supertux.git
19 years agoForgot to make this translatable.
Ricardo Cruz [Wed, 15 Sep 2004 22:12:00 +0000 (22:12 +0000)]
Forgot to make this translatable.

SVN-Revision: 1922

19 years agoAdded drawing of statistics on levels messages and game over.
Ricardo Cruz [Wed, 15 Sep 2004 21:59:30 +0000 (21:59 +0000)]
Added drawing of statistics on levels messages and game over.
Also fixed a couple of things on statistics.

SVN-Revision: 1921

19 years agoadded two new cheat codes:
Marek Moeckel [Wed, 15 Sep 2004 21:38:49 +0000 (21:38 +0000)]
added two new cheat codes:
"shrink" lets Tux react like being hit by an enemy
"kill" kills Tux (useful if stuck in an unfinished level)

SVN-Revision: 1920

19 years agoAdded a Jump 'n Bump like way to show statistics.
Ricardo Cruz [Wed, 15 Sep 2004 18:49:24 +0000 (18:49 +0000)]
Added a Jump 'n Bump like way to show statistics.

It won't work on SDL mode, cause of a bug in draw_part(). I'll have a look at this.

SVN-Revision: 1919

19 years agoAdded an alpha argument for drawing fonts.
Ricardo Cruz [Wed, 15 Sep 2004 18:47:45 +0000 (18:47 +0000)]
Added an alpha argument for drawing fonts.

SVN-Revision: 1918

19 years agoimplemented double jump (press up again while jumping) and hovering (press and hold...
Marek Moeckel [Wed, 15 Sep 2004 15:15:25 +0000 (15:15 +0000)]
implemented double jump (press up again while jumping) and hovering (press and hold up while falling down)
both need some tweaking (especially when jumping off enemies) and should of course be triggered by special items in the final game

SVN-Revision: 1917

19 years agoMade statistics to keep track of also: bad guys squished, shots, time needed and...
Ricardo Cruz [Wed, 15 Sep 2004 11:50:31 +0000 (11:50 +0000)]
Made statistics to keep track of also: bad guys squished, shots, time needed and jumps number.
Also print in the worldmap a message to show the maximum level's score. This is temporary and will be replaced with a better info text.

SVN-Revision: 1916

19 years agoDon't forget to include extro-bonus.txt.
Ricardo Cruz [Wed, 15 Sep 2004 10:43:19 +0000 (10:43 +0000)]
Don't forget to include extro-bonus.txt.

SVN-Revision: 1915

19 years agoUpdated Portuguese translation.
Ricardo Cruz [Wed, 15 Sep 2004 10:41:27 +0000 (10:41 +0000)]
Updated Portuguese translation.

SVN-Revision: 1914

19 years agoBug fix: files were not listed correctly, so 'make update-po' was not working.
Ricardo Cruz [Tue, 14 Sep 2004 22:59:55 +0000 (22:59 +0000)]
Bug fix: files were not listed correctly, so 'make update-po' was not working.
Also, updated POs.

SVN-Revision: 1913

19 years agoOoops, forgot to upload the actual Statistics implementation.
Ricardo Cruz [Tue, 14 Sep 2004 22:31:46 +0000 (22:31 +0000)]
Ooops, forgot to upload the actual Statistics implementation.

SVN-Revision: 1912

19 years agoImplemented a statistics system. I believe this feature was originally requested...
Ricardo Cruz [Tue, 14 Sep 2004 22:26:23 +0000 (22:26 +0000)]
Implemented a statistics system. I believe this feature was originally requested by Ryan and the aim is to provide more replay value.
Currently, it just keeps track of score. In future, it could keep track of other things like: min number of jumps, max number of enemies killed, min number of shots, min time needed, etc.
When a better value is reached after playing the level again, it is replaced in the old statistics.
Worldmap is the one in charge for saving statistics.

TODO: draw current score and other stats of the current level in world map. I am thinking in drawing it in the Jump'n Bump way, that is using fade on text.

