Matthias Braun [Tue, 11 Apr 2006 09:59:15 +0000 (09:59 +0000)]
simply change the type to GLint instead of casting around
SVN-Revision: 3293
Ondřej Hošek [Tue, 11 Apr 2006 08:25:08 +0000 (08:25 +0000)]
* Fixed crasher if world doesn't have a world.nut
* Bonus island worldmaps work again
SVN-Revision: 3292
Ondřej Hošek [Tue, 11 Apr 2006 08:10:45 +0000 (08:10 +0000)]
Restored B2L11, simultaneously changing bell to firefly.
SVN-Revision: 3291
Ondřej Hošek [Tue, 11 Apr 2006 07:34:01 +0000 (07:34 +0000)]
* Some Mac fixes that don't break Linux (inclusion of stddef.h for size_t, explicit conversion from int* to GLint*)
* Fixed crasher when player carries Mr Iceblock and jumps out of sector's bounds
* Fixed crasher when player hits Enter without supplying a command (or only one or more spaces) in the console
* Reflected changes in directory structure and file types in Jamfiles for 'jam install'
SVN-Revision: 3290
Stephen Groundwater [Mon, 10 Apr 2006 22:16:15 +0000 (22:16 +0000)]
adding rough draft boat for the worldmap, will be fixed up.
SVN-Revision: 3288
Matthias Braun [Mon, 10 Apr 2006 22:08:23 +0000 (22:08 +0000)]
Major rewrite of scripting support:
- Add squirrel support to console
- Reused ScriptManager from windstille (with some modifications now)
- Added some new scripting commands (display, load_worldmap, load_level,
wait_for_screenswitch, maybe others which I forgot)
- Improved miniswig generated wrapper functions to check arguments passed and
to catch exceptions and transform them into squirrel exceptions
- All scripts are run as cooperative threads now
- Sectors have a custom squirrel table now that contains all their objects and
which has the (real) roottable set as parent. Sectorscripts use this
sectortable as roottable.
SVN-Revision: 3287
Matthias Braun [Mon, 10 Apr 2006 16:33:27 +0000 (16:33 +0000)]
fix quoting
SVN-Revision: 3284
Christoph Sommer [Mon, 10 Apr 2006 13:08:45 +0000 (13:08 +0000)]
Moved some console commands' implementations nearer to target classes
SVN-Revision: 3283
Christoph Sommer [Sun, 9 Apr 2006 23:05:23 +0000 (23:05 +0000)]
Level statistics panel shown during level's end sequence
SVN-Revision: 3282
Christoph Sommer [Sun, 9 Apr 2006 21:13:48 +0000 (21:13 +0000)]
Fixed bug with console crashing on 0-length commands
SVN-Revision: 3281
Marek Moeckel [Sun, 9 Apr 2006 16:57:57 +0000 (16:57 +0000)]
new fortress music
SVN-Revision: 3280
Marek Moeckel [Sun, 9 Apr 2006 14:37:14 +0000 (14:37 +0000)]
menu level secret
SVN-Revision: 3279
Christoph Sommer [Sun, 9 Apr 2006 13:32:19 +0000 (13:32 +0000)]
Console commands can pass arguments
SVN-Revision: 3278
Christoph Sommer [Sun, 9 Apr 2006 01:23:04 +0000 (01:23 +0000)]
Subtle animation of Console background /
Console wraps long lines /
Implemented "quit" command for GameSession
SVN-Revision: 3277
Christoph Sommer [Sun, 9 Apr 2006 00:49:36 +0000 (00:49 +0000)]
Messaging system should now work
SVN-Revision: 3276
Christoph Sommer [Sun, 9 Apr 2006 00:32:34 +0000 (00:32 +0000)]
Messaging subsystem rewrite, step I
SVN-Revision: 3275
Marek Moeckel [Sat, 8 Apr 2006 23:53:28 +0000 (23:53 +0000)]
