florianf [Fri, 26 Feb 2010 20:46:21 +0000 (20:46 +0000)]
world2/{christoph9,level2}.stl: Use Kamikaze Snowball rather than Mr. Rocket.
Preparation for removing Mr. Rocket.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6407
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florianf [Fri, 26 Feb 2010 20:10:53 +0000 (20:10 +0000)]
Level 1-14 "Entrance to the Cave": Added two IceCrushers.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6406
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florianf [Fri, 26 Feb 2010 19:48:40 +0000 (19:48 +0000)]
IceCrusher: Implemented a cooldown timer.
The timing is probably awful, but the code is there and fine-tuning the timing
should be easy now.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6405
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florianf [Fri, 26 Feb 2010 19:37:58 +0000 (19:37 +0000)]
Level 1-18 "Ice in the Hole": Replaced three jumpys by ice crushers.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6404
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florianf [Fri, 26 Feb 2010 19:16:59 +0000 (19:16 +0000)]
IceCrusher: Use gavitation rather than linear speed when "crushing".
Moving up is still done using a linear speed because it felt better.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6403
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florianf [Fri, 26 Feb 2010 17:38:14 +0000 (17:38 +0000)]
WHATSNEW.txt: Added some information for version 0.3.3.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6402
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florianf [Fri, 26 Feb 2010 17:30:31 +0000 (17:30 +0000)]
README: Added note about the development nature of the package.
Especially point out that the fate of the Forest is up for discussion.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6401
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florianf [Fri, 26 Feb 2010 16:28:03 +0000 (16:28 +0000)]
Level 1-11 "Night Chill": Added crumbling tiles.
They are used twice: At a "save" position first, where Tux doesn't die if he
falls down, and at the end where proceeding fast it not an issue, because there
is no enemy to fear. So it shouldn't make the level (much) more complicated.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6400
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florianf [Fri, 26 Feb 2010 12:20:14 +0000 (12:20 +0000)]
castle/chain.png: Added tiles for chains.
Chains fit well into the overall appearance of castles. A test level is
included.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6399
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mathnerd314 [Mon, 22 Feb 2010 21:37:52 +0000 (21:37 +0000)]
Forgot a file from r6396
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6398
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mathnerd314 [Mon, 22 Feb 2010 21:30:54 +0000 (21:30 +0000)]
Change version to 0.3.3 as agreed upon in IRC.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6397
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mathnerd314 [Mon, 22 Feb 2010 21:26:44 +0000 (21:26 +0000)]
Revert API changes of findlocale
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6396
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grumbel [Mon, 22 Feb 2010 20:10:50 +0000 (20:10 +0000)]
Compiler warning fix
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6395
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grumbel [Mon, 22 Feb 2010 18:12:17 +0000 (18:12 +0000)]
Register snowman in ObjectFactory
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6394
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grumbel [Mon, 22 Feb 2010 18:11:57 +0000 (18:11 +0000)]
Use bright red instead of hard to see dark grey for debugging of collision
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6393
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grumbel [Mon, 22 Feb 2010 17:28:37 +0000 (17:28 +0000)]
Added some code for a very basic snowman
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6392
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grumbel [Mon, 22 Feb 2010 17:11:21 +0000 (17:11 +0000)]
Snowman walk animation
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6391
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florianf [Mon, 22 Feb 2010 10:21:22 +0000 (10:21 +0000)]
supertux/{collision.[ch]pp,sector.cpp}: Store velocities in the constraints.
Assume Tux is falling down with speed 2 and onto a downward moving tilemap with
speed 1. With the current constraints, his vertical motion will be set to zero,
possibly resulting in a hopping motion.
With normal, solid tiles this reset cannot be observed due to the way ground
movement is handled. With unisolid tiles, this results in said hopping.
This commit should be a non-functional change, i.e. the implementation differs
but the overall functionality should be unchanged.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6389
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florianf [Mon, 22 Feb 2010 07:10:29 +0000 (07:10 +0000)]
object/tilemap.hpp: Add an explanation to the boolean argument of ->get_movement().