I had to use LispWriter when saving a slot.

SVN-Revision: 1911

19 years agoadded extro-bonus.txt to HEAD
Marek Moeckel [Tue, 14 Sep 2004 20:50:02 +0000 (20:50 +0000)]
added extro-bonus.txt to HEAD
added Torfi's last name to level descriptions

SVN-Revision: 1910

19 years agoadded lava to level26
Marek Moeckel [Tue, 14 Sep 2004 19:07:31 +0000 (19:07 +0000)]
added lava to level26

SVN-Revision: 1909

19 years agoWhen typying 'lifeup' pause is triggered (cause of the last 'p'). Made a work around...
Ricardo Cruz [Tue, 14 Sep 2004 10:40:28 +0000 (10:40 +0000)]
When typying 'lifeup' pause is triggered (cause of the last 'p'). Made a work around to fix that.

SVN-Revision: 1908

19 years agoMr. Ice Block can now break power up boxes as well as crafts.
Ricardo Cruz [Tue, 14 Sep 2004 10:39:32 +0000 (10:39 +0000)]
Mr. Ice Block can now break power up boxes as well as crafts.

SVN-Revision: 1907

19 years agoMade code using fireworks sound effect.
Ricardo Cruz [Tue, 14 Sep 2004 10:27:05 +0000 (10:27 +0000)]
Made code using fireworks sound effect.
Also improved Particles: it now has acceleration and knows the difference of X and Y.

SVN-Revision: 1906

19 years agoAdded a fireworks sound effect.
Ricardo Cruz [Tue, 14 Sep 2004 10:25:15 +0000 (10:25 +0000)]
Added a fireworks sound effect.
It ain't that good, but it's better to have something for someone to replace than nothing.

SVN-Revision: 1905

19 years agoAdded fire works at the end sequence.
Ricardo Cruz [Mon, 13 Sep 2004 22:48:50 +0000 (22:48 +0000)]
Added fire works at the end sequence.
To do: add sound and tweak it a bit.

SVN-Revision: 1904

19 years agoAdded simple particle system object. I called it Particles cause there is already...
Ricardo Cruz [Mon, 13 Sep 2004 22:48:14 +0000 (22:48 +0000)]
Added simple particle system object. I called it Particles cause there is already a ParticleSystem class. Weather would be a better name for that class.

This particle system is just a rip off of one that I did for a game of mine.
I guess that with more customization it would be pretty good.

SVN-Revision: 1903

19 years agoBug fix: on incencible mode, stars were being drawn even when player was in dying...
Ricardo Cruz [Mon, 13 Sep 2004 22:45:44 +0000 (22:45 +0000)]
Bug fix: on incencible mode, stars were being drawn even when player was in dying sequence (ie. when fall).

SVN-Revision: 1902

19 years agoNot used anymore. They were moved to lib/gui. Looks like Tobias forgot to remove...
Ricardo Cruz [Mon, 13 Sep 2004 18:51:55 +0000 (18:51 +0000)]
Not used anymore. They were moved to lib/gui. Looks like Tobias forgot to remove these.

SVN-Revision: 1901

19 years agoSpawn points should now be working!
Ricardo Cruz [Mon, 13 Sep 2004 18:50:46 +0000 (18:50 +0000)]
Spawn points should now be working!

SVN-Revision: 1900

19 years agoMoved cheating code, so that it ain't run every cycle, but only when a new key is...
Ricardo Cruz [Mon, 13 Sep 2004 12:08:40 +0000 (12:08 +0000)]
Moved cheating code, so that it ain't run every cycle, but only when a new key is pressed.

last_keys.clear() shouldn't be needed and would shrink code a lot, but might be better to leave it.

SVN-Revision: 1899

19 years agoI guess this way is faster.
Ricardo Cruz [Sun, 12 Sep 2004 16:11:49 +0000 (16:11 +0000)]
I guess this way is faster.

SVN-Revision: 1898

19 years agoI guess the checking is unnecessary.
Ricardo Cruz [Sat, 11 Sep 2004 14:48:07 +0000 (14:48 +0000)]
I guess the checking is unnecessary.

