supertux.git
11 years agoNew level: 'The Mountain Pass' designed to introduce players to some of the newer...
LMH [Wed, 14 Aug 2013 03:15:58 +0000 (17:15 -1000)]
New level: 'The Mountain Pass' designed to introduce players to some of the newer game elements.
New elements include:
- moving platforms
- multi-hit bonus blocks
- short fuse
- climbing
- weak blocks
- coin rain

11 years agoSet default behavior for red potion powerups to flip level
LMH [Tue, 13 Aug 2013 23:51:23 +0000 (13:51 -1000)]
Set default behavior for red potion powerups to flip level

11 years agoTweaks to HeavyCoin to make it placeable in the editor
LMH [Tue, 13 Aug 2013 22:36:29 +0000 (12:36 -1000)]
Tweaks to HeavyCoin to make it placeable in the editor
(just in case)

11 years agoRemoved intro/extro.txt from world1 since they are not being used and time-consuming...
LMH [Mon, 12 Aug 2013 22:43:40 +0000 (12:43 -1000)]
Removed intro/extro.txt from world1 since they are not being used and time-consuming to translators

11 years agoStrings in the addon manager can now be translated (see bug 997)
Tobias Markus [Mon, 12 Aug 2013 20:08:57 +0000 (10:08 -1000)]
Strings in the addon manager can now be translated (see bug 997)

11 years agoReset points no longer activate if already in ringing state.
Tobias Markus [Mon, 12 Aug 2013 19:51:14 +0000 (09:51 -1000)]
Reset points no longer activate if already in ringing state.

11 years agoAdded diagonal pole tiles
LMH [Mon, 12 Aug 2013 02:52:47 +0000 (16:52 -1000)]
Added diagonal pole tiles

11 years agoOmit the copyright date from translation in the title screen, as requested in bug 995
LMH [Sat, 10 Aug 2013 23:46:34 +0000 (13:46 -1000)]
Omit the copyright date from translation in the title screen, as requested in bug 995

11 years agoAllow butt-jumping on infoblocks
Tobias Markus [Sat, 10 Aug 2013 19:45:02 +0000 (09:45 -1000)]
Allow butt-jumping on infoblocks

11 years agoCredit where credit is due for French Translation.
LMH [Sat, 10 Aug 2013 19:35:31 +0000 (09:35 -1000)]
Credit where credit is due for French Translation.
Added Léo Poughon as a French Translator per request of the last official translator, Benjamin Leduc (Giby).  Léo consulted on the last round of translations.

11 years agoRemade darksnow concave and slope tiles
LMH [Fri, 9 Aug 2013 03:11:55 +0000 (17:11 -1000)]
Remade darksnow concave and slope tiles
While this is an improvement, there is still room for more.  For example, some slope transition tiles might be nice.

11 years agoAdded slopes and concave tiles for darksnow
teratux.mail [Thu, 8 Aug 2013 22:33:27 +0000 (12:33 -1000)]
Added slopes and concave tiles for darksnow

11 years agoFilled out darksnow tileset some
LMH [Thu, 8 Aug 2013 20:46:50 +0000 (10:46 -1000)]
Filled out darksnow tileset some

11 years agoImproved tileability of snow/unisolid2 tiles
LMH [Thu, 8 Aug 2013 19:04:15 +0000 (09:04 -1000)]
Improved tileability of snow/unisolid2 tiles

11 years agoFixed coloring of snow celing slopes and reorganized snow tilegroup some
LMH [Thu, 8 Aug 2013 08:02:22 +0000 (22:02 -1000)]
Fixed coloring of snow celing slopes and reorganized snow tilegroup some

11 years agoAdded some coin sprite actions for the editor
LMH [Thu, 8 Aug 2013 02:38:10 +0000 (16:38 -1000)]
Added some coin sprite actions for the editor

11 years agoConsolidated some tilegroups
LMH [Thu, 8 Aug 2013 02:07:21 +0000 (16:07 -1000)]
Consolidated some tilegroups

11 years agoStart making a list for WHATSNEW so we can actually say upon next release
LMH [Thu, 8 Aug 2013 01:02:06 +0000 (15:02 -1000)]
Start making a list for WHATSNEW so we can actually say upon next release

