Tobias Gläßer [Sun, 14 Mar 2004 00:39:43 +0000 (00:39 +0000)]
you can move right or left, while jumping, now
SVN-Revision: 208
Tobias Gläßer [Sat, 13 Mar 2004 23:45:12 +0000 (23:45 +0000)]
fixed player/badguy collisions and score multiplication
SVN-Revision: 207
Tobias Gläßer [Sat, 13 Mar 2004 20:08:20 +0000 (20:08 +0000)]
prevents stucking in some situations, when Tux is ducked.
SVN-Revision: 206
Tobias Gläßer [Sat, 13 Mar 2004 18:55:25 +0000 (18:55 +0000)]
fixed save/load-game.
SVN-Revision: 205
Ricardo Cruz [Sat, 13 Mar 2004 18:51:29 +0000 (18:51 +0000)]
Cleanups in credits:
made defines, instead of hard coded values
and made a max velocity.
SVN-Revision: 204
Tobias Gläßer [Sat, 13 Mar 2004 18:47:54 +0000 (18:47 +0000)]
the player couldn't jump heigher than the screen.
SVN-Revision: 203
Duong-Khang Nguyen [Sat, 13 Mar 2004 09:25:42 +0000 (09:25 +0000)]
configure script removed
SVN-Revision: 202
Ricardo Cruz [Sat, 13 Mar 2004 02:55:41 +0000 (02:55 +0000)]
Just removed a printf.
SVN-Revision: 201
Tobias Gläßer [Sat, 13 Mar 2004 02:20:57 +0000 (02:20 +0000)]
new collision detection. cleanups. bug fixes. music approach patch from Ricardo.
SVN-Revision: 200
Tobias Gläßer [Tue, 9 Mar 2004 19:17:45 +0000 (19:17 +0000)]
fixed C99 compilation
SVN-Revision: 199
Tobias Gläßer [Tue, 9 Mar 2004 19:08:37 +0000 (19:08 +0000)]
fixed C99 compilation
SVN-Revision: 198
Duong-Khang Nguyen [Tue, 9 Mar 2004 15:54:10 +0000 (15:54 +0000)]
VERSION define
SVN-Revision: 197
Duong-Khang Nguyen [Tue, 9 Mar 2004 15:48:51 +0000 (15:48 +0000)]
Experimental configure
SVN-Revision: 196
Duong-Khang Nguyen [Tue, 9 Mar 2004 15:33:18 +0000 (15:33 +0000)]
work in progress support of autoconf stuff
SVN-Revision: 195
Duong-Khang Nguyen [Tue, 9 Mar 2004 13:51:57 +0000 (13:51 +0000)]
Makefile renamed to Makefile.cvs
SVN-Revision: 194
Tobias Gläßer [Mon, 8 Mar 2004 16:06:07 +0000 (16:06 +0000)]
ducking is working again. a debug feature has moved to the debug-mode.
SVN-Revision: 193
Tobias Gläßer [Mon, 8 Mar 2004 15:21:10 +0000 (15:21 +0000)]
reverted last commit
SVN-Revision: 192
Tobias Gläßer [Mon, 8 Mar 2004 15:17:56 +0000 (15:17 +0000)]
fixed game load/save
SVN-Revision: 191
Ricardo Cruz [Sun, 7 Mar 2004 19:04:42 +0000 (19:04 +0000)]
fixed, subset info
SVN-Revision: 189
Ricardo Cruz [Sun, 7 Mar 2004 18:38:43 +0000 (18:38 +0000)]
improved level editor help
SVN-Revision: 188
Ricardo Cruz [Sun, 7 Mar 2004 18:26:11 +0000 (18:26 +0000)]
Improved help and credits text
SVN-Revision: 187
Tobias Gläßer [Sun, 7 Mar 2004 15:07:29 +0000 (15:07 +0000)]
cleanups. Merged credits patch from Ricardo and improved it.
SVN-Revision: 186
Tobias Gläßer [Sun, 7 Mar 2004 15:06:41 +0000 (15:06 +0000)]
Moved from ../AUTHORS.txt to data/CREDITS. Reformated for ingame credits displaying.
SVN-Revision: 185
Tobias Gläßer [Sun, 7 Mar 2004 15:05:21 +0000 (15:05 +0000)]
removed
SVN-Revision: 184
Tobias Gläßer [Sun, 7 Mar 2004 12:43:27 +0000 (12:43 +0000)]
initial
SVN-Revision: 183
Tobias Gläßer [Sun, 7 Mar 2004 02:12:31 +0000 (02:12 +0000)]
it was actually too big :)
SVN-Revision: 182
Tobias Gläßer [Sun, 7 Mar 2004 02:12:07 +0000 (02:12 +0000)]
level-editor cleanups.
