Ingo Ruhnke [Mon, 15 Mar 2004 01:28:29 +0000 (01:28 +0000)]
- removed games/ subdir to avoid suprises
SVN-Revision: 232
Ingo Ruhnke [Mon, 15 Mar 2004 01:14:11 +0000 (01:14 +0000)]
- reversed enable/disable to fit the default
SVN-Revision: 231
Ingo Ruhnke [Mon, 15 Mar 2004 01:11:11 +0000 (01:11 +0000)]
- added automatic disabling of sound or opengl if not detected
SVN-Revision: 230
Ingo Ruhnke [Mon, 15 Mar 2004 00:43:32 +0000 (00:43 +0000)]
- fixed 'make install'
SVN-Revision: 229
Ingo Ruhnke [Mon, 15 Mar 2004 00:26:00 +0000 (00:26 +0000)]
- added X11/opengl issue fix
SVN-Revision: 228
Ingo Ruhnke [Mon, 15 Mar 2004 00:15:10 +0000 (00:15 +0000)]
- added flags to disable opengl/sound
SVN-Revision: 227
Tobias Gläßer [Sun, 14 Mar 2004 23:45:25 +0000 (23:45 +0000)]
Quick hack to correct the unprecise CPU clocks a little bit.
SVN-Revision: 226
Tobias Gläßer [Sun, 14 Mar 2004 22:45:36 +0000 (22:45 +0000)]
the NOT falling down a wall with low frame-rate bug is fixed. (and hopefully this bug didn't introduce other bugs)
SVN-Revision: 225
Ingo Ruhnke [Sun, 14 Mar 2004 17:27:14 +0000 (17:27 +0000)]
- added missing debug flag
SVN-Revision: 224
Ingo Ruhnke [Sun, 14 Mar 2004 17:23:08 +0000 (17:23 +0000)]
- fixed some minor issues
SVN-Revision: 223
Ingo Ruhnke [Sun, 14 Mar 2004 17:16:59 +0000 (17:16 +0000)]
- lowered the sdl version required
SVN-Revision: 222
Ingo Ruhnke [Sun, 14 Mar 2004 17:14:42 +0000 (17:14 +0000)]
- aclocal/acinclude cleanup
SVN-Revision: 221
Ingo Ruhnke [Sun, 14 Mar 2004 17:12:28 +0000 (17:12 +0000)]
- replaced configure.in with configure.ac
SVN-Revision: 220
Ingo Ruhnke [Sun, 14 Mar 2004 17:10:01 +0000 (17:10 +0000)]
- automatic generated files don't belong in cvs
SVN-Revision: 219
Ingo Ruhnke [Sun, 14 Mar 2004 17:02:41 +0000 (17:02 +0000)]
autogenerated files shouldn't be in cvs
SVN-Revision: 218
Ingo Ruhnke [Sun, 14 Mar 2004 17:01:45 +0000 (17:01 +0000)]
- larger joystick dead zone for analog stick noise
SVN-Revision: 217
Ingo Ruhnke [Sun, 14 Mar 2004 16:59:39 +0000 (16:59 +0000)]
- fixed auto* stuff a bit, requires automake1.7
SVN-Revision: 216
Tobias Gläßer [Sun, 14 Mar 2004 15:39:54 +0000 (15:39 +0000)]
bad_guy vs. player collision fixes.
SVN-Revision: 215
Tobias Gläßer [Sun, 14 Mar 2004 13:08:04 +0000 (13:08 +0000)]
level-end bug fixed err hacked to be a bit less annoying ;)
SVN-Revision: 214
Tobias Gläßer [Sun, 14 Mar 2004 12:03:30 +0000 (12:03 +0000)]
fixed nosound and noopengl build bugs. fixed bkgd image bugs..
SVN-Revision: 213
Duong-Khang Nguyen [Sun, 14 Mar 2004 11:46:35 +0000 (11:46 +0000)]
configure added again
SVN-Revision: 212
Tobias Gläßer [Sun, 14 Mar 2004 02:58:20 +0000 (02:58 +0000)]
some laptop-bus were fixed (through Ricardo's patch)
SVN-Revision: 211
Ricardo Cruz [Sun, 14 Mar 2004 02:37:58 +0000 (02:37 +0000)]
Just changed seticon() position to make icons putted right away by the wm (textures load can take a few secs in some systems).
SVN-Revision: 210
Tobias Gläßer [Sun, 14 Mar 2004 02:37:18 +0000 (02:37 +0000)]
applied Ricardo's upgrade direction patch again.
