florianf [Sun, 28 Feb 2010 18:03:30 +0000 (18:03 +0000)]
lisp/parser.cpp: Use absolute directory when talking to the dictionary manager.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6457
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anmaster [Sun, 28 Feb 2010 17:36:13 +0000 (17:36 +0000)]
Update bonus1 translation, charset changed from ISO-8859-15 to UTF-8. I have no idea why it used ISO-8859-15 before...
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6456
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anmaster [Sun, 28 Feb 2010 17:04:20 +0000 (17:04 +0000)]
Fix some header issues in the top sv.po (for the strings in the C++ code that is).
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6455
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florianf [Sun, 28 Feb 2010 16:51:24 +0000 (16:51 +0000)]
sprite/sprite.cpp: Revert revision 6435 by Mathnerd314.
It caused problems for me and lazure reported an identical problem on IRC.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6454
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anmaster [Sun, 28 Feb 2010 16:27:15 +0000 (16:27 +0000)]
Update Swedish translation of code. NOTE: Levels are still left to update translation for.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6453
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florianf [Sun, 28 Feb 2010 11:10:44 +0000 (11:10 +0000)]
badguy/haywire.cpp: Use BadGuy::get_nearest_player().
Rather than calling Sector::get_nearest_player() directly.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6452
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florianf [Sun, 28 Feb 2010 11:08:43 +0000 (11:08 +0000)]
badbuy/badbuy.cpp: Use Sector::get_nearest_player().
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6451
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florianf [Sun, 28 Feb 2010 10:54:02 +0000 (10:54 +0000)]
Icecrusher and Haywire: Use the bounding box to find the nearest player.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6450
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florianf [Sun, 28 Feb 2010 10:53:34 +0000 (10:53 +0000)]
supertux/sector.hpp: Add a version of Sector::get_nearest_player() that uses a Rectf.
This way the bouding box can be passed to the method. No need to calculate an
anchor point everywhere.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6449
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florianf [Sun, 28 Feb 2010 10:52:17 +0000 (10:52 +0000)]
supertux/sector.cpp: Use Rectf::distance().
This is a lot cleaner.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6448
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florianf [Sun, 28 Feb 2010 10:51:32 +0000 (10:51 +0000)]
Rectf: Implement distance().
Calculates the distance from this rectangle to another rectangle or a vector.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6447
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florianf [Sun, 28 Feb 2010 10:30:54 +0000 (10:30 +0000)]
Haywire: Walk towards the player if possible.
This is a simple version of the "follow the player" behavior proposed in the
Milestone 2 design document.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6446
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florianf [Sun, 28 Feb 2010 10:29:35 +0000 (10:29 +0000)]
Icecrusher: Use Sector::get_nearest_player().
The icecrusher's own implementation has been removed.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6445
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florianf [Sun, 28 Feb 2010 10:28:49 +0000 (10:28 +0000)]
supertux/sector.[ch]pp: Implement Sector::get_nearest_player.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6444
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florianf [Sun, 28 Feb 2010 09:32:24 +0000 (09:32 +0000)]
Haywire: Implemented a first version of the "crazy bomb".
Sprites and bode are based on Mr. Bomb, of course. Haywire behaves like Mr.
Bomb until jumped upon. If jumped upon, he will run around (walk with twice the
speed) for five seconds, then explode. While running around Haywire will
iterate through a number of different colors.
When jumped upon - even when already ticking - Haywire is stunned for half a
second. This does not interrupt the explosion timer, though.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6443
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florianf [Sun, 28 Feb 2010 09:23:36 +0000 (09:23 +0000)]
Walking badguy: Implemented {get,set}_walk_speed.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6442
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florianf [Sat, 27 Feb 2010 23:55:44 +0000 (23:55 +0000)]
Level 1-09: Set the direction of a Bouncing Snowball.