SVN-Revision: 181
Tobias Gläßer [Sat, 6 Mar 2004 21:26:58 +0000 (21:26 +0000)]
applied right mouse button scrolling patch from Ricardo Cruz <rick2@aeiou.pt. Cleaned up the code.
SVN-Revision: 177
Tobias Gläßer [Sat, 6 Mar 2004 19:08:27 +0000 (19:08 +0000)]
level-editor is completly impleted for the current level-format now!
SVN-Revision: 176
Tobias Gläßer [Sat, 6 Mar 2004 11:29:44 +0000 (11:29 +0000)]
fixed bug introduced by the last commit.
SVN-Revision: 175
Ricardo Cruz [Sat, 6 Mar 2004 03:29:39 +0000 (03:29 +0000)]
Space also hits menus.
SVN-Revision: 174
Tobias Gläßer [Fri, 5 Mar 2004 20:11:36 +0000 (20:11 +0000)]
responsiveness has been improved
SVN-Revision: 173
Tobias Gläßer [Fri, 5 Mar 2004 17:38:16 +0000 (17:38 +0000)]
fixed displaying of text with newlines. level-editor basics work and are a bit more intuitive now.
SVN-Revision: 172
Tobias Gläßer [Fri, 5 Mar 2004 14:22:27 +0000 (14:22 +0000)]
string_list_type additions and leveleditor improvements.
SVN-Revision: 171
Tobias Gläßer [Thu, 4 Mar 2004 23:15:44 +0000 (23:15 +0000)]
leveleditor level-settings menu is working now. introduced string_list_type.
SVN-Revision: 170
Tobias Gläßer [Thu, 4 Mar 2004 23:14:43 +0000 (23:14 +0000)]
rubber resized. new save icon.
SVN-Revision: 169
Tobias Gläßer [Wed, 3 Mar 2004 23:45:18 +0000 (23:45 +0000)]
fixes and leveleditor interface improvements.
SVN-Revision: 168
Tobias Gläßer [Wed, 3 Mar 2004 17:58:46 +0000 (17:58 +0000)]
Patch from Steven Geens <old_belge@hotmail.com> - You couldn't jump while running into a wall.- Moving into a wall while falling
SVN-Revision: 165
Tobias Gläßer [Tue, 2 Mar 2004 19:24:00 +0000 (19:24 +0000)]
visual improvement
SVN-Revision: 164
Tobias Gläßer [Tue, 2 Mar 2004 19:23:14 +0000 (19:23 +0000)]
made releaseable
SVN-Revision: 163
Tobias Gläßer [Tue, 2 Mar 2004 15:42:36 +0000 (15:42 +0000)]
Improved buttons. You can create new level-subsets via the leveleditor now. Better portability.
SVN-Revision: 162
Tobias Gläßer [Sun, 29 Feb 2004 21:59:17 +0000 (21:59 +0000)]
fixed bug which caused tux to "swing" on low frame rates
SVN-Revision: 161
Tobias Gläßer [Sun, 29 Feb 2004 20:59:18 +0000 (20:59 +0000)]
initial
SVN-Revision: 160
Tobias Gläßer [Sun, 29 Feb 2004 20:47:13 +0000 (20:47 +0000)]
initial
SVN-Revision: 159
Tobias Gläßer [Sun, 29 Feb 2004 20:44:57 +0000 (20:44 +0000)]
more gameplay improvements. level-editor is getting closer to a useable state . etc.
SVN-Revision: 158
Tobias Gläßer [Sun, 29 Feb 2004 16:45:49 +0000 (16:45 +0000)]
some files were missing
SVN-Revision: 157
Tobias Gläßer [Sun, 29 Feb 2004 13:19:49 +0000 (13:19 +0000)]
polished version
SVN-Revision: 156
Tobias Gläßer [Sat, 28 Feb 2004 19:53:01 +0000 (19:53 +0000)]
remove what not exists
SVN-Revision: 154
Tobias Gläßer [Sat, 28 Feb 2004 19:50:18 +0000 (19:50 +0000)]
update
SVN-Revision: 153
Tobias Gläßer [Sat, 28 Feb 2004 18:18:00 +0000 (18:18 +0000)]
removed a few useless DEBUG_MSGs :)
SVN-Revision: 152
Tobias Gläßer [Sat, 28 Feb 2004 18:13:08 +0000 (18:13 +0000)]
Gameplay has been repaired a bit. A menu effect was added. OpenGL works without SDL_OPENGLBLIT now. The leveleditor get closer to a useable state. Lots of cleanups.
