Matthias Braun [Mon, 29 Nov 2004 00:12:25 +0000 (00:12 +0000)]
make badguys bounce of each other again, make bombs and kicked mriceblocks kill other enemies, make kicked mriceblock open bonusblocks and destroy bricks
SVN-Revision: 2218
Matthias Braun [Sun, 28 Nov 2004 17:20:12 +0000 (17:20 +0000)]
remove debug printf
SVN-Revision: 2217
Matthias Braun [Sun, 28 Nov 2004 17:19:26 +0000 (17:19 +0000)]
remove invisible tile object as it's not needed
SVN-Revision: 2216
Ingo Ruhnke [Sun, 28 Nov 2004 15:40:44 +0000 (15:40 +0000)]
added paralax snow group
SVN-Revision: 2215
Matthias Braun [Sun, 28 Nov 2004 15:23:51 +0000 (15:23 +0000)]
restore old tilesets
SVN-Revision: 2214
Matthias Braun [Sun, 28 Nov 2004 15:17:50 +0000 (15:17 +0000)]
tilegroups are not sets but should be used in a 4-column grid it seems...
SVN-Revision: 2213
Matthias Braun [Sun, 28 Nov 2004 14:57:45 +0000 (14:57 +0000)]
move over rewritten lispreader from tuxkart (with additional fixes), generalized TileManager and Tile classes and use them for the worldmap too
SVN-Revision: 2212
Matthias Braun [Sun, 28 Nov 2004 12:11:02 +0000 (12:11 +0000)]
removed old po files
SVN-Revision: 2211
Ingo Ruhnke [Sun, 28 Nov 2004 04:55:42 +0000 (04:55 +0000)]
- readded paralax tiles, not so sure why they disappeared in the first place
SVN-Revision: 2210
Matthias Braun [Sat, 27 Nov 2004 14:48:10 +0000 (14:48 +0000)]
only run xgettext when it is installed
SVN-Revision: 2209
Matthias Braun [Sat, 27 Nov 2004 14:42:38 +0000 (14:42 +0000)]
create rules for updating the supertux.pot file
SVN-Revision: 2208
Marek Moeckel [Sat, 27 Nov 2004 14:14:30 +0000 (14:14 +0000)]
patch contributed by markos_64:
-adds invisible tile (permanent, cannot be bumped)
-add spiky to sector.cpp (which someone apparantly forgot to do)
-fixed fireballs appearing behind tux
added an invisible tile to simple.stl, for testing
SVN-Revision: 2207
Matthias Braun [Fri, 26 Nov 2004 17:26:58 +0000 (17:26 +0000)]
TODO update
SVN-Revision: 2206
Matthias Braun [Fri, 26 Nov 2004 17:16:14 +0000 (17:16 +0000)]
lazily load tile images to speedup startup times
SVN-Revision: 2205
Marek Moeckel [Fri, 26 Nov 2004 17:08:53 +0000 (17:08 +0000)]
small fixes (timing and animation) on nolok
SVN-Revision: 2204
Matthias Braun [Fri, 26 Nov 2004 14:54:05 +0000 (14:54 +0000)]
fixed background drawing problems introduced with my last commit
SVN-Revision: 2203
Matthias Braun [Fri, 26 Nov 2004 14:45:42 +0000 (14:45 +0000)]
some cleanups memory leak fixes and moving of source files
SVN-Revision: 2202
Matthias Braun [Fri, 26 Nov 2004 13:56:32 +0000 (13:56 +0000)]
fixed broken 1-time animations in sprites, fixed collision code returning no-collision if both objects didn't move, some cleanups
SVN-Revision: 2201
Matthias Braun [Thu, 25 Nov 2004 20:20:04 +0000 (20:20 +0000)]
simple testlevel to test slopes , and different tile/hole sizes
SVN-Revision: 2200
Matthias Braun [Thu, 25 Nov 2004 20:18:16 +0000 (20:18 +0000)]
this time 1-hole problems are fixed for real
SVN-Revision: 2199
Matthias Braun [Thu, 25 Nov 2004 19:48:36 +0000 (19:48 +0000)]
make supertux accepts normal paths on the commandline
SVN-Revision: 2198
Matthias Braun [Thu, 25 Nov 2004 18:57:26 +0000 (18:57 +0000)]
shrink tux bounding box to make him not fail on 1 or 2 tiles heigh places, also extend/shrink his bounding box when walking/running
SVN-Revision: 2197
Marek Moeckel [Thu, 25 Nov 2004 18:06:08 +0000 (18:06 +0000)]
...and adding them again, ordered and cleaned
SVN-Revision: 2196
Marek Moeckel [Thu, 25 Nov 2004 18:02:45 +0000 (18:02 +0000)]
removing test levels...
