Miloš Klouček [Sat, 16 Aug 2008 17:24:13 +0000 (17:24 +0000)]
removed one compile warning (unused variable e)
SVN-Revision: 5727
Miloš Klouček [Sat, 16 Aug 2008 17:19:17 +0000 (17:19 +0000)]
text changes
SVN-Revision: 5726
Wolfgang Becker [Fri, 15 Aug 2008 21:00:47 +0000 (21:00 +0000)]
* Switch -d was used twice. Script debugger now is -s
* Default aspect ratio is rest to auto detect.
* Fixed numbering in INSTALL.
SVN-Revision: 5725
Miloš Klouček [Fri, 8 Aug 2008 19:19:53 +0000 (19:19 +0000)]
Updated tilemanager to make it working with current libraries, by now works only for older tileset files without new disk-inexpensive way of describing "more tiles in a picture" No cave hiding...
SVN-Revision: 5723
Marek Moeckel [Fri, 8 Aug 2008 13:01:33 +0000 (13:01 +0000)]
replaced green pipes with new icy graphics in world1 levels
deleted obsolete test level
fixed typo in bonus2 extro
SVN-Revision: 5722
Miloš Klouček [Sat, 2 Aug 2008 15:16:41 +0000 (15:16 +0000)]
added "static_cast<int>"s and solved bug #377
SVN-Revision: 5709
Matthias Braun [Sun, 27 Jul 2008 20:00:58 +0000 (20:00 +0000)]
SDL_GL_SWAP_CONTROL depends on SDL version
SVN-Revision: 5694
Ingo Ruhnke [Fri, 25 Jul 2008 15:21:59 +0000 (15:21 +0000)]
Implemented rounded rects with GL_TRIANGLE_STRIP
SVN-Revision: 5693
Marek Moeckel [Fri, 25 Jul 2008 14:38:17 +0000 (14:38 +0000)]
some GP2X-related workarounds
SVN-Revision: 5692
Marek Moeckel [Mon, 21 Jul 2008 09:26:55 +0000 (09:26 +0000)]
removed second ghost forest song from lowres music
SVN-Revision: 5690
Miloš Klouček [Thu, 3 Jul 2008 16:36:14 +0000 (16:36 +0000)]
Kugelblitz now appears at specified position, not at [0, 0]
SVN-Revision: 5647
Christoph Sommer [Tue, 1 Jul 2008 20:11:01 +0000 (20:11 +0000)]
Some housekeeping
SVN-Revision: 5645
Christoph Sommer [Tue, 1 Jul 2008 20:06:37 +0000 (20:06 +0000)]
LevelIntro screen
SVN-Revision: 5644
Christoph Sommer [Tue, 1 Jul 2008 20:06:02 +0000 (20:06 +0000)]
replaced main.cpp's NO_CATCH define by DEBUG
SVN-Revision: 5643
Ryan Flegel [Tue, 1 Jul 2008 04:46:59 +0000 (04:46 +0000)]
Fixed includes for msys.
SVN-Revision: 5642
Ingo Ruhnke [Tue, 1 Jul 2008 02:47:45 +0000 (02:47 +0000)]
Woops, wrong repository
SVN-Revision: 5641
Ingo Ruhnke [Tue, 1 Jul 2008 02:47:05 +0000 (02:47 +0000)]
Example demo
SVN-Revision: 5640
Christoph Sommer [Fri, 27 Jun 2008 15:52:55 +0000 (15:52 +0000)]
updated -coop patch
SVN-Revision: 5636
Christoph Sommer [Fri, 27 Jun 2008 15:45:33 +0000 (15:45 +0000)]
No more segfaults when trying to spawn bullets of unknown type
SVN-Revision: 5635
Christoph Sommer [Mon, 23 Jun 2008 19:25:14 +0000 (19:25 +0000)]
If loading dummy texture failed, use an empty one
SVN-Revision: 5621
Christoph Sommer [Mon, 23 Jun 2008 18:44:09 +0000 (18:44 +0000)]
Don't die when main icon cannot be loaded
SVN-Revision: 5620
Christoph Sommer [Mon, 23 Jun 2008 18:37:17 +0000 (18:37 +0000)]
typo
SVN-Revision: 5619
Christoph Sommer [Mon, 23 Jun 2008 18:33:17 +0000 (18:33 +0000)]
If loading an image fails, try loading "images/engine/missing.png" first before failing hard
SVN-Revision: 5618
Wolfgang Becker [Sun, 22 Jun 2008 19:46:37 +0000 (19:46 +0000)]
Fixed image names.
