supertux.git
18 years agoAdded "interactive" Teleporters /
Christoph Sommer [Tue, 20 Jun 2006 15:51:08 +0000 (15:51 +0000)]
Added "interactive" Teleporters /
teleporting special-tile objects should now be obsolete

SVN-Revision: 3684

18 years agoAdded Teleporters to switch between world1 and world2
Christoph Sommer [Tue, 20 Jun 2006 15:29:51 +0000 (15:29 +0000)]
Added Teleporters to switch between world1 and world2

SVN-Revision: 3683

18 years agoExperiments with new Teleporter Worldmap Tile
Christoph Sommer [Tue, 20 Jun 2006 15:24:58 +0000 (15:24 +0000)]
Experiments with new Teleporter Worldmap Tile

SVN-Revision: 3682

18 years agoFixed bad tile attribute /
Christoph Sommer [Tue, 20 Jun 2006 12:19:49 +0000 (12:19 +0000)]
Fixed bad tile attribute /
Modified foresttheme test level to have walls and longer slopes

SVN-Revision: 3681

18 years agoAdded a layer to world2 map. Paths can now go behind trees.
Stephen Groundwater [Tue, 20 Jun 2006 11:35:18 +0000 (11:35 +0000)]
Added a layer to world2 map. Paths can now go behind trees.

SVN-Revision: 3680

18 years agoAdded a layer to world2 map. Paths can now go behind trees.
Stephen Groundwater [Tue, 20 Jun 2006 11:30:01 +0000 (11:30 +0000)]
Added a layer to world2 map. Paths can now go behind trees.

SVN-Revision: 3679

18 years agoupdated -nogl patch to support fading and simple particles
Christoph Sommer [Tue, 20 Jun 2006 11:08:38 +0000 (11:08 +0000)]
updated -nogl patch to support fading and simple particles

SVN-Revision: 3678

18 years agoReorg of some forest tiles /
Christoph Sommer [Mon, 19 Jun 2006 12:11:34 +0000 (12:11 +0000)]
Reorg of some forest tiles /
Added placeholders for small earth walls /
Made fishbone tiles solid /
Updated two levels

SVN-Revision: 3677

18 years agoImproved levels a bit
Christoph Sommer [Sun, 18 Jun 2006 21:34:44 +0000 (21:34 +0000)]
Improved levels a bit

SVN-Revision: 3676

18 years agoImproved ghost mode a bit
Christoph Sommer [Sun, 18 Jun 2006 21:22:57 +0000 (21:22 +0000)]
Improved ghost mode a bit

SVN-Revision: 3675

18 years agoFixed flip level transformer
Christoph Sommer [Sun, 18 Jun 2006 20:46:54 +0000 (20:46 +0000)]
Fixed flip level transformer

SVN-Revision: 3674

18 years agoGame no longer needs to pause while Tux grows /
Christoph Sommer [Sun, 18 Jun 2006 14:36:11 +0000 (14:36 +0000)]
Game no longer needs to pause while Tux grows /
When Tux ducks and gets stuck under a ledge, he'll get hurt to shrink and be set free again (test at levels/test/glitches.stl)

SVN-Revision: 3673

18 years agoStatistics are now invalid (i.e. no displaying, no merging) after restarting a level...
Christoph Sommer [Sat, 17 Jun 2006 16:16:26 +0000 (16:16 +0000)]
Statistics are now invalid (i.e. no displaying, no merging) after restarting a level from a firefly

SVN-Revision: 3671

18 years agoAdded (inactive) code to show level pictures on worldmap
Christoph Sommer [Sat, 17 Jun 2006 11:38:43 +0000 (11:38 +0000)]
Added (inactive) code to show level pictures on worldmap

SVN-Revision: 3670

18 years agoAdded narrow snow block
Christoph Sommer [Fri, 16 Jun 2006 22:27:01 +0000 (22:27 +0000)]
Added narrow snow block

SVN-Revision: 3669

18 years agoAdjusted sources wrt localization
Christoph Sommer [Fri, 16 Jun 2006 00:24:08 +0000 (00:24 +0000)]
Adjusted sources wrt localization

SVN-Revision: 3666

18 years agoCommitted draft of "Little Venice"
Christoph Sommer [Thu, 15 Jun 2006 23:46:41 +0000 (23:46 +0000)]
Committed draft of "Little Venice"

SVN-Revision: 3664

18 years agoMore work on the Dark Forest Keep area of the WM. - Removed light forest tiles that...
Stephen Groundwater [Thu, 15 Jun 2006 02:32:11 +0000 (02:32 +0000)]
More work on the Dark Forest Keep area of the WM. - Removed light forest tiles that were out of place.