SVN-Revision: 209
Tobias Gläßer [Sun, 14 Mar 2004 00:39:43 +0000 (00:39 +0000)]
you can move right or left, while jumping, now
SVN-Revision: 208
Tobias Gläßer [Sat, 13 Mar 2004 23:45:12 +0000 (23:45 +0000)]
fixed player/badguy collisions and score multiplication
SVN-Revision: 207
Tobias Gläßer [Sat, 13 Mar 2004 20:08:20 +0000 (20:08 +0000)]
prevents stucking in some situations, when Tux is ducked.
SVN-Revision: 206
Tobias Gläßer [Sat, 13 Mar 2004 18:55:25 +0000 (18:55 +0000)]
fixed save/load-game.
SVN-Revision: 205
Ricardo Cruz [Sat, 13 Mar 2004 18:51:29 +0000 (18:51 +0000)]
Cleanups in credits:
made defines, instead of hard coded values
and made a max velocity.
SVN-Revision: 204
Tobias Gläßer [Sat, 13 Mar 2004 18:47:54 +0000 (18:47 +0000)]
the player couldn't jump heigher than the screen.
SVN-Revision: 203
Duong-Khang Nguyen [Sat, 13 Mar 2004 09:25:42 +0000 (09:25 +0000)]
configure script removed
SVN-Revision: 202
Ricardo Cruz [Sat, 13 Mar 2004 02:55:41 +0000 (02:55 +0000)]
Just removed a printf.
SVN-Revision: 201
Tobias Gläßer [Sat, 13 Mar 2004 02:20:57 +0000 (02:20 +0000)]
new collision detection. cleanups. bug fixes. music approach patch from Ricardo.
SVN-Revision: 200
Tobias Gläßer [Tue, 9 Mar 2004 19:17:45 +0000 (19:17 +0000)]
fixed C99 compilation
SVN-Revision: 199
Tobias Gläßer [Tue, 9 Mar 2004 19:08:37 +0000 (19:08 +0000)]
fixed C99 compilation
SVN-Revision: 198
Duong-Khang Nguyen [Tue, 9 Mar 2004 15:54:10 +0000 (15:54 +0000)]
VERSION define
SVN-Revision: 197
Duong-Khang Nguyen [Tue, 9 Mar 2004 15:48:51 +0000 (15:48 +0000)]
Experimental configure
SVN-Revision: 196
Duong-Khang Nguyen [Tue, 9 Mar 2004 15:33:18 +0000 (15:33 +0000)]
work in progress support of autoconf stuff
SVN-Revision: 195
Duong-Khang Nguyen [Tue, 9 Mar 2004 13:51:57 +0000 (13:51 +0000)]
Makefile renamed to Makefile.cvs
SVN-Revision: 194
Tobias Gläßer [Mon, 8 Mar 2004 16:06:07 +0000 (16:06 +0000)]
ducking is working again. a debug feature has moved to the debug-mode.
SVN-Revision: 193
Tobias Gläßer [Mon, 8 Mar 2004 15:21:10 +0000 (15:21 +0000)]
reverted last commit
SVN-Revision: 192
Tobias Gläßer [Mon, 8 Mar 2004 15:17:56 +0000 (15:17 +0000)]
fixed game load/save
SVN-Revision: 191
Ricardo Cruz [Sun, 7 Mar 2004 19:04:42 +0000 (19:04 +0000)]
fixed, subset info
SVN-Revision: 189
Ricardo Cruz [Sun, 7 Mar 2004 18:38:43 +0000 (18:38 +0000)]
improved level editor help
SVN-Revision: 188
Ricardo Cruz [Sun, 7 Mar 2004 18:26:11 +0000 (18:26 +0000)]
Improved help and credits text
SVN-Revision: 187
Tobias Gläßer [Sun, 7 Mar 2004 15:07:29 +0000 (15:07 +0000)]
cleanups. Merged credits patch from Ricardo and improved it.
SVN-Revision: 186
Tobias Gläßer [Sun, 7 Mar 2004 15:06:41 +0000 (15:06 +0000)]
Moved from ../AUTHORS.txt to data/CREDITS. Reformated for ingame credits displaying.
SVN-Revision: 185
Tobias Gläßer [Sun, 7 Mar 2004 15:05:21 +0000 (15:05 +0000)]
removed
SVN-Revision: 184
Tobias Gläßer [Sun, 7 Mar 2004 12:43:27 +0000 (12:43 +0000)]
initial
SVN-Revision: 183
Tobias Gläßer [Sun, 7 Mar 2004 02:12:31 +0000 (02:12 +0000)]
it was actually too big :)
SVN-Revision: 182
Tobias Gläßer [Sun, 7 Mar 2004 02:12:07 +0000 (02:12 +0000)]
level-editor cleanups.
