Miloš Klouček [Fri, 24 Oct 2008 17:01:13 +0000 (17:01 +0000)]
Replaced Gnome.AppBar with a dialog (stored in .glade file)
SVN-Revision: 5802
Tim Goya [Wed, 22 Oct 2008 18:34:13 +0000 (18:34 +0000)]
Use CMake variable to control release vs. debug vs. profile
SVN-Revision: 5801
Tim Goya [Wed, 22 Oct 2008 18:27:57 +0000 (18:27 +0000)]
change eol-style to native on CMakeLists.txt
SVN-Revision: 5800
Wolfgang Becker [Sat, 18 Oct 2008 09:25:59 +0000 (09:25 +0000)]
G++ 4.3 wants even more includes.
SVN-Revision: 5796
Mathnerd314 [Mon, 6 Oct 2008 02:19:19 +0000 (02:19 +0000)]
Loads more include and header fixes along with eol-style for some files
SVN-Revision: 5795
Miloš Klouček [Tue, 30 Sep 2008 14:20:29 +0000 (14:20 +0000)]
removed doubled foreground coin (bug #403). It looks like a mistake, but if it was intended, feel free to revert this change.
SVN-Revision: 5789
Arvid Norlander [Tue, 30 Sep 2008 12:36:48 +0000 (12:36 +0000)]
Fix pipes in bonus1/bonus-level5.stl, they were mixed blue and green before, now fully blue. If the mixed green/blue was actually intended (seems unlikely): feel free to revert.
SVN-Revision: 5787
Arvid Norlander [Tue, 30 Sep 2008 11:40:42 +0000 (11:40 +0000)]
Add unisolid version of blue pipe top, needed for "world1/24 - The Shattered Bridge.stl".
SVN-Revision: 5786
Arvid Norlander [Tue, 30 Sep 2008 10:07:49 +0000 (10:07 +0000)]
Update Swedish translation.
SVN-Revision: 5785
Mathnerd314 [Wed, 24 Sep 2008 01:54:25 +0000 (01:54 +0000)]
Addon include fixes.
Addon has no need to know anything about AddonManager, so removed those includes.
SVN-Revision: 5782
Mathnerd314 [Wed, 24 Sep 2008 01:51:50 +0000 (01:51 +0000)]
Applying my tileset patch since nobody seems to have replied to bug 329
- Tilesets are half the size
- attributes is now optional
- datas has been added to set data
- Multiple images can be specified
- Some error messages are now better
- Free tile list if(0) statement is added back
- if(0) tileset dump statement has been added
- Editor support should be easy (not included)
SVN-Revision: 5781
Arvid Norlander [Mon, 22 Sep 2008 19:10:40 +0000 (19:10 +0000)]
Fix curl include paths that were messed up in 5778. The other part of the fix a C++ (not C/C#) developer needs to verify. Thanks to MMlosh for pointing it out.
SVN-Revision: 5780
Mathnerd314 [Fri, 19 Sep 2008 00:14:40 +0000 (00:14 +0000)]
Oops! search and replace isn't good enough - change back y-values to originals
SVN-Revision: 5779
Mathnerd314 [Fri, 19 Sep 2008 00:06:43 +0000 (00:06 +0000)]
more svn:eol-style = native and header fixes
SVN-Revision: 5778
Mathnerd314 [Thu, 18 Sep 2008 23:59:57 +0000 (23:59 +0000)]
Change sound handling to use exceptions. No more empty.wav is needed, and all sound errors are now non-fatal.
SVN-Revision: 5777
Mathnerd314 [Thu, 18 Sep 2008 23:55:55 +0000 (23:55 +0000)]
Fun with unisolid tiles. Replaced each normal tile with its unisolid equivalent. The cave portion needs work,
and too many layers are solid, but it's actually still playable...
SVN-Revision: 5776
Mathnerd314 [Thu, 18 Sep 2008 23:53:47 +0000 (23:53 +0000)]
Big CMakeLists update.
-SVN revision is now part of version and thus window title
-Experimental precompile_headers option (works with gcc), probably broke all sorts of rules
-DELTA and fps are part of config file now (will add shift_delta later)
SVN-Revision: 5775
Mathnerd314 [Thu, 18 Sep 2008 23:45:17 +0000 (23:45 +0000)]
- svn:eol-style = native fixes
- really annoying cast in font.cpp (they don't need to be floats!)