SVN-Revision: 2195
Matthias Braun [Thu, 25 Nov 2004 16:43:39 +0000 (16:43 +0000)]
TODO update and cleanup
SVN-Revision: 2194
Matthias Braun [Thu, 25 Nov 2004 16:38:31 +0000 (16:38 +0000)]
added some more non-45 degree triangle modes
SVN-Revision: 2193
Marek Moeckel [Thu, 25 Nov 2004 16:22:05 +0000 (16:22 +0000)]
updated dispenser -- can summon mriceblock, snowball, bouncing_snowball and mrbomb now
fixed message display of the secret area trigger
ended some more of Nolok's minor troubles :)
SVN-Revision: 2192
Matthias Braun [Thu, 25 Nov 2004 15:57:14 +0000 (15:57 +0000)]
we don't need to package all that automake stuff anymore
SVN-Revision: 2191
Matthias Braun [Thu, 25 Nov 2004 15:54:49 +0000 (15:54 +0000)]
require jam 2.5
SVN-Revision: 2190
Matthias Braun [Thu, 25 Nov 2004 15:41:28 +0000 (15:41 +0000)]
disable collision detection when tux is falling down because he is dead
SVN-Revision: 2189
Marek Moeckel [Thu, 25 Nov 2004 14:59:04 +0000 (14:59 +0000)]
nolok dies properly now :)
SVN-Revision: 2188
Marek Moeckel [Thu, 25 Nov 2004 14:38:07 +0000 (14:38 +0000)]
fixed a couple of nolok's minor bugs
SVN-Revision: 2187
Marek Moeckel [Thu, 25 Nov 2004 13:19:51 +0000 (13:19 +0000)]
added (temporary) dispenser sprites
improved nolok code
SVN-Revision: 2186
Matthias Braun [Thu, 25 Nov 2004 13:15:57 +0000 (13:15 +0000)]
added missing time calculation to slopes
SVN-Revision: 2185
Marek Moeckel [Thu, 25 Nov 2004 11:16:03 +0000 (11:16 +0000)]
added badguy Nolok_01, as he may appear as the boss of world 1 (still very basic).
added sprite "Dummyguy" which can be used for badguys that don't have sprites yet (i.e. nolok and dispenser).
added new test level "noloktest.stl", moved dispenser and secretarea tests to that level.
Bugs: Nolok can only be killed when he's jumping; no idea why, probably set the offsets wrong. Also, currently there's no limit on how many snowballs he can throw, so kill him quickly :-)
This is the last thing I'll add before fixing all my other stuff. :-)
SVN-Revision: 2184
Matthias Braun [Thu, 25 Nov 2004 01:12:13 +0000 (01:12 +0000)]
fix
SVN-Revision: 2183
Matthias Braun [Thu, 25 Nov 2004 01:09:04 +0000 (01:09 +0000)]
remove automake from configure.ac
SVN-Revision: 2182
Matthias Braun [Thu, 25 Nov 2004 00:52:53 +0000 (00:52 +0000)]
this file contains mostly misinformation now, that we use tinygettext
SVN-Revision: 2181
Matthias Braun [Thu, 25 Nov 2004 00:52:15 +0000 (00:52 +0000)]
more stuff for .cvsignore
SVN-Revision: 2180
Matthias Braun [Thu, 25 Nov 2004 00:51:04 +0000 (00:51 +0000)]
cvsignore updates and forgot all the time to add data/SConscript it seems...
SVN-Revision: 2179
Matthias Braun [Thu, 25 Nov 2004 00:49:34 +0000 (00:49 +0000)]
implement spikes as objects and remove automake system
SVN-Revision: 2178
Matthias Braun [Wed, 24 Nov 2004 23:10:09 +0000 (23:10 +0000)]
some cleanups in the sprite class, increased delta for collision response
SVN-Revision: 2177
Ingo Ruhnke [Wed, 24 Nov 2004 22:26:02 +0000 (22:26 +0000)]
added some missing tiles
SVN-Revision: 2176
Ryan Flegel [Wed, 24 Nov 2004 19:02:49 +0000 (19:02 +0000)]
- fixes image region tiling bug (by Matze)
SVN-Revision: 2175
Ryan Flegel [Wed, 24 Nov 2004 18:29:26 +0000 (18:29 +0000)]
- oops.. accidentally deleted a line
SVN-Revision: 2174
Ryan Flegel [Wed, 24 Nov 2004 18:22:22 +0000 (18:22 +0000)]
- added debug grid. type 'grid' in-game to toggle
SVN-Revision: 2173
Marek Moeckel [Wed, 24 Nov 2004 18:19:51 +0000 (18:19 +0000)]
dispenser can now launch snowballs and bouncingsnowballs
SVN-Revision: 2172
Marek Moeckel [Wed, 24 Nov 2004 17:45:26 +0000 (17:45 +0000)]