SVN-Revision: 181
Tobias Gläßer [Sat, 6 Mar 2004 21:26:58 +0000 (21:26 +0000)]
applied right mouse button scrolling patch from Ricardo Cruz <rick2@aeiou.pt. Cleaned up the code.
SVN-Revision: 177
Tobias Gläßer [Sat, 6 Mar 2004 19:08:27 +0000 (19:08 +0000)]
level-editor is completly impleted for the current level-format now!
SVN-Revision: 176
Tobias Gläßer [Sat, 6 Mar 2004 11:29:44 +0000 (11:29 +0000)]
fixed bug introduced by the last commit.
SVN-Revision: 175
Ricardo Cruz [Sat, 6 Mar 2004 03:29:39 +0000 (03:29 +0000)]
Space also hits menus.
SVN-Revision: 174
Tobias Gläßer [Fri, 5 Mar 2004 20:11:36 +0000 (20:11 +0000)]
responsiveness has been improved
SVN-Revision: 173
Tobias Gläßer [Fri, 5 Mar 2004 17:38:16 +0000 (17:38 +0000)]
fixed displaying of text with newlines. level-editor basics work and are a bit more intuitive now.
SVN-Revision: 172
Tobias Gläßer [Fri, 5 Mar 2004 14:22:27 +0000 (14:22 +0000)]
string_list_type additions and leveleditor improvements.
SVN-Revision: 171
Tobias Gläßer [Thu, 4 Mar 2004 23:15:44 +0000 (23:15 +0000)]
leveleditor level-settings menu is working now. introduced string_list_type.
SVN-Revision: 170
Tobias Gläßer [Thu, 4 Mar 2004 23:14:43 +0000 (23:14 +0000)]
rubber resized. new save icon.
SVN-Revision: 169
Tobias Gläßer [Wed, 3 Mar 2004 23:45:18 +0000 (23:45 +0000)]
fixes and leveleditor interface improvements.
SVN-Revision: 168
Tobias Gläßer [Wed, 3 Mar 2004 17:58:46 +0000 (17:58 +0000)]
Patch from Steven Geens <old_belge@hotmail.com> - You couldn't jump while running into a wall.- Moving into a wall while falling
SVN-Revision: 165
Tobias Gläßer [Tue, 2 Mar 2004 19:24:00 +0000 (19:24 +0000)]
visual improvement
SVN-Revision: 164
Tobias Gläßer [Tue, 2 Mar 2004 19:23:14 +0000 (19:23 +0000)]
made releaseable
SVN-Revision: 163
Tobias Gläßer [Tue, 2 Mar 2004 15:42:36 +0000 (15:42 +0000)]
Improved buttons. You can create new level-subsets via the leveleditor now. Better portability.
SVN-Revision: 162
Tobias Gläßer [Sun, 29 Feb 2004 21:59:17 +0000 (21:59 +0000)]
fixed bug which caused tux to "swing" on low frame rates
SVN-Revision: 161
Tobias Gläßer [Sun, 29 Feb 2004 20:59:18 +0000 (20:59 +0000)]
initial
SVN-Revision: 160
Tobias Gläßer [Sun, 29 Feb 2004 20:47:13 +0000 (20:47 +0000)]
initial
SVN-Revision: 159
Tobias Gläßer [Sun, 29 Feb 2004 20:44:57 +0000 (20:44 +0000)]
more gameplay improvements. level-editor is getting closer to a useable state . etc.
SVN-Revision: 158
Tobias Gläßer [Sun, 29 Feb 2004 16:45:49 +0000 (16:45 +0000)]
some files were missing
SVN-Revision: 157
Tobias Gläßer [Sun, 29 Feb 2004 13:19:49 +0000 (13:19 +0000)]
polished version
SVN-Revision: 156
Tobias Gläßer [Sat, 28 Feb 2004 19:53:01 +0000 (19:53 +0000)]
remove what not exists
SVN-Revision: 154
Tobias Gläßer [Sat, 28 Feb 2004 19:50:18 +0000 (19:50 +0000)]
update
SVN-Revision: 153
Tobias Gläßer [Sat, 28 Feb 2004 18:18:00 +0000 (18:18 +0000)]
removed a few useless DEBUG_MSGs :)
SVN-Revision: 152
Tobias Gläßer [Sat, 28 Feb 2004 18:13:08 +0000 (18:13 +0000)]
Gameplay has been repaired a bit. A menu effect was added. OpenGL works without SDL_OPENGLBLIT now. The leveleditor get closer to a useable state. Lots of cleanups.