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6388
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florianf [Mon, 22 Feb 2010 07:06:44 +0000 (07:06 +0000)]
supertux/sector.cpp: Make sure the boolean argument to TileMap->get_movement is used everywhere.
Also added little comments to give the argument a name.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6387
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florianf [Mon, 22 Feb 2010 06:54:19 +0000 (06:54 +0000)]
test/crystalcave.stl: Added name for the level.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6386
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mathnerd314 [Sun, 21 Feb 2010 23:23:51 +0000 (23:23 +0000)]
Simplify include/squirrel.h (from ohnobinki; patch submitted upstream and untested on MSVC)
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6384
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mathnerd314 [Sun, 21 Feb 2010 23:20:41 +0000 (23:20 +0000)]
Remove domain from findlocale + some unused stuff under windows
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6383
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mathnerd314 [Sun, 21 Feb 2010 23:18:32 +0000 (23:18 +0000)]
* Split systemRandom into graphicsRandom (particles, eye candy, etc.) and gameRandom (important things; shouldn't be used much)
* Camera doesn't move Tux around anymore
* Use assertions instead of NDEBUG
* Tilemap movement is reported correctly according to a boolean (still not perfect CD however)
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6382
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mathnerd314 [Sun, 21 Feb 2010 23:09:21 +0000 (23:09 +0000)]
Use decal for forest worldmap.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6381
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grumbel [Sun, 21 Feb 2010 21:36:24 +0000 (21:36 +0000)]
Another experimental tileset
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6380
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grumbel [Sun, 21 Feb 2010 18:57:37 +0000 (18:57 +0000)]
Updated tiles.strf
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6379
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florianf [Sun, 21 Feb 2010 16:44:18 +0000 (16:44 +0000)]
Level 1-20 "End of the Tunnel": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6378
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florianf [Sun, 21 Feb 2010 16:40:49 +0000 (16:40 +0000)]
Level 1-19 "Miyamoto Monument": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6377
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florianf [Sun, 21 Feb 2010 16:34:21 +0000 (16:34 +0000)]
Level 1-18 "Ice in the Hole": Resize level to height 25 tiles.
Also added fading tilemaps for the secret areas.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6376
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florianf [Sun, 21 Feb 2010 16:06:55 +0000 (16:06 +0000)]
Level 1-16 "Living in a Fridge": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6375
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florianf [Sun, 21 Feb 2010 15:58:15 +0000 (15:58 +0000)]
Level 1-25 "Arctic Ruins": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6374
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grumbel [Sun, 21 Feb 2010 15:53:14 +0000 (15:53 +0000)]
Limit max visible area to 1280x800
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6373
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florianf [Sun, 21 Feb 2010 15:53:05 +0000 (15:53 +0000)]
Level 1-23 "The Escape": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6372
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florianf [Sun, 21 Feb 2010 15:42:59 +0000 (15:42 +0000)]
Level 1-22 "A Mysterious House of Ice": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6371
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florianf [Sun, 21 Feb 2010 15:35:45 +0000 (15:35 +0000)]
Level 1-09 "Grumbels Sense of Snow": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6370
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florianf [Sun, 21 Feb 2010 15:29:42 +0000 (15:29 +0000)]
Level 1-07 "Oh No More Snowballs": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6369
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florianf [Sun, 21 Feb 2010 15:17:59 +0000 (15:17 +0000)]
Level 1-06 "The Frosted Fields": Resize level to height 25 tiles.
Also added a couple of unisolid tiles where appropriate.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6368
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grumbel [Sun, 21 Feb 2010 15:17:02 +0000 (15:17 +0000)]
More crystal cave tiles
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6367
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florianf [Sun, 21 Feb 2010 14:59:18 +0000 (14:59 +0000)]
Level 1-05 "The Somewhat Smaller Bath": Resize level to height 25 tiles.