SVN-Revision: 3661

18 years agoAdded AnMaster's airkey world2 level. Added AnMaster - Arvid Norlander - to the credi...
Stephen Groundwater [Thu, 15 Jun 2006 02:09:48 +0000 (02:09 +0000)]
Added AnMaster's airkey world2 level. Added AnMaster - Arvid Norlander - to the credits. More work on the light forest area of the WM.

SVN-Revision: 3660

18 years agoChanging the worldmap to better meet the design specifications for light and dark...
Stephen Groundwater [Wed, 14 Jun 2006 12:36:43 +0000 (12:36 +0000)]
Changing the worldmap to better meet the design specifications for light and dark forest layout.

SVN-Revision: 3659

18 years agoChanging the worldmap to better meet the design specifications for light and dark...
Stephen Groundwater [Wed, 14 Jun 2006 03:38:34 +0000 (03:38 +0000)]
Changing the worldmap to better meet the design specifications for light and dark forest layout.

SVN-Revision: 3658

18 years agoAdjuusting the world2 map to have shorter paths, making the map more like an island.
Stephen Groundwater [Tue, 13 Jun 2006 12:18:10 +0000 (12:18 +0000)]
Adjuusting the world2 map to have shorter paths, making the map more like an island.

SVN-Revision: 3657

18 years agoAdded temporary level dots for world 2 levels, to help aid in map placement.
Stephen Groundwater [Tue, 13 Jun 2006 03:36:27 +0000 (03:36 +0000)]
Added temporary level dots for world 2 levels, to help aid in map placement.

SVN-Revision: 3656

18 years agoSome additional fixes by Arvid Norlander
Christoph Sommer [Mon, 12 Jun 2006 20:25:59 +0000 (20:25 +0000)]
Some additional fixes by Arvid Norlander

SVN-Revision: 3655

18 years agoChecked in levels/bonus2 fixes by Arvid Norlander
Christoph Sommer [Mon, 12 Jun 2006 20:06:31 +0000 (20:06 +0000)]
Checked in levels/bonus2 fixes by Arvid Norlander

SVN-Revision: 3653

18 years agoChecked in levels/bonus1/ fixes by Arvid Norlander
Christoph Sommer [Mon, 12 Jun 2006 20:04:31 +0000 (20:04 +0000)]
Checked in levels/bonus1/ fixes by Arvid Norlander

SVN-Revision: 3652

18 years agoAdded key level dots graphics to the worldmap, to help in placing the final levels...
Stephen Groundwater [Sun, 11 Jun 2006 12:47:16 +0000 (12:47 +0000)]
Added key level dots graphics to the worldmap, to help in placing the final levels which will contain keys.

SVN-Revision: 3651

18 years agoChecked in sketch of new tree branch tiles
Christoph Sommer [Sun, 11 Jun 2006 02:49:43 +0000 (02:49 +0000)]
Checked in sketch of new tree branch tiles

SVN-Revision: 3650

18 years agoFadeout textscroller only once or it will never quit.
Wolfgang Becker [Sat, 10 Jun 2006 23:44:39 +0000 (23:44 +0000)]
Fadeout textscroller only once or it will never quit.

SVN-Revision: 3649

18 years agoIn Down The Rabbit Hole, level2.sts. - Replaced all spikes with dangerous pogonia...
Stephen Groundwater [Sat, 10 Jun 2006 18:37:54 +0000 (18:37 +0000)]
In Down The Rabbit Hole, level2.sts. - Replaced all spikes with dangerous pogonia flowers. Added a gate/hill near the fish platter so Tux can not get to the fish platter a second time, after using the firefly.

SVN-Revision: 3648

18 years agoIn Down The Rabbit Hole, level2.sts. - Added a warning sign near one hole that is...
Stephen Groundwater [Sat, 10 Jun 2006 16:03:18 +0000 (16:03 +0000)]
In Down The Rabbit Hole, level2.sts. - Added a warning sign near one hole that is too dangerous for Tux to jump into

SVN-Revision: 3647

18 years agoRemoved a few slopes that were causing CD problems when Tux was flipped and he touche...
Stephen Groundwater [Sat, 10 Jun 2006 15:40:20 +0000 (15:40 +0000)]
Removed a few slopes that were causing CD problems when Tux was flipped and he touched them.