- move #ifdef OPENGL inside header guards to enable optimization (some compilers are exactly half-stupid)
SVN-Revision: 5774
Marek Moeckel [Wed, 17 Sep 2008 16:41:46 +0000 (16:41 +0000)]
switched to the flag used in other places
SVN-Revision: 5772
Miloš Klouček [Fri, 12 Sep 2008 15:21:48 +0000 (15:21 +0000)]
removed .png/.stf files for hard-coloured fonts (blue, gold, gray) and doubled content from .stf files (partially patch from qmax)
SVN-Revision: 5766
Miloš Klouček [Thu, 11 Sep 2008 18:19:22 +0000 (18:19 +0000)]
Colors patch from qmax ( + added stat_hdr_color into levelintro.hpp...)
SVN-Revision: 5765
Christoph Sommer [Sat, 6 Sep 2008 20:35:45 +0000 (20:35 +0000)]
Changed jump behaviour: Tux will now jump even if the button was pressed (up to) 250ms early
SVN-Revision: 5764
Wolfgang Becker [Thu, 28 Aug 2008 21:24:03 +0000 (21:24 +0000)]
Prevent crash on exit.
SVN-Revision: 5755
Wolfgang Becker [Thu, 28 Aug 2008 21:13:03 +0000 (21:13 +0000)]
Crystallo, a basic badguy who patrols around a fixed position.
SVN-Revision: 5754
Ingo Ruhnke [Tue, 26 Aug 2008 14:07:00 +0000 (14:07 +0000)]
qmax patch to fix bug #
0000389 - colors in infoblocks
SVN-Revision: 5747
Wolfgang Becker [Sat, 23 Aug 2008 14:17:08 +0000 (14:17 +0000)]
Climbable areas don't influence Tux at all while he is carrying something.
SVN-Revision: 5738
Ingo Ruhnke [Thu, 21 Aug 2008 22:23:53 +0000 (22:23 +0000)]
Cyrillic fonts from qMax <qwiglydee@gmail.com>
SVN-Revision: 5737
Ingo Ruhnke [Thu, 21 Aug 2008 22:07:11 +0000 (22:07 +0000)]
qMax <qwiglydee@gmail.com>'s font patch, adds unicode support and support for drawing fonts in different colors
SVN-Revision: 5736
Ingo Ruhnke [Thu, 21 Aug 2008 21:43:13 +0000 (21:43 +0000)]
New font definition files for qMax <qwiglydee@gmail.com>'s font patch
SVN-Revision: 5735
Ingo Ruhnke [Thu, 21 Aug 2008 21:42:10 +0000 (21:42 +0000)]
Russian translation from qMax <qwiglydee@gmail.com>
SVN-Revision: 5734
Ingo Ruhnke [Thu, 21 Aug 2008 21:09:22 +0000 (21:09 +0000)]
Collision box finetuning (old stuff floating around in my checkout)
SVN-Revision: 5733
Mathnerd314 [Sun, 17 Aug 2008 19:28:21 +0000 (19:28 +0000)]
Rewrite Tux drawing code to be a bit cleaner.
(and test out committing)
SVN-Revision: 5730
Miloš Klouček [Sat, 16 Aug 2008 17:57:29 +0000 (17:57 +0000)]
* added about dialog
* added filter for 0.1.x tilesets (default, 0.3.x is not fully supported)
* replaced ureasonable use of Gnome.Program (Gtk.Application is enough there)
SVN-Revision: 5729
Miloš Klouček [Sat, 16 Aug 2008 17:30:58 +0000 (17:30 +0000)]
splitted OnAppBarUserResponse() and code that remaps tiles.
SVN-Revision: 5728
Miloš Klouček [Sat, 16 Aug 2008 17:24:13 +0000 (17:24 +0000)]
removed one compile warning (unused variable e)
SVN-Revision: 5727
Miloš Klouček [Sat, 16 Aug 2008 17:19:17 +0000 (17:19 +0000)]
text changes
SVN-Revision: 5726
Wolfgang Becker [Fri, 15 Aug 2008 21:00:47 +0000 (21:00 +0000)]
* Switch -d was used twice. Script debugger now is -s
* Default aspect ratio is rest to auto detect.