Also removed auxiliary limiting blocks and replaced Snowballs with
Mrs. Snowballs.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6366
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grumbel [Sun, 21 Feb 2010 14:48:17 +0000 (14:48 +0000)]
More crystal cave tiles
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6365
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florianf [Sun, 21 Feb 2010 14:45:13 +0000 (14:45 +0000)]
Level 1-04 "Tobgle Road": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6364
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florianf [Sun, 21 Feb 2010 14:33:56 +0000 (14:33 +0000)]
Level 1-02 "The Journey Begins": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6363
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grumbel [Sun, 21 Feb 2010 14:32:57 +0000 (14:32 +0000)]
Added crystal cave tiles, not very useful at this point
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6362
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florianf [Sun, 21 Feb 2010 14:30:33 +0000 (14:30 +0000)]
Level 1-03 "Via Nostalgica": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6361
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florianf [Sun, 21 Feb 2010 14:25:50 +0000 (14:25 +0000)]
Level 1-21 "A Path in the Clouds": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6360
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grumbel [Sun, 21 Feb 2010 11:48:51 +0000 (11:48 +0000)]
Removed some confusing tiles at the end of the level
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6359
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grumbel [Sun, 21 Feb 2010 11:42:43 +0000 (11:42 +0000)]
Addded some basic decal
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6358
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florianf [Sun, 21 Feb 2010 11:16:32 +0000 (11:16 +0000)]
Level 1-17 "Or is it just me": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6357
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florianf [Sun, 21 Feb 2010 10:55:15 +0000 (10:55 +0000)]
Level 1-26 "The Castle of Nolok": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6356
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florianf [Sun, 21 Feb 2010 10:18:21 +0000 (10:18 +0000)]
Level 1-24 "The Shattered Bridge": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6355
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grumbel [Sun, 21 Feb 2010 10:07:01 +0000 (10:07 +0000)]
Fixes issues in tilespec
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6354
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grumbel [Sun, 21 Feb 2010 10:06:32 +0000 (10:06 +0000)]
Added some more slope documentation
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6353
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florianf [Sun, 21 Feb 2010 10:05:06 +0000 (10:05 +0000)]
Level 1-15 "Under the Ice": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6352
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florianf [Sun, 21 Feb 2010 09:59:42 +0000 (09:59 +0000)]
Level 1-14 "Entrance to the Cave": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6351
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florianf [Sun, 21 Feb 2010 09:47:31 +0000 (09:47 +0000)]
Level 1-12 "Into the Stars": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6350
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florianf [Sun, 21 Feb 2010 09:36:04 +0000 (09:36 +0000)]
Level 1-11 "Night Chill": Resize level to height 25 tiles.
Also added a fading tilemap for one of the secret areas.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6349
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florianf [Sun, 21 Feb 2010 09:22:00 +0000 (09:22 +0000)]
Level 1-09 "Grumbels Sense of Snow": Remove auxiliary limiting blocks.
Mrs. Snowball is used instead.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6348
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florianf [Sun, 21 Feb 2010 09:18:02 +0000 (09:18 +0000)]
Level 1-08 "Stone Cold": Resize level to height 25 tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6347
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florianf [Sun, 21 Feb 2010 09:11:50 +0000 (09:11 +0000)]
Level 1-03 "Via Nostalgica": Create unisolid platform for Mr. Bomb.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6346
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florianf [Sun, 21 Feb 2010 09:00:01 +0000 (09:00 +0000)]
Level 1-13 "Above the Arctic Skies": Remove auxiliary limiting blocks.
Mrs. Snowball is used instead.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6345
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florianf [Sun, 21 Feb 2010 08:43:07 +0000 (08:43 +0000)]
data/images/tiles.strf: Added slope data for the nightcave tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6344
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florianf [Sun, 21 Feb 2010 08:21:32 +0000 (08:21 +0000)]
NightCave test level: Added level name.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6343
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florianf [Sun, 21 Feb 2010 08:15:57 +0000 (08:15 +0000)]
Bug 524: Fading TileMaps may change solidity of the TileMap.
