang Becker [Sat, 30 Dec 2006 22:12:45 +0000 (22:12 +0000)]
add missing credit image
SVN-Revision: 4516
Wolfgang Becker [Sat, 30 Dec 2006 20:09:56 +0000 (20:09 +0000)]
set 'world' when leaving iceicland
SVN-Revision: 4515
Wolfgang Becker [Sat, 30 Dec 2006 18:02:24 +0000 (18:02 +0000)]
tuxdev: [ Patch #1727 ] Screen effect interruption while loading level patch
SVN-Revision: 4514
Wolfgang Becker [Sat, 30 Dec 2006 17:37:03 +0000 (17:37 +0000)]
Worldmap tile 723 had wrong image
SVN-Revision: 4513
Wolfgang Becker [Sat, 30 Dec 2006 15:56:32 +0000 (15:56 +0000)]
tuxdev: [ Patch #1776 ] Remedy Jam's 10240 limit issue with MakePot and XGetText
SVN-Revision: 4512
Arvid Norlander [Thu, 28 Dec 2006 18:06:39 +0000 (18:06 +0000)]
Fixed level2.stl that was incorrectly merged
SVN-Revision: 4511
Christoph Sommer [Thu, 28 Dec 2006 16:00:43 +0000 (16:00 +0000)]
Merged back changes from 0.3.x branch
SVN-Revision: 4509
Arvid Norlander [Mon, 25 Dec 2006 19:45:21 +0000 (19:45 +0000)]
Merged r4480 from 0_3_x to fix soundproblem in info boxes.
SVN-Revision: 4506
Arvid Norlander [Mon, 25 Dec 2006 19:06:51 +0000 (19:06 +0000)]
Fixed builder.stl to not allow jumping over the exit
SVN-Revision: 4505
Arvid Norlander [Sun, 24 Dec 2006 09:25:18 +0000 (09:25 +0000)]
Fixed broken bonus2/level6.stl (stacked iceblocks at the start may have worked in ms1 but certainly doesn't any longer)
SVN-Revision: 4503
Wolfgang Becker [Sun, 17 Dec 2006 18:37:50 +0000 (18:37 +0000)]
wrong branch
SVN-Revision: 4491
Wolfgang Becker [Sun, 17 Dec 2006 17:28:40 +0000 (17:28 +0000)]
removed 'No worldfound' message
SVN-Revision: 4485
Wolfgang Becker [Sun, 17 Dec 2006 12:07:22 +0000 (12:07 +0000)]
Editor Image for water with path.
SVN-Revision: 4475
Wolfgang Becker [Sat, 16 Dec 2006 21:17:48 +0000 (21:17 +0000)]
[Patch #1251] by tuxdev: timelimit fudge factor
SVN-Revision: 4474
Wolfgang Becker [Sat, 16 Dec 2006 20:35:59 +0000 (20:35 +0000)]
Worldmaps reset ambient light.
SVN-Revision: 4472
Wolfgang Becker [Sat, 16 Dec 2006 19:51:02 +0000 (19:51 +0000)]
Changed ocean on worlmap2 to use tile #9 (water without path)
instead of #63 (water with hidden path). That way illegal player
position on worldmap can be detected.
SVN-Revision: 4471
Christoph Sommer [Sat, 16 Dec 2006 14:47:31 +0000 (14:47 +0000)]
Merged floating image patch by DirtY iCE
SVN-Revision: 4463
Christoph Sommer [Sat, 16 Dec 2006 14:19:42 +0000 (14:19 +0000)]
merged hungarian translation update by DirtY iCE
SVN-Revision: 4462
Wolfgang Becker [Sat, 16 Dec 2006 13:54:47 +0000 (13:54 +0000)]
allow-esc-out-of-sequence.patch by Odin Omdal Hørthe
SVN-Revision: 4461
Christoph Sommer [Fri, 8 Dec 2006 17:30:28 +0000 (17:30 +0000)]
Added Hungarian Translation by Kovago Zoltan
SVN-Revision: 4458
Arvid Norlander [Tue, 5 Dec 2006 09:35:42 +0000 (09:35 +0000)]
Some small fixes for bad tiles (not those near the end) in underconstruction.stl
SVN-Revision: 4456
Wolfgang Becker [Mon, 4 Dec 2006 22:49:28 +0000 (22:49 +0000)]
Experimental message.
SVN-Revision: 4455
Wolfgang Becker [Mon, 4 Dec 2006 21:56:26 +0000 (21:56 +0000)]
Fixed fading for sixteen_to_nine and four_to_three.
SVN-Revision: 4454
Arvid Norlander [Mon, 4 Dec 2006 20:17:05 +0000 (20:17 +0000)]
Small fixes to underconstruction.stl
SVN-Revision: 4451
Wolfgang Becker [Mon, 4 Dec 2006 19:59:46 +0000 (19:59 +0000)]
Ending for milestone 1.9.
SVN-Revision: 4450
Wolfgang Becker [Sun, 19 Nov 2006 17:49:58 +0000 (17:49 +0000)]
There is no light offscreen, ignore request there.
SVN-Revision: 4447
Wolfgang Becker [Sat, 18 Nov 2006 12:21:19 +0000 (12:21 +0000)]
Made lightmap as big as screen to prevent rounding errors.
SVN-Revision: 4443
Wolfgang Becker [Wed, 8 Nov 2006 18:09:23 +0000 (18:09 +0000)]
Update magic blocks only if center is on screen.
SVN-Revision: 4437
Christoph Sommer [Tue, 7 Nov 2006 09:47:28 +0000 (09:47 +0000)]
"Room of Stars"
SVN-Revision: 4436
Christoph Sommer [Sat, 4 Nov 2006 14:13:27 +0000 (14:13 +0000)]
Badguys squish badguys.
Badguys keep track of floor normal they are standing on.
SVN-Revision: 4435