11 years agoAdded a phase factor to dazed icecrusher eye motion so that eyes spin while icecrushe...
LMH [Thu, 8 Aug 2013 00:53:42 +0000 (14:53 -1000)]
Added a phase factor to dazed icecrusher eye motion so that eyes spin while icecrusher is monemtarily sitting on the ground

11 years agoTranslations: Polish updated with UTF-8, resolves Issue 19
Marcin Kocur [Wed, 7 Aug 2013 21:21:00 +0000 (11:21 -1000)]
Translations: Polish updated with UTF-8, resolves Issue 19

11 years agoCleaned up icecrusher eye socket graphics, made eyes during recovery more googly
LMH [Fri, 2 Aug 2013 23:58:29 +0000 (13:58 -1000)]
Cleaned up icecrusher eye socket graphics, made eyes during recovery more googly

11 years agoRemoved discussion of move from SVN from TODO list as well as a couple of completed...
LMH [Wed, 31 Jul 2013 20:00:09 +0000 (10:00 -1000)]
Removed discussion of move from SVN from TODO list as well as a couple of completed items

11 years agoLarge icecrusher sprites also support eye animation, also eyes spin around while...
LMH [Wed, 31 Jul 2013 07:34:48 +0000 (21:34 -1000)]
Large icecrusher sprites also support eye animation, also eyes spin around while icecrusher is recovering.
Note that icecrusher could still use some facial expressions for idle and recovering states.  The recovering state could use multiple expressions dependent on if Tux was hit or not.

11 years agoAnimated eyes of icecrusher to follow Tux
LMH [Sun, 28 Jul 2013 20:11:31 +0000 (10:11 -1000)]
Animated eyes of icecrusher to follow Tux

11 years agoIcecrusher makes noise when hitting and throws up particles when hitting the ground.
LMH [Thu, 25 Jul 2013 21:43:29 +0000 (11:43 -1000)]
Icecrusher makes noise when hitting and throws up particles when hitting the ground.
TODO: Unique sound effects are needed for icecrusher hitting ground, and player.  Perhaps even unique sounds dependent on size of icecrusher used.

11 years agoAdded a version of mriceblock that does not fall off ledges, title smartblock with...
LMH [Fri, 19 Jul 2013 21:20:21 +0000 (11:20 -1000)]
Added a version of mriceblock that does not fall off ledges, title smartblock with an ugly recolored sprite.

11 years agoMerge branch 'glow_effects'
LMH [Fri, 19 Jul 2013 20:14:49 +0000 (10:14 -1000)]
Merge branch 'glow_effects'
Several enhancements to make dark levels more viable by adding a glow to several objects.  Candles have additional functionality to allow for many custom ambient lighting effects.  An ice vulnerability is also added to flame badguys; in addition, a fire vulnerable and invulnerable version of flame is added.  Finally a spiky-like badguy, LiveFire, is added which offers a sleeping and dormant (does not wake) state as well.  The effects can be observed in the added test level: "Glow Effects Test".

TODO: LiveFire graphics, regular level(s) intoducing the effects, and the addition of new sprites for candles would be nice.

11 years agoNew BadGuy: GoldBomb - a bomb that throws a bunch of coins when exploding.
LMH [Tue, 16 Jul 2013 15:16:05 +0000 (05:16 -1000)]
New BadGuy: GoldBomb - a bomb that throws a bunch of coins when exploding.
Note: these coins are currently counted in level statistics.  Also goldbomb is not allowed to be dispensed at this time.

11 years agoUnified some [DEBUG] log calls, bug 994.
Tobias Markus [Tue, 16 Jul 2013 04:23:32 +0000 (18:23 -1000)]
Unified some [DEBUG] log calls, bug 994.

11 years agoModified conditions in which Tux can release objects.
LMH [Tue, 16 Jul 2013 04:10:46 +0000 (18:10 -1000)]
Modified conditions in which Tux can release objects.
Allow Tux to ungrab in close proximity to other objects and while under/in front of unisolid tiles.  This resolves bug 847.