made badguy dispenser cycle configurable in level file
SVN-Revision: 2171
Marek Moeckel [Wed, 24 Nov 2004 17:33:50 +0000 (17:33 +0000)]
added simple enemy dispenser (can only dispense bouncing snowballs so far and looks like a snowball)
it's in data/test/bonusblocks.stl, right behind the secret area ;-)
fixed typo(?) in mrbomb.cpp
SVN-Revision: 2170
Matthias Braun [Wed, 24 Nov 2004 16:56:32 +0000 (16:56 +0000)]
TODO update
SVN-Revision: 2169
Matthias Braun [Wed, 24 Nov 2004 14:10:27 +0000 (14:10 +0000)]
furhter improve collision detection by reintroducing time of collision, still more issues to solve
SVN-Revision: 2168
Ingo Ruhnke [Wed, 24 Nov 2004 12:57:36 +0000 (12:57 +0000)]
reordered a few tilegroups
SVN-Revision: 2167
Matthias Braun [Wed, 24 Nov 2004 03:42:58 +0000 (03:42 +0000)]
Improved collision detection by taking movement into account. Fixed long standing bug where returning from bonuslevel to mainmenu and going back to bonuslevels makes supertux crash
SVN-Revision: 2166
Matthias Braun [Wed, 24 Nov 2004 00:44:45 +0000 (00:44 +0000)]
set package name before setting up directories
SVN-Revision: 2165
Marek Moeckel [Tue, 23 Nov 2004 23:38:49 +0000 (23:38 +0000)]
updated forest1 level in test folder
SVN-Revision: 2164
Marek Moeckel [Tue, 23 Nov 2004 23:20:32 +0000 (23:20 +0000)]
made secret area trigger work
TODO: Prevent message from scrolling away with the level
(the secret area is in data/levels/test/bonusblock.stl, just hop around on the stones you start on)
SVN-Revision: 2163
Matthias Braun [Tue, 23 Nov 2004 22:51:03 +0000 (22:51 +0000)]
docu improvement for Timer
SVN-Revision: 2162
Matthias Braun [Tue, 23 Nov 2004 22:49:04 +0000 (22:49 +0000)]
don't annoy all the time with messages...
SVN-Revision: 2161
Matthias Braun [Tue, 23 Nov 2004 22:44:31 +0000 (22:44 +0000)]
change jump default to space
SVN-Revision: 2160
Matthias Braun [Tue, 23 Nov 2004 22:22:14 +0000 (22:22 +0000)]
Goodbye gettext, Welcome TinyGetText
SVN-Revision: 2159
Marek Moeckel [Tue, 23 Nov 2004 22:11:09 +0000 (22:11 +0000)]
added trigger to display (and later count) secret areas
SVN-Revision: 2158
Matthias Braun [Tue, 23 Nov 2004 19:36:28 +0000 (19:36 +0000)]
add a dist target to jam
SVN-Revision: 2157
Ingo Ruhnke [Tue, 23 Nov 2004 16:51:05 +0000 (16:51 +0000)]
- some more new tiles introduced
SVN-Revision: 2156
Ingo Ruhnke [Tue, 23 Nov 2004 16:49:13 +0000 (16:49 +0000)]
let the TileManager always return a valid tile in case of error
SVN-Revision: 2155
Matthias Braun [Tue, 23 Nov 2004 16:48:57 +0000 (16:48 +0000)]
no need for m4 dir anymore
SVN-Revision: 2154
Matthias Braun [Tue, 23 Nov 2004 16:47:26 +0000 (16:47 +0000)]
added jam build system, please try it out - the advantage would be that it already supports all the stuff we need
SVN-Revision: 2153
Matthias Braun [Tue, 23 Nov 2004 16:28:03 +0000 (16:28 +0000)]
make function more robust
SVN-Revision: 2152
Matthias Braun [Tue, 23 Nov 2004 15:36:49 +0000 (15:36 +0000)]
TODO update
SVN-Revision: 2151
Matthias Braun [Tue, 23 Nov 2004 15:34:45 +0000 (15:34 +0000)]
we only want localisation for mesages (otherwise parsing of floats in german expectes , instead of . for example)
SVN-Revision: 2150
Marek Moeckel [Tue, 23 Nov 2004 15:13:32 +0000 (15:13 +0000)]
changed level name
SVN-Revision: 2149
Marek Moeckel [Tue, 23 Nov 2004 15:01:24 +0000 (15:01 +0000)]
copied grumbel's forest level to the test section
added translucent layer of leaves to the level
SVN-Revision: 2148
Matthias Braun [Tue, 23 Nov 2004 14:36:39 +0000 (14:36 +0000)]
fix for last commit
SVN-Revision: 2147