SVN-Revision: 151
Duong-Khang Nguyen [Fri, 27 Feb 2004 07:52:40 +0000 (07:52 +0000)]
loser.xm removed
SVN-Revision: 150
Tobias Gläßer [Tue, 24 Feb 2004 16:49:52 +0000 (16:49 +0000)]
a bit nicer
SVN-Revision: 149
Tobias Gläßer [Tue, 24 Feb 2004 15:34:00 +0000 (15:34 +0000)]
gameplay improvements
SVN-Revision: 148
Tobias Gläßer [Tue, 24 Feb 2004 14:43:27 +0000 (14:43 +0000)]
many code-cleanups. merged leveleditor patch from Ricardo Cruz. Fixed bugs. many improvements to the leveleditor. gameplay is still broken, but a bit better now. a lot more things ...
SVN-Revision: 147
Ricardo Cruz [Sun, 22 Feb 2004 18:28:37 +0000 (18:28 +0000)]
Improved scrolling.
SVN-Revision: 146
Duong-Khang Nguyen [Sun, 22 Feb 2004 10:06:40 +0000 (10:06 +0000)]
herring_song
SVN-Revision: 145
Tobias Gläßer [Sat, 21 Feb 2004 18:51:42 +0000 (18:51 +0000)]
ugly but working fix for the beam bug.
SVN-Revision: 144
Ricardo Cruz [Sat, 21 Feb 2004 16:25:48 +0000 (16:25 +0000)]
Corrected collition with bag of money
SVN-Revision: 143
Tobias Gläßer [Sat, 21 Feb 2004 15:33:58 +0000 (15:33 +0000)]
Fixed EventPoll bug.
SVN-Revision: 142
Ricardo Cruz [Sat, 21 Feb 2004 15:27:31 +0000 (15:27 +0000)]
disables key repeating at the end
SVN-Revision: 141
Ricardo Cruz [Sat, 21 Feb 2004 15:08:59 +0000 (15:08 +0000)]
merged player's keydown and keyup code
SVN-Revision: 140
Tobias Gläßer [Sat, 21 Feb 2004 00:38:07 +0000 (00:38 +0000)]
revert previous commit
SVN-Revision: 139
Tobias Gläßer [Sat, 21 Feb 2004 00:21:44 +0000 (00:21 +0000)]
revert previous commit
SVN-Revision: 138
Tobias Gläßer [Sat, 21 Feb 2004 00:15:59 +0000 (00:15 +0000)]
initial
SVN-Revision: 137
Tobias Gläßer [Sat, 21 Feb 2004 00:14:03 +0000 (00:14 +0000)]
merged a patch from Ricardo Cruz for faster letter loading.
SVN-Revision: 136
Ingo Ruhnke [Fri, 20 Feb 2004 19:45:05 +0000 (19:45 +0000)]
- replaced d_type with a stat() call (the former doesn't work with reiserfs)
SVN-Revision: 135
Tobias Gläßer [Thu, 19 Feb 2004 23:03:45 +0000 (23:03 +0000)]
little switch() fix
SVN-Revision: 134
Tobias Gläßer [Thu, 19 Feb 2004 23:00:49 +0000 (23:00 +0000)]
initial
SVN-Revision: 133
Tobias Gläßer [Thu, 19 Feb 2004 22:57:08 +0000 (22:57 +0000)]
fixed hopefully a crash
SVN-Revision: 132
Tobias Gläßer [Thu, 19 Feb 2004 22:02:41 +0000 (22:02 +0000)]
more bad guy physics improvements
SVN-Revision: 131
Tobias Gläßer [Thu, 19 Feb 2004 19:07:34 +0000 (19:07 +0000)]
improved physic
SVN-Revision: 130
Tobias Gläßer [Wed, 18 Feb 2004 21:44:46 +0000 (21:44 +0000)]
Added drawline() function.
SVN-Revision: 129
Tobias Gläßer [Wed, 18 Feb 2004 12:04:54 +0000 (12:04 +0000)]
update
SVN-Revision: 128
Tobias Gläßer [Wed, 18 Feb 2004 00:15:36 +0000 (00:15 +0000)]
initial
SVN-Revision: 127
Tobias Gläßer [Wed, 18 Feb 2004 00:13:33 +0000 (00:13 +0000)]
grumbel it!