* Fixed numbering in INSTALL.
SVN-Revision: 5725
Miloš Klouček [Fri, 8 Aug 2008 19:19:53 +0000 (19:19 +0000)]
Updated tilemanager to make it working with current libraries, by now works only for older tileset files without new disk-inexpensive way of describing "more tiles in a picture" No cave hiding...
SVN-Revision: 5723
Marek Moeckel [Fri, 8 Aug 2008 13:01:33 +0000 (13:01 +0000)]
replaced green pipes with new icy graphics in world1 levels
deleted obsolete test level
fixed typo in bonus2 extro
SVN-Revision: 5722
Miloš Klouček [Sat, 2 Aug 2008 15:16:41 +0000 (15:16 +0000)]
added "static_cast<int>"s and solved bug #377
SVN-Revision: 5709
Matthias Braun [Sun, 27 Jul 2008 20:00:58 +0000 (20:00 +0000)]
SDL_GL_SWAP_CONTROL depends on SDL version
SVN-Revision: 5694
Ingo Ruhnke [Fri, 25 Jul 2008 15:21:59 +0000 (15:21 +0000)]
Implemented rounded rects with GL_TRIANGLE_STRIP
SVN-Revision: 5693
Marek Moeckel [Fri, 25 Jul 2008 14:38:17 +0000 (14:38 +0000)]
some GP2X-related workarounds
SVN-Revision: 5692
Marek Moeckel [Mon, 21 Jul 2008 09:26:55 +0000 (09:26 +0000)]
removed second ghost forest song from lowres music
SVN-Revision: 5690
Miloš Klouček [Thu, 3 Jul 2008 16:36:14 +0000 (16:36 +0000)]
Kugelblitz now appears at specified position, not at [0, 0]
SVN-Revision: 5647
Christoph Sommer [Tue, 1 Jul 2008 20:11:01 +0000 (20:11 +0000)]
Some housekeeping
SVN-Revision: 5645
Christoph Sommer [Tue, 1 Jul 2008 20:06:37 +0000 (20:06 +0000)]
LevelIntro screen
SVN-Revision: 5644
Christoph Sommer [Tue, 1 Jul 2008 20:06:02 +0000 (20:06 +0000)]
replaced main.cpp's NO_CATCH define by DEBUG
SVN-Revision: 5643
Ryan Flegel [Tue, 1 Jul 2008 04:46:59 +0000 (04:46 +0000)]
Fixed includes for msys.
SVN-Revision: 5642
Ingo Ruhnke [Tue, 1 Jul 2008 02:47:45 +0000 (02:47 +0000)]
Woops, wrong repository
SVN-Revision: 5641
Ingo Ruhnke [Tue, 1 Jul 2008 02:47:05 +0000 (02:47 +0000)]
Example demo
SVN-Revision: 5640
Christoph Sommer [Fri, 27 Jun 2008 15:52:55 +0000 (15:52 +0000)]
updated -coop patch
SVN-Revision: 5636
Christoph Sommer [Fri, 27 Jun 2008 15:45:33 +0000 (15:45 +0000)]
No more segfaults when trying to spawn bullets of unknown type
SVN-Revision: 5635
Christoph Sommer [Mon, 23 Jun 2008 19:25:14 +0000 (19:25 +0000)]
If loading dummy texture failed, use an empty one
SVN-Revision: 5621
Christoph Sommer [Mon, 23 Jun 2008 18:44:09 +0000 (18:44 +0000)]
Don't die when main icon cannot be loaded
SVN-Revision: 5620
Christoph Sommer [Mon, 23 Jun 2008 18:37:17 +0000 (18:37 +0000)]
typo
SVN-Revision: 5619
Christoph Sommer [Mon, 23 Jun 2008 18:33:17 +0000 (18:33 +0000)]
If loading an image fails, try loading "images/engine/missing.png" first before failing hard
SVN-Revision: 5618
Wolfgang Becker [Sun, 22 Jun 2008 19:46:37 +0000 (19:46 +0000)]
Fixed image names.