added commands: "restart" to restart current level, and a placeholder for "quit"
SVN-Revision: 3274
Marek Moeckel [Sat, 8 Apr 2006 23:25:55 +0000 (23:25 +0000)]
translucent console
SVN-Revision: 3273
Christoph Sommer [Sat, 8 Apr 2006 22:52:30 +0000 (22:52 +0000)]
Yet another Console commit /
Console toggle key is now read from config (control "console"). Hint: key 94 is the caret character /
Console now accepts multiple ConsoleCommandListeners per command. Will only call the most recently registered one /
Autocomplete only completes unambiguous commands /
"End" key scrolls to backbuffer end
SVN-Revision: 3272
Christoph Sommer [Sat, 8 Apr 2006 15:30:24 +0000 (15:30 +0000)]
Console toggle now scancode 49
SVN-Revision: 3271
Christoph Sommer [Sat, 8 Apr 2006 14:54:19 +0000 (14:54 +0000)]
Console toggle now on caret key / Started work on Backspace, Autocomplete, Scroll features
SVN-Revision: 3270
Stephen Groundwater [Sat, 8 Apr 2006 02:57:50 +0000 (02:57 +0000)]
adjusted the scroll up/down arrows, attempting to make look cleaner
SVN-Revision: 3268
Christoph Sommer [Sat, 8 Apr 2006 00:38:08 +0000 (00:38 +0000)]
stopped work on supertux-nogl
SVN-Revision: 3267
Ryan Flegel [Fri, 7 Apr 2006 17:53:37 +0000 (17:53 +0000)]
Moving contrib media files to trunk/media (part 2/2)
SVN-Revision: 3266
Matthias Braun [Fri, 7 Apr 2006 14:15:43 +0000 (14:15 +0000)]
simplified worldmap a bit
SVN-Revision: 3264
Matthias Braun [Fri, 7 Apr 2006 14:12:29 +0000 (14:12 +0000)]
more smaller fixes
SVN-Revision: 3263
Matthias Braun [Fri, 7 Apr 2006 13:37:56 +0000 (13:37 +0000)]
refactored some supertux mainloops
SVN-Revision: 3262
Stephen Groundwater [Fri, 7 Apr 2006 12:04:52 +0000 (12:04 +0000)]
reverted worldmap ice bridge graphic one version
SVN-Revision: 3261
Christoph Sommer [Fri, 7 Apr 2006 11:58:54 +0000 (11:58 +0000)]
Minor changes
SVN-Revision: 3260
Christoph Sommer [Fri, 7 Apr 2006 11:51:14 +0000 (11:51 +0000)]
Restored old growup code
SVN-Revision: 3259
Christoph Sommer [Fri, 7 Apr 2006 11:38:12 +0000 (11:38 +0000)]
Console hides immediately / Cleaned up controller hook
SVN-Revision: 3258
Christoph Sommer [Fri, 7 Apr 2006 11:37:26 +0000 (11:37 +0000)]
Forgot a file
SVN-Revision: 3257
Christoph Sommer [Fri, 7 Apr 2006 11:35:50 +0000 (11:35 +0000)]
No lives, no gameover, no worries
SVN-Revision: 3256
Marek Moeckel [Fri, 7 Apr 2006 10:57:10 +0000 (10:57 +0000)]
added console commands: "cheats", "cmdlist", "numberofthebeast"
SVN-Revision: 3255
Stephen Groundwater [Thu, 6 Apr 2006 22:52:22 +0000 (22:52 +0000)]
adding a light background box for the score screen
SVN-Revision: 3254
Ryan Flegel [Thu, 6 Apr 2006 20:22:47 +0000 (20:22 +0000)]
Typo fix
SVN-Revision: 3253
Christoph Sommer [Thu, 6 Apr 2006 15:04:03 +0000 (15:04 +0000)]
Cheating handled by Console
SVN-Revision: 3252
Christoph Sommer [Thu, 6 Apr 2006 14:06:48 +0000 (14:06 +0000)]
Console can be toggled with Tab key / Receives chars while open
SVN-Revision: 3251
Stephen Groundwater [Thu, 6 Apr 2006 12:14:23 +0000 (12:14 +0000)]
more work on yeti run-jump graphics
SVN-Revision: 3250