This way Bouncy doesn't jump directly onto the player if Tux respawns at the
reset point. Also, a couple more snowballs have been replaced by Mrs. Snowball.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6439
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florianf [Sat, 27 Feb 2010 23:21:31 +0000 (23:21 +0000)]
Level 1-08 "Stone Cold": Add a Cannon shooting Snowshots.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6438
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florianf [Sat, 27 Feb 2010 23:05:47 +0000 (23:05 +0000)]
Level 1-17 "Or is it just me": Add a Cannon shooting Snowshots.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6437
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florianf [Sat, 27 Feb 2010 22:19:01 +0000 (22:19 +0000)]
locale/de.po: Updated German translation.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6436
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mathnerd314 [Sat, 27 Feb 2010 21:56:12 +0000 (21:56 +0000)]
Fix frame out of range error for -O2 release build (may or may not fix on other systems/compilers)
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6435
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florianf [Sat, 27 Feb 2010 21:44:40 +0000 (21:44 +0000)]
Update copyright information to: "Copyright (c) 2003-2010 SuperTux Devel Team"
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6434
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sik0fewl [Sat, 27 Feb 2010 21:16:23 +0000 (21:16 +0000)]
add -Wno-unused-parameter to disable warnings for unused parameters. This warning isn't very helpful and it's annoying.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6433
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florianf [Sat, 27 Feb 2010 21:02:31 +0000 (21:02 +0000)]
Level 1-24 "The Shattered Bridge": Replace background image with a gradient.
The grackground image isn't high enough for the level.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6432
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florianf [Sat, 27 Feb 2010 20:34:00 +0000 (20:34 +0000)]
Level 1-27 "No More Mr Ice Guy": Move spawn point to the left.
As suggested by sik0fewl.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6431
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florianf [Sat, 27 Feb 2010 20:28:47 +0000 (20:28 +0000)]
Yeti: Move start position so Yeti doesn't jump on Tux' head.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6430
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florianf [Sat, 27 Feb 2010 20:21:10 +0000 (20:21 +0000)]
Yeti: In the second phase, drop stalactites in pairs.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6429
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florianf [Sat, 27 Feb 2010 20:16:51 +0000 (20:16 +0000)]
Yeti: Give the yeti five lives only.
The stalactite patterns are now 5-3 lives and 2-1 lives.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6428
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florianf [Sat, 27 Feb 2010 19:39:43 +0000 (19:39 +0000)]
Levels 1-15 and 1-22: Add Crystallo where he doesn't get in the way.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6427
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florianf [Sat, 27 Feb 2010 19:29:21 +0000 (19:29 +0000)]
supertux/src/badguy/crystallo.cpp: Use MovingSprite::set_action to change the sprite.
This will account for a change in the hitbox when chaning the sprite. As a
result, the dead Crystallo no longer appears to be a few pixels within the tile
he was standing on.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6426
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florianf [Sat, 27 Feb 2010 18:46:31 +0000 (18:46 +0000)]
tiles.strf: Make Crystal cave tiles non-solid.
The test level has also been changed to demonstrate the use of the tiles as
background. Hopefully third party level designers get the hint ;)
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6425
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florianf [Sat, 27 Feb 2010 18:31:28 +0000 (18:31 +0000)]
Changed the Icy Island worldmap to a linear worldmap based on that from Milestone 1.
The passage to the Forest and back has been removed. The Forest world is now
listed in "Contributed Levels".
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6424
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florianf [Sat, 27 Feb 2010 14:32:56 +0000 (14:32 +0000)]
Snowman: Spawn the Snowball exactly where the Snowman's head was.
This feels a lot more natural.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6420
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mathnerd314 [Sat, 27 Feb 2010 13:50:15 +0000 (13:50 +0000)]
Possible new Milestone1-like worldmap
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6419
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mathnerd314 [Sat, 27 Feb 2010 13:21:53 +0000 (13:21 +0000)]
Snowman turns into snowball when stomped.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6418
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mathnerd314 [Sat, 27 Feb 2010 13:00:42 +0000 (13:00 +0000)]
Some documentation for physic and what it does
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6417
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mathnerd314 [Sat, 27 Feb 2010 12:59:35 +0000 (12:59 +0000)]
Slightly more interesting yeti_stalactites.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6416
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mathnerd314 [Sat, 27 Feb 2010 12:57:54 +0000 (12:57 +0000)]
Fix for Yeti killing you when he jumps. (probably won't affect other badguys)
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6415
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florianf [Sat, 27 Feb 2010 11:20:10 +0000 (11:20 +0000)]
Mr. IceBlock: Call MovingSprite::set_action rather than Sprite::set_action.