SVN-Revision: 1897

19 years agoImplemented a cheating system, mainly for debugging.
Ricardo Cruz [Sat, 11 Sep 2004 14:22:01 +0000 (14:22 +0000)]
Implemented a cheating system, mainly for debugging.
It might be a bit ugly and could be faster. Feel free to replace it.
Cheat words are: grow, fire, ice, lifeup, lifedown, invincible.

SVN-Revision: 1896

19 years agoArms should be drawn above enemies when grabbing.
Ricardo Cruz [Sat, 11 Sep 2004 13:32:04 +0000 (13:32 +0000)]
Arms should be drawn above enemies when grabbing.

SVN-Revision: 1895

19 years agoPlayer should be drawn above enemies.
Ricardo Cruz [Sat, 11 Sep 2004 13:31:37 +0000 (13:31 +0000)]
Player should be drawn above enemies.

SVN-Revision: 1894

19 years agoGive different layers to different body parts.
Ricardo Cruz [Fri, 10 Sep 2004 08:55:49 +0000 (08:55 +0000)]
Give different layers to different body parts.
Bugfix: head not shown when ducking.

SVN-Revision: 1893

19 years agoBugfix: when throwing ice block to the left Tux is hurt.
Ricardo Cruz [Fri, 10 Sep 2004 08:54:29 +0000 (08:54 +0000)]
Bugfix: when throwing ice block to the left Tux is hurt.

SVN-Revision: 1892

19 years agoFixed spiky's y-offset, as well as a few of others bad values.
Ricardo Cruz [Thu, 9 Sep 2004 21:02:23 +0000 (21:02 +0000)]
Fixed spiky's y-offset, as well as a few of others bad values.
Looks like I mistakely change them when committing flamefish, since I was doing some testing on that version.

SVN-Revision: 1891

19 years agoBugfix: ice blocks were hurting player when dropped.
Ricardo Cruz [Thu, 9 Sep 2004 20:44:32 +0000 (20:44 +0000)]
Bugfix: ice blocks were hurting player when dropped.

SVN-Revision: 1890

19 years agoThis should fix the position of ice blocks when hold.
Ricardo Cruz [Thu, 9 Sep 2004 18:57:05 +0000 (18:57 +0000)]
This should fix the position of ice blocks when hold.

SVN-Revision: 1889

19 years agoTweaked scores.
Ricardo Cruz [Thu, 9 Sep 2004 18:42:18 +0000 (18:42 +0000)]
Tweaked scores.

SVN-Revision: 1888

19 years agoFixed z-order on smalltux grabbing ice block.
Ricardo Cruz [Thu, 9 Sep 2004 10:45:26 +0000 (10:45 +0000)]
Fixed z-order on smalltux grabbing ice block.

SVN-Revision: 1887

19 years agoFixed a few mistakes from the sprites files.
Ricardo Cruz [Thu, 9 Sep 2004 10:41:16 +0000 (10:41 +0000)]
Fixed a few mistakes from the sprites files.

SVN-Revision: 1886

19 years agoDo not free mirror surfaces.
Ricardo Cruz [Thu, 9 Sep 2004 10:40:42 +0000 (10:40 +0000)]
Do not free mirror surfaces.

SVN-Revision: 1885

19 years agoMade a few mistakes with actions names.
Ricardo Cruz [Thu, 9 Sep 2004 10:40:05 +0000 (10:40 +0000)]
Made a few mistakes with actions names.