Stephen Groundwater [Thu, 6 Apr 2006 11:58:49 +0000 (11:58 +0000)]
finished replacing bells with fireflies in the bonus levels
SVN-Revision: 3249
Christoph Sommer [Thu, 6 Apr 2006 01:46:31 +0000 (01:46 +0000)]
Simple Console
SVN-Revision: 3248
Christoph Sommer [Tue, 4 Apr 2006 20:48:00 +0000 (20:48 +0000)]
Increased height of levels to 19 tiles
SVN-Revision: 3247
Christoph Sommer [Tue, 4 Apr 2006 19:01:51 +0000 (19:01 +0000)]
Increased level height to 19 tiles
SVN-Revision: 3246
Matthias Braun [Tue, 4 Apr 2006 17:37:33 +0000 (17:37 +0000)]
missing assert
SVN-Revision: 3245
Stephen Groundwater [Tue, 4 Apr 2006 14:29:37 +0000 (14:29 +0000)]
replaced bells with fireflies in bonus1 levels
SVN-Revision: 3243
Stephen Groundwater [Tue, 4 Apr 2006 12:12:16 +0000 (12:12 +0000)]
replaces bell with firefly, renaming the level reset points
SVN-Revision: 3242
Matthias Braun [Tue, 4 Apr 2006 00:10:53 +0000 (00:10 +0000)]
fix OpenAl deleting buffers before stop()
SVN-Revision: 3240
Christoph Sommer [Mon, 3 Apr 2006 23:11:45 +0000 (23:11 +0000)]
Another level to have fun in
SVN-Revision: 3236
Marek Moeckel [Mon, 3 Apr 2006 21:06:18 +0000 (21:06 +0000)]
bossattack source file, changed bells to fireflies in some levels
SVN-Revision: 3234
Marek Moeckel [Mon, 3 Apr 2006 13:36:05 +0000 (13:36 +0000)]
world maps again
SVN-Revision: 3225
Marek Moeckel [Mon, 3 Apr 2006 13:15:17 +0000 (13:15 +0000)]
more worldmap work
SVN-Revision: 3222
Matthias Braun [Mon, 3 Apr 2006 12:21:20 +0000 (12:21 +0000)]
fix bonus1 worldmap
SVN-Revision: 3215
Matthias Braun [Mon, 3 Apr 2006 11:51:42 +0000 (11:51 +0000)]
fix build rule to handle files with spaces
SVN-Revision: 3214
Marek Moeckel [Mon, 3 Apr 2006 10:50:27 +0000 (10:50 +0000)]
stopped infoblocks from ringing, since they're not telephones anymore - code is only commented out so we can easily bring back the phones if we want to
SVN-Revision: 3212
Marek Moeckel [Mon, 3 Apr 2006 10:40:55 +0000 (10:40 +0000)]
renamed world1 levels so they include the level's title
SVN-Revision: 3211
Stephen Groundwater [Mon, 3 Apr 2006 01:34:00 +0000 (01:34 +0000)]
added small yeti to worldmap
SVN-Revision: 3210
Christoph Sommer [Sun, 2 Apr 2006 22:19:22 +0000 (22:19 +0000)]
Worldmap teleporter is now animated / All Worldmap special tiles can be arbitrary sprites
SVN-Revision: 3209
Stephen Groundwater [Sun, 2 Apr 2006 22:00:31 +0000 (22:00 +0000)]
adding teleporter dot animation
SVN-Revision: 3208
Christoph Sommer [Sun, 2 Apr 2006 21:50:31 +0000 (21:50 +0000)]
Tux can no longer stop on arbitrary positions / Can hold directional buttons pressed down / Split mutant if-block from hell into smaller functions
SVN-Revision: 3207
Stephen Groundwater [Sun, 2 Apr 2006 20:24:30 +0000 (20:24 +0000)]
added firefly images
SVN-Revision: 3204
Stephen Groundwater [Sun, 2 Apr 2006 20:09:55 +0000 (20:09 +0000)]
added missing firefly.sprite, added more icebridge level tiles
SVN-Revision: 3203
Stephen Groundwater [Sun, 2 Apr 2006 17:45:28 +0000 (17:45 +0000)]
replaced bell object with firefly, renamed all hooks back to bell. Changed phone info block to display '?' graphic.