The call to MovingSprite will change the bounding box, too, so the ice block
actually ends up lying on the ground (rather than hovering one foot high above
the ground when hit).
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6414
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florianf [Sat, 27 Feb 2010 10:58:46 +0000 (10:58 +0000)]
Captain Snowball: Change the offset so it walks *on* tiles rather than one pixel *in* tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6413
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florianf [Fri, 26 Feb 2010 20:49:54 +0000 (20:49 +0000)]
Remove Mr. Rocket.
Use Kamikaze Snowball instead.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6408
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florianf [Fri, 26 Feb 2010 20:46:21 +0000 (20:46 +0000)]
world2/{christoph9,level2}.stl: Use Kamikaze Snowball rather than Mr. Rocket.
Preparation for removing Mr. Rocket.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6407
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florianf [Fri, 26 Feb 2010 20:10:53 +0000 (20:10 +0000)]
Level 1-14 "Entrance to the Cave": Added two IceCrushers.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6406
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florianf [Fri, 26 Feb 2010 19:48:40 +0000 (19:48 +0000)]
IceCrusher: Implemented a cooldown timer.
The timing is probably awful, but the code is there and fine-tuning the timing
should be easy now.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6405
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florianf [Fri, 26 Feb 2010 19:37:58 +0000 (19:37 +0000)]
Level 1-18 "Ice in the Hole": Replaced three jumpys by ice crushers.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6404
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florianf [Fri, 26 Feb 2010 19:16:59 +0000 (19:16 +0000)]
IceCrusher: Use gavitation rather than linear speed when "crushing".
Moving up is still done using a linear speed because it felt better.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6403
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florianf [Fri, 26 Feb 2010 17:38:14 +0000 (17:38 +0000)]
WHATSNEW.txt: Added some information for version 0.3.3.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6402
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florianf [Fri, 26 Feb 2010 17:30:31 +0000 (17:30 +0000)]
README: Added note about the development nature of the package.
Especially point out that the fate of the Forest is up for discussion.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6401
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florianf [Fri, 26 Feb 2010 16:28:03 +0000 (16:28 +0000)]
Level 1-11 "Night Chill": Added crumbling tiles.
They are used twice: At a "save" position first, where Tux doesn't die if he
falls down, and at the end where proceeding fast it not an issue, because there
is no enemy to fear. So it shouldn't make the level (much) more complicated.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6400
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florianf [Fri, 26 Feb 2010 12:20:14 +0000 (12:20 +0000)]
castle/chain.png: Added tiles for chains.
Chains fit well into the overall appearance of castles. A test level is
included.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6399
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mathnerd314 [Mon, 22 Feb 2010 21:37:52 +0000 (21:37 +0000)]
Forgot a file from r6396
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6398
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mathnerd314 [Mon, 22 Feb 2010 21:30:54 +0000 (21:30 +0000)]
Change version to 0.3.3 as agreed upon in IRC.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6397
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mathnerd314 [Mon, 22 Feb 2010 21:26:44 +0000 (21:26 +0000)]
Revert API changes of findlocale
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6396
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grumbel [Mon, 22 Feb 2010 20:10:50 +0000 (20:10 +0000)]
Compiler warning fix
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6395
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grumbel [Mon, 22 Feb 2010 18:12:17 +0000 (18:12 +0000)]
Register snowman in ObjectFactory
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6394
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grumbel [Mon, 22 Feb 2010 18:11:57 +0000 (18:11 +0000)]
Use bright red instead of hard to see dark grey for debugging of collision
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6393
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grumbel [Mon, 22 Feb 2010 17:28:37 +0000 (17:28 +0000)]
Added some code for a very basic snowman
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6392
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grumbel [Mon, 22 Feb 2010 17:11:21 +0000 (17:11 +0000)]
Snowman walk animation
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6391
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florianf [Mon, 22 Feb 2010 10:21:22 +0000 (10:21 +0000)]
supertux/{collision.[ch]pp,sector.cpp}: Store velocities in the constraints.