SVN-Revision: 1884

19 years agochange bkgd_speed back to old values, if you use levelformat 1 then the speed has...
Matthias Braun [Thu, 9 Sep 2004 10:13:52 +0000 (10:13 +0000)]
change bkgd_speed back to old values, if you use levelformat 1 then the speed has to be specified the speed in percent of the player speed, in version2 you have to specify the speed as a multiplier for player speed

SVN-Revision: 1883

19 years agofix old levels background speed not getting adjusted to new format
Matthias Braun [Thu, 9 Sep 2004 10:11:56 +0000 (10:11 +0000)]
fix old levels background speed not getting adjusted to new format

SVN-Revision: 1882

19 years agoImplemented mirroring in Sprite, so that now it's possible to adjust left offsets.
Ricardo Cruz [Thu, 9 Sep 2004 10:00:00 +0000 (10:00 +0000)]
Implemented mirroring in Sprite, so that now it's possible to adjust left offsets.

SVN-Revision: 1881

19 years agoAdded a test level that shows several glitches.
Marek Moeckel [Thu, 9 Sep 2004 09:43:07 +0000 (09:43 +0000)]
Added a test level that shows several glitches.
See mailing list for more info

SVN-Revision: 1880

19 years agodo nto enable debug by default, otherwise we'll forget to disable that before making...
Matthias Braun [Wed, 8 Sep 2004 20:21:47 +0000 (20:21 +0000)]
do nto enable debug by default, otherwise we'll forget to disable that before making a release

SVN-Revision: 1879

19 years agoNetsrot patch duplicated an include.
Ricardo Cruz [Wed, 8 Sep 2004 17:40:02 +0000 (17:40 +0000)]
Netsrot patch duplicated an include.

SVN-Revision: 1878

19 years agoapplied netsrot's patch
Matthias Braun [Wed, 8 Sep 2004 17:32:32 +0000 (17:32 +0000)]
applied netsrot's patch

SVN-Revision: 1877

19 years agoThis should definitively fix frames out of range.
Ricardo Cruz [Wed, 8 Sep 2004 14:12:48 +0000 (14:12 +0000)]
This should definitively fix frames out of range.

SVN-Revision: 1876

19 years agoThis checking is useless. It is done before drawing on update().
Ricardo Cruz [Wed, 8 Sep 2004 13:59:09 +0000 (13:59 +0000)]
This checking is useless. It is done before drawing on update().

SVN-Revision: 1875

19 years agoThis should fix animations. (bugs in the line of bomb explosions)
Ricardo Cruz [Wed, 8 Sep 2004 13:50:36 +0000 (13:50 +0000)]
This should fix animations. (bugs in the line of bomb explosions)
Though, there are still warnings of out of range animations. Would be nice if someone could have a look at this.

SVN-Revision: 1874

19 years agoRemoved stupid checking.
Ricardo Cruz [Wed, 8 Sep 2004 13:48:41 +0000 (13:48 +0000)]
Removed stupid checking.

SVN-Revision: 1873

19 years agoFixed small Tux standing images used.
Ricardo Cruz [Wed, 8 Sep 2004 13:33:30 +0000 (13:33 +0000)]
Fixed small Tux standing images used.

SVN-Revision: 1872

19 years agoMade use of small tux.
Ricardo Cruz [Wed, 8 Sep 2004 11:23:29 +0000 (11:23 +0000)]
Made use of small tux.
Support for null body parts.

SVN-Revision: 1871

19 years agoAdded entries for small tux.
Ricardo Cruz [Wed, 8 Sep 2004 11:22:32 +0000 (11:22 +0000)]
Added entries for small tux.

SVN-Revision: 1870

19 years agoCreated a Super Tux Icon file in ICO format (as used by windows platforms).
Benjamin P. Jung [Wed, 8 Sep 2004 10:44:49 +0000 (10:44 +0000)]
Created a Super Tux Icon file in ICO format (as used by windows platforms).
The ico file contains a 16*16px and a 32*32px version of the original Super Tux icon.

The icon was used using 'icotool' from the 'icoutil' package by Oskar Liljeblad. (See http://www.student.lu.se/~nbi98oli/icoutils.html)

SVN-Revision: 1869

19 years agoAdded split-up body parts of the small Super Tux character. They have a size of 48...
Benjamin P. Jung [Wed, 8 Sep 2004 10:00:53 +0000 (10:00 +0000)]
Added split-up body parts of the small Super Tux character. They have a size of 48*48px each as it was the easiest way 'ter do them.
Some parts might still be missing (e.g. arms-skid+grab and arms-jump+grab).