Matthias Braun [Tue, 23 Nov 2004 14:32:19 +0000 (14:32 +0000)]
make it possible to put background images in each layer
SVN-Revision: 2146
Marek Moeckel [Tue, 23 Nov 2004 13:41:23 +0000 (13:41 +0000)]
changed author field on official levels to "SuperTux Team"
author info on official levels is not shown anymore
(i felt level designers were getting too much credit that way)
SVN-Revision: 2145
Ingo Ruhnke [Tue, 23 Nov 2004 11:29:15 +0000 (11:29 +0000)]
- added some more tiles
SVN-Revision: 2144
Marek Moeckel [Tue, 23 Nov 2004 10:23:01 +0000 (10:23 +0000)]
added title and music to grumbel's forest level
SVN-Revision: 2143
Ingo Ruhnke [Tue, 23 Nov 2004 05:50:07 +0000 (05:50 +0000)]
- experimental forest test level
SVN-Revision: 2142
Matthias Braun [Tue, 23 Nov 2004 02:34:16 +0000 (02:34 +0000)]
fix particle system speeds
SVN-Revision: 2141
Matthias Braun [Tue, 23 Nov 2004 02:00:52 +0000 (02:00 +0000)]
fix some more timings and the long standing gradient software bug (which was function argument overriding class field)
SVN-Revision: 2140
Matthias Braun [Mon, 22 Nov 2004 23:47:51 +0000 (23:47 +0000)]
properly implement invisible blocks
SVN-Revision: 2139
Matthias Braun [Mon, 22 Nov 2004 21:35:04 +0000 (21:35 +0000)]
fix tux jumping always full height
SVN-Revision: 2138
Marek Moeckel [Mon, 22 Nov 2004 19:49:06 +0000 (19:49 +0000)]
added more slopes to forest test level
SVN-Revision: 2137
Marek Moeckel [Mon, 22 Nov 2004 18:00:52 +0000 (18:00 +0000)]
downsampled instruments in mod files to 8 bits
quality loss is insignificant, file size is reduced by about 50%
SVN-Revision: 2136
Matthias Braun [Mon, 22 Nov 2004 17:51:50 +0000 (17:51 +0000)]
enemies fall down again, small improvements to tile manager
SVN-Revision: 2135
Marek Moeckel [Mon, 22 Nov 2004 16:00:33 +0000 (16:00 +0000)]
added new tiles to forest level, including slopes
SVN-Revision: 2134
Matthias Braun [Mon, 22 Nov 2004 15:24:35 +0000 (15:24 +0000)]
CREDITS is now called credits.txt
SVN-Revision: 2133
Matthias Braun [Mon, 22 Nov 2004 02:09:52 +0000 (02:09 +0000)]
fixed another parsing error and supertux.stgt which was broken because of it
SVN-Revision: 2132
Matthias Braun [Mon, 22 Nov 2004 02:02:23 +0000 (02:02 +0000)]
fixed parsing bug
SVN-Revision: 2131
Matthias Braun [Mon, 22 Nov 2004 01:58:47 +0000 (01:58 +0000)]
embed glade file so that you can run the tilemanager from every dir
SVN-Revision: 2130
Matthias Braun [Mon, 22 Nov 2004 01:53:13 +0000 (01:53 +0000)]
forgot to add makefile
SVN-Revision: 2129
Matthias Braun [Mon, 22 Nov 2004 01:52:34 +0000 (01:52 +0000)]
removed some pointless debugging messages
SVN-Revision: 2128
Matthias Braun [Mon, 22 Nov 2004 01:49:43 +0000 (01:49 +0000)]
the app that was used to edit supertux.stgt for the new tiles
SVN-Revision: 2127
Matthias Braun [Mon, 22 Nov 2004 01:43:41 +0000 (01:43 +0000)]
new forest tiles
SVN-Revision: 2126
Matthias Braun [Sun, 21 Nov 2004 18:14:57 +0000 (18:14 +0000)]
remove unused/outdated stgt files
SVN-Revision: 2125
Marek Moeckel [Sun, 21 Nov 2004 12:29:27 +0000 (12:29 +0000)]
small music update
SVN-Revision: 2124
Matthias Braun [Sun, 21 Nov 2004 11:53:57 +0000 (11:53 +0000)]
TODO update
SVN-Revision: 2123
Ryan Flegel [Sun, 21 Nov 2004 08:45:53 +0000 (08:45 +0000)]
- fixed parentheses
SVN-Revision: 2122
Ryan Flegel [Sun, 21 Nov 2004 08:36:28 +0000 (08:36 +0000)]
- added missing include
SVN-Revision: 2121
Matthias Braun [Sun, 21 Nov 2004 03:21:25 +0000 (03:21 +0000)]
implemented an install target in scons
SVN-Revision: 2120
Matthias Braun [Sun, 21 Nov 2004 00:49:30 +0000 (00:49 +0000)]
renamed CREDITS to credits.txt
SVN-Revision: 2119