SVN-Revision: 3646

18 years agoMore work on creating a Tux finds key -Tada Dance Flip Dance- sprite, still WIP....
Stephen Groundwater [Sat, 10 Jun 2006 14:01:13 +0000 (14:01 +0000)]
More work on creating a Tux finds key -Tada Dance Flip Dance- sprite, still WIP. See world2/key1.stl

SVN-Revision: 3645

18 years agoGlued some "Jungle" tiles together to reduce texture size
Christoph Sommer [Sat, 10 Jun 2006 13:24:26 +0000 (13:24 +0000)]
Glued some "Jungle" tiles together to reduce texture size
Reorganized "Snow" tilegroup layout

SVN-Revision: 3644

18 years agoUsing Grumbel's original Tux flip, this is a start on creating a Tux finds key -Tada...
Stephen Groundwater [Fri, 9 Jun 2006 23:37:30 +0000 (23:37 +0000)]
Using Grumbel's original Tux flip, this is a start on creating a Tux finds key -Tada Dnace Flip Dance- sprite, still WIP. See world2/key1.stl

SVN-Revision: 3643

18 years agoAdded 3 part background for the forest. See test/BackGround.stl
Stephen Groundwater [Fri, 9 Jun 2006 20:51:48 +0000 (20:51 +0000)]
Added 3 part background for the forest. See test/BackGround.stl

SVN-Revision: 3642

18 years agoNew Wind object: gently pushes players in one direction /
Christoph Sommer [Thu, 8 Jun 2006 01:22:13 +0000 (01:22 +0000)]
New Wind object: gently pushes players in one direction /
ATTN: changes were made to the handle_input section of player.cpp, need testing!

SVN-Revision: 3640

18 years agoEnableKeyRepeat while console is open.
Wolfgang Becker [Wed, 7 Jun 2006 20:53:19 +0000 (20:53 +0000)]
EnableKeyRepeat while console is open.

SVN-Revision: 3638

18 years agoCleaned up exit tree layers so the edge of the portal entrance looks more natural...
Stephen Groundwater [Tue, 6 Jun 2006 00:25:14 +0000 (00:25 +0000)]
Cleaned up exit tree layers so the edge of the portal entrance looks more natural when Fire Tux enters. -Hides helment and sparkles.

SVN-Revision: 3634

18 years agoadded the start of a small animation for the exit tree
Stephen Groundwater [Mon, 5 Jun 2006 12:08:19 +0000 (12:08 +0000)]
added the start of a small animation for the exit tree

SVN-Revision: 3633

18 years agoCreated a new (better?) exit tree. See tree-exit.stl. Still needs work.
Stephen Groundwater [Mon, 5 Jun 2006 02:28:04 +0000 (02:28 +0000)]
Created a new (better?) exit tree. See tree-exit.stl. Still needs work.

SVN-Revision: 3632

18 years agoMore work on forest map. Added a can of fish in the powerups, not sure what this...
Stephen Groundwater [Sun, 4 Jun 2006 02:31:20 +0000 (02:31 +0000)]
More work on forest map. Added a can of fish in the powerups, not sure what this is to be used for. Added Daniel's photo to credits.

SVN-Revision: 3631

18 years agoAdjusted background positions
Christoph Sommer [Sat, 3 Jun 2006 15:35:32 +0000 (15:35 +0000)]
Adjusted background positions

SVN-Revision: 3630

18 years agoCandle can now be turned on and off via squirrel scripting
Christoph Sommer [Fri, 2 Jun 2006 23:46:39 +0000 (23:46 +0000)]
Candle can now be turned on and off via squirrel scripting

SVN-Revision: 3627

18 years agoCentered smoke sprite
Christoph Sommer [Fri, 2 Jun 2006 23:43:41 +0000 (23:43 +0000)]
Centered smoke sprite

SVN-Revision: 3626

18 years agoSpriteParticle constructor now takes an AnchorPoint for positioning the sprite
Christoph Sommer [Fri, 2 Jun 2006 23:42:27 +0000 (23:42 +0000)]
SpriteParticle constructor now takes an AnchorPoint for positioning the sprite