SVN-Revision: 5614
Ryan Flegel [Thu, 19 Jun 2008 04:43:14 +0000 (04:43 +0000)]
Typo fix
SVN-Revision: 5589
Ryan Flegel [Thu, 19 Jun 2008 04:42:16 +0000 (04:42 +0000)]
Esc in menu now goes back to previous menu instead of going straight back to the game
SVN-Revision: 5588
Arvid Norlander [Wed, 18 Jun 2008 20:23:39 +0000 (20:23 +0000)]
Fix broken animations in world2/airkey.stl, also clean it up in other ways.
SVN-Revision: 5587
Arvid Norlander [Wed, 18 Jun 2008 20:20:38 +0000 (20:20 +0000)]
Make world2/level6.stl possible to finish, also clean up some wrong tiles in it.
SVN-Revision: 5586
Ryan Flegel [Wed, 18 Jun 2008 05:25:04 +0000 (05:25 +0000)]
#232: Changing from menu language no longer freezes level. Level restart is still required for changes to take effect, though.
SVN-Revision: 5585
Ryan Flegel [Wed, 18 Jun 2008 05:08:20 +0000 (05:08 +0000)]
Menu now shrinks when closed instead of disappearing
SVN-Revision: 5584
Ryan Flegel [Mon, 16 Jun 2008 23:46:24 +0000 (23:46 +0000)]
Fix issue with action not being updated when typing grow()/fire()/etc in console. Caused by r 5577.
SVN-Revision: 5578
Ryan Flegel [Mon, 16 Jun 2008 06:20:36 +0000 (06:20 +0000)]
Support for idle animations. Idle stage sprite names must be 'stand', 'idle', 'idle-2', etc, to work properly.
Current idle animation is: (1)stand for 5 seconds, (2)blink, (3)stand for 2.5 seconds, (4)blink, (5) stand for 2.5 seconds. When the last stage is finished, it returns to stage 2.
SVN-Revision: 5577
Ryan Flegel [Mon, 16 Jun 2008 04:01:21 +0000 (04:01 +0000)]
Fixes dying animation issue where it is stuck at frame 0.
SVN-Revision: 5576
Ryan Flegel [Mon, 16 Jun 2008 03:07:34 +0000 (03:07 +0000)]
Adjust gamma with set_gamma(float) scripting function. Must be fullscreen.
SVN-Revision: 5575
Ryan Flegel [Sun, 15 Jun 2008 19:27:44 +0000 (19:27 +0000)]
Disable acceleration in kill_fall().