11 years agoHeavyCoins make noise when they collide with solid objects. TODO: use a unique sound.
LMH [Tue, 16 Jul 2013 01:00:10 +0000 (15:00 -1000)]
HeavyCoins make noise when they collide with solid objects.  TODO: use a unique sound.

11 years agoNew BonusBlock content: 'explode' - a coin explosion.
LMH [Sat, 13 Jul 2013 21:22:45 +0000 (11:22 -1000)]
New BonusBlock content: 'explode' - a coin explosion.
Causes ten coins to be hurled through the air as an alternative to coin rain in covered areas such as cave levels.  These coins are included in the level stats.  Testable in test/bonusblock.stl.

11 years agoReduced code for HeavyCoin used by CoinRain, correcting unusual coin behavior introdu...
LMH [Sat, 13 Jul 2013 07:03:41 +0000 (21:03 -1000)]
Reduced code for HeavyCoin used by CoinRain, correcting unusual coin behavior introduced in commit 4ed4ca8

11 years agoShort Fuse runs dead-script when exploding, not just when kill_fall() is called
LMH [Sat, 13 Jul 2013 03:11:34 +0000 (17:11 -1000)]
Short Fuse runs dead-script when exploding, not just when kill_fall() is called

11 years agoIcy Island levels 10-12 badguy and graphic tweaks
LMH [Sat, 13 Jul 2013 01:05:51 +0000 (15:05 -1000)]
Icy Island levels 10-12 badguy and graphic tweaks

11 years agoNew BonusBlock content: 'coinrain'. Causes ten coins to rain down from the top of...
LMH [Thu, 11 Jul 2013 21:12:25 +0000 (11:12 -1000)]
New BonusBlock content: 'coinrain'. Causes ten coins to rain down from the top of the sector. These coins are counted in level stats.

11 years agoCustom BonusBlocks now always run scripts if defined. The use of "script" as the...
LMH [Thu, 11 Jul 2013 01:16:46 +0000 (15:16 -1000)]
Custom BonusBlocks now always run scripts if defined.  The use of "script" as the contents can be used if the BonusBlock is only to run a script.

11 years agoClimbing animation stops when Tux is not in motion
LMH [Thu, 11 Jul 2013 00:56:14 +0000 (14:56 -1000)]
Climbing animation stops when Tux is not in motion

11 years agoRestored coin-cost for reset points and added a coin penalty for aborting a level...
LMH [Tue, 2 Jul 2013 08:42:12 +0000 (22:42 -1000)]
Restored coin-cost for reset points and added a coin penalty for aborting a level to discourage powerup farming

11 years agoSet version to 0.3.4-GIT
LMH [Tue, 2 Jul 2013 08:40:05 +0000 (22:40 -1000)]
Set version to 0.3.4-GIT

11 years agoOwl releases payload when killed by fire of invincibility, fixes bug 782
Daniela Ferraz [Mon, 8 Jul 2013 20:57:26 +0000 (10:57 -1000)]
Owl releases payload when killed by fire of invincibility, fixes bug 782

11 years agoRenamed walkingflame to livefire including sleeping and dormant versions
LMH [Sat, 6 Jul 2013 01:55:20 +0000 (15:55 -1000)]
Renamed walkingflame to livefire including sleeping and dormant versions

11 years agoConsolidated code for walkingflame and swalking flame, added new dormant state
LMH [Sat, 6 Jul 2013 01:42:52 +0000 (15:42 -1000)]
Consolidated code for walkingflame and swalking flame, added new dormant state

11 years agoOwl releases payload just prior to leaving the sector bounds, fixes bug 877
Daniela Ferraz [Wed, 3 Jul 2013 22:03:15 +0000 (12:03 -1000)]
Owl releases payload just prior to leaving the sector bounds, fixes bug 877

11 years agoIcy Island levels 8-9 parallax backgrounds and graphics/badguy tweaks
LMH [Sat, 29 Jun 2013 07:36:49 +0000 (21:36 -1000)]
Icy Island levels 8-9 parallax backgrounds and graphics/badguy tweaks

11 years agoIcy Island levels 5-7 added parallax backgrounds as well as other graphical and badgu...
LMH [Fri, 28 Jun 2013 02:30:19 +0000 (16:30 -1000)]
Icy Island levels 5-7 added parallax backgrounds as well as other graphical and badguy tweaks