SVN-Revision: 3625

18 years agoUploaded some screenshots for later use
Christoph Sommer [Fri, 2 Jun 2006 21:35:26 +0000 (21:35 +0000)]
Uploaded some screenshots for later use

SVN-Revision: 3624

18 years agoRe-indented whole tiles.strf
Christoph Sommer [Fri, 2 Jun 2006 15:12:59 +0000 (15:12 +0000)]
Re-indented whole tiles.strf

SVN-Revision: 3623

18 years agoAdded dart fire and dart hit sound (selfmade, PD) /
Christoph Sommer [Fri, 2 Jun 2006 15:01:02 +0000 (15:01 +0000)]
Added dart fire and dart hit sound (selfmade, PD) /
Added two colored signs for pointing out triggers

SVN-Revision: 3622

18 years ago#define fix
Christoph Sommer [Thu, 1 Jun 2006 23:09:26 +0000 (23:09 +0000)]
#define fix

SVN-Revision: 3621

18 years agoForgot <stdexcept>... again.
Christoph Sommer [Thu, 1 Jun 2006 23:00:19 +0000 (23:00 +0000)]
Forgot <stdexcept>... again.

SVN-Revision: 3620

18 years agoNew trigger object "Switch" using public domain images from "mmiikkee12"
Christoph Sommer [Thu, 1 Jun 2006 22:54:36 +0000 (22:54 +0000)]
New trigger object "Switch" using public domain images from "mmiikkee12"

SVN-Revision: 3619

18 years agoAdded horizontal pole, pole crossing, earth floor, 1-tile wooden platform
Christoph Sommer [Thu, 1 Jun 2006 19:06:00 +0000 (19:06 +0000)]
Added horizontal pole, pole crossing, earth floor, 1-tile wooden platform

SVN-Revision: 3618

18 years agoNew level "Countercurrent"
Christoph Sommer [Thu, 1 Jun 2006 14:43:30 +0000 (14:43 +0000)]
New level "Countercurrent"

SVN-Revision: 3617

18 years agoReset to release memory.
Wolfgang Becker [Wed, 31 May 2006 17:28:54 +0000 (17:28 +0000)]
Reset to release memory.

SVN-Revision: 3615

18 years agoStop flame sound if flame gets deactivated.
Wolfgang Becker [Wed, 31 May 2006 17:07:55 +0000 (17:07 +0000)]
Stop flame sound if flame gets deactivated.

SVN-Revision: 3614

18 years agoStalactites no longer fall while Tux is more than 400px below them
Christoph Sommer [Tue, 30 May 2006 21:22:44 +0000 (21:22 +0000)]
Stalactites no longer fall while Tux is more than 400px below them

SVN-Revision: 3613

18 years agoActivate badguys over or under current visible screen. Mind your head.
Wolfgang Becker [Tue, 30 May 2006 17:38:23 +0000 (17:38 +0000)]
Activate badguys over or under current visible screen. Mind your head.

SVN-Revision: 3612

18 years agoConsole autocompletion now descends into tables, classes and instances
Christoph Sommer [Tue, 30 May 2006 16:45:56 +0000 (16:45 +0000)]
Console autocompletion now descends into tables, classes and instances

SVN-Revision: 3611

18 years agoMoving font xcf to media/
Ryan Flegel [Mon, 29 May 2006 17:52:41 +0000 (17:52 +0000)]
Moving font xcf to media/

SVN-Revision: 3610

18 years agoThis is the source XCF file from which all current fonts (small,large and medium...
Benjamin P. Jung [Mon, 29 May 2006 17:34:31 +0000 (17:34 +0000)]
This is the source XCF file from which all current fonts (small,large and medium sized) have been created.

SVN-Revision: 3609

18 years agonew version of Cave music
Marek Moeckel [Mon, 29 May 2006 16:41:34 +0000 (16:41 +0000)]
new version of Cave music
changed ogg tags for two other tunes

SVN-Revision: 3608

18 years agoadded wood clack for totem badguy
Marek Moeckel [Mon, 29 May 2006 14:55:21 +0000 (14:55 +0000)]
added wood clack for totem badguy

SVN-Revision: 3607

18 years agoReset state for reactivated MrIceBlock.
Wolfgang Becker [Mon, 29 May 2006 12:17:12 +0000 (12:17 +0000)]
Reset state for reactivated MrIceBlock.