SVN-Revision: 1868

19 years agoFixed application of a color mask.
Ricardo Cruz [Sun, 5 Sep 2004 09:27:24 +0000 (09:27 +0000)]
Fixed application of a color mask.
If anyone wants to code a less expensive function, feel free to do so.

SVN-Revision: 1867

19 years agoAdded the ducking entries for Benjamin's duck Tux body parts.
Ricardo Cruz [Sat, 4 Sep 2004 21:16:40 +0000 (21:16 +0000)]
Added the ducking entries for Benjamin's duck Tux body parts.

SVN-Revision: 1866

19 years agoAdded grabbing while ducking.
Ricardo Cruz [Sat, 4 Sep 2004 21:16:05 +0000 (21:16 +0000)]
Added grabbing while ducking.

SVN-Revision: 1865

19 years agoChanged the Super Tux icons. They no longer show the small tux character with way...
Benjamin P. Jung [Sat, 4 Sep 2004 16:22:58 +0000 (16:22 +0000)]
Changed the Super Tux icons. They no longer show the small tux character with way too big eyes but instead the original small Super Tux character from within the game.
I also increased the size of the PNG image icon from 44*44 to 48*48px (standard icon size for big GNOME/KDE panels afaik)

SVN-Revision: 1864

19 years agoUpdated the image as it contained some pixels that were 'not ment to be'.
Benjamin P. Jung [Sat, 4 Sep 2004 16:03:54 +0000 (16:03 +0000)]
Updated the image as it contained some pixels that were 'not ment to be'.

SVN-Revision: 1863

19 years ago- Added images for ducking big Super Tux.
Benjamin P. Jung [Sat, 4 Sep 2004 15:59:10 +0000 (15:59 +0000)]
- Added images for ducking big Super Tux.

SVN-Revision: 1862

19 years agoFixed Tux Y-offset, according to Benjamin's position.
Ricardo Cruz [Sat, 4 Sep 2004 14:58:54 +0000 (14:58 +0000)]
Fixed Tux Y-offset, according to Benjamin's position.

SVN-Revision: 1861

19 years ago- Added colorized versions of the 'new' extended font which features Latin Extended...
Benjamin P. Jung [Sat, 4 Sep 2004 14:40:02 +0000 (14:40 +0000)]
- Added colorized versions of the 'new' extended font which features Latin Extended-A characters.

SVN-Revision: 1860

19 years ago- Added Latin Extended-A characters to all the white letters (U+0100 to U+017F).
Benjamin P. Jung [Sat, 4 Sep 2004 14:28:13 +0000 (14:28 +0000)]
- Added Latin Extended-A characters to all the white letters (U+0100 to U+017F).
- Small white letters (white-small.png) now support Latin1 + Latin Ext.-A. The old 'ATARI-like' letters are no longer used for the small font but instead a modified version of the big font is being used.
- Guillemets (right & left) are a bit smaller now (someone did complain that they were wrong otherwise)

SVN-Revision: 1859

19 years ago- Fixed a typo (this -> these)
Benjamin P. Jung [Sat, 4 Sep 2004 14:00:56 +0000 (14:00 +0000)]
- Fixed a typo (this -> these)
- Content now fits nicely into a 80 characters wide window.

SVN-Revision: 1858

19 years agoAdded german translations to the Supertux Desktop Entry file
Benjamin P. Jung [Sat, 4 Sep 2004 13:53:44 +0000 (13:53 +0000)]
Added german translations to the Supertux Desktop Entry file
Lines 'Name[de]=(...)' &  'Comment[de]=(...)' have been inserted.

SVN-Revision: 1857

19 years agoAdded alpha transparency rather than a black background by Daniel Alston!
Ricardo Cruz [Wed, 1 Sep 2004 11:40:27 +0000 (11:40 +0000)]
Added alpha transparency rather than a black background by Daniel Alston!