SVN-Revision: 5574
Ryan Flegel [Fri, 13 Jun 2008 06:06:03 +0000 (06:06 +0000)]
Bomb is now portable
SVN-Revision: 5568
Ryan Flegel [Thu, 12 Jun 2008 21:24:57 +0000 (21:24 +0000)]
F10 toggles show FPS
SVN-Revision: 5567
Ryan Flegel [Thu, 12 Jun 2008 21:04:02 +0000 (21:04 +0000)]
#305: applied tripod's patch to stop Jumpy from making one extra jump after being killed from below
SVN-Revision: 5566
Ryan Flegel [Thu, 12 Jun 2008 20:46:49 +0000 (20:46 +0000)]
Don't cache APPDATADIR--it's derived from CMAKE_INSTALL_PREFIX, which is already cached
SVN-Revision: 5565
Ryan Flegel [Thu, 12 Jun 2008 05:50:20 +0000 (05:50 +0000)]
Kicked iceblocks kill badguys that fall on them ("squish" them)
SVN-Revision: 5564
Ryan Flegel [Thu, 12 Jun 2008 05:23:28 +0000 (05:23 +0000)]
Getting rid of nasty tabs
SVN-Revision: 5563
Ryan Flegel [Thu, 12 Jun 2008 04:43:06 +0000 (04:43 +0000)]
Make sure fish is facing down when killed
SVN-Revision: 5562
Ryan Flegel [Thu, 12 Jun 2008 03:22:37 +0000 (03:22 +0000)]
Fixed problems with pedestral after typo fixes
SVN-Revision: 5561
Miloš Klouček [Tue, 10 Jun 2008 17:52:11 +0000 (17:52 +0000)]
Renamed "rocket_launcher" to rocketlauncher to keep naming convention (game part)
SVN-Revision: 5558
Miloš Klouček [Mon, 9 Jun 2008 19:47:04 +0000 (19:47 +0000)]
Changed dispenser type "rocket-launcher" to "rocket_launcher" to make it implementable in editor.
SVN-Revision: 5554
Ryan Flegel [Mon, 9 Jun 2008 03:26:03 +0000 (03:26 +0000)]
Oops, reverting accidentally committed changes in last revision.
SVN-Revision: 5548
Ryan Flegel [Mon, 9 Jun 2008 03:23:36 +0000 (03:23 +0000)]
#316: Added mathnerd314's trampoline sign and added it to Bouncy Coils level
SVN-Revision: 5547
Ryan Flegel [Mon, 9 Jun 2008 02:06:05 +0000 (02:06 +0000)]
#324: Hopefully this fixes the issue with malformed UTF-8 sequences causing SuperTux to crash
SVN-Revision: 5546
Ryan Flegel [Mon, 9 Jun 2008 01:49:05 +0000 (01:49 +0000)]
#355: Applied MMlosh's patch to fix worldmap bugs
SVN-Revision: 5545
Ryan Flegel [Mon, 9 Jun 2008 01:25:27 +0000 (01:25 +0000)]
#303: Typo fixes from mathnerd314
SVN-Revision: 5544
Ryan Flegel [Mon, 9 Jun 2008 00:34:21 +0000 (00:34 +0000)]
Based off of mathnerd314's patch to fix issue #327
- Dispensers can now support multiple badguys instead of just 'random'
- badguys can be dispensed randomly or in sequence
- dispenser type must now be specified as 'dropper', 'rocket-launcher' or 'cannon'. defaults to 'dropper' if not specified.
SVN-Revision: 5539
Ondřej Hošek [Sun, 1 Jun 2008 17:52:14 +0000 (17:52 +0000)]
Fixed usage of glEnable/glDisable where glEnableClientState/glDisableClientState should've been used instead
SVN-Revision: 5521
Wolfgang Becker [Sat, 31 May 2008 10:16:54 +0000 (10:16 +0000)]
another include for g++ 4.3
SVN-Revision: 5520
Ingo Ruhnke [Sun, 25 May 2008 17:12:12 +0000 (17:12 +0000)]
Reposition menu on fullscreen toggle
SVN-Revision: 5519
Ingo Ruhnke [Sun, 25 May 2008 16:42:19 +0000 (16:42 +0000)]
Reposition menu on fullscreen toggle
SVN-Revision: 5518
Ingo Ruhnke [Sun, 25 May 2008 15:59:10 +0000 (15:59 +0000)]
Fixed menu position on resize
SVN-Revision: 5517
Ingo Ruhnke [Sun, 25 May 2008 15:58:46 +0000 (15:58 +0000)]
Fixed flicker issue due to dual buffering
SVN-Revision: 5516
Ingo Ruhnke [Sat, 24 May 2008 18:38:55 +0000 (18:38 +0000)]