Assume Tux is falling down with speed 2 and onto a downward moving tilemap with
speed 1. With the current constraints, his vertical motion will be set to zero,
possibly resulting in a hopping motion.
With normal, solid tiles this reset cannot be observed due to the way ground
movement is handled. With unisolid tiles, this results in said hopping.
This commit should be a non-functional change, i.e. the implementation differs
but the overall functionality should be unchanged.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6389
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florianf [Mon, 22 Feb 2010 07:10:29 +0000 (07:10 +0000)]
object/tilemap.hpp: Add an explanation to the boolean argument of ->get_movement().
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6388
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florianf [Mon, 22 Feb 2010 07:06:44 +0000 (07:06 +0000)]
supertux/sector.cpp: Make sure the boolean argument to TileMap->get_movement is used everywhere.
Also added little comments to give the argument a name.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6387
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florianf [Mon, 22 Feb 2010 06:54:19 +0000 (06:54 +0000)]
test/crystalcave.stl: Added name for the level.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6386
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mathnerd314 [Sun, 21 Feb 2010 23:23:51 +0000 (23:23 +0000)]
Simplify include/squirrel.h (from ohnobinki; patch submitted upstream and untested on MSVC)
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6384
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mathnerd314 [Sun, 21 Feb 2010 23:20:41 +0000 (23:20 +0000)]
Remove domain from findlocale + some unused stuff under windows
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6383
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mathnerd314 [Sun, 21 Feb 2010 23:18:32 +0000 (23:18 +0000)]
* Split systemRandom into graphicsRandom (particles, eye candy, etc.) and gameRandom (important things; shouldn't be used much)
* Camera doesn't move Tux around anymore
* Use assertions instead of NDEBUG
* Tilemap movement is reported correctly according to a boolean (still not perfect CD however)
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6382
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mathnerd314 [Sun, 21 Feb 2010 23:09:21 +0000 (23:09 +0000)]
Use decal for forest worldmap.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6381
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grumbel [Sun, 21 Feb 2010 21:36:24 +0000 (21:36 +0000)]
Another experimental tileset
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6380
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grumbel [Sun, 21 Feb 2010 18:57:37 +0000 (18:57 +0000)]
Updated tiles.strf
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6379
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florianf [Sun, 21 Feb 2010 16:44:18 +0000 (16:44 +0000)]
Level 1-20 "End of the Tunnel": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6378
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florianf [Sun, 21 Feb 2010 16:40:49 +0000 (16:40 +0000)]
Level 1-19 "Miyamoto Monument": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6377
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florianf [Sun, 21 Feb 2010 16:34:21 +0000 (16:34 +0000)]
Level 1-18 "Ice in the Hole": Resize level to height 25 tiles.
Also added fading tilemaps for the secret areas.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6376
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florianf [Sun, 21 Feb 2010 16:06:55 +0000 (16:06 +0000)]
Level 1-16 "Living in a Fridge": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6375
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florianf [Sun, 21 Feb 2010 15:58:15 +0000 (15:58 +0000)]
Level 1-25 "Arctic Ruins": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6374
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grumbel [Sun, 21 Feb 2010 15:53:14 +0000 (15:53 +0000)]
Limit max visible area to 1280x800
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6373
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florianf [Sun, 21 Feb 2010 15:53:05 +0000 (15:53 +0000)]
Level 1-23 "The Escape": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6372
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florianf [Sun, 21 Feb 2010 15:42:59 +0000 (15:42 +0000)]
Level 1-22 "A Mysterious House of Ice": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6371
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florianf [Sun, 21 Feb 2010 15:35:45 +0000 (15:35 +0000)]
Level 1-09 "Grumbels Sense of Snow": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6370
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florianf [Sun, 21 Feb 2010 15:29:42 +0000 (15:29 +0000)]
Level 1-07 "Oh No More Snowballs": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6369
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florianf [Sun, 21 Feb 2010 15:17:59 +0000 (15:17 +0000)]
Level 1-06 "The Frosted Fields": Resize level to height 25 tiles.