SVN-Revision: 3199
Stephen Groundwater [Sun, 2 Apr 2006 15:54:22 +0000 (15:54 +0000)]
cleanup of slight mismatch areas on the icebridge tiles
SVN-Revision: 3194
Matthias Braun [Sun, 2 Apr 2006 15:29:59 +0000 (15:29 +0000)]
fix for editor
SVN-Revision: 3193
Matthias Braun [Sun, 2 Apr 2006 15:19:43 +0000 (15:19 +0000)]
change worldmap format to be the same as levels (basically)
SVN-Revision: 3190
Stephen Groundwater [Sun, 2 Apr 2006 14:16:36 +0000 (14:16 +0000)]
trying out some new yeti graphics
SVN-Revision: 3187
Marek Moeckel [Sun, 2 Apr 2006 11:17:20 +0000 (11:17 +0000)]
fixed teleporter
SVN-Revision: 3186
Marek Moeckel [Sun, 2 Apr 2006 10:55:28 +0000 (10:55 +0000)]
added a placeholder for a new secret area
SVN-Revision: 3185
Marek Moeckel [Sun, 2 Apr 2006 10:24:49 +0000 (10:24 +0000)]
minor redesign
SVN-Revision: 3184
Marek Moeckel [Sun, 2 Apr 2006 10:10:59 +0000 (10:10 +0000)]
moved yeti to world 1
SVN-Revision: 3183
Marek Moeckel [Sun, 2 Apr 2006 09:23:28 +0000 (09:23 +0000)]
added bridge to worldmap
SVN-Revision: 3182
Marek Moeckel [Sat, 1 Apr 2006 17:07:36 +0000 (17:07 +0000)]
more world map redesign, made it fit for new plans (i.e. bridge, yeti level)
SVN-Revision: 3180
Stephen Groundwater [Sat, 1 Apr 2006 16:33:21 +0000 (16:33 +0000)]
adding icebridge for worldmap, and castle door path left images
SVN-Revision: 3177
Matthias Braun [Sat, 1 Apr 2006 16:03:45 +0000 (16:03 +0000)]
fix error in tiles
SVN-Revision: 3175
Marek Moeckel [Sat, 1 Apr 2006 15:05:36 +0000 (15:05 +0000)]
small changes to worldmap
SVN-Revision: 3174
Marek Moeckel [Sat, 1 Apr 2006 14:45:51 +0000 (14:45 +0000)]
redesigned Antarctica world map
SVN-Revision: 3173
Matthias Braun [Fri, 31 Mar 2006 22:49:36 +0000 (22:49 +0000)]
forgot 2 files
SVN-Revision: 3162
Matthias Braun [Fri, 31 Mar 2006 22:48:31 +0000 (22:48 +0000)]
split Background into Background and Gradient object
SVN-Revision: 3161
Matthias Braun [Fri, 31 Mar 2006 14:46:32 +0000 (14:46 +0000)]
1 tile holes work again, fixed some bugs in the PathWalker
SVN-Revision: 3156
Marek Moeckel [Fri, 31 Mar 2006 13:13:12 +0000 (13:13 +0000)]
made it wav again, but smaller
SVN-Revision: 3154
Marek Moeckel [Fri, 31 Mar 2006 13:00:31 +0000 (13:00 +0000)]
volume increase
SVN-Revision: 3153
Marek Moeckel [Fri, 31 Mar 2006 12:55:04 +0000 (12:55 +0000)]
using new sound for WillOWisp
SVN-Revision: 3152
Marek Moeckel [Fri, 31 Mar 2006 12:45:49 +0000 (12:45 +0000)]