Added MrsSnowball squished
SVN-Revision: 5515
Ingo Ruhnke [Sat, 24 May 2008 18:29:52 +0000 (18:29 +0000)]
Added new explosion graphics
SVN-Revision: 5514
Ingo Ruhnke [Sat, 24 May 2008 17:39:05 +0000 (17:39 +0000)]
Disabled bomb spraying particles all over the screen
SVN-Revision: 5513
Ingo Ruhnke [Fri, 23 May 2008 12:52:01 +0000 (12:52 +0000)]
Some more aspect ratio stuff
SVN-Revision: 5512
Ingo Ruhnke [Fri, 23 May 2008 12:21:52 +0000 (12:21 +0000)]
Some more aspect ratio stuff
SVN-Revision: 5511
Ingo Ruhnke [Thu, 22 May 2008 22:49:09 +0000 (22:49 +0000)]
Another text fix from Mathnerd314 <man.is.allan@gmail.com> and some more
SVN-Revision: 5510
Ingo Ruhnke [Thu, 22 May 2008 22:24:16 +0000 (22:24 +0000)]
Fixed segfault in --aspect scanning
SVN-Revision: 5509
Ingo Ruhnke [Thu, 22 May 2008 20:20:43 +0000 (20:20 +0000)]
Rolled back bomb to old behaviour, some bomb gfx tuning
SVN-Revision: 5508
Ingo Ruhnke [Thu, 22 May 2008 18:12:22 +0000 (18:12 +0000)]
Added F12 as shortcut for screenshots since Print key is captured by some window managers
SVN-Revision: 5504
Ingo Ruhnke [Thu, 22 May 2008 10:59:35 +0000 (10:59 +0000)]
New bomb sprite
SVN-Revision: 5503
Ingo Ruhnke [Wed, 21 May 2008 23:38:56 +0000 (23:38 +0000)]
Mathnerd314 <man.is.allan@gmail.com> option menu language cleanup
SVN-Revision: 5502
Ingo Ruhnke [Wed, 21 May 2008 20:26:28 +0000 (20:26 +0000)]
Added ugly default key for console (Ctrl-c then F1) that works even if console is disabled. I have been stuck to many times with a game session without console that I wanted to debug
SVN-Revision: 5501
Ingo Ruhnke [Wed, 21 May 2008 20:21:32 +0000 (20:21 +0000)]
Another debug cout disabled
SVN-Revision: 5500
Ingo Ruhnke [Wed, 21 May 2008 18:40:40 +0000 (18:40 +0000)]
Disabled another debugging cout
SVN-Revision: 5499
Ingo Ruhnke [Wed, 21 May 2008 18:38:15 +0000 (18:38 +0000)]
Properly init the screen on startup with the stored configuration values
SVN-Revision: 5498
Ingo Ruhnke [Wed, 21 May 2008 18:18:03 +0000 (18:18 +0000)]
Some harmless space for readability and an assert()
SVN-Revision: 5497
Ingo Ruhnke [Wed, 21 May 2008 18:12:17 +0000 (18:12 +0000)]
Removed some unused code (handled in video/gl_renderer now)
SVN-Revision: 5496
Ingo Ruhnke [Wed, 21 May 2008 13:29:33 +0000 (13:29 +0000)]
Made screen-fill vs black-border an option
SVN-Revision: 5495
Matthias Braun [Sun, 18 May 2008 14:33:04 +0000 (14:33 +0000)]
OpenGL ES uses glOrthof
SVN-Revision: 5494
Matthias Braun [Sun, 18 May 2008 14:26:06 +0000 (14:26 +0000)]
more opengles changes
SVN-Revision: 5493
Matthias Braun [Sun, 18 May 2008 14:14:32 +0000 (14:14 +0000)]
a few more opengles changes
SVN-Revision: 5492
Matthias Braun [Sun, 18 May 2008 13:24:05 +0000 (13:24 +0000)]
replace some of the glBegin,glEnd calls with glDrawArrays
SVN-Revision: 5491
Matthias Braun [Sun, 18 May 2008 12:18:12 +0000 (12:18 +0000)]
don't abuse exceptiosns for indicating EOF
SVN-Revision: 5490
Matthias Braun [Sun, 18 May 2008 12:01:30 +0000 (12:01 +0000)]
fix crash when filename is shorter than extension length
SVN-Revision: 5489
Marek Moeckel [Fri, 16 May 2008 19:44:09 +0000 (19:44 +0000)]
added lowres data directory for handheld port and lowres music
SVN-Revision: 5485
Ryan Flegel [Fri, 16 May 2008 15:42:02 +0000 (15:42 +0000)]
#318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut.