SVN-Revision: 5614
Ryan Flegel [Thu, 19 Jun 2008 04:43:14 +0000 (04:43 +0000)]
Typo fix
SVN-Revision: 5589
Ryan Flegel [Thu, 19 Jun 2008 04:42:16 +0000 (04:42 +0000)]
Esc in menu now goes back to previous menu instead of going straight back to the game
SVN-Revision: 5588
Arvid Norlander [Wed, 18 Jun 2008 20:23:39 +0000 (20:23 +0000)]
Fix broken animations in world2/airkey.stl, also clean it up in other ways.
SVN-Revision: 5587
Arvid Norlander [Wed, 18 Jun 2008 20:20:38 +0000 (20:20 +0000)]
Make world2/level6.stl possible to finish, also clean up some wrong tiles in it.
SVN-Revision: 5586
Ryan Flegel [Wed, 18 Jun 2008 05:25:04 +0000 (05:25 +0000)]
#232: Changing from menu language no longer freezes level. Level restart is still required for changes to take effect, though.
SVN-Revision: 5585
Ryan Flegel [Wed, 18 Jun 2008 05:08:20 +0000 (05:08 +0000)]
Menu now shrinks when closed instead of disappearing
SVN-Revision: 5584
Ryan Flegel [Mon, 16 Jun 2008 23:46:24 +0000 (23:46 +0000)]
Fix issue with action not being updated when typing grow()/fire()/etc in console. Caused by r 5577.
SVN-Revision: 5578
Ryan Flegel [Mon, 16 Jun 2008 06:20:36 +0000 (06:20 +0000)]
Support for idle animations. Idle stage sprite names must be 'stand', 'idle', 'idle-2', etc, to work properly.
Current idle animation is: (1)stand for 5 seconds, (2)blink, (3)stand for 2.5 seconds, (4)blink, (5) stand for 2.5 seconds. When the last stage is finished, it returns to stage 2.
SVN-Revision: 5577
Ryan Flegel [Mon, 16 Jun 2008 04:01:21 +0000 (04:01 +0000)]
Fixes dying animation issue where it is stuck at frame 0.
SVN-Revision: 5576
Ryan Flegel [Mon, 16 Jun 2008 03:07:34 +0000 (03:07 +0000)]
Adjust gamma with set_gamma(float) scripting function. Must be fullscreen.
SVN-Revision: 5575
Ryan Flegel [Sun, 15 Jun 2008 19:27:44 +0000 (19:27 +0000)]
Disable acceleration in kill_fall().
SVN-Revision: 5574
Ryan Flegel [Fri, 13 Jun 2008 06:06:03 +0000 (06:06 +0000)]
Bomb is now portable
SVN-Revision: 5568
Ryan Flegel [Thu, 12 Jun 2008 21:24:57 +0000 (21:24 +0000)]
F10 toggles show FPS
SVN-Revision: 5567
Ryan Flegel [Thu, 12 Jun 2008 21:04:02 +0000 (21:04 +0000)]
#305: applied tripod's patch to stop Jumpy from making one extra jump after being killed from below
SVN-Revision: 5566
Ryan Flegel [Thu, 12 Jun 2008 20:46:49 +0000 (20:46 +0000)]
Don't cache APPDATADIR--it's derived from CMAKE_INSTALL_PREFIX, which is already cached
SVN-Revision: 5565
Ryan Flegel [Thu, 12 Jun 2008 05:50:20 +0000 (05:50 +0000)]
Kicked iceblocks kill badguys that fall on them ("squish" them)
SVN-Revision: 5564
Ryan Flegel [Thu, 12 Jun 2008 05:23:28 +0000 (05:23 +0000)]
Getting rid of nasty tabs
SVN-Revision: 5563
Ryan Flegel [Thu, 12 Jun 2008 04:43:06 +0000 (04:43 +0000)]
Make sure fish is facing down when killed
SVN-Revision: 5562
Ryan Flegel [Thu, 12 Jun 2008 03:22:37 +0000 (03:22 +0000)]
Fixed problems with pedestral after typo fixes
SVN-Revision: 5561
Miloš Klouček [Tue, 10 Jun 2008 17:52:11 +0000 (17:52 +0000)]
Renamed "rocket_launcher" to rocketlauncher to keep naming convention (game part)
SVN-Revision: 5558
Miloš Klouček [Mon, 9 Jun 2008 19:47:04 +0000 (19:47 +0000)]
Changed dispenser type "rocket-launcher" to "rocket_launcher" to make it implementable in editor.