SVN-Revision: 3606

18 years agoDon't reactivate badguys on screen.
Wolfgang Becker [Mon, 29 May 2006 12:07:04 +0000 (12:07 +0000)]
Don't reactivate badguys on screen.

SVN-Revision: 3605

18 years agothis shouldn't be in svn
Matthias Braun [Mon, 29 May 2006 09:41:08 +0000 (09:41 +0000)]
this shouldn't be in svn

SVN-Revision: 3604

18 years agoalso autocomplete for parent tables
Matthias Braun [Mon, 29 May 2006 08:58:00 +0000 (08:58 +0000)]
also autocomplete for parent tables

SVN-Revision: 3603

18 years agoAdded autocompletion for current root table /
Christoph Sommer [Mon, 29 May 2006 00:30:30 +0000 (00:30 +0000)]
Added autocompletion for current root table /
Implemented receiving multiline strings /
Minor fixes

SVN-Revision: 3602

18 years agosmall fixes
Matthias Braun [Sun, 28 May 2006 20:32:10 +0000 (20:32 +0000)]
small fixes

SVN-Revision: 3601

18 years agorevert 1 small change
Matthias Braun [Sun, 28 May 2006 20:26:12 +0000 (20:26 +0000)]
revert 1 small change

SVN-Revision: 3600

18 years agoupdated "Tree Fortress" to use new scriptable platforms
Christoph Sommer [Sat, 27 May 2006 13:33:57 +0000 (13:33 +0000)]
updated "Tree Fortress" to use new scriptable platforms

SVN-Revision: 3599

18 years agofix for breaking strict aliasing rules
Matthias Braun [Sat, 27 May 2006 12:27:35 +0000 (12:27 +0000)]
fix for breaking strict aliasing rules

SVN-Revision: 3598

18 years agoAdded ghost mode for easier level debugging
Christoph Sommer [Fri, 26 May 2006 22:17:47 +0000 (22:17 +0000)]
Added ghost mode for easier level debugging

SVN-Revision: 3597

18 years agofix
Matthias Braun [Fri, 26 May 2006 17:40:37 +0000 (17:40 +0000)]
fix

SVN-Revision: 3596

18 years ago- Remove ManagedSoundSource
Matthias Braun [Fri, 26 May 2006 17:37:36 +0000 (17:37 +0000)]
- Remove ManagedSoundSource
- Make SoundManage::create_sound_source always return a valid object,
  it returns a dummy sound source now if something fails

SVN-Revision: 3595

18 years agoDeleted one line too many
Christoph Sommer [Fri, 26 May 2006 13:56:20 +0000 (13:56 +0000)]
Deleted one line too many

SVN-Revision: 3594

18 years agoWorked around bug with wrappping utf-8 text /
Christoph Sommer [Fri, 26 May 2006 13:47:23 +0000 (13:47 +0000)]
Worked around bug with wrappping utf-8 text /
Made wrapping function a method of Font

SVN-Revision: 3593

18 years agoBadguys now get their deactivate() method called prior to being deactivated
Christoph Sommer [Fri, 26 May 2006 12:21:59 +0000 (12:21 +0000)]
Badguys now get their deactivate() method called prior to being deactivated

SVN-Revision: 3592

18 years agoWorkaround for a bug with stopped SoundSource not being able to resume playing
Christoph Sommer [Fri, 26 May 2006 12:19:15 +0000 (12:19 +0000)]
Workaround for a bug with stopped SoundSource not being able to resume playing

SVN-Revision: 3591

18 years agoTrying out new ManagedSoundSource
Christoph Sommer [Fri, 26 May 2006 11:37:45 +0000 (11:37 +0000)]
Trying out new ManagedSoundSource

SVN-Revision: 3590

18 years agodon't translate credits
Matthias Braun [Thu, 25 May 2006 20:12:27 +0000 (20:12 +0000)]
don't translate credits

SVN-Revision: 3589

18 years agoshould not be in svn
Matthias Braun [Thu, 25 May 2006 20:11:06 +0000 (20:11 +0000)]
should not be in svn

SVN-Revision: 3588

18 years agoCan't rebuild wrapper on Win, so I'm checking it in...
Christoph Sommer [Thu, 25 May 2006 19:28:05 +0000 (19:28 +0000)]
Can't rebuild wrapper on Win, so I'm checking it in...