11 years agoTranslations: PT and PT_BR remaining updates
Daniela Ferraz [Thu, 27 Jun 2013 20:01:21 +0000 (10:01 -1000)]
Translations: PT and PT_BR remaining updates

11 years agoImproved tileability of clouds
LMH [Tue, 25 Jun 2013 03:09:33 +0000 (17:09 -1000)]
Improved tileability of clouds

11 years agoNew level to introduce players to switches, trampolines, and wind
LMH [Tue, 25 Jun 2013 02:30:26 +0000 (16:30 -1000)]
New level to introduce players to switches, trampolines, and wind

11 years agoTweaked first four levels of Icy Island- removed several bottomless pits, added paral...
LMH [Tue, 25 Jun 2013 02:24:56 +0000 (16:24 -1000)]
Tweaked first four levels of Icy Island- removed several bottomless pits, added parallax backgrounds, replaced several badguys and graphics

11 years agoFixed sprite for flyingsnowball-editor which was causing death in the space directly...
LMH [Fri, 21 Jun 2013 01:57:14 +0000 (15:57 -1000)]
Fixed sprite for flyingsnowball-editor which was causing death in the space directly below the enemy

11 years agoTextscroller tweak to prevent jumping when 'Jump with Up' is enabled
LMH [Wed, 19 Jun 2013 18:37:28 +0000 (08:37 -1000)]
Textscroller tweak to prevent jumping when 'Jump with Up' is enabled

11 years agoStopped Tux from finishing execution of a backflip if interrupted by climbing, double...
LMH [Tue, 18 Jun 2013 02:55:11 +0000 (16:55 -1000)]
Stopped Tux from finishing execution of a backflip if interrupted by climbing, doubled horizontal climbing speed, reduced horizontal climbing alignment acceleration

11 years agoUpdated localization credits addressing Issue 22
LMH [Tue, 18 Jun 2013 00:35:34 +0000 (14:35 -1000)]
Updated localization credits addressing Issue 22

11 years agoNew BadGuys (code only): 'walkingflame', 'swalkingflame' similar to spiky, sspiky...
LMH [Sat, 15 Jun 2013 22:13:04 +0000 (12:13 -1000)]
New BadGuys (code only): 'walkingflame', 'swalkingflame' similar to spiky, sspiky but vulnerable to ice and glow

11 years agoSet SSpiky max drop height to the same value as Spiky, making their behavior consistent
LMH [Sat, 15 Jun 2013 19:06:19 +0000 (09:06 -1000)]
Set SSpiky max drop height to the same value as Spiky, making their behavior consistent

11 years agoImproved color candle light appearance
LMH [Sat, 15 Jun 2013 07:46:07 +0000 (21:46 -1000)]
Improved color candle light appearance

11 years agoImproved iceflame graphics
LMH [Sat, 15 Jun 2013 07:31:35 +0000 (21:31 -1000)]
Improved iceflame graphics

11 years agoTranslations: PT and PT_BR update for world 2
Daniela Ferraz [Wed, 5 Jun 2013 06:20:31 +0000 (20:20 -1000)]
Translations: PT and PT_BR update for world 2

11 years agoTranslations: PT and PT_BR update
Daniela Ferraz [Tue, 28 May 2013 20:13:50 +0000 (10:13 -1000)]
Translations: PT and PT_BR update

11 years agoLisp parsing tweak: use atoi and strtof instead of scanf
Jann Horn [Tue, 28 May 2013 19:59:20 +0000 (09:59 -1000)]
Lisp parsing tweak: use atoi and strtof instead of scanf

11 years agoSame PNG file no longer decoded multiple times for tiled images, see bug 967
Jann Horn [Tue, 21 May 2013 21:48:10 +0000 (11:48 -1000)]
Same PNG file no longer decoded multiple times for tiled images, see bug 967

11 years agoTranslations: Portuguese update for World 1
Daniela Ferraz [Tue, 21 May 2013 20:50:59 +0000 (10:50 -1000)]
Translations: Portuguese update for World 1

11 years agoFixed compiler warnings, see bug962
Tobias Markus [Tue, 21 May 2013 20:19:27 +0000 (10:19 -1000)]
Fixed compiler warnings, see bug962

11 years agoFixed issue #959: Joystick configuration lost if not plugged in
Arian Behvandnejad [Sat, 4 May 2013 09:10:35 +0000 (13:40 +0430)]
Fixed issue #959: Joystick configuration lost if not plugged in

11 years agoNew and updated Norwegian (Nynorsk and Bokmål) translations.
Karl Ove Hufthammer [Sun, 21 Apr 2013 12:30:57 +0000 (14:30 +0200)]
New and updated Norwegian (Nynorsk and Bokmål) translations.