When the alpha value of a layer is changed to > .75, the solid flag will be
set. When the alpha value of a layer is changed to < .25, the solid flag is
cleared. This prevents hiding background / foreground layers at the beginning
of the level and display them as a result to some action of the player.
Resolves #524.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6342
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grumbel [Sat, 20 Feb 2010 19:12:08 +0000 (19:12 +0000)]
Added some more slopes for nightcave
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6341
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florianf [Sat, 20 Feb 2010 18:22:10 +0000 (18:22 +0000)]
makedist.sh: Include the external/ subdirectory in the distribution.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6340
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florianf [Sat, 20 Feb 2010 18:07:35 +0000 (18:07 +0000)]
makedist.sh: Updated to current build system and available files.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6339
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grumbel [Sat, 20 Feb 2010 14:38:28 +0000 (14:38 +0000)]
Added some basic slopes and a test level for nightcave
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6338
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grumbel [Sat, 20 Feb 2010 11:49:04 +0000 (11:49 +0000)]
Added some new tiles (unfinished work in progress)
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6337
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grumbel [Wed, 17 Feb 2010 13:16:48 +0000 (13:16 +0000)]
Minor cleanup
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6335
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mmccutchen [Mon, 15 Feb 2010 05:41:35 +0000 (05:41 +0000)]
Adjust music definition files.
http://lists.lethargik.org/pipermail/supertux-devel-lethargik.org/2009-November/002508.html
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6334
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mathnerd314 [Mon, 15 Feb 2010 00:12:55 +0000 (00:12 +0000)]
Replace data README with AUTHORS file. (based heavily off of [[DataFiles]])
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6333
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wolfgangb [Sat, 13 Feb 2010 12:54:44 +0000 (12:54 +0000)]
Not everything is dual licensed. See [DataFiles] and svn log.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6331
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wolfgangb [Sat, 13 Feb 2010 12:34:54 +0000 (12:34 +0000)]
Slope is essential for badguys to reach Tux when he respawns.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6330
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mathnerd314 [Sat, 13 Feb 2010 04:06:42 +0000 (04:06 +0000)]
Align stalactites more precisely in Yeti level.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6329
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mathnerd314 [Sat, 13 Feb 2010 03:43:44 +0000 (03:43 +0000)]
Some Yeti boss work. Yes, you *can* beat it as small tux. (And the secret area *is* also reachable if you're inhumanly precise)
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6328
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florianf [Fri, 12 Feb 2010 07:15:50 +0000 (07:15 +0000)]
{,data/}README: Document license of data files.
Thanks to ohnobinki for the patch.
Resolves: #578.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6327
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mathnerd314 [Fri, 12 Feb 2010 05:38:12 +0000 (05:38 +0000)]
Remove SCons build system.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6326
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mathnerd314 [Fri, 12 Feb 2010 05:33:20 +0000 (05:33 +0000)]
Pass Vector by value
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6325
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mathnerd314 [Fri, 12 Feb 2010 05:29:50 +0000 (05:29 +0000)]
CometParticleSystem include fix
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6324
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mathnerd314 [Thu, 11 Feb 2010 20:31:49 +0000 (20:31 +0000)]
Update install file a bit.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6323
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florianf [Thu, 11 Feb 2010 16:07:56 +0000 (16:07 +0000)]
Bug 574: Check whether the Console instance still exists before accessing it.
If the global Console instance doesn't exist anymore (or not yet), "std::cerr"
will be used instead.
Resolves: #574.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6322
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florianf [Thu, 11 Feb 2010 14:55:39 +0000 (14:55 +0000)]
Various objects: Use "reader_get_layer" to parse the "z-pos" and "layer" options.
This should be a much more thorough fix for the bug described in #527 "Text and
backgrounds can overlap the menu".
References: #527.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6321
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florianf [Thu, 11 Feb 2010 14:54:15 +0000 (14:54 +0000)]
src/util/reader.[ch]pp: Add "reader_get_layer" ...