SVN-Revision: 5484
Ingo Ruhnke [Fri, 16 May 2008 01:54:30 +0000 (01:54 +0000)]
Fixed a few missshapes in sound enable/disable in the option menu
SVN-Revision: 5483
Ingo Ruhnke [Thu, 15 May 2008 17:24:46 +0000 (17:24 +0000)]
More useful default keybindings for peeking
SVN-Revision: 5482
Ingo Ruhnke [Thu, 15 May 2008 07:08:19 +0000 (07:08 +0000)]
Do not change video mode when changing fullscreen-res setting
SVN-Revision: 5481
Ingo Ruhnke [Thu, 15 May 2008 06:33:38 +0000 (06:33 +0000)]
Switched magnification to percentage, added black-border as alternative to scale
SVN-Revision: 5480
Ingo Ruhnke [Thu, 15 May 2008 04:00:03 +0000 (04:00 +0000)]
Some more messing around with aspect-ratio, window resize and stuff
SVN-Revision: 5479
Ryan Flegel [Thu, 15 May 2008 01:06:44 +0000 (01:06 +0000)]
Missing endl
SVN-Revision: 5478
Ingo Ruhnke [Wed, 14 May 2008 22:23:35 +0000 (22:23 +0000)]
Patched some aspect ratio back in (PS: screwed up code indention a bit)
SVN-Revision: 5477
Ingo Ruhnke [Wed, 14 May 2008 18:26:41 +0000 (18:26 +0000)]
Commented out the 'Key 300 is unbound' messages, don't serve much purpose, but flood the screen
SVN-Revision: 5476
Ingo Ruhnke [Wed, 14 May 2008 16:39:43 +0000 (16:39 +0000)]
Added experimental and unfinished window resize more fixes will follow later, might have broken SDL renderer in the progress
SVN-Revision: 5475
Ryan Flegel [Wed, 14 May 2008 03:17:31 +0000 (03:17 +0000)]
Update svn:ignore
SVN-Revision: 5474
Ryan Flegel [Wed, 14 May 2008 03:15:20 +0000 (03:15 +0000)]
Added/updated Russian (Constantin Baranov) and Ukrainian (Eugen Uven) translations
SVN-Revision: 5473
Ingo Ruhnke [Wed, 14 May 2008 02:53:31 +0000 (02:53 +0000)]
More snowball gfx fixes
SVN-Revision: 5472
Ryan Flegel [Wed, 14 May 2008 02:24:49 +0000 (02:24 +0000)]
Don't increase mriceblock's squish count when hitting walls/bricks. Only when squished.
SVN-Revision: 5471
Ryan Flegel [Wed, 14 May 2008 02:02:55 +0000 (02:02 +0000)]
Typo fixes. Sorry, thought I recompiled before checking in
SVN-Revision: 5470
Ryan Flegel [Wed, 14 May 2008 01:57:21 +0000 (01:57 +0000)]
Updating Spanish translation from Chercheta (#346)
SVN-Revision: 5469
Ryan Flegel [Wed, 14 May 2008 01:48:36 +0000 (01:48 +0000)]
Applied sound pre-loading patch from mathnerd314 (#331)
SVN-Revision: 5468
Ingo Ruhnke [Tue, 13 May 2008 23:51:13 +0000 (23:51 +0000)]
Some animation/hitbox fixes
SVN-Revision: 5467