SVN-Revision: 5554
Ryan Flegel [Mon, 9 Jun 2008 03:26:03 +0000 (03:26 +0000)]
Oops, reverting accidentally committed changes in last revision.
SVN-Revision: 5548
Ryan Flegel [Mon, 9 Jun 2008 03:23:36 +0000 (03:23 +0000)]
#316: Added mathnerd314's trampoline sign and added it to Bouncy Coils level
SVN-Revision: 5547
Ryan Flegel [Mon, 9 Jun 2008 02:06:05 +0000 (02:06 +0000)]
#324: Hopefully this fixes the issue with malformed UTF-8 sequences causing SuperTux to crash
SVN-Revision: 5546
Ryan Flegel [Mon, 9 Jun 2008 01:49:05 +0000 (01:49 +0000)]
#355: Applied MMlosh's patch to fix worldmap bugs
SVN-Revision: 5545
Ryan Flegel [Mon, 9 Jun 2008 01:25:27 +0000 (01:25 +0000)]
#303: Typo fixes from mathnerd314
SVN-Revision: 5544
Ryan Flegel [Mon, 9 Jun 2008 00:34:21 +0000 (00:34 +0000)]
Based off of mathnerd314's patch to fix issue #327
- Dispensers can now support multiple badguys instead of just 'random'
- badguys can be dispensed randomly or in sequence
- dispenser type must now be specified as 'dropper', 'rocket-launcher' or 'cannon'. defaults to 'dropper' if not specified.
SVN-Revision: 5539
Ondřej Hošek [Sun, 1 Jun 2008 17:52:14 +0000 (17:52 +0000)]
Fixed usage of glEnable/glDisable where glEnableClientState/glDisableClientState should've been used instead
SVN-Revision: 5521
Wolfgang Becker [Sat, 31 May 2008 10:16:54 +0000 (10:16 +0000)]
another include for g++ 4.3
SVN-Revision: 5520
Ingo Ruhnke [Sun, 25 May 2008 17:12:12 +0000 (17:12 +0000)]
Reposition menu on fullscreen toggle
SVN-Revision: 5519
Ingo Ruhnke [Sun, 25 May 2008 16:42:19 +0000 (16:42 +0000)]
Reposition menu on fullscreen toggle
SVN-Revision: 5518
Ingo Ruhnke [Sun, 25 May 2008 15:59:10 +0000 (15:59 +0000)]
Fixed menu position on resize
SVN-Revision: 5517
Ingo Ruhnke [Sun, 25 May 2008 15:58:46 +0000 (15:58 +0000)]
Fixed flicker issue due to dual buffering
SVN-Revision: 5516
Ingo Ruhnke [Sat, 24 May 2008 18:38:55 +0000 (18:38 +0000)]
Added MrsSnowball squished
SVN-Revision: 5515
Ingo Ruhnke [Sat, 24 May 2008 18:29:52 +0000 (18:29 +0000)]
Added new explosion graphics
SVN-Revision: 5514
Ingo Ruhnke [Sat, 24 May 2008 17:39:05 +0000 (17:39 +0000)]
Disabled bomb spraying particles all over the screen
SVN-Revision: 5513
Ingo Ruhnke [Fri, 23 May 2008 12:52:01 +0000 (12:52 +0000)]
Some more aspect ratio stuff
SVN-Revision: 5512
Ingo Ruhnke [Fri, 23 May 2008 12:21:52 +0000 (12:21 +0000)]
Some more aspect ratio stuff
SVN-Revision: 5511
Ingo Ruhnke [Thu, 22 May 2008 22:49:09 +0000 (22:49 +0000)]
Another text fix from Mathnerd314 <man.is.allan@gmail.com> and some more
SVN-Revision: 5510
Ingo Ruhnke [Thu, 22 May 2008 22:24:16 +0000 (22:24 +0000)]
Fixed segfault in --aspect scanning
SVN-Revision: 5509
Ingo Ruhnke [Thu, 22 May 2008 20:20:43 +0000 (20:20 +0000)]
Rolled back bomb to old behaviour, some bomb gfx tuning
SVN-Revision: 5508
Ingo Ruhnke [Thu, 22 May 2008 18:12:22 +0000 (18:12 +0000)]
Added F12 as shortcut for screenshots since Print key is captured by some window managers
SVN-Revision: 5504