... a utility function to read and sanitize the "layer" and "z-pos" options.
References: #527.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6320
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florianf [Thu, 11 Feb 2010 10:27:18 +0000 (10:27 +0000)]
Level 1-23 "The Escape": Use "ice" background add unisolid tiles.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6319
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florianf [Thu, 11 Feb 2010 09:25:36 +0000 (09:25 +0000)]
Bug 527: Limit tilemap and background layers to (LAYER_GUI - 100).
This way tilemaps and backgrounds can no longer overlap the menu.
Resolves #527.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6318
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florianf [Thu, 11 Feb 2010 08:57:20 +0000 (08:57 +0000)]
Level 1-13 "Above the Arctic Skies": Fix unreasonable z-position.
Thanks to Matt McCutchen for the fix.
Related to #527.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6317
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florianf [Thu, 11 Feb 2010 08:51:40 +0000 (08:51 +0000)]
Bug 568: Level 2-builder "Tux the Builder": Remove "ugly" slope combination.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6316
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florianf [Thu, 11 Feb 2010 08:43:40 +0000 (08:43 +0000)]
Bug 568: Level 2-"Crumbling Path": Remove "ugly" slope combination.
Also added a fading secret area tilemap.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6315
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florianf [Thu, 11 Feb 2010 08:17:16 +0000 (08:17 +0000)]
Bug 568: Level 2-leaves "Walking Leaves": Remove "ugly" slope combination.
Resolves #568.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6314
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florianf [Thu, 11 Feb 2010 08:03:42 +0000 (08:03 +0000)]
Bug 576: Level 1-22 "A Mysterious House of Ice": Use different background tiles.
Use the "ice" tiles rather than the "snow" tiles for the background. The
"interactive" layer uses the "snow" tiles, which made it hard to see which
tiles one could stand on and which were background.
Resolves #576.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6313
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florianf [Thu, 11 Feb 2010 07:51:49 +0000 (07:51 +0000)]
Bug 577: (Re)allow Player to low-jump from a stopped position.
Reverts the player controls change from r6272 (bug 577).
Thanks to Matt McCutchen for this patch.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6312
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mathnerd314 [Tue, 9 Feb 2010 22:06:41 +0000 (22:06 +0000)]
Update squirrel to 2.2.4 (keeping const-correctness of sqstdstream)
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6311
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florianf [Tue, 9 Feb 2010 20:05:13 +0000 (20:05 +0000)]
Level 1-21 "A Path in the Clouds": Make edges between snow and ice nicer.
Since there are no special tiles for this edge, make do with interactive and
background layer.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6310
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florianf [Tue, 9 Feb 2010 09:54:21 +0000 (09:54 +0000)]
Bug 570: Level 1-07 "Oh no! More Snowballs!": Add fading secret area tilemap.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6309
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florianf [Tue, 9 Feb 2010 09:52:37 +0000 (09:52 +0000)]
Bug 570: Level 1-06 "The Frosted Fields": Add fading secret area tilemap.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6308
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florianf [Tue, 9 Feb 2010 09:50:40 +0000 (09:50 +0000)]
Bug 570: Level 1-04 "Tobgle Road": Add fading secret area tilemap.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6307
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grumbel [Sat, 6 Feb 2010 20:19:53 +0000 (20:19 +0000)]
Added missing variable initialisation and replaced some str != "" with !str.empty()
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6305
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florianf [Mon, 1 Feb 2010 13:28:38 +0000 (13:28 +0000)]
supertux/collision.[ch]pp: Use "contrain_*" rather than "min_*" and "max_*".
See Matt's comments on bug #456.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6304
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florianf [Sun, 31 Jan 2010 22:50:40 +0000 (22:50 +0000)]
Bug 571: Take tilemap movement into account when handling unisolid tiles for collision detection.
As Mathnerd314 has pointed out on IRC, checking (movement.y >= 0) is not
correct when the tilemap containing the unisolid tile is moving. In this case,
the relative speed should be considered.
Resolves #571.
git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6303
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