Also added a couple of unisolid tiles where appropriate.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6368
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grumbel [Sun, 21 Feb 2010 15:17:02 +0000 (15:17 +0000)]
More crystal cave tiles
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6367
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florianf [Sun, 21 Feb 2010 14:59:18 +0000 (14:59 +0000)]
Level 1-05 "The Somewhat Smaller Bath": Resize level to height 25 tiles.
Also removed auxiliary limiting blocks and replaced Snowballs with
Mrs. Snowballs.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6366
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grumbel [Sun, 21 Feb 2010 14:48:17 +0000 (14:48 +0000)]
More crystal cave tiles
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6365
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florianf [Sun, 21 Feb 2010 14:45:13 +0000 (14:45 +0000)]
Level 1-04 "Tobgle Road": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6364
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florianf [Sun, 21 Feb 2010 14:33:56 +0000 (14:33 +0000)]
Level 1-02 "The Journey Begins": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6363
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grumbel [Sun, 21 Feb 2010 14:32:57 +0000 (14:32 +0000)]
Added crystal cave tiles, not very useful at this point
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6362
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florianf [Sun, 21 Feb 2010 14:30:33 +0000 (14:30 +0000)]
Level 1-03 "Via Nostalgica": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6361
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florianf [Sun, 21 Feb 2010 14:25:50 +0000 (14:25 +0000)]
Level 1-21 "A Path in the Clouds": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6360
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grumbel [Sun, 21 Feb 2010 11:48:51 +0000 (11:48 +0000)]
Removed some confusing tiles at the end of the level
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6359
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grumbel [Sun, 21 Feb 2010 11:42:43 +0000 (11:42 +0000)]
Addded some basic decal
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6358
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florianf [Sun, 21 Feb 2010 11:16:32 +0000 (11:16 +0000)]
Level 1-17 "Or is it just me": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6357
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florianf [Sun, 21 Feb 2010 10:55:15 +0000 (10:55 +0000)]
Level 1-26 "The Castle of Nolok": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6356
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florianf [Sun, 21 Feb 2010 10:18:21 +0000 (10:18 +0000)]
Level 1-24 "The Shattered Bridge": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6355
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grumbel [Sun, 21 Feb 2010 10:07:01 +0000 (10:07 +0000)]
Fixes issues in tilespec
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6354
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grumbel [Sun, 21 Feb 2010 10:06:32 +0000 (10:06 +0000)]
Added some more slope documentation
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6353
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florianf [Sun, 21 Feb 2010 10:05:06 +0000 (10:05 +0000)]
Level 1-15 "Under the Ice": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6352
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florianf [Sun, 21 Feb 2010 09:59:42 +0000 (09:59 +0000)]
Level 1-14 "Entrance to the Cave": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6351
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florianf [Sun, 21 Feb 2010 09:47:31 +0000 (09:47 +0000)]
Level 1-12 "Into the Stars": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6350
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florianf [Sun, 21 Feb 2010 09:36:04 +0000 (09:36 +0000)]
Level 1-11 "Night Chill": Resize level to height 25 tiles.
Also added a fading tilemap for one of the secret areas.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6349
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florianf [Sun, 21 Feb 2010 09:22:00 +0000 (09:22 +0000)]
Level 1-09 "Grumbels Sense of Snow": Remove auxiliary limiting blocks.
Mrs. Snowball is used instead.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6348
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florianf [Sun, 21 Feb 2010 09:18:02 +0000 (09:18 +0000)]
Level 1-08 "Stone Cold": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6347
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