SVN-Revision: 151
Duong-Khang Nguyen [Fri, 27 Feb 2004 07:52:40 +0000 (07:52 +0000)]
loser.xm removed
SVN-Revision: 150
Tobias Gläßer [Tue, 24 Feb 2004 16:49:52 +0000 (16:49 +0000)]
a bit nicer
SVN-Revision: 149
Tobias Gläßer [Tue, 24 Feb 2004 15:34:00 +0000 (15:34 +0000)]
gameplay improvements
SVN-Revision: 148
Tobias Gläßer [Tue, 24 Feb 2004 14:43:27 +0000 (14:43 +0000)]
many code-cleanups. merged leveleditor patch from Ricardo Cruz. Fixed bugs. many improvements to the leveleditor. gameplay is still broken, but a bit better now. a lot more things ...
SVN-Revision: 147
Ricardo Cruz [Sun, 22 Feb 2004 18:28:37 +0000 (18:28 +0000)]
Improved scrolling.
SVN-Revision: 146
Duong-Khang Nguyen [Sun, 22 Feb 2004 10:06:40 +0000 (10:06 +0000)]
herring_song
SVN-Revision: 145
Tobias Gläßer [Sat, 21 Feb 2004 18:51:42 +0000 (18:51 +0000)]
ugly but working fix for the beam bug.
SVN-Revision: 144
Ricardo Cruz [Sat, 21 Feb 2004 16:25:48 +0000 (16:25 +0000)]
Corrected collition with bag of money
SVN-Revision: 143
Tobias Gläßer [Sat, 21 Feb 2004 15:33:58 +0000 (15:33 +0000)]
Fixed EventPoll bug.
SVN-Revision: 142
Ricardo Cruz [Sat, 21 Feb 2004 15:27:31 +0000 (15:27 +0000)]
disables key repeating at the end
SVN-Revision: 141
Ricardo Cruz [Sat, 21 Feb 2004 15:08:59 +0000 (15:08 +0000)]
merged player's keydown and keyup code
SVN-Revision: 140
Tobias Gläßer [Sat, 21 Feb 2004 00:38:07 +0000 (00:38 +0000)]
revert previous commit
SVN-Revision: 139
Tobias Gläßer [Sat, 21 Feb 2004 00:21:44 +0000 (00:21 +0000)]
revert previous commit
SVN-Revision: 138
Tobias Gläßer [Sat, 21 Feb 2004 00:15:59 +0000 (00:15 +0000)]
initial
SVN-Revision: 137
Tobias Gläßer [Sat, 21 Feb 2004 00:14:03 +0000 (00:14 +0000)]
merged a patch from Ricardo Cruz for faster letter loading.
SVN-Revision: 136
Ingo Ruhnke [Fri, 20 Feb 2004 19:45:05 +0000 (19:45 +0000)]
- replaced d_type with a stat() call (the former doesn't work with reiserfs)
SVN-Revision: 135
Tobias Gläßer [Thu, 19 Feb 2004 23:03:45 +0000 (23:03 +0000)]
little switch() fix
SVN-Revision: 134
Tobias Gläßer [Thu, 19 Feb 2004 23:00:49 +0000 (23:00 +0000)]
initial
SVN-Revision: 133
Tobias Gläßer [Thu, 19 Feb 2004 22:57:08 +0000 (22:57 +0000)]
fixed hopefully a crash
SVN-Revision: 132
Tobias Gläßer [Thu, 19 Feb 2004 22:02:41 +0000 (22:02 +0000)]
more bad guy physics improvements
SVN-Revision: 131
Tobias Gläßer [Thu, 19 Feb 2004 19:07:34 +0000 (19:07 +0000)]
improved physic
SVN-Revision: 130
Tobias Gläßer [Wed, 18 Feb 2004 21:44:46 +0000 (21:44 +0000)]
Added drawline() function.
SVN-Revision: 129
Tobias Gläßer [Wed, 18 Feb 2004 12:04:54 +0000 (12:04 +0000)]
update
SVN-Revision: 128
Tobias Gläßer [Wed, 18 Feb 2004 00:15:36 +0000 (00:15 +0000)]
initial
SVN-Revision: 127
Tobias Gläßer [Wed, 18 Feb 2004 00:13:33 +0000 (00:13 +0000)]
grumbel it!
SVN-Revision: 126