11 years agoFixed issue #956: mouse wheel scroll toggles active add-ons
Arian Behvandnejad [Tue, 16 Apr 2013 22:23:48 +0000 (02:53 +0430)]
Fixed issue #956: mouse wheel scroll toggles active add-ons

11 years agoPowerups placed outside of bonus blocks glow if default sprites are used
LMH [Tue, 16 Apr 2013 00:56:21 +0000 (14:56 -1000)]
Powerups placed outside of bonus blocks glow if default sprites are used

11 years agoStrawboxes glow when burning in the dark
LMH [Tue, 16 Apr 2013 00:30:53 +0000 (14:30 -1000)]
Strawboxes glow when burning in the dark

11 years agoInvincibility sparkles glow in the dark
LMH [Tue, 9 Apr 2013 22:20:44 +0000 (12:20 -1000)]
Invincibility sparkles glow in the dark

11 years agoEnhanced Willowisp glow, added Kugelblitz glow
LMH [Tue, 9 Apr 2013 21:23:54 +0000 (11:23 -1000)]
Enhanced Willowisp glow, added Kugelblitz glow

11 years agoNew BadGuys: 'iceflame' flame with fire vulnerability, 'ghostflame' flame without...
LMH [Tue, 9 Apr 2013 20:10:01 +0000 (10:10 -1000)]
New BadGuys: 'iceflame' flame with fire vulnerability, 'ghostflame' flame without vulnerabilities

11 years agoAdded glow and ice vulnerability to flame
LMH [Tue, 9 Apr 2013 07:10:03 +0000 (21:10 -1000)]
Added glow and ice vulnerability to flame

11 years agoImproved glow radius of powerups
LMH [Wed, 25 Apr 2012 20:38:09 +0000 (10:38 -1000)]
Improved glow radius of powerups

11 years agoExplosions light up immediate area
LMH [Fri, 30 Mar 2012 21:12:30 +0000 (11:12 -1000)]
Explosions light up immediate area

11 years agoFireballs glow in the dark, and added basic torch sprite of bug 883
LMH [Thu, 1 Mar 2012 07:26:53 +0000 (21:26 -1000)]
Fireballs glow in the dark, and added basic torch sprite of bug 883

11 years agoPowerups glow in the dark
LMH [Thu, 1 Mar 2012 06:35:41 +0000 (20:35 -1000)]
Powerups glow in the dark

11 years agoCandle made more versatile: flicker can be disabled and RGB light color chosen
LMH [Mon, 27 Feb 2012 03:54:47 +0000 (17:54 -1000)]
Candle made more versatile: flicker can be disabled and RGB light color chosen

11 years agoReworked naming scheme for 'icy' worldmap graphics to resolve issues with some add-ons
LMH [Wed, 3 Apr 2013 21:17:47 +0000 (11:17 -1000)]
Reworked naming scheme for 'icy' worldmap graphics to resolve issues with some add-ons

11 years agoFixed several compiler warnings from bug 955
Tobias Markus [Tue, 19 Mar 2013 20:03:40 +0000 (10:03 -1000)]
Fixed several compiler warnings from bug 955

11 years agoTranslations: German update, bug 953
Tobias Markus [Tue, 19 Mar 2013 19:51:31 +0000 (09:51 -1000)]
Translations: German update, bug 953

11 years agoInclude Badguys Killed stat in level endsequence, part of bug 951
Tobias Markus [Tue, 19 Mar 2013 19:46:40 +0000 (09:46 -1000)]
Include Badguys Killed stat in level endsequence, part of bug 951