SVN-Revision: 126
Tobias Gläßer [Wed, 18 Feb 2004 00:09:55 +0000 (00:09 +0000)]
huge CVS merge, see ChangeLog for details.
SVN-Revision: 125
Tobias Gläßer [Wed, 18 Feb 2004 00:09:06 +0000 (00:09 +0000)]
update
SVN-Revision: 124
Bill Kendrick [Sun, 15 Feb 2004 10:26:15 +0000 (10:26 +0000)]
Fixed more inappropriate variable declarations. It compiles now! ;^)
(gcc 2.95.4; debian stable :^P )
SVN-Revision: 123
Bill Kendrick [Sun, 15 Feb 2004 10:24:38 +0000 (10:24 +0000)]
Fixed more inappropriate variable decl's.
SVN-Revision: 122
Bill Kendrick [Sun, 15 Feb 2004 10:23:16 +0000 (10:23 +0000)]
Fixed inappropriate variable decl.
SVN-Revision: 121
Tobias Gläßer [Tue, 3 Feb 2004 12:32:49 +0000 (12:32 +0000)]
Fixed level end position bug. The FIXME: Under.... bug doesn't hang up in a loop anymore at least.
SVN-Revision: 118
Tobias Gläßer [Mon, 2 Feb 2004 22:16:25 +0000 (22:16 +0000)]
moved savelevel() code to level.h/c where it belongs to. :)
SVN-Revision: 117
Tobias Gläßer [Mon, 2 Feb 2004 21:47:56 +0000 (21:47 +0000)]
bouncy bricks are drawn correctly now, if a level has a background image.
SVN-Revision: 116
Tobias Gläßer [Mon, 2 Feb 2004 20:36:56 +0000 (20:36 +0000)]
all effects work under OpenGL now.
SVN-Revision: 115
Tobias Gläßer [Mon, 2 Feb 2004 17:35:16 +0000 (17:35 +0000)]
very little fix. ;)
SVN-Revision: 114
Tobias Gläßer [Mon, 2 Feb 2004 17:25:15 +0000 (17:25 +0000)]
fixed FIXME
SVN-Revision: 113
Ingo Ruhnke [Mon, 2 Feb 2004 17:05:57 +0000 (17:05 +0000)]
- fixed texture edge problem
SVN-Revision: 112
Tobias Gläßer [Mon, 2 Feb 2004 16:42:30 +0000 (16:42 +0000)]
update
SVN-Revision: 111
Tobias Gläßer [Mon, 2 Feb 2004 16:42:06 +0000 (16:42 +0000)]
Got rid of the TEXTURE_RECTANGLE NVIDIA extension for the OpenGl mode.
SVN-Revision: 110
Tobias Gläßer [Mon, 2 Feb 2004 13:35:53 +0000 (13:35 +0000)]
fixed compilation. fixed a bug in the level-save function.
SVN-Revision: 109
Tobias Gläßer [Sun, 1 Feb 2004 22:29:36 +0000 (22:29 +0000)]
Yet another huge code merge representing the current status of my rewrite. It includes several patches from the mailing list.
SVN-Revision: 108
Tobias Gläßer [Sun, 1 Feb 2004 22:28:19 +0000 (22:28 +0000)]
initial
SVN-Revision: 107
Tobias Gläßer [Sun, 1 Feb 2004 22:27:23 +0000 (22:27 +0000)]
set background
SVN-Revision: 106
Tobias Gläßer [Sun, 1 Feb 2004 22:22:33 +0000 (22:22 +0000)]
update
SVN-Revision: 105
Tobias Gläßer [Sun, 25 Jan 2004 17:40:30 +0000 (17:40 +0000)]
fix for the 'Box appears, but it shouldn't' bug. :)
SVN-Revision: 103
Tobias Gläßer [Sun, 25 Jan 2004 02:29:25 +0000 (02:29 +0000)]
fixed a few bugs. (One of them thanks to a patch from Ricardo). Made more code cleanups. Introduced a keymap/event system, which will provide a place for changeable keys later. (Derived from a patch Ricardo sent)
SVN-Revision: 102
Tobias Gläßer [Thu, 22 Jan 2004 21:59:23 +0000 (21:59 +0000)]
Possibility to compile without OpenGL support.
SVN-Revision: 101
Tobias Gläßer [Thu, 22 Jan 2004 21:57:57 +0000 (21:57 +0000)]
cleanups
SVN-Revision: 100
Tobias Gläßer [Wed, 21 Jan 2004 22:51:32 +0000 (22:51 +0000)]
More code cleanups. Fixed a few bugs.
SVN-Revision: 99