SVN-Revision: 1856

19 years agoAdded flame fish.
Ricardo Cruz [Mon, 30 Aug 2004 19:11:14 +0000 (19:11 +0000)]
Added flame fish.

SVN-Revision: 1855

19 years agoAdded images to strf file.
Ricardo Cruz [Mon, 30 Aug 2004 19:10:47 +0000 (19:10 +0000)]
Added images to strf file.

SVN-Revision: 1854

19 years agoAdded red fish images.
Ricardo Cruz [Mon, 30 Aug 2004 19:09:37 +0000 (19:09 +0000)]
Added red fish images.
Artists: replace this by a boned one.

SVN-Revision: 1853

19 years agoIce fire destroys flame.
Ricardo Cruz [Sun, 29 Aug 2004 17:29:32 +0000 (17:29 +0000)]
Ice fire destroys flame.

SVN-Revision: 1852

19 years agoApply filter mask.
Ricardo Cruz [Fri, 27 Aug 2004 20:34:56 +0000 (20:34 +0000)]
Apply filter mask.
TODO: make it working over the other rather than a colorization.

SVN-Revision: 1850

19 years agoAdded a mask to be applied to a sprite.
Ricardo Cruz [Fri, 27 Aug 2004 20:34:01 +0000 (20:34 +0000)]
Added a mask to be applied to a sprite.
TODO: put that inside a filter.

SVN-Revision: 1849

19 years agoAdded z order support and draw_part().
Ricardo Cruz [Fri, 27 Aug 2004 11:20:27 +0000 (11:20 +0000)]
Added z order support and draw_part().

SVN-Revision: 1848

19 years agoThis file a list of the different special tiles.
Ricardo Cruz [Thu, 26 Aug 2004 23:05:52 +0000 (23:05 +0000)]
This file a list of the different special tiles.

SVN-Revision: 1847

19 years agoUpdated code to support new stuff from 0.1.2.
Ricardo Cruz [Thu, 26 Aug 2004 23:05:03 +0000 (23:05 +0000)]
Updated code to support new stuff from 0.1.2.

SVN-Revision: 1846

19 years agoUpdated bonus world from 0.1.2.
Ricardo Cruz [Thu, 26 Aug 2004 23:04:12 +0000 (23:04 +0000)]
Updated bonus world from 0.1.2.
Changed syntax.

SVN-Revision: 1845

19 years agoUpdated bonus levels from 0.1.2.
Ricardo Cruz [Thu, 26 Aug 2004 22:59:22 +0000 (22:59 +0000)]
Updated bonus levels from 0.1.2.

SVN-Revision: 1844

19 years agoAdded warp sound.
Ricardo Cruz [Thu, 26 Aug 2004 22:57:58 +0000 (22:57 +0000)]
Added warp sound.

SVN-Revision: 1843

19 years agoAdded missing worldmap images existent in 0.1.2.
Ricardo Cruz [Thu, 26 Aug 2004 22:57:13 +0000 (22:57 +0000)]
Added missing worldmap images existent in 0.1.2.

SVN-Revision: 1842

19 years ago- file has been renamed
Ryan Flegel [Wed, 25 Aug 2004 22:16:33 +0000 (22:16 +0000)]
- file has been renamed

SVN-Revision: 1832

19 years ago- some indentation
Ryan Flegel [Wed, 25 Aug 2004 05:47:57 +0000 (05:47 +0000)]
- some indentation
- my contribution for the month :)

SVN-Revision: 1831

19 years agoRenamed code variables, as well.
Ricardo Cruz [Sat, 21 Aug 2004 13:09:52 +0000 (13:09 +0000)]
Renamed code variables, as well.

SVN-Revision: 1824

19 years agoChanged hotspot keyword by offset, as asked by Benjamin.
Ricardo Cruz [Sat, 21 Aug 2004 11:47:07 +0000 (11:47 +0000)]
Changed hotspot keyword by offset, as asked by Benjamin.