converted willowisp sound to ogg
SVN-Revision: 3151
Marek Moeckel [Fri, 31 Mar 2006 12:42:52 +0000 (12:42 +0000)]
wisp sound
SVN-Revision: 3150
Marek Moeckel [Fri, 31 Mar 2006 12:10:52 +0000 (12:10 +0000)]
added new version of Boss Attack music
SVN-Revision: 3149
Matthias Braun [Fri, 31 Mar 2006 11:53:19 +0000 (11:53 +0000)]
uhoh, stacking is really broken now
SVN-Revision: 3148
Matthias Braun [Fri, 31 Mar 2006 11:47:09 +0000 (11:47 +0000)]
fix shrinking
SVN-Revision: 3147
Matthias Braun [Fri, 31 Mar 2006 11:42:28 +0000 (11:42 +0000)]
fix growup, lightmap experiments with willowisp
SVN-Revision: 3145
Matthias Braun [Fri, 31 Mar 2006 10:31:03 +0000 (10:31 +0000)]
fix memory leak in background object
SVN-Revision: 3144
Matthias Braun [Fri, 31 Mar 2006 10:26:43 +0000 (10:26 +0000)]
fix
SVN-Revision: 3143
Matthias Braun [Fri, 31 Mar 2006 10:07:43 +0000 (10:07 +0000)]
fix collision against spikes too wide, fix paths, try to fix jumping on badguys that go up problem...
SVN-Revision: 3142
Christoph Sommer [Fri, 31 Mar 2006 01:41:15 +0000 (01:41 +0000)]
New Badguy "Will-O-Wisp": eerie light that tracks Tux and warps him to another spawnpoint
SVN-Revision: 3141
Matthias Braun [Fri, 31 Mar 2006 01:28:07 +0000 (01:28 +0000)]
forgot to add some files, fix invisible tiles
SVN-Revision: 3140
Matthias Braun [Fri, 31 Mar 2006 01:18:10 +0000 (01:18 +0000)]
- Yet another try in the endless quest for perfect collision detection.
This version seems to be working quiet good. Only bug I could find was when
jumping on skull tiles that are jumping themselfes at the same moment...
- Change paths to be no game objects anymore
- slightly changed path syntax
SVN-Revision: 3139
Matthias Braun [Fri, 31 Mar 2006 00:57:20 +0000 (00:57 +0000)]
fixed wrong tile attributes
SVN-Revision: 3138
Christoph Sommer [Thu, 30 Mar 2006 12:35:23 +0000 (12:35 +0000)]
Background can now render three images: Top, Center and Bottom
SVN-Revision: 3137
Christoph Sommer [Thu, 30 Mar 2006 12:32:24 +0000 (12:32 +0000)]
Removed stray code from -nogl branch
SVN-Revision: 3136
Christoph Sommer [Wed, 29 Mar 2006 22:45:35 +0000 (22:45 +0000)]
changed image for tile #359 (unisolid experimental)
SVN-Revision: 3134
Matthias Braun [Wed, 29 Mar 2006 21:29:00 +0000 (21:29 +0000)]
sprites.strf is gone, woohoo, thanks to Christoph
SVN-Revision: 3126
Christoph Sommer [Wed, 29 Mar 2006 17:15:53 +0000 (17:15 +0000)]
Tried merging some snow tiles
SVN-Revision: 3125