11 years agoEditor images for Crystallo, Flyingsnowball, and Flame indicating travel extent
LMH [Thu, 21 Feb 2013 18:40:50 +0000 (08:40 -1000)]
Editor images for Crystallo, Flyingsnowball, and Flame indicating travel extent

11 years agoCleaned up underground area a bit for new Icy Island
LMH [Thu, 21 Feb 2013 00:50:46 +0000 (14:50 -1000)]
Cleaned up underground area a bit for new Icy Island

11 years agoMerge branch 'icyworld' new worldmap graphics for Icy Island
LMH [Wed, 20 Feb 2013 23:39:03 +0000 (13:39 -1000)]
Merge branch 'icyworld' new worldmap graphics for Icy Island

11 years agoIcy Worldmap Graphics: consolidated tile groups
LMH [Wed, 20 Feb 2013 23:27:05 +0000 (13:27 -1000)]
Icy Worldmap Graphics: consolidated tile groups

11 years agoTemporary fix to redundant glBlindTexture calls, see bug 542
LMH [Wed, 20 Feb 2013 21:09:42 +0000 (11:09 -1000)]
Temporary fix to redundant glBlindTexture calls, see bug 542

11 years agoAlternative Icy Island design for review: uses new graphics, progression slightly...
LMH [Wed, 20 Feb 2013 20:28:40 +0000 (10:28 -1000)]
Alternative Icy Island design for review: uses new graphics, progression slightly less linear, features underground area, and is readily expandable (for Incubator Island levels for example).

11 years agoQuick and dirty fix to respawn camera jump bug; bug 850
Jonas Kuemmerlin [Wed, 13 Feb 2013 20:09:16 +0000 (10:09 -1000)]
Quick and dirty fix to respawn camera jump bug; bug 850

11 years agoShow 'Badguys killed' in the level intro stats; bug 951
LMH [Wed, 13 Feb 2013 20:04:33 +0000 (10:04 -1000)]
Show 'Badguys killed' in the level intro stats; bug 951

11 years agoBug 938: Fixed some compiler warnings under Mac OS X
LMH [Wed, 6 Feb 2013 19:37:02 +0000 (09:37 -1000)]
Bug 938: Fixed some compiler warnings under Mac OS X

11 years agoIcy Worldmap Graphics: cleaned up edges of crystal and recolored to be a little more...
LMH [Thu, 31 Jan 2013 00:41:00 +0000 (14:41 -1000)]
Icy Worldmap Graphics: cleaned up edges of crystal and recolored to be a little more in line with ice crystals

11 years agoIcy Worldmap Graphics: added more slope options
LMH [Wed, 30 Jan 2013 21:15:53 +0000 (11:15 -1000)]
Icy Worldmap Graphics: added more slope options

11 years agoIcy Worldmap Graphics: removed ground from trees making them layerable
LMH [Wed, 30 Jan 2013 20:29:01 +0000 (10:29 -1000)]
Icy Worldmap Graphics: removed ground from trees making them layerable

11 years agoAlternative Icy Island worldmap graphics
LMH [Wed, 23 Jan 2013 20:32:21 +0000 (10:32 -1000)]
Alternative Icy Island worldmap graphics

11 years agoButton images for pneumatic and bicycle platforms for editor
LMH [Wed, 16 Jan 2013 20:41:38 +0000 (10:41 -1000)]
Button images for pneumatic and bicycle platforms for editor

11 years agoMove index for addon manager to Google Code
LMH [Thu, 20 Dec 2012 01:03:17 +0000 (15:03 -1000)]
Move index for addon manager to Google Code

11 years agoNew bonus_block contnet: trampolines & rock
LMH [Thu, 29 Nov 2012 02:07:12 +0000 (16:07 -1000)]
New bonus_block contnet: trampolines & rock

11 years agoNew bonus_block content: light
LMH [Wed, 28 Nov 2012 22:29:21 +0000 (12:29 -1000)]
New bonus_block content: light

12 years agoMulti-coin bonus block (not bricks) handeled correctly in level stats
LMH [Fri, 23 Nov 2012 12:18:16 +0000 (02:18 -1000)]
Multi-coin bonus block (not bricks) handeled correctly in level stats