SVN-Revision: 3587

18 years agoFixed a bug. Modified "Whatever floats your boat" to use new scriptable paths
Christoph Sommer [Thu, 25 May 2006 18:58:23 +0000 (18:58 +0000)]
Fixed a bug. Modified "Whatever floats your boat" to use new scriptable paths

SVN-Revision: 3586

18 years agoForgot two files
Christoph Sommer [Thu, 25 May 2006 15:01:10 +0000 (15:01 +0000)]
Forgot two files

SVN-Revision: 3584

18 years agoPlatform now scriptable
Christoph Sommer [Thu, 25 May 2006 14:52:51 +0000 (14:52 +0000)]
Platform now scriptable

SVN-Revision: 3583

18 years agoFirst tries at making platform scriptable
Christoph Sommer [Thu, 25 May 2006 13:51:47 +0000 (13:51 +0000)]
First tries at making platform scriptable

SVN-Revision: 3582

18 years agoset_pos does not work...
Matthias Braun [Thu, 25 May 2006 11:43:33 +0000 (11:43 +0000)]
set_pos does not work...

SVN-Revision: 3581

18 years agolittle test level for script triggers
Matthias Braun [Thu, 25 May 2006 11:28:14 +0000 (11:28 +0000)]
little test level for script triggers

SVN-Revision: 3580

18 years agochanged autoscroll level a bit
Matthias Braun [Thu, 25 May 2006 11:00:33 +0000 (11:00 +0000)]
changed autoscroll level a bit

SVN-Revision: 3579

18 years agofixed autoscroll level syntax (the path is still bad though...)
Matthias Braun [Thu, 25 May 2006 10:52:46 +0000 (10:52 +0000)]
fixed autoscroll level syntax (the path is still bad though...)

SVN-Revision: 3577

18 years agofix supertux blocking when no sound is available (I really still think we should...
Matthias Braun [Thu, 25 May 2006 10:17:26 +0000 (10:17 +0000)]
fix supertux blocking when no sound is available (I really still think we should abort the game instead of introducing more codepaths that are poorly tested...)

SVN-Revision: 3575

18 years agoRestored castle/door.png, fixing tile 1526 which was used in W2/christoph1. Added...
Stephen Groundwater [Thu, 25 May 2006 00:56:29 +0000 (00:56 +0000)]
Restored castle/door.png, fixing tile 1526 which was used in W2/christoph1. Added end of level exit tree to W2/christoph1. More work on water's edge tiles.

SVN-Revision: 3573

18 years agoUsed new unstable Casteblock
Christoph Sommer [Tue, 23 May 2006 21:02:55 +0000 (21:02 +0000)]
Used new unstable Casteblock

SVN-Revision: 3572

18 years agoForced Camera to always have Tux in the middle 5/6 of the screen, no matter how fast...
Christoph Sommer [Tue, 23 May 2006 20:24:04 +0000 (20:24 +0000)]
Forced Camera to always have Tux in the middle 5/6 of the screen, no matter how fast Tux moved

SVN-Revision: 3571

18 years agoNot much to see. Cleanup work on forest map, removed tile dupes. Cleanup on tile...
Stephen Groundwater [Tue, 23 May 2006 03:47:48 +0000 (03:47 +0000)]
Not much to see. Cleanup work on forest map, removed tile dupes. Cleanup on tile.strf, removed lava-flow tiles, fixed a few numbering bugs.

SVN-Revision: 3570

18 years agofixed missing pogonia orchid, adjusted lava to newer version in the Castle of Nolok
Stephen Groundwater [Mon, 22 May 2006 23:19:02 +0000 (23:19 +0000)]
fixed missing pogonia orchid, adjusted lava to newer version in the Castle of Nolok

SVN-Revision: 3569

18 years agoMade fish jump again
Christoph Sommer [Mon, 22 May 2006 22:50:01 +0000 (22:50 +0000)]
Made fish jump again

SVN-Revision: 3568

18 years agoDraft of unstable castleblock
Christoph Sommer [Mon, 22 May 2006 16:54:05 +0000 (16:54 +0000)]
Draft of unstable castleblock

SVN-Revision: 3567

18 years agoAdjusted lava some more. (created newer version)
Stephen Groundwater [Mon, 22 May 2006 12:11:24 +0000 (12:11 +0000)]
Adjusted lava some more. (created newer version)

SVN-Revision: 3566