SVN-Revision: 1823

19 years agoChanged the background format.
Ricardo Cruz [Sat, 21 Aug 2004 11:45:20 +0000 (11:45 +0000)]
Changed the background format.

SVN-Revision: 1822

19 years agoChanged the background feeding format for the new level format.
Ricardo Cruz [Sat, 21 Aug 2004 11:44:42 +0000 (11:44 +0000)]
Changed the background feeding format for the new level format.
Instead of: (top_red 255) (top_green 60) (top_blue 10)
It'd be: (top_color 255 60 10)

SVN-Revision: 1821

19 years agoAllow creation of a Color object feeding with a vector of Uints.
Ricardo Cruz [Sat, 21 Aug 2004 11:39:59 +0000 (11:39 +0000)]
Allow creation of a Color object feeding with a vector of Uints.

SVN-Revision: 1820

19 years agoOnly use one type of actions for both directions.
Ricardo Cruz [Thu, 19 Aug 2004 11:05:32 +0000 (11:05 +0000)]
Only use one type of actions for both directions.

SVN-Revision: 1819

19 years agoRenamed actions.
Ricardo Cruz [Thu, 19 Aug 2004 11:04:45 +0000 (11:04 +0000)]
Renamed actions.

SVN-Revision: 1818

19 years agoRenamed images.
Ricardo Cruz [Thu, 19 Aug 2004 11:04:13 +0000 (11:04 +0000)]
Renamed images.

SVN-Revision: 1817

19 years agoAdded horizontal flip effect, as well as both horizontal and vertical together.
Ricardo Cruz [Thu, 19 Aug 2004 11:01:46 +0000 (11:01 +0000)]
Added horizontal flip effect, as well as both horizontal and vertical together.

SVN-Revision: 1816

19 years agoAdded message when no action is found.
Ricardo Cruz [Thu, 19 Aug 2004 11:00:53 +0000 (11:00 +0000)]
Added message when no action is found.

SVN-Revision: 1815

19 years agoForward bug fix port to HEAD.
Ricardo Cruz [Wed, 18 Aug 2004 21:36:00 +0000 (21:36 +0000)]
Forward bug fix port to HEAD.
Bug reported by Seneca.

Also changed UPGRADE_HERRING by UPGRADE_STAR.

SVN-Revision: 1813

19 years agoMade draw() func on Player more sane.
Ricardo Cruz [Wed, 18 Aug 2004 18:27:32 +0000 (18:27 +0000)]
Made draw() func on Player more sane.
Bugfix: blink Tux on safe time.

SVN-Revision: 1811

19 years agoRound frame on checking for last frame, so that the last frame is used.
Ricardo Cruz [Wed, 18 Aug 2004 18:26:40 +0000 (18:26 +0000)]
Round frame on checking for last frame, so that the last frame is used.

SVN-Revision: 1810

19 years agoA few more tiles for World 1 by Demon Night!
Ricardo Cruz [Wed, 18 Aug 2004 11:04:06 +0000 (11:04 +0000)]
A few more tiles for World 1 by Demon Night!

SVN-Revision: 1809

19 years agoAdded menu bugs.
Ricardo Cruz [Wed, 18 Aug 2004 10:44:15 +0000 (10:44 +0000)]
Added menu bugs.

SVN-Revision: 1808

19 years agoJust got rid of the damn reference.
Ricardo Cruz [Wed, 18 Aug 2004 10:38:10 +0000 (10:38 +0000)]
Just got rid of the damn reference.

Can anyone fix this hack with horizontal lines, titles...?
Maybe we should just replace this code by the old one.

SVN-Revision: 1807

19 years agoImprovements.
Ricardo Cruz [Wed, 18 Aug 2004 10:32:26 +0000 (10:32 +0000)]
Improvements.

SVN-Revision: 1806

19 years agoIdle change.
Ricardo Cruz [Wed, 18 Aug 2004 10:31:49 +0000 (10:31 +0000)]
Idle change.

